Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:59:36 Player: AngelSpirit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (4194) 4194 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 11870 Bonus ------- High Alert Combat Kills 403 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 16/100 System Corruption 7% Temperature Cool (0) Movement Flying (32) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (7) ------ Medium Storage Unit Gravity Neutralizer Enhanced Optical Array Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword Spear > --- INVENTORY (10) --- Energy Well (350) Matter Compressor (250) System Restoration Module Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Compact Ion Cannon Spear > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Nuclear Pulse Thruster Energy Well Matter Compressor Gravity Neutralizer Improved Light Armor Plating System Restoration Module Long-range Missile Launcher Power Sword [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . Utility 5 | . . . . . 3 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 146 | 7 11 6 1 3 47 31 3 1 . . 12 1 21 2 Power 18 | 1 1 1 . 1 7 2 . . . . 2 . 3 . Engine 7 | 1 1 1 . 1 2 . . . . . 1 . . . Core 11 | . . . . . 5 2 . . . . 1 . 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 41 | 2 2 1 . 1 16 10 . . . . 4 . 4 1 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel 18 | 2 2 1 . 1 12 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22 | . . . . . 3 10 . . . . 4 . 4 1 Utility 46 | 2 3 2 1 . 11 11 2 1 . . 5 1 6 1 Device 10 | 1 . . . . 4 2 1 . . . . 1 1 . Storage 5 | 1 2 . 1 . . 1 . . . . . . . . Processor 5 | . 1 . . . 1 1 . . . . . . 2 . Hackware 12 | . . . . . . 3 1 . . . 5 . 3 . Protection 14 | . . 2 . . 6 4 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 5 2 . 1 13 8 1 . . . 1 . 8 . Energy Gun 9 | . 2 . . . 7 . . . . . . . . . Energy Cannon 4 | . . . . . 1 1 . . . . . . 2 . Ballistic Gun 14 | 2 1 2 . . 4 2 . . . . 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 1 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 1 . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 8 6 . . . . . 1 3 . Parts Lost 31 | . 1 . . . 10 2 . . . . . 4 12 2 Power 9 | . . . . . 3 1 . . . . . 1 4 . Propulsion 12 | . . . . . 6 . . . . . . 1 4 1 Utility 7 | . . . . . 1 1 . . . . . 1 3 1 Weapon 3 | . 1 . . . . . . . . . . 1 1 . Highest Loss Streak 9 | . 1 . . . 4 1 . . . . . 4 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 1 11 14 15 17 19 9 10 9 10 10 9 6 8 6 Power 1 | . 1 2 2 2 2 . . . . . 1 . . . Propulsion 2 | . 3 2 2 4 3 1 3 3 3 3 3 1 . . Utility 5 | . 3 4 5 5 7 4 5 4 5 4 2 2 4 4 Weapon 4 | . 3 5 6 5 6 2 2 2 2 2 2 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 50 | . 4 1 1 1 14 8 . 3 . 1 4 4 6 3 Power 7 | . . . . . 3 1 . . . . 1 . 2 . Propulsion 14 | . 2 . 1 . 5 2 . . . . 1 3 . . Utility 20 | . 2 1 . 1 1 3 . 3 . 1 2 1 2 3 Weapon 9 | . . . . . 5 2 . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 92 98 100 100 92 100 99 82 91 62 Engine 4 | . 14 14 14 14 3 . . . . . . . . . Core 4 | . . . . . 5 6 7 7 7 7 5 5 5 . Wheel 15 | . 28 28 28 28 24 . . . . . . . . . Flight 12 | . . . . . . 29 30 30 30 30 32 27 29 18 Device 5 | . 13 10 . 1 6 7 8 7 7 7 6 6 . . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 6 Processor 5 | . . . . . 8 12 7 7 7 7 6 2 5 6 Hackware 8 | . . . . . . 9 15 15 15 15 20 26 31 20 Protection 8 | . . 3 14 12 15 6 6 7 7 7 5 . . 1 Energy Gun 2 | . 13 5 . . 2 . . . . . . . . . Ballistic Gun 11 | . 14 21 28 18 14 6 7 6 . 7 6 2 . . Launcher 1 | . . 1 . 9 . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 7 6 7 6 6 3 . . Peak Build Rating 80 | 7 10 15 18 16 38 57 57 58 58 58 75 78 80 56 Average Rating 37 | 5 9 11 15 15 29 48 56 57 53 57 70 59 69 46 On Entrance 36 | . 7 9 15 16 15 36 56 57 58 58 58 75 51 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 114 | 12 29 32 92 93 114 32 30 34 27 27 32 26 23 15 Greatest Support 42 | 32 32 26 26 26 42 32 30 30 30 30 36 36 30 17 Greatest Overweight (x) 10 | . 1 1 3 4 10 1 . 1 . . . . . . Average Overweight (x) . | . . 1 2 3 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 14 15 21 25 25 10 10 10 10 10 10 9 9 10 Most Carried 25 | 4 15 15 19 19 25 25 10 10 10 10 10 10 10 9 Average Carried 13 | 1 11 14 15 17 20 9 10 9 10 9 9 5 8 6 Final Capacity 25 | 8 15 15 25 25 25 10 10 10 10 10 10 10 10 10 Final Carried 25 | 4 14 15 16 17 25 10 10 10 10 10 10 3 9 4 Class Distribution -------------------- 35% | Mutant 28% | Hacker-Sprinter 23% | Scavenger-Mutant 5% | Scout 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 5052 | 277 243 175 126 94 1980 636 113 132 . 112 239 60 783 82 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5618 | 99 312 56 . 60 3137 551 11 177 . 142 66 . 925 82 Parts 313 | 8 25 2 . 8 162 31 2 9 . 10 4 . 47 5 Haulers Intercepted 19 | . 2 . . . 6 5 . . . . . . 6 . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 2 12 . 5 . . . 5 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 107 | . 8 7 . 4 49 10 3 7 . 8 1 . 7 3 Melee 6 | . . . . . . 2 . . . . . . 1 3 Guns 46 | . 4 3 . . 35 1 . 3 . . . . . . Cannons 2 | . . . . . 1 . . 1 . . . . . . AOE 50 | . 4 4 . 4 12 7 3 3 . 7 . . 6 . Classes Destroyed 15 | 2 4 1 . 1 6 1 . . . . . . . . Worker 6 | . . . . 1 3 2 . . . . . . . . Builder 6 | . . . . . 2 1 . . . . . . 3 . Tunneler 5 | 2 . . . . 1 1 . . . . . . 1 . Hauler 19 | . 2 . . . 6 5 . . . . . . 6 . Recycler 7 | 1 . . . . 5 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 10 | . . . . . 5 2 . . . . . . 3 . Watcher 11 | . 2 . . . 4 1 . . . . . . 4 . Swarmer 53 | . 6 3 . 4 12 7 3 3 . 7 . . 5 3 Grunt 32 | . 2 . . . 26 1 . 2 . . . . 1 . Brawler 2 | . . . . . 1 . . 1 . . . . . . Sentry 11 | . . . . . 9 1 . . . . 1 . . . Hunter 2 | . . . . . 1 . . . . 1 . . . . Programmer 3 | . . . . . . 1 . 1 . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 . 5 8 10 3 3 . 5 1 . 5 3 Combat Bots Only 6 | . 3 3 . 4 6 6 3 3 . 5 1 . 4 3 Max Kills in Single Turn 5 | 1 2 2 . 2 3 4 3 2 . 3 1 . 5 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 3 | . 2 2 . 2 3 2 3 2 . 3 . . 2 . Melee 1 | . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Hostile Shots Fired 626 | . 32 22 . 11 227 113 6 20 . 24 9 4 92 66 Missed 205 | . 10 7 . 1 48 46 . 4 . 12 5 . 43 29 Hits 421 | . 22 15 . 10 179 67 6 16 . 12 4 4 49 37 Melee 5 | . . 1 . . . . . . . . . 4 . . Projectile 416 | . 22 14 . 10 179 67 6 16 . 12 4 . 49 37 AOE 2 | . . . . . . . . . . . . . 2 . Critical Strikes 26 | . 1 . . . 11 2 . 1 . 1 . 3 7 . Damage Taken 6277 | . 260 212 . 82 2520 761 89 237 . 194 34 185 1112 591 Core 1478 | . 38 45 . 22 273 182 12 28 . 22 10 131 452 263 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 84 | . . . . . 84 . . . . . . . . . Regen/Repaired (Parts) 579 | . . . . . 76 258 . . . . . . 245 . Core Remaining (%) 68 | 100 . . . 58 50 . . . . 65 . . . . Volleys Fired 313 | 8 29 15 . 3 189 13 2 18 . 8 1 . 27 . Largest 2 | 2 2 2 . 1 2 2 1 2 . 1 1 . 1 . Hottest 90 | 40 65 50 . 30 88 53 39 58 . 39 33 . 90 . Shots Fired 543 | 16 54 26 . 3 362 20 2 23 . 9 1 . 27 . Gun 482 | 16 50 22 . 1 347 13 . 16 . 1 1 . 15 . Cannon 8 | . . . . . 1 . . 5 . . . . 2 . Launcher 53 | . 4 4 . 2 14 7 2 2 . 8 . . 10 . Special . | . . . . . . . . . . . . . . . Kinetic 396 | 16 26 22 . 1 285 13 . 16 . 1 1 . 15 . Thermal 66 | . . . . . 59 . . 5 . . . . 2 . Explosive 39 | . 4 4 . 2 . 7 2 2 . 8 . . 10 . Electromagnetic 42 | . 24 . . . 18 . . . . . . . . . Robot Hit Streak 14 | 5 9 4 . 3 14 4 5 7 . 4 . . 3 . Robot Miss Streak 6 | 2 3 3 . . 6 2 . 3 . 6 . . 3 . Penetration Max 2 | . . . . . . . . . . . . . 2 . Secondary Targets 5 | . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 404 | 10 35 13 . 2 235 29 1 16 . 5 1 . 52 5 Core Hits 233 | 5 16 14 . 5 114 24 3 12 . 9 . . 28 3 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 12 | . . . . . 3 5 . . . 1 1 . 2 . Critical Strikes 21 | . 1 . . . 5 6 . . . 1 1 . 7 . Burn 2 | . . . . . 2 . . . . . . . . . Destroy 5 | . . . . . 3 . . . . . . . 2 . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 8 | . . . . . . 6 . . . 1 1 . . . Sever 1 | . . . . . . . . . . . . . 1 . Impale 4 | . . . . . . . . . . . . . 4 . Melee Attacks 164 | . 1 . . . . 47 2 3 . 3 8 . 91 9 Impact 63 | . . . . . . 47 2 3 . 3 8 . . . Slashing 24 | . 1 . . . . . . . . . . . 14 9 Piercing 77 | . . . . . . . . . . . . . 77 . Sneak Attacks 14 | . . . . . . 6 . . . . . . 8 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . Damage Inflicted 14271 | 98 710 458 . 170 4958 2202 430 780 . 711 36 . 3521 197 Guns 5460 | 98 480 235 . 14 4064 185 . 301 . 22 . . 61 . Cannons 91 | . . . . . 26 . . 65 . . . . . . Explosions 5456 | . 230 223 . 156 868 848 430 414 . 592 . . 1695 . Melee 3264 | . . . . . . 1169 . . . 97 36 . 1765 197 Ramming . | . . . . . . . . . . . . . . . Kinetic 4331 | 98 217 235 . 14 3198 185 . 301 . 22 . . 61 . Thermal 1778 | . 87 . . . 993 . . 65 . . . . 633 . Explosive 3868 | . 143 223 . 156 . 848 430 414 . 592 . . 1062 . Electromagnetic 1030 | . 263 . . . 767 . . . . . . . . . Impact 1302 | . . . . . . 1169 . . . 97 36 . . . Slashing 300 | . . . . . . . . . . . . . 103 197 Piercing 1662 | . . . . . . . . . . . . . 1662 . Highest Corruption 7 | . . . . . 1 1 1 3 3 3 . 5 7 7 Average Corruption 2 | . . . . . 1 1 1 2 3 3 . 5 3 7 Corruption Purged 6 | . . . . . . . 1 . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . . 11 5 . 1 . 6 . 3 22 2 Message Errors 10 | . . . . . 3 . . 1 . 2 . . 4 . Matter Fused 11 | . . . . . 2 1 . . . . . 1 6 1 Heat Flow Errors 9 | . . . . . 1 1 . . . . . 1 6 . Energy Discharges 5 | . . . . . . . . . . 2 . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 1 1 . . . 1 . 1 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 4 | . . . . . 2 1 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1341 | . 19 . . . 39 748 40 17 . 105 36 . 337 . Projectiles . | . . . . . . . . . . . . . . . Explosions 405 | . 19 . . . 39 72 40 17 . 70 . . 148 . Melee 936 | . . . . . . 676 . . . 35 36 . 189 . Knockbacks 3 | . . . . . . 2 . . . 1 . . . . Impact 3 | . . . . . . 2 . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . 46 28 . . 36 47 . . . . . . 18 . Shots 10 | . 2 1 . . 5 1 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 316 | . 72 26 . 7 316 180 . . . 20 10 220 246 . Average Temperature 80 | . 18 11 . 7 103 67 . . . 13 2 114 87 . Received Heat Transfer 1826 | . 48 30 . . 1269 141 . 18 . . 12 . 227 81 Effects 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 6 . . . 1 1 . . . Combat Hostiles 3 | . . . . . 1 . . . . 1 1 . . . Parts Fried 12 | . . . . . 5 5 . . . 2 . . . . Impact Corruptions 12 | . . . . . . 9 . . . 2 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . . . 1 . Heat Transferred 2717 | . 150 . . . 1993 . . 74 . . . . 500 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 5 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Maximum Alert Level 3 | . . . . . 3 2 . . . . . . 1 . Low Security (%) 58 | 100 100 100 . 100 36 . . . . . 100 100 57 . Level 1 17 | . . . . . 7 64 . . . . . . 42 . Level 2 16 | . . . . . 36 35 . . . . . . . . Level 3 6 | . . . . . 20 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 963 | 5 109 83 . 106 963 503 . . . . 123 5 323 . Initial 427 | . . 25 . . . 427 . . . . 97 . . . Average 225 | . 33 13 . 15 424 383 . . . . 56 . 155 . Influence Increases 4495 | 15 326 94 . 111 1537 660 70 260 . 265 117 15 805 220 Destroy 0b10 Robot/C 2060 | . 160 60 . 80 980 200 60 140 . 160 20 . 140 60 Destroy 0b10 Robot/NC 320 | 15 20 . . 5 135 65 . . . . . . 80 . Destroy Leader 488 | . 38 10 . 10 240 52 10 30 . 30 10 . 48 10 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . Successful Hack 306 | . 38 . . . 47 115 . . . . 55 . 51 . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . Disable Machine 195 | . 30 . . . 30 15 . . . . . . 120 . Destroy Structure 231 | . 40 24 . 16 15 48 . . . . 7 . 81 . Partial Spotted 120 | . . . . . . 30 . . . . 15 15 60 . Lose Combat Pursuer 705 | . . . . . 30 135 . 90 . 75 . . 225 150 Influence Decreases 4189 | 15 261 159 . 111 598 1228 268 224 209 110 272 15 587 132 Entered New Map 1073 | . . 40 . . . 512 138 34 209 . 58 . . 82 Time Decay 2306 | 15 251 119 . 111 498 386 130 190 . 110 99 10 357 30 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 275 | . 10 . . . 100 20 . . . . . 5 120 20 Lost Ally 20 | . . . . . . 10 . . . . . . 10 . Purge Threat 415 | . . . . . . 300 . . . . 115 . . . Squads Dispatched 35 | . . 1 . . 10 8 . . . 1 3 . 12 . Investigation 14 | . . 1 . . 4 2 . . . . 2 . 5 . Extermination 7 | . . . . . . 3 . . . . 1 . 3 . Reinforcement 11 | . . . . . 4 3 . . . . . . 4 . Assault 3 | . . . . . 2 . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Unchained Authorized 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 8 | . 1 1 . . 2 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 11 12 . 4 69 21 3 12 . 14 1 6 45 14 Peak Tracking Total 8 | . 3 4 . 4 7 5 3 8 . 8 1 6 6 8 Tactical Retreats 27 | . . 1 . . 2 6 . 2 . 3 . . 11 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 8 | . . . . . 4 . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . 10 . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled 14 | . 2 . . . 2 1 . 1 . . . . 8 . Max in Single Turn 4 | . 1 . . . 1 1 . 1 . . . . 4 . Garrison Access 4 | . . . . . 1 . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 96 | . 11 1 2 . 14 24 1 1 4 . 17 . 21 . Terminals 52 | . 8 . . . 8 13 . . . . 11 . 12 . Fabricators 7 | . . . . . . 3 . . . . 1 . 3 . Repair Stations 7 | . 1 . . . 1 3 . . . . . . 2 . Recycling Units 10 | . 2 . . . 2 3 . . . . 3 . . . Scanalyzers 7 | . . . . . 2 2 . . . . 1 . 2 . Garrison Access 4 | . . . . . 1 . . . . . 1 . 2 . Total Hacks 354 | . 32 1 2 . 40 90 1 1 28 . 84 . 75 . Successful 246 | . 18 1 2 . 28 52 1 1 28 . 58 . 57 . Failed 106 | . 13 . . . 11 38 . . . . 26 . 18 . Catastrophic 13 | . 1 . . . 1 7 . . . . 2 . 2 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 190 | . 24 . 1 . 27 42 . . . . 49 . 47 . Terminals 221 | . 25 . . . 26 50 . . . . 72 . 48 . Fabricators 34 | . . . . . . 15 . . . . 5 . 14 . Repair Stations 15 | . 2 . . . 2 6 . . . . . . 5 . Recycling Units 17 | . 5 . . . 4 4 . . . . 4 . . . Scanalyzers 30 | . . . . . 7 15 . . . . 2 . 6 . Garrison Access 4 | . . . . . 1 . . . . . 1 . 2 . Terminal Hacks 88 | . 3 1 2 . 4 10 1 1 28 . 26 . 12 . Record 12 | . . . 1 . . . . . 11 . . . . . Part Schematic 15 | . . . . . 2 . . . 8 . 4 . 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 4 | . 2 . . . 1 . . . . . 1 . . . Prototype ID Bank 6 | . . . . . . 2 . . 3 . . . 1 . Open Door 3 | . . 1 . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . Emergency Access Points 4 | . . . . . . 1 . . . . 3 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . 2 . . . . 3 . . . Locate Traps 7 | . 1 . . . 1 . . . . . 5 . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . Recall Investigation 4 | . . . . . . 1 . . . . . . 3 . Recall Extermination 2 | . . . . . . . . . . . . . 2 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Registered Components 3 | . . . . . . 1 . . . . 1 . 1 . Registered Prototypes 2 | . . . . . . . . . . . 1 . 1 . Zone Layout 3 | . . . . . . . . . . . 3 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 4 . . . . 2 . 6 . Load Schematic 6 | . . . . . . 2 . . . . 1 . 3 . Build 6 | . . . . . . 2 . . . . 1 . 3 . Repair Station Hacks 12 | . 2 . . . 2 4 . . . . . . 4 . Scan Component 5 | . . . . . 1 2 . . . . . . 2 . Repair 5 | . . . . . 1 2 . . . . . . 2 . Refit 2 | . 2 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 2 1 . . . . 3 . . . Retrieve Components 8 | . 2 . . . 2 1 . . . . 3 . . . Scanalyzer 24 | . . . . . 5 12 . . . . 1 . 6 . Insert Component 8 | . . . . . 3 3 . . . . . . 2 . Analyze 8 | . . . . . 2 4 . . . . . . 2 . Retrieve Study 8 | . . . . . . 5 . . . . 1 . 2 . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . 2 . Seal Access 4 | . . . . . 1 . . . . . 1 . 2 . Unauthorized Hacks 98 | . 11 . . . 14 21 . . . . 25 . 27 . Terminals 79 | . 11 . . . 12 15 . . . . 21 . 20 . Track 9 | . 1 . . . 1 1 . . . . 4 . 2 . Assimilate 4 | . . . . . 1 1 . . . . . . 2 . Botnet 36 | . 4 . . . 5 7 . . . . 10 . 10 . Operators 2 | . 1 . . . . . . . . . 1 . . . Skim 28 | . 5 . . . 5 6 . . . . 6 . 6 . Fabricators 15 | . . . . . . 5 . . . . 3 . 7 . Report 3 | . . . . . . 1 . . . . 1 . 1 . Prioritize 6 | . . . . . . 2 . . . . 1 . 3 . Liberate 4 | . . . . . . 1 . . . . 1 . 2 . Haulers 2 | . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . 1 . . . Recyclers 2 | . . . . . . 1 . . . . 1 . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 74 | . 10 . . . 10 21 . . . . 14 . 19 . Full Trace Events 11 | . 1 . . . 1 2 . . . . 2 . 5 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 11 3 . . 8 . 4 . 3 . Parts Built 6 | . . . . . . 2 . . . . 1 . 3 . Authchips . | . . . . . . . . . . . . . . . Time 242 | . . . . . . 72 . . . . 47 . 123 . Total Part Build Rating 29 | . . . . . . 6 . . . . 5 . 18 . Part Studies Acquired 8 | . . . . . . 5 . . . . 1 . 2 . Parts Repaired 5 | . . . . . 1 2 . . . . . . 2 . Time 183 | . . . . . 30 90 . . . . . . 63 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 50 | . 19 . . . 18 10 . . . . 3 . . . Parts Scanalyzed 7 | . . . . . 2 3 . . . . . . 2 . Part Schematics Acquired 7 | . . . . . 2 3 . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 3 | . . . . . . 1 . . . . . . 2 . Largest Group 1 | . . . . . . 1 . . . . . . 1 . Highest-Rated Group 26 | . . . . . . 10 . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . 10 . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Active Infowar (turns) 7299 | 31 800 443 . 59 2392 905 276 385 28 249 303 32 1332 64 Optics 1396 | . . . . . . . . . . . . . 1332 64 Seismic 1333 | 31 800 443 . 59 . . . . . . . . . . T.N.C. 2149 | . . . . . . 876 276 385 28 249 303 32 . . Machine Analysis 3055 | . . . . . 2392 663 . . . . . . . . Robot Analysis Total 4 | . 2 . . . 1 . . . . . 1 . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 2 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 8827 | 110 829 592 290 829 2530 905 276 385 28 249 303 90 1347 64 Spaces Moved 11451 | 65 618 367 237 554 1224 2027 642 907 98 506 875 204 3016 111 Core 1 | 1 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3049 | 64 618 367 237 554 1209 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8401 | . . . . . 15 2027 642 907 98 506 875 204 3016 111 Fastest Speed 23 | 50 100 105 105 135 110 26 26 26 26 26 23 25 26 32 Average Speed 52 | 99 100 105 121 139 130 28 26 26 26 26 24 26 27 33 Slowest Speed 454 | 100 105 105 135 140 454 91 26 91 26 26 26 32 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 9 . . . . 4 . 31 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 96 68 60 88 93 49 83 83 71 63 26 94 66 29 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . . . 1 2 4 2 . . 1 . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . 1 . . . . . Scrap Searched 11 | . . 1 . 1 . . 4 4 . . . . . 1 Spaces Dug 78 | . 8 . . . . 22 2 2 . . 7 . 37 . Terrain Destroyed 405 | . 37 25 . 16 12 47 37 36 . 89 7 . 99 . Melee 68 | . . . . . . 22 2 2 . . 7 . 35 . Projectile 2 | . . . . . . . . . . . . . 2 . AOE 335 | . 37 25 . 16 12 25 35 34 . 89 . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Total 13517 | 92 771 548 240 606 1874 2257 744 1028 99 608 950 236 3340 124 Wait 1128 | 9 76 144 . 34 300 83 90 89 . 86 34 19 164 . Move 11353 | 64 617 366 236 553 1223 2009 641 906 97 505 867 203 2957 109 Hop 40 | . . . . . . 8 . . . . 4 . 27 1 Pick Up 116 | 4 18 5 2 4 35 14 . 3 . 1 9 4 17 . Fast Attach 86 | 7 2 2 . 1 33 11 3 1 1 . 5 4 16 . Attach 39 | . 2 1 . . 13 8 . . . . 3 3 4 5 Detach 15 | . 2 . . . 8 1 . . . . 1 . 3 . Swap 106 | . 12 8 1 6 26 23 3 4 . 4 6 2 11 . Drop 152 | . 12 7 1 5 47 40 3 4 1 1 12 1 18 . Fire 313 | 8 29 15 . 3 189 13 2 18 . 8 1 . 27 . Melee 158 | . 1 . . . . 47 2 3 . 3 8 . 85 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Derelicts attacked the area 615 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Identified exit to Mines 615 | -10/Materials | Identified exit to Subcaves 680 | -10/Materials | Learned 2 Mines zone layouts 802 | -10/Materials | Central database locked down 818 | -10/Materials | Learned Storage trap positions 843 | -10/Materials | Loaded intel: 13 trap records 917 | -10/Materials | Learned 2 Materials zone layouts 940 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered exit to Materials (range 14) 1132 | -10/Mines | Met a Derelict shopkeep closing up shop 1238 | -10/Mines | Assembled infested the area 1243 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1528 | -10/Mines | Discovered new exit (range 5) 1532 | -10/Mines | Entered Exiles 1559 | -10/Exiles | Met 8R-AWN 1576 | -10/Exiles | Met EX-HEX 1605 | -10/Exiles | Met EX-BIN 1618 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1643 | -10/Exiles | Opened EX-Vault 1651 | -10/Exiles | Found Flying Fortress v7 1656 | -10/Exiles | Found Modified TNC 1683 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1722 | -10/Exiles | Met EX-DEC 1730 | -10/Exiles | Learned location of Zion (-6) 1803 | -10/Exiles | Discovered new exit (range 14) 1822 | -10/Exiles | Left Exiles lab with Modified TNC 1822 | -10/Exiles | Entered Mines 1823 | -9/Mines | Learned location of Storage (-7) 1871 | -9/Mines | Met a Derelict bent on vengeance 1902 | -9/Mines | Discovered new exit (range 16) 2651 | -9/Mines | Entered Materials 2651 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2944 | -8/Materials | Build established: Scavenger-Mutant 3107 | -8/Materials | Discovered new exit (range 3) 3953 | -8/Materials | Learned 2 Lower Caves zone layouts 3985 | -8/Materials | Learned location of Lower Caves (-6) 4006 | -8/Materials | Learned location of Lower Caves (-6) 4017 | -8/Materials | Learned Factory trap positions 4018 | -8/Materials | Learned Factory stockpile data 4027 | -8/Materials | Learned Factory security intel 4048 | -8/Materials | Learned location of 2 exits from Factory 4077 | -8/Materials | Learned location of Extension (-4) 4131 | -8/Materials | Lost 4 parts (1p3n) 4322 | -8/Materials | Discovered new exit (range 16) 4360 | -8/Materials | Build established: Mutant 4609 | -8/Materials | Central database locked down 5003 | -8/Materials | Repaired Prc. Beam Rifle 5051 | -8/Materials | First assault squad dispatched 5114 | -8/Materials | Build established: Scavenger-Mutant 5181 | -8/Materials | Entered Factory 5181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5182 | -7/Factory | Identified exit to Storage 5183 | -7/Factory | Identified exit to Factory 5184 | -7/Factory | Loaded intel: 79 trap records 5419 | -7/Factory | Repaired Enh. Autogun? 5602 | -7/Factory | Discovered exit to Factory (range 16) 5630 | -7/Factory | Learned 2 Extension zone layouts 5645 | -7/Factory | Identified exit to Lower Caves 5652 | -7/Factory | Build established: Scout 5662 | -7/Factory | Learned location of 1 exit from Upper Caves 5699 | -7/Factory | Learned location of 1 exit from Upper Caves 5700 | -7/Factory | Learned location of Upper Caves (-4) 5718 | -7/Factory | Learned Extension trap positions 5749 | -7/Factory | Repaired Enh. Autogun? 5873 | -7/Factory | Fabricated Hacking Suite (x1) 5878 | -7/Factory | Fabricated Hacking Suite (x1) 6086 | -7/Factory | Entered Lower Caves 6087 | -7/Lower Caves | Identified exit to Lower Caves 6092 | -7/Lower Caves | Learned Factory security intel 6170 | -7/Lower Caves | Build established: Hacker-Sprinter 6219 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 6362 | -7/Lower Caves | Entered another Lower Caves area 6363 | -7/Lower Caves | Identified exit to Data Miner 6377 | -7/Lower Caves | Encountered a Warlord checkpoint 6384 | -7/Lower Caves | Learned Factory emergency access door positions 6389 | -7/Lower Caves | Discovered exit to Factory (range 16) 6560 | -7/Lower Caves | Learned location of 1 exit from Factory 6735 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6747 | -7/Lower Caves | Entered Data Miner 6748 | -7/Data Miner | Discovered new exit (range 6) 6753 | -7/Data Miner | Met Data Miner 6758 | -7/Data Miner | Learned location of Section 7 (-2) 6758 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6764 | -7/Data Miner | Received God Mode back door access code from Data Miner 6775 | -7/Data Miner | Entered Proximity Caves 6777 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6993 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7020 | -6/Proximity Caves | Spotted B-75 Beast 7024 | -6/Proximity Caves | Entered Factory 7024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7025 | -6/Factory | Identified exit to Lower Caves 7180 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7226 | -6/Factory | Learned 4 Extension zone layouts 7253 | -6/Factory | Discovered new exit (range 15) 7320 | -6/Factory | Learned 2 Lower Caves zone layouts 7327 | -6/Factory | Sucked down chute 7327 | -6/Factory | Entered Waste 7342 | -6/Waste | EMP discharged 7344 | -6/Waste | Spotted C-40 Crusher 7345 | -6/Waste | Spotted C-40 Crusher 7346 | -6/Waste | Spotted C-40 Crusher 7354 | -6/Waste | Spotted C-40 Crusher 7355 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7359 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7362 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7367 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7397 | -6/Waste | Spotted C-40 Crusher 7398 | -6/Waste | Lost 4 parts (1p1n1u1w) 7400 | -6/Waste | Spotted C-40 Crusher 7403 | -6/Waste | Discovered new exit (range 16) 7417 | -6/Waste | Entered Factory 7533 | -6/Factory | Repaired Med. Storage Unit 7620 | -6/Factory | Discovered exit to Lower Caves (range 21) 7835 | -6/Factory | Discovered new exit (range 22) 7883 | -6/Factory | Repaired Broken Gravity Neutralizer 8004 | -6/Factory | Discovered exit to Lower Caves (range 10) 8117 | -6/Factory | Search patrols dispatched 8181 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8248 | -6/Factory | Discovered new exit (range 6) 8282 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 8325 | -6/Factory | Lost 3 parts (1p1n1u) 8335 | -6/Factory | Unchained authorized (QV-33N) 8360 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8379 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8570 | -6/Factory | Learned location of 2 exits from Upper Caves 8704 | -6/Factory | Build established: Wizard-Sprinter 8733 | -6/Factory | Core integrity fell below 50% 8761 | -6/Factory | Learned 2 Proximity Caves zone layouts 8764 | -6/Factory | Entered Lower Caves 8770 | -6/Lower Caves | Core integrity fell below 20% 8786 | -6/Lower Caves | Learned Factory stockpile data 8802 | -6/Lower Caves | Lost 9 parts (2p4n2u1w) 8828 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Loading 2 Lower Caves zones... 08771_ Biomechanical Wings destroyed. 08783_ System corrupted: Energy discharge (-30). 08783_ Searching scrap... 08783_ Found Mak. Sword. 08783_ Found Arm. Treads. 08783_ Found Imp. Melee Analysis Suite. 08783_ Found Hvy. Battle Rifle. 08783_ Found 57 Matter. 08786_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 08815_ System corrupted: Matter fused (-6). 08819_ S-27 Virus destroyed. 08822_ Imp. Light Armor Plating destroyed. 08824_ Acquired 57 matter. 08824_ S-27 Virus destroyed. 08825_ Acquired 25 matter. 08826_ VTOL Module fries itself beyond repair. 08827_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####????#????????#???????? | | ???????????????????????# [#??? ##????? ##??????? | | ???????????????????????# =s#?? ##### #??????? | | ??????????????????#######@ #?? ?????????? | | ?????????????????## ## ##? #???????????? | | ?????????????????# #?# #???????????? | | ???????????????# ## ## #????######## | | ????????????????????## #?????# | | ?????????????????????## #??????# | | ???????????????###????## ##?# ##### | | ??????????????## #????## ### ????????# | | ??????????????# #???## ## ##??????????? | | ??????????????# ##### ##?# #???????## | | ??????????????## #??# #?####### | | ???????????????# #??# ??#### | | ???????????????# #### ##?## #???## | | ???????????????### #??## ##??# #???# [ / | | ?????????????????### ########?### #???# !!%# | | ?????????????????# #???## #???# / =## | | ?????????????????# "" #??## ##??##* ## | | ????????????????## """" #??# ###?####?# | | ????????????????# "" ##?# #??????## | | ???????????????## "" #??# #????????# # | | ???????????????# """" #?## #??????### # | | ???????????????# """" ### ######## | | ???????????????# """" # # | | ???????????????# ## | | ??????????????# ## ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 6 Offensive Hacking 52 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked ECM Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Extracted Structural Scanner | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Actuator Array | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Imp. Light Armor Plating | -7/Factory | Scanalyzed Hvy. Flail | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Repaired ---------- Prc. Beam Rifle | 30% | -8/Materials Enh. Autogun | 16% | -7/Factory Enh. Autogun | 21% | -7/Factory Med. Storage Unit | 12% | -6/Factory Gravity Neutralizer | 13% | -6/Factory | Broken Studied --------- Flight Unit | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Spear | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSuperdenseProjector Manual? 0 Play Time 02:10:12 Cumulative 528.0 hours Start 2026.02.06 @ 22:47:46 End 2026.02.07 @ 00:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/5/1/0/0/0/1/0/2 Lore% 90 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d200076a-1ce4-49b0-a9fe-0cc27766bdff