Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.08 @ 14:04:44 Player: btmk16 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (163) 815 Value Destroyed (5254) 5254 Prototype IDs (29) 580 Alien Tech Used (16) 3200 Bonus (27579) 27579 TOTAL SCORE: 47128 Bonus ------- Triggered Max Security 4000 High Alert Combat Kills 205 Follower Combat Kills 139 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4146 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Win 3000 Friendly Fire -1411 Cogmind --------- Core Integrity 409/1600 Matter 107/300 Energy 967/1050 System Corruption 14% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Advanced Reaction Control System Improved Force Field Spacefold Activator > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (17) --- Micro Antimatter Reactor Matter Drive Experimental Power Amplifier High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Microwarp Drive Disintegrator Vibroblade Enhanced Force Lance Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Advanced Reaction Control System Improved Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Disintegrator > --- INVENTORY -------- Micro Antimatter Reactor Vortex Chain Reactor Experimental Power Amplifier High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Microwarp Drive Vibroblade Enhanced Force Lance [Rating: 282] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Autogun Energy Gun Sigix Sheargun Energy Cannon Disintegrator Ballistic Gun Autogun Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . 2 . . . . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . 2 . 1 . . . . . . . . . . 2 2 . . . . . . Utility 7 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . 1 . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 230 | 7 7 5 5 . 15 6 . 22 10 . 1 16 . 1 3 1 16 3 10 12 7 19 19 7 19 19 Power 35 | 1 . 1 2 . 1 1 . 5 . . . 4 . . . . 1 1 6 1 . 3 4 2 . 2 Engine 11 | 1 . 1 2 . 1 1 . 1 . . . 1 . . . . . 1 1 . . . 1 . . . Core 11 | . . . . . . . . 4 . . . 3 . . . . 1 . 3 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 2 1 . 3 3 2 . 2 Propulsion 42 | 2 2 3 1 . 5 3 . 2 5 . . 3 . . . . 3 1 2 6 3 1 . . . . Treads 6 | 2 . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 2 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . 5 . . 2 . . . . 3 1 2 6 3 1 . . . . Utility 95 | 2 1 . 1 . 4 . . 7 5 . 1 6 . . 1 . 9 . 2 1 2 12 10 1 19 11 Device 45 | 1 . . . . 1 . . 2 2 . . 4 . . . . 6 . 1 1 1 6 8 . 8 4 Storage 9 | 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 3 . Processor 12 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 2 1 . 4 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 17 | . . . 1 . 2 . . 5 3 . . . . . 1 . 1 . 1 . 1 2 . . . . Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 5 Weapon 58 | 2 4 1 1 . 5 2 . 8 . . . 3 . 1 2 1 3 1 . 4 2 3 5 4 . 6 Energy Gun 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Ballistic Gun 20 | 2 3 1 1 . 4 2 . 5 . . . 1 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . . . 1 . . 1 . . . . . 1 1 1 1 . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 17 | . . . . . . . . . . . . 1 . . 1 . 1 1 . 3 1 3 2 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . 1 . . 2 . . 1 . 1 . . 6 . 1 1 2 1 . 1 1 1 Parts Lost 24 | . . 3 1 . 7 . 1 7 . . . . . . 1 . . 2 . . 1 . 1 . . . Power 4 | . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . . 3 . . 1 . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . 1 2 . . . . . . 1 . . 1 . . . . 1 . . . Weapon 7 | . . . 1 . 3 . . 2 . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 5 | . . 1 1 . 4 . 1 5 . . . . . . 1 . . 2 . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 98 99 100 94 92 86 83 76 80 80 78 76 76 75 76 85 76 84 80 76 64 72 68 66 79 Engine 4 | . 14 13 11 11 9 7 7 4 . . . . . . . . . 2 2 . . . 1 . . . Core 2 | . . . . . . . . 6 13 13 13 6 5 5 5 5 9 3 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 4 4 3 8 6 6 6 Treads 4 | . 5 7 11 11 11 15 15 13 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 3 2 . . . . . . . . . . . . . . . 4 7 7 6 6 Wheel 7 | . 22 18 21 22 9 11 15 12 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 33 33 33 29 29 29 29 29 29 29 36 42 40 17 . . . . Device 10 | . 14 14 11 11 8 7 7 6 6 6 6 14 11 11 11 11 11 5 9 9 9 8 10 14 12 11 Storage 7 | . 14 14 11 11 9 7 7 6 . . . 3 5 5 5 5 5 5 5 4 4 6 7 7 6 6 Processor 5 | . . . . . 6 7 1 . . . 1 7 11 11 11 11 11 11 10 9 9 4 4 7 10 18 Protection 4 | . . . 10 11 10 7 7 12 16 20 18 6 5 5 4 5 4 5 5 4 4 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 5 6 Energy Gun 3 | . . . . . . . . . . . . . . . . . 4 5 1 . . 9 14 13 12 12 Ballistic Gun 10 | . 28 27 22 22 26 22 23 17 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 4 5 5 4 5 2 3 5 2 2 4 12 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 90 90 96 95 103 101 100 118 26 26 26 34 33 33 34 33 41 41 54 69 74 78 72 81 71 85 Greatest Support 80 | 40 40 26 26 26 40 38 38 56 26 26 26 36 36 36 36 36 41 41 55 70 75 80 70 70 70 70 Greatest Overweight (x) 10 | . 3 5 5 3 10 10 2 4 . . . . . . . . . . . . 1 1 1 1 1 1 Average Overweight (x) . | . 2 4 3 3 5 3 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 15 15 15 15 15 15 15 15 15 15 17 17 17 22 17 Average Capacity 19 | 6 21 25 25 25 25 25 25 25 7 5 5 12 15 15 15 15 15 15 15 15 15 15 17 17 17 17 Most Carried 25 | 6 23 25 25 25 25 25 25 25 24 5 5 15 15 15 15 14 15 15 15 15 15 17 17 17 17 17 Average Carried 18 | 4 12 24 24 24 24 24 25 24 6 5 5 11 15 14 14 13 14 15 13 14 14 13 16 16 16 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 15 15 15 15 15 15 15 15 15 15 17 17 17 17 17 Final Carried 25 | 6 23 24 24 25 25 25 25 25 5 5 5 15 15 15 14 14 15 15 15 15 15 17 17 16 17 14 Class Distribution -------------------- 28% | Mutant 25% | Alien-Sigix 21% | Scout 11% | Scavenger-Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Matter Collected 5267 | 246 243 318 448 131 391 20 13 444 . . . 374 . . 104 . 899 21 356 220 228 189 318 5 228 71 Remotely 889 | . . . . . . . . . . . . . . . . . 889 . . . . . . . . . Salvage Created 6215 | 77 323 470 388 61 415 20 . 703 . . . 624 . . 64 . 1252 . 430 347 200 200 74 170 366 31 Parts 310 | 5 28 30 31 11 26 5 . 24 . . . 23 . . 1 . 51 . 8 16 7 11 7 8 14 4 Haulers Intercepted 11 | . 2 . 3 . . . . . . . . 2 . . . . . . 1 1 . 1 . . 1 . Recyclers Shooed 6 | . . 1 1 . . . . . . . . . . . . . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 102 | . 6 9 7 4 10 . . 13 . . . 1 . . 2 . 40 . . 5 3 . . 2 . . Melee 4 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . Guns 36 | . 6 8 7 4 7 . . 3 . . . . . . . . . . . . . . . 1 . . AOE 59 | . . 1 . . 3 . . 5 . . . . . . 2 . 40 . . 5 3 . . . . . Classes Destroyed 18 | 2 4 1 1 . . 1 . 2 . . . . . . . . 7 . . . . . . . . . Worker 7 | . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 2 Builder 10 | . 2 2 . . . . . 3 . . . 1 . . . . . . . . 2 . . . . . Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 11 | . 2 . 3 . . . . . . . . 2 . . . . . . 1 1 . 1 . . 1 . Recycler 10 | 1 . 1 . . . . . 1 . . . 2 . . . . . . 2 1 1 . . . 1 . Operator 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Watcher 10 | . . . . . . . . 1 . . . 2 . . . . . . 1 1 . 2 1 . 2 . Swarmer 36 | . 3 3 3 4 3 . . 4 . . . 1 . . 2 . 8 . . 5 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 42 | . 3 6 3 . 6 . . 5 . . . . . . . . 16 . . . 2 . . 1 . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Programmer 6 | . . . . . . . . 3 . . . . . . . . 1 . . . 1 . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 1 3 3 4 4 4 1 . 4 . . . 2 . . 2 . 11 . 2 6 6 2 1 1 4 1 Combat Bots Only 11 | . 3 3 3 4 4 . . 4 . . . 1 . . 2 . 11 . . 5 3 . . 1 . . Max Kills in Single Turn 4 | 1 2 1 2 2 3 1 . 2 . . . 1 . . 1 . 4 . 1 3 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 3 . . 2 . . . . . . 1 . 4 . . 3 1 . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Damage Taken 10444 | . 222 368 318 61 491 . 203 1818 . . 197 308 . . 122 . 144 122 192 231 199 887 269 1459 233 2600 Core 3089 | . 23 60 66 10 67 . 17 200 . . 46 48 . . 39 . 43 23 41 . 36 285 133 761 172 1019 Absorbed by Shields 2350 | . . . . . . . . . . . . . . . . . . . . . . . 81 844 90 1335 Redirected to Shielding 213 | . . . 27 2 2 . . . . . 17 75 . . 37 . 25 28 . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . . . . 41 . . . . . . . . . Core Remaining (%) 73 | 100 . 66 . 81 87 . 97 . . . 71 . . . . . . 84 96 . . 61 . 38 . 25 Volleys Fired 281 | 6 27 43 49 6 27 1 . 19 . . . . . . 2 1 32 . . 4 8 6 9 13 2 26 Largest 3 | 2 2 2 2 2 3 3 . 3 . . . . . . 1 1 1 . . 1 1 2 2 2 2 2 Hottest 200 | 40 46 46 46 43 66 66 . 83 . . . . . . 80 80 80 . . 80 80 200 200 200 200 200 Shots Fired 547 | 12 54 84 98 12 78 3 . 49 . . . . . . 2 1 32 . . 4 8 12 18 24 4 52 Gun 492 | 12 54 82 98 12 77 3 . 46 . . . . . . . . . . . . . 12 18 22 4 52 Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 53 | . . 2 . . 1 . . 3 . . . . . . 2 1 32 . . 4 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 384 | 12 54 82 98 12 77 3 . 46 . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Explosive 53 | . . 2 . . 1 . . 3 . . . . . . 2 1 32 . . 4 8 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . . . . . . . . . . . 12 18 22 4 52 Robot Hit Streak 22 | 2 10 8 7 2 9 1 . 7 . . . . . . . . 3 . . . 4 . . 6 . 22 Robot Miss Streak 6 | 3 3 6 4 3 3 1 . 5 . . . . . . . . . . . . . . 2 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 371 | 5 33 49 64 5 54 1 . 58 . . 2 18 . . 1 . 1 . 7 6 1 5 4 10 7 40 Core Hits 279 | 3 14 22 17 4 24 1 . 25 . . . 7 . . 3 . 115 . 3 12 9 3 2 4 5 6 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 3 . . . . 4 . . . 1 . . . . . . 1 . . 2 1 1 2 . Destroy 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . 2 1 1 2 . Melee Attacks 252 | . . . . . . . . 43 . . 3 34 . . 6 2 7 1 31 20 8 25 18 8 14 32 Impact 47 | . . . . . . . . 43 . . 3 1 . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Piercing 181 | . . . . . . . . . . . . 33 . . 6 2 7 1 31 20 8 25 18 8 14 8 Sneak Attacks 27 | . . . . . . . . 4 . . 1 5 . . . . . . 6 2 . 1 2 . 4 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 22356 | 55 471 901 911 85 824 18 . 2376 . . 224 1040 . . 399 . 7838 . 588 1132 621 423 371 865 723 2491 Guns 5991 | 55 471 787 911 85 718 18 . 504 . . . . . . . . . . . . . . . 612 . 1830 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10085 | . . 114 . . 106 . . 417 . . . . . . 305 . 7838 . . 684 621 . . . . . Melee 5977 | . . . . . . . . 1455 . . 224 1040 . . 94 . . . 588 448 . 423 371 35 723 576 Ramming 303 | . . . . . . . . . . . . . . . . . . . . . . . . 218 . 85 Kinetic 3549 | 55 471 787 911 85 718 18 . 504 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10085 | . . 114 . . 106 . . 417 . . . . . . 305 . 7838 . . 684 621 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1679 | . . . . . . . . 1455 . . 224 . . . . . . . . . . . . . . . Slashing 2958 | . . . . . . . . . . . . . . . . . . . . . . . . 612 . 2346 Piercing 3782 | . . . . . . . . . . . . 1040 . . 94 . . . 588 448 . 423 371 35 723 60 Highest Corruption 14 | . . . . . . 4 4 1 5 5 5 2 2 2 2 2 2 . . 1 1 . 5 8 1 14 Average Corruption 2 | . . . . . . 4 4 1 5 5 5 2 2 2 2 2 2 . . 1 1 . 2 5 1 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . 3 1 . 1 . 3 . . 1 4 1 . . . . . . 2 8 2 10 Message Errors 9 | . . . . . . 1 . . 1 . 1 . . 1 . . . . . . . . . 3 . 2 Matter Fused 7 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 1 2 Heat Flow Errors 6 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 1 . 1 Energy Discharges 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1920 | . . . . . . . . 671 . . 61 146 . . 136 . 182 . 141 112 26 . 104 53 202 86 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 358 | . . . . . . . . 67 . . . . . . 51 . 182 . . 32 26 . . . . . Melee 1562 | . . . . . . . . 604 . . 61 146 . . 85 . . . 141 80 . . 104 53 202 86 Knockbacks 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . 1 Impact 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . . 264 . . . . . . 21 . . . . . . . . . . . Shots 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 28 32 27 . 144 . 68 5 . . 62 . . . 235 . 340 . 11 249 . 255 1 11 . 116 Average Temperature 62 | . 10 9 8 . 48 . 38 5 . . 33 . . . 130 . 122 . 3 78 . 89 1 11 . 59 Received Heat Transfer 1834 | . 60 156 150 . 279 . 9 324 . . . 9 . . 27 . 45 27 30 12 48 63 22 282 . 291 Effects 5 | . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Impact Corruptions 24 | . . . . . . . . 21 . . 1 . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Peak Influence 2228 | 10 150 233 186 177 284 56 59 197 113 79 70 237 81 56 . . . . 215 557 686 2187 2116 2228 2065 1458 Initial 1336 | . 6 37 . 72 68 37 39 30 68 79 55 36 51 56 . . . . 37 112 297 385 1230 1171 1336 1321 Average 534 | 3 64 80 108 117 181 48 39 101 88 79 63 102 69 56 . . . . 127 370 487 1058 1567 1765 1569 1330 Maximum Alert Level 5 | . . 1 . . 1 . . . . . . 1 . . . . . . 1 2 2 5 5 5 5 4 Low Security (%) 60 | 100 100 96 100 100 68 100 100 100 100 100 100 93 100 100 . . . . 84 11 . . . . . . Level 1 4 | . . 3 . . 31 . . . . . . 6 . . . . . . 15 39 35 3 . . . . Level 2 7 | . . . . . . . . . . . . . . . . . . . . 49 64 50 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . 50 8 52 99 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 13 | . . . . . . . . . . . . . . . . . . . . . . 46 49 91 47 . Squads Dispatched 91 | . 2 . 1 . 1 2 . 6 . . . 1 . . . . . . 1 2 2 21 1 20 22 9 Investigation 8 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . 4 Extermination 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 Reinforcement 15 | . 2 . 1 . . . . 4 . . . 1 . . . . . . . . . 1 1 . 1 4 Assault 61 | . . . . . . . . . . . . . . . . . . . . . . 20 . 20 21 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Distress Signals 30 | . . . 2 . . . . 3 . . . 2 . . . . . . . 1 2 1 6 2 2 9 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . 9 9 . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . 9 9 . . . Times Spotted 557 | . 10 10 22 5 10 . 3 21 6 . 3 16 6 . 13 . 62 7 8 28 16 71 25 140 35 40 Peak Tracking Total 83 | . 4 3 7 4 4 1 1 5 6 . 2 7 6 . 5 . 12 6 5 9 9 33 26 83 26 14 Tactical Retreats 75 | . . 1 1 1 . . 2 3 . . 1 3 . . 2 . 1 2 . 5 4 9 12 8 6 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . . . . . . . 1 1 . . 2 3 . . . . . . . . 1 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . . . . 9 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Machines Disabled 23 | . . . 1 . . . . 8 . . . . . . . . . . . 1 1 8 . 1 . 3 Max in Single Turn 2 | . . . 1 . . . . 2 . . . . . . . . . . . 1 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Machines Accessed 45 | . 4 1 . . 1 4 . 2 . 1 . 4 . 1 1 . 1 . 5 6 2 5 . . 1 6 Terminals 36 | . 4 . . . 1 4 . 2 . 1 . 3 . 1 . . . . 3 5 1 5 . . . 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 1 . Total Hacks 86 | . 7 1 . . 6 9 . 7 . 1 . 9 . 1 1 . 1 . 6 12 2 11 . . 1 11 Successful 29 | . 3 1 . . 2 3 . 1 . 1 . 4 . 1 1 . 1 . 3 2 . 5 . . 1 . Failed 57 | . 4 . . . 4 6 . 6 . . . 5 . . . . . . 3 10 2 6 . . . 11 Catastrophic 19 | . 1 . . . 1 2 . 1 . . . . . . . . . . 3 5 1 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . . . . 6 . . 4 . . . 2 . . . . . . . 2 . . . . . 5 Terminals 74 | . 7 . . . 6 9 . 7 . 1 . 6 . 1 . . . . 4 10 1 11 . . . 11 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . 3 . . . . . . 1 2 1 . . . 1 . Terminal Hacks 25 | . 3 1 . . 2 3 . . . 1 . 3 . 1 1 . 1 . 2 2 . 5 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . Open Door 4 | . . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Used 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Hacking Detections 33 | . 2 . . . 1 3 . 2 . . . 3 . . . . . . 3 6 2 5 . . . 6 Full Trace Events 8 | . 1 . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Total Allies 96 | . . 3 . . . . . . . . . . . . . . . . . . . . 29 . 12 52 Largest Group 10 | . . 3 3 . . . . . . . . . . . . . . . . . . . 4 . 4 10 Highest-Rated Group 137 | . . 40 40 . . . . . . . . . . . . . . . . . . . 57 . 56 137 Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . . . 15 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . 34 . . . . . . . . . . . . . . . . . . . 4 . . 71 Total Damage 1559 | . . . 306 . . . . . . . . . . . . . . . . . . . 78 . . 1175 Kills 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . 3 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Turns Passed 10357 | 154 722 891 624 343 432 256 77 1270 64 14 64 543 19 19 319 114 619 80 252 330 178 733 633 327 573 707 Spaces Moved 13379 | 77 404 475 257 240 163 157 58 703 156 59 119 1264 70 45 489 390 716 280 655 1013 720 1554 802 493 734 1286 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 169 | 75 82 . . . 12 . . . . . . . . . . . . . . . . . . . . . Legs 4037 | . . . . . . . . . . . . . . . . . . . . . . 807 802 461 725 1242 Wheels 2363 | . 322 475 257 240 151 157 58 703 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6719 | . . . . . . . . . 156 59 119 1264 70 45 489 390 716 280 655 1013 720 743 . . . . Fastest Speed 7 | 50 135 135 135 135 135 120 120 115 24 24 24 24 27 27 27 27 25 25 21 14 13 7 30 30 30 30 Average Speed 48 | 157 140 159 136 135 190 147 120 127 24 24 24 25 27 27 27 27 26 25 21 14 15 24 34 35 30 31 Slowest Speed 560 | 160 160 175 175 135 560 230 120 160 24 24 24 27 27 27 27 27 27 26 21 21 90 90 90 90 90 90 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . . . 5 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . 10 . . . . 1 . . 8 7 10 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . 2 . 10 3 4 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 46 | 6 71 89 25 58 18 3 67 15 82 1 82 34 81 2 70 52 82 64 18 33 69 83 17 67 24 54 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 9 | . . 1 . 2 . . . . . . . . . . 3 . . 3 . . . . . . . . Spaces Dug 157 | . . 7 . . . . . 5 . . . 6 . . 5 2 1 . 24 13 5 7 27 16 14 25 Terrain Destroyed 455 | . . 13 . . 11 . . 51 . . . 6 . . 12 22 75 . 24 36 58 8 45 38 14 42 Melee 98 | . . . . . . . . 5 . . . 6 . . 5 2 1 . 24 13 5 6 11 5 6 9 Projectile 110 | . . . . . . . . . . . . . . . . . . . . . . 2 34 33 8 33 AOE 247 | . . 13 . . 11 . . 46 . . . . . . 7 20 74 . . 23 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Was Fac DSF Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Total 16350 | 95 507 543 448 248 230 182 65 982 184 58 152 1424 69 52 663 394 1089 286 725 1154 760 1835 1109 587 1044 1465 Wait 1944 | . 56 12 119 2 20 5 . 180 6 . 5 69 . . 162 . 305 . 16 94 8 200 243 57 265 120 Move 13213 | 76 403 474 256 239 162 156 57 703 155 58 118 1244 69 44 488 389 713 279 654 997 705 1532 800 469 727 1246 Hop 34 | . . . . . . . . . . . . 10 . . . . 1 . . 7 7 9 . . . . Pick Up 114 | 6 14 5 10 1 3 4 . 5 3 . 3 14 . 3 1 . 3 . 4 7 4 15 1 5 . 3 Fast Attach 135 | 7 . 1 1 . 6 5 . 6 5 . 1 12 . 1 . . 9 1 3 3 6 19 16 1 19 13 Attach 62 | . . 2 3 . 6 1 . 5 3 . . 2 . . 1 1 1 . 7 5 3 9 2 5 . 6 Detach 50 | . . . . . 3 1 . 1 2 . . 3 . . . 1 1 1 6 3 2 9 4 3 3 7 Swap 46 | . 7 2 1 . 3 . . 11 2 . . 2 . . 2 . 6 2 . 4 . 2 1 1 . . Drop 159 | . . 4 9 . . 9 . 9 8 . 4 17 . 4 1 . 11 2 4 10 9 9 15 7 14 13 Fire 281 | 6 27 43 49 6 27 1 . 19 . . . . . . 2 1 32 . . 4 8 6 9 13 2 26 Melee 246 | . . . . . . . . 43 . . 3 33 . . 6 2 7 1 31 20 8 25 17 8 14 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . 8 . . . 18 18 . . . . . . . . . . 1 15 . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Entered Mines 877 | -10/Mines | Discovered new exit (range 9) 941 | -10/Mines | Met a Derelict bent on vengeance 1051 | -10/Mines | Discovered new exit (range 12) 1059 | -10/Mines | Found the Drone Emporium 1067 | -10/Mines | Found Prototype Device 1597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Learned Materials stockpile data 1768 | -10/Mines | Entered Materials 1768 | -9/Materials | Accompanied by 3 allies 1768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -9/Materials | Discovered new exit (range 12) 2392 | -9/Materials | Entered Mines 2472 | -9/Mines | Learned location of 1 exit from Materials 2480 | -9/Mines | Learned location of Storage (-8) 2615 | -9/Mines | Found a hidden stash of uninstalled traps 2658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2658 | -9/Mines | Discovered new exit (range 5) 2685 | -9/Mines | Discovered new exit (range 8) 2735 | -9/Mines | Entered Materials 2735 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2736 | -8/Materials | Identified exit to Factory 2774 | -8/Materials | Discovered new exit (range 13) 2920 | -8/Materials | Lost 4 parts (2n2w) 3073 | -8/Materials | Lost 3 parts (1n1u1w) 3167 | -8/Materials | Entered Factory 3167 | -7/Factory | Evolved 2 slots: Propulsion x2 3190 | -7/Factory | Found Scrap Engine 3317 | -7/Factory | Discovered new exit (range 8) 3362 | -7/Factory | Build established: Scavenger-Tank 3407 | -7/Factory | Identified exit to DSF 3423 | -7/Factory | Entered DSF 3458 | -7/DSF | Additional patrols routed to DSF 3479 | -7/DSF | Discovered new exit (range 15) 3500 | -7/DSF | Entered Factory 3500 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3686 | -6/Factory | Lost 5 parts (1p2u2w) 4514 | -6/Factory | Cargo convoy interrupted 4770 | -6/Factory | Sucked down chute 4770 | -6/Factory | Entered Waste 4785 | -6/Waste | EMP discharged 4794 | -6/Waste | Spotted C-40 Crusher 4816 | -6/Waste | Spotted C-40 Crusher 4817 | -6/Waste | Spotted C-40 Crusher 4818 | -6/Waste | Spotted C-40 Crusher 4818 | -6/Waste | Spotted C-40 Crusher 4819 | -6/Waste | Spotted C-40 Crusher 4827 | -6/Waste | Discovered new exit (range 11) 4834 | -6/Waste | Entered Factory 4836 | -6/Factory | Discovered new exit (range 9) 4848 | -6/Factory | Identified exit to DSF 4848 | -6/Factory | Entered DSF 4872 | -6/DSF | Additional patrols routed to DSF 4888 | -6/DSF | Discovered new exit (range 16) 4912 | -6/DSF | Entered Factory 4912 | -5/Factory | Evolved 2 slots: Utility x2 5071 | -5/Factory | Build established: Sprinter 5455 | -5/Factory | Manually triggered Chute Trap 5455 | -5/Factory | Sucked down chute 5455 | -5/Factory | Entered Waste 5457 | -5/Waste | Spotted C-40 Crusher 5460 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5464 | -5/Waste | Spotted C-40 Crusher 5467 | -5/Waste | Spotted C-40 Crusher 5471 | -5/Waste | Discovered new exit (range 11) 5474 | -5/Waste | Identified exit to Factory 5474 | -5/Waste | Entered Factory 5477 | -5/Factory | Found Prototype Launcher 5477 | -5/Factory | Identified Mni. Smartbomb Launcher 5481 | -5/Factory | Found Mni. Smartbomb Launcher 5482 | -5/Factory | Found Mni. Smartbomb Launcher 5487 | -5/Factory | Discovered new exit (range 18) 5488 | -5/Factory | Identified exit to Upper Caves 5493 | -5/Factory | Entered Upper Caves 5497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5512 | -5/Upper Caves | Learned Factory stockpile data 5547 | -5/Upper Caves | Learned Factory terminal intel 5557 | -5/Upper Caves | Build established: Scout 5596 | -5/Upper Caves | Learned Factory security intel 5643 | -5/Upper Caves | Discovered new exit (range 9) 5656 | -5/Upper Caves | Identified exit to Upper Caves 5812 | -5/Upper Caves | Entered another Upper Caves area 5900 | -5/Upper Caves | Discovered new exit (range 3) 5900 | -5/Upper Caves | Identified exit to Warlord 5926 | -5/Upper Caves | Entered Warlord 5936 | -5/Warlord | System corruption cleaned by Quarantine Array 5993 | -5/Warlord | Visited the Vortex Lab 5993 | -5/Warlord | Found Prototype Energy Gun 5993 | -5/Warlord | Identified Vortex Rail 5996 | -5/Warlord | Found Prototype Piercing Weapon 5996 | -5/Warlord | Identified Vortex Lance 6015 | -5/Warlord | Warlord's base attacked by MAIN.C 6070 | -5/Warlord | Met Warlord 6104 | -5/Warlord | Found Prototype Reactor 6112 | -5/Warlord | Found Prototype Processor 6112 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6116 | -5/Warlord | Found Prototype Device 6116 | -5/Warlord | Identified Thermal Barrier 6200 | -5/Warlord | Destroyed 9 combat bots 6365 | -5/Warlord | Warlord forces counterattacked 6370 | -5/Warlord | Spotted Striker 6416 | -5/Warlord | Destroyed 10 combat bots 6436 | -5/Warlord | Spotted Striker 6453 | -5/Warlord | Spotted Executioner 6462 | -5/Warlord | Destroyed Executioner 6489 | -5/Warlord | Destroyed 11 combat bots 6515 | -5/Warlord | Spotted Striker 6516 | -5/Warlord | Spotted Striker 6536 | -5/Warlord | Attacked by Warlord forces 6538 | -5/Warlord | Spotted OT-BSW(g) 6543 | -5/Warlord | Discovered new exit (range 8) 6544 | -5/Warlord | Identified exit to Proximity Caves 6545 | -5/Warlord | Entered Proximity Caves 6603 | -4/Proximity Caves | Identified exit to Factory 6615 | -4/Proximity Caves | Learned location of Quarantine (-3) 6625 | -4/Proximity Caves | Entered Factory 6625 | -4/Factory | Evolved 2 slots: Propulsion x2 6628 | -4/Factory | Loaded intel: 26 terminal locations 6628 | -4/Factory | Identified Vortex Chain Reactor 6701 | -4/Factory | Spotted B-86 Titan 6793 | -4/Factory | Identified exit to Upper Caves 6793 | -4/Factory | Identified exit to Armory 6794 | -4/Factory | Garrison activated, responded to threat 6871 | -4/Factory | Discovered new exit (range 4) 6871 | -4/Factory | Identified exit to Research 6877 | -4/Factory | Entered Research 6877 | -3/Research | Evolved 2 slots: Propulsion x2 7009 | -3/Research | Spotted B-86 Titan 7057 | -3/Research | Found Enh. Force Lance 7059 | -3/Research | Found Enh. Force Lance 7143 | -3/Research | Found Enh. Force Lance 7153 | -3/Research | Search patrols dispatched 7207 | -3/Research | Discovered new exit (range 3) 7207 | -3/Research | Identified exit to Quarantine 7207 | -3/Research | Entered Quarantine 7253 | -3/Quarantine | Found Alien Artifact 7253 | -3/Quarantine | Identified Core Reset Matrix 7253 | -3/Quarantine | Used Core Reset Matrix 7257 | -3/Quarantine | Detected hypermatrix surge 7257 | -3/Quarantine | Sensed 10 artifacts in vicinity 7278 | -3/Quarantine | Garrison activated, responded to threat 7297 | -3/Quarantine | Found Terrabomb 7301 | -3/Quarantine | Used Terrabomb 7306 | -3/Quarantine | Found Dimensional Node Initializer 7308 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7309 | -3/Quarantine | Found Transdimensional Reconstructor 7324 | -3/Quarantine | Discovered new exit (range 9) 7372 | -3/Quarantine | Spotted Fortress 7384 | -3/Quarantine | Discovered new exit (range 5) 7385 | -3/Quarantine | Identified exit to Section 7 7385 | -3/Quarantine | Entered Section 7 7386 | -3/Section 7 | Sensed 22 artifacts in vicinity 7397 | -3/Section 7 | Found Microwarp Drive 7402 | -3/Section 7 | Spotted S7 Guard 7635 | -3/Section 7 | Search patrols dispatched 7636 | -3/Section 7 | Spotted B-86 Titan 7648 | -3/Section 7 | Spotted Alpha 7 7648 | -3/Section 7 | Spotted Alpha 7 7663 | -3/Section 7 | Spotted S7 Guard 7667 | -3/Section 7 | Found Integrated Thermoelectric Network 7667 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7678 | -3/Section 7 | Spotted Executioner 7678 | -3/Section 7 | Spotted Executioner 7683 | -3/Section 7 | Spotted B-99 Colossus 7703 | -3/Section 7 | Spotted Executioner 7710 | -3/Section 7 | Integrated with Sigix Exoskeleton 7731 | -3/Section 7 | Initialized slip node 7796 | -3/Section 7 | Found Core Expander 7796 | -3/Section 7 | Installed Core Expander, added new Utility slot 7797 | -3/Section 7 | Found Core Expander 7797 | -3/Section 7 | Installed Core Expander, added new Weapon slot 7799 | -3/Section 7 | Found Core Expander 7799 | -3/Section 7 | Installed Core Expander, added new Power slot 7840 | -3/Section 7 | Found LRC Energy Well 7840 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7843 | -3/Section 7 | Found LRC Storage 7843 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7845 | -3/Section 7 | Found LRC Boosters 7845 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 7895 | -3/Section 7 | Warped through subspace to slip node 7930 | -3/Section 7 | Found Drained L-Cannon 7936 | -3/Section 7 | Found Matter Drive 7952 | -3/Section 7 | Found Transdimensional Reconstructor 7953 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 7960 | -3/Section 7 | Found Terrabomb 7989 | -3/Section 7 | Build established: Alien-Sigix 8019 | -3/Section 7 | Discovered new exit (range 18) 8045 | -3/Section 7 | Found Spacefold Activator 8063 | -3/Section 7 | Found Integrated Dissipator 8063 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8073 | -3/Section 7 | Warped through subspace to slip node 8095 | -3/Section 7 | Found Terrabomb 8118 | -3/Section 7 | Entered Research 8118 | -2/Research | Warlord forces began assault on 0b10 8118 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8123 | -2/Research | Emitted hypermatrix ping 8128 | -2/Research | Assembled emerged from beneath the floor 8162 | -2/Research | Assembled emerged from beneath the floor 8228 | -2/Research | Research machine network offline 8291 | -2/Research | Assembled emerged from beneath the floor 8329 | -2/Research | Discovered new exit (range 17) 8497 | -2/Research | Borebot progress halted 8636 | -2/Research | Borebot progress halted 8663 | -2/Research | Identified exit to Access 8719 | -2/Research | Assembled emerged from beneath the floor 8737 | -2/Research | Discovered new exit (range 17) 8745 | -2/Research | Crushed by falling debris 8751 | -2/Research | Identified exit to Testing 8751 | -2/Research | Entered Testing 8791 | -2/Testing | Found Prototype Energy Cannon 8791 | -2/Testing | Identified Disintegrator 8856 | -2/Testing | Discovered exit to Access (range 17) 8956 | -2/Testing | Spotted Alpha 7 8958 | -2/Testing | Spotted Striker 8958 | -2/Testing | Spotted Striker 8962 | -2/Testing | Stole the SGEMP Prototype 9040 | -2/Testing | Spotted Striker 9040 | -2/Testing | Spotted Investigator 9053 | -2/Testing | Spotted Striker 9056 | -2/Testing | Spotted Investigator 9059 | -2/Testing | Scanned by Researcher 9059 | -2/Testing | Spotted Striker 9059 | -2/Testing | Spotted Striker 9060 | -2/Testing | Core integrity fell below 50% 9068 | -2/Testing | Sigix Exoskeleton integrity reduced to 80% 9078 | -2/Testing | Entered Access 9078 | -1/Access | Evolved 2 slots: Utility x2 9083 | -1/Access | Emitted hypermatrix ping 9088 | -1/Access | Assembled emerged from beneath the floor 9328 | -1/Access | First assault squad dispatched 9460 | -1/Access | Found Unknown Device 9460 | -1/Access | Identified Antimissile System 9535 | -1/Access | Assembled emerged from beneath the floor 9642 | -1/Access | Discovered new exit (range 17) 9651 | -1/Access | Entered Command 9656 | -1/Command | Emitted hypermatrix ping 9661 | -1/Command | Assembled emerged from beneath the floor 9706 | -1/Command | Assembled emerged from beneath the floor 9747 | -1/Command | Spotted Striker 9760 | -1/Command | Found Prototype Slashing Weapon 9760 | -1/Command | Identified Vibroblade 9798 | -1/Command | Discovered new exit (range 18) 9812 | -1/Command | Assembled emerged from beneath the floor 9901 | -1/Command | Search patrols dispatched 9910 | -1/Command | Assembled emerged from beneath the floor 9999 | -1/Command | Assembled emerged from beneath the floor 10032 | -1/Command | Assembled emerged from beneath the floor 10051 | -1/Command | Spotted B-99 Colossus 10172 | -1/Command | Assembled emerged from beneath the floor 10184 | -1/Command | Search patrols dispatched 10227 | -1/Command | Spotted M Guard 10227 | -1/Command | Spotted M Guard 10227 | -1/Command | Spotted Combat Programmer 10234 | -1/Command | Spotted Combat Programmer 10261 | -1/Command | Met MAIN.C 10267 | -1/Command | 0b10 Conduit disabled 10303 | -1/Command | Core integrity fell below 50% 10311 | -1/Command | System corruption reached 10% 10326 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 10339 | -1/Command | Discovered new exit (range 17) 10339 | -1/Command | MAIN.C activated Command garrisons 10358 | *** | Heading to fleet! Last Messages --------------- 10326_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 10326_ EMDS Slug penetrates Reinforced Barrier. 10326_ Quantum Shear penetrates MAIN.C. 10328_ Penetrated by EMDS Slug. 10331_ System corrupted: Imp. Force Field rejected. 10331_ Penetrated by EMDS Slug. 10331_ Acquired Imp. Force Field. 10333_ EMDS Slug penetrates Reinforced Barrier. 10336_ Penetrated by EMDS Slug. 10338_ Spacefolded through Heavy Barrier. 10339_ EXIT=FOUND Heavy Barrier opened. 10339_ ALERT: All Command garrisons activated. 10340_ Penetrated by EMDS Slug. 10343_ K-01 Serf cleans the Terminal. 10344_ Penetrated by EMDS Slug. 10349_ K-01 Serf cleans the Terminal. 10349_ Penetrated by EMDS Slug. 10353_ System corrupted: Energy discharge (-220). Map ----- +----------------------------------------------------+ | ??????????????????????????? """" ########### | | ???????????????????????? "" ########### | | ??????????????????????? ########### | | ?????????????????????+ ########### | | ???????????????????? # ########### | | ??????????????????? # ## ######""""" | | ?????????????????? # ## ######"" | | ?????????????????? # ## ######""""" | | ????????????????? # ## "" "" ######"" "" | | ????????????????###### ## ""T"" ######" " | | ??????????????########k ## """k ######"" " | | ????????????? p ## ###### " | | ???????????? ## ###### | | ??????????? ## ###### " | | ??????????? !] ######## ###### " | | ?????????? ]] ###+######### ###### | | ????????? ] # ### ######" | | ????????? + k ### ###### | | ????????? # ### k #### # | | ???????? # =### # #### | | ???????? ############# | | ???????? ############# wm Y | | ???????? ############# p pp Y | | ???????? ##### ### #### | | ??????? "" ##### ### w ### | | ???????? """" ##### X #####/##### ### | | ???????? """" ##### ## C ########### | | ???????? "" ########## [ ########### | | ???????? ss ########## "" ########### | | ???????? ss ########## """" ########### | | ????????? s ########## """" ########### | | ?????????######## ########## "" ########### | | ????????? * ## ########## * ########### | | ?????????? ## ##########k ########### | | ??????????k ## """ # "" ########### | | ??????????? ## ""T"" # """" ########### | | ???????????? ## "" "" # """" ########### | | ????????????? ## o + "" ########### | | ?????????????? ## # ########### | | ????????????????# # ########### | | ????????????????? # ###???##### | | ???????????????????? ######???????????????? | | ????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 80 Energy Generation 91 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 EM Shielding 4 Corruption Containment 12 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Terrabomb Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Dimensional Node Initializer Core Expander LRC Energy Well LRC Storage LRC Boosters Transdimensional Reconstructor Spacefold Activator Integrated Dissipator Drained L-Cannon Matter Drive Microwarp Drive Achievements -------------- Artifact Hunter More Power To You Challenges ------------ None Game ------ Seed LayeredGrapheneAirjet Manual? 0 Play Time 03:22:12 Cumulative 493.2 hours Start 2022.09.07 @ 10:34:56 End 2022.09.08 @ 14:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 557 Adventurer 0 Explorer 1 Win Type 2 Total 16 Types 10/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1df8a19b-cee6-4ba7-b94d-be604a27fd47