Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 14:05:45 Player: Cherman0 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (386) 1930 Value Destroyed (15750) 15750 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (4694) 4694 TOTAL SCORE: 29674 Bonus ------- High Alert Combat Kills 2983 Follower Combat Kills 659 Entered Garrisons 400 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -1948 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 100/100 System Corruption 40% Temperature Warm (189) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer GOLEM Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Light Armor Plating GOLEM Unit Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Sensor Array Core Analyzer Trap Reconfigurator GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Antimatter Reactor Enhanced Flexi-carbon Leg Biometal Leg Improved Cryofiber Web Experimental Heat Sink Experimental Heat Sink Zionite Biocell Matter Compressor Seismic Detector Precision Energy Filter Zionite Weapon Casing Layered Medium Armor Plating Graphene Brace Long-range Tractor Beam Hacking Drone Bay GOLEM Unit GOLEM Unit Improved Matter Neutralizer Hypervelocity Railgun Hypervelocity Railgun Heavy Rocket Launcher Improved Datajack CR-A16's Pointy Stick [Rating: 145] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Field Propulsion Drive Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . . . 2 . . . . 2 . . . . . 1 . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . Parts Attached 230 | 3 11 5 1 8 39 16 14 17 19 20 6 3 9 32 1 9 1 16 Power 18 | . . 2 . 1 3 2 . 1 2 2 . . 1 1 . . . 3 Engine 4 | . . 2 . 1 . . . . . . . . . . . . . 1 Core 11 | . . . . . 3 2 . 1 1 2 . . . . . . . 2 Reactor 3 | . . . . . . . . . 1 . . . 1 1 . . . . Propulsion 68 | 2 . 1 . 1 13 10 7 5 6 2 1 1 2 10 . 1 . 6 Treads 53 | 2 . 1 . 1 13 10 7 5 6 . 1 1 2 . . . . 4 Leg 10 | . . . . . . . . . . . . . . 8 . 1 . 1 Wheel 1 | . . . . . . . . . . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . . Flight 2 | . . . . . . . . . . 1 . . . . . . . 1 Utility 79 | 1 3 1 1 2 10 2 2 4 5 9 3 2 5 14 1 6 1 7 Device 38 | 1 1 . . 2 5 1 . 2 4 5 . 1 4 5 . 3 1 3 Storage 7 | . 1 . 1 . . . 1 . . . 1 . . 1 . 1 . 1 Processor 7 | . . . . . 1 . . . . 3 . . . . . . . 3 Hackware 2 | . . . . . . . . 1 . 1 . . . . . . . . Protection 25 | . 1 1 . . 4 1 1 1 1 . 2 1 1 8 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | . 8 1 . 4 13 2 5 7 6 7 2 . 1 7 . 2 . . Energy Gun 19 | . . . . . 6 1 3 4 1 . . . . 4 . . . . Energy Cannon 6 | . . . . . 1 . 1 . . 2 1 . . 1 . . . . Ballistic Gun 23 | . 3 . . 2 4 . . 1 4 5 . . . 2 . 2 . . Ballistic Cannon 5 | . 2 1 . 1 . . . 1 . . . . . . . . . . Launcher 4 | . 1 . . 1 1 . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 1 8 . 1 4 . 8 . . 2 11 . . . . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . 1 . System Corruption 10 | . . . . . . . . . 7 . . . . . . . 3 . Parts Lost 56 | . . 3 . 2 2 . 2 5 2 1 2 . . 15 . 1 4 17 Power 5 | . . 1 . 1 . . . . . . . . . . . . 1 2 Propulsion 18 | . . 1 . . 1 . 1 2 1 . . . . 4 . . . 8 Utility 25 | . . 1 . 1 . . . 1 1 1 2 . . 9 . 1 1 7 Weapon 8 | . . . . . 1 . 1 2 . . . . . 2 . . 2 . Highest Loss Streak 11 | . . 2 . 1 1 . 1 4 1 1 1 . . 4 . 1 4 11 To Critical Strikes 4 | . . . . . . . . . . . 1 . . . . . 1 2 Average Backups 20 | 7 13 19 19 19 18 19 22 23 23 22 22 22 23 21 23 22 20 3 Power 1 | 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 2 | 4 4 4 4 4 3 3 3 1 2 2 2 2 2 1 1 1 1 . Utility 8 | . 1 2 3 4 6 7 11 11 9 9 8 8 9 13 14 14 13 1 Weapon 7 | 1 6 10 10 9 6 7 5 6 8 9 10 10 9 4 5 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 1 8 1 . 1 5 1 3 5 7 3 . . 2 7 2 1 4 2 Power 12 | . . . . . 1 . . 4 1 . . . . 3 2 1 . . Propulsion 9 | . 2 . . . . . . . 5 . . . . . . . 2 . Utility 21 | 1 3 1 . 1 . 1 3 1 1 1 . . . 4 . . 2 2 Weapon 11 | . 3 . . . 4 . . . . 2 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 97 99 99 99 100 99 83 85 85 85 78 93 87 83 46 Engine 3 | . 14 13 14 13 1 . . . . . . . . . . . . . Core 3 | . . . . . 7 9 7 7 7 6 6 6 3 . . . . . Reactor 1 | . . . . . . . . . . . . . 2 6 6 4 4 . Treads 19 | . 27 27 28 28 26 27 29 30 29 13 13 13 13 5 . . . 8 Leg 3 | . . . . . . . . . . . . . . 14 26 23 22 9 Device 14 | . 11 9 14 11 16 18 13 15 14 12 19 19 17 9 12 16 18 13 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 7 13 11 5 2 Processor 2 | . . . . . . . . . . 10 6 6 6 6 6 5 5 7 Protection 6 | . 2 4 . . 10 9 7 7 7 5 6 6 8 9 . . 2 . Energy Gun 5 | . . . . . 9 15 19 25 12 3 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 4 13 11 . 1 Ballistic Gun 12 | . 8 . . 8 15 9 9 3 16 22 25 26 23 10 13 11 20 . Ballistic Cannon 4 | . 13 23 28 19 . . . . . . . . . . . . . . Peak Build Rating 145 | 7 10 11 11 20 33 34 51 52 75 106 108 105 101 120 121 145 137 103 Average Rating 59 | 6 8 10 11 12 28 32 42 48 52 91 99 99 96 89 120 136 125 59 On Entrance 59 | 6 7 10 11 11 14 28 34 46 51 75 99 99 99 97 120 121 137 61 Avg Prop Armor Cover (%) 36 | . . . . . . . . . . . . . 8 . . . 33 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 56 56 54 56 68 63 114 117 126 149 141 123 134 139 139 175 155 48 Greatest Support 150 | 40 40 40 40 40 60 60 82 90 150 150 150 150 150 150 104 112 112 112 Greatest Overweight (x) 33 | . 1 2 1 1 1 1 1 1 1 1 1 . 1 33 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . 1 . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 8 14 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 23 5 Average Carried 21 | 7 13 19 19 19 19 20 23 24 24 24 24 24 24 23 24 24 21 4 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 20 19 20 20 20 20 25 25 25 25 25 25 25 25 25 24 5 5 Class Distribution -------------------- 40% | Tank 29% | Mutant 16% | Scavenger-Tank 11% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -7/Factory Tank | -7/Storage Tank | -7/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 14059 | 276 610 443 . 310 1392 973 1103 599 1456 1487 596 510 1524 1652 140 440 295 253 Remotely 2556 | . . . . . . . . . . 206 . . 1118 773 . 164 295 . Salvage Created 18978 | 214 545 168 . 190 2405 1185 1358 1555 1902 2843 445 214 1407 2803 202 1062 370 110 Parts 867 | 22 43 15 . 21 124 86 76 45 92 118 22 16 66 53 2 45 14 7 Haulers Intercepted 14 | . 2 . . . 6 . 2 2 . 2 . . . . . . . . Recyclers Shooed 9 | . . . . . . . . 3 . 5 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 19 16 2 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 332 | . 19 11 . 11 35 35 22 26 28 37 11 4 8 67 . 15 1 2 Melee 5 | . . . . . . . . . . . . . . 5 . . . . Guns 191 | . . . . 2 34 18 15 23 18 27 9 4 8 27 . 5 1 . Cannons 43 | . 16 9 . 6 . . . . . . . . . . . 10 . 2 AOE 79 | . 3 2 . 3 . 16 5 . 9 7 2 . . 32 . . . . Classes Destroyed 28 | 3 5 1 . 2 3 2 4 . . . 2 . 1 3 . 1 1 . Worker 14 | 1 . . . . 5 . 2 1 . 5 . . . . . . . . Builder 4 | . . . . . 1 . 2 1 . . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 6 . 2 2 . 2 . . . . . . . . Recycler 15 | 1 1 . . . 3 . 3 1 . 5 . . . . . 1 . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . Operator 4 | . 2 . . . 2 . . . . . . . . . . . . . Watcher 14 | . 3 . . . 5 1 3 . . 1 . . . . . 1 . . Swarmer 65 | . 12 3 . 7 4 14 . 3 7 7 7 . . . . 1 . . Cutter 3 | . . . . . . 2 1 . . . . . . . . . . . Grunt 91 | . 7 7 . 2 18 7 10 9 9 13 1 . . . . 8 . . Brawler 8 | . . . . . . . 2 2 3 1 . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . . . Protector 2 | . . . . . . . 1 . . 1 . . . . . . . . Sentry 36 | . . . . 2 9 9 . 8 2 3 1 1 . . . 1 . . Specialist 4 | . . . . . . 2 . . . 2 . . . . . . . . Hunter 18 | . . . . . 3 1 2 1 2 5 . 2 . . . 2 . . Programmer 22 | . . . . . . . 5 2 5 5 . 1 . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 . . . . . Zionite 31 | . . . . 1 . . . . . . . . 30 . . . . . Z-Light 8 | . . . . . . . . . . . . . . 8 . . . . Tinkerer 5 | . . . . . . . . . . . . . 5 . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . Assembled 40 | . . 1 . . . . . . . . . . . 39 . . . . Golem 19 | . . . . . . . . . . . . . . 19 . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . 1 . Savage 2 | . . . . . . . . . . . . . 2 . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . Mutant 5 | . . . . . . . . . . . 1 . 4 . . . . . Best Kill Streak 38 | 3 6 3 . 4 6 6 7 7 6 13 4 2 12 38 . 5 1 2 Combat Bots Only 36 | . 5 3 . 4 4 6 5 7 6 9 4 2 3 36 . 5 1 2 Max Kills in Single Turn 11 | 2 3 2 . 3 2 4 3 2 3 5 2 2 3 11 . 1 1 1 Gunslinging 2 | . . . . . 1 1 . 1 1 1 . 1 1 2 . . . . Exploded 11 | . 3 2 . 3 . 4 3 . 3 4 2 . . 11 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . . 1 . . . . 01-MTF (-7/Storage) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Hostile Shots Fired 1602 | . 73 42 . 56 149 71 85 232 93 109 80 20 59 156 . 59 12 306 Missed 501 | . 19 9 . 14 39 17 26 80 31 24 23 9 24 38 . 16 3 129 Hits 1101 | . 54 33 . 42 110 54 59 152 62 85 57 11 35 118 . 43 9 177 Melee 44 | . . . . . 4 3 19 1 . . . . 5 5 . . 6 1 Projectile 1057 | . 54 33 . 42 106 51 40 151 62 85 57 11 30 113 . 43 3 176 AOE 1 | . . . . . . . . 1 . . . . . . . . . . Critical Strikes 42 | . . . . . 6 3 8 2 2 2 1 1 5 3 . 3 1 5 Actively Blocked 7 | . . . . . . . . . . . . . 5 1 . 1 . . Part Disruptions 3 | . . 1 . . . . . 1 . . . . 1 . . . . . Damage Taken 19055 | . 477 388 . 448 1673 806 1248 1658 900 1258 761 124 721 3944 . 1003 354 3292 Core 2579 | . 71 52 . 63 224 87 87 159 103 102 43 6 33 538 . 51 . 960 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 290 | . . . . . . . . . . . 38 . 3 249 . . . . Redirected to Shielding 218 | . . . . . . . . . . . . . . 218 . . . . Ignored by Resistances 323 | . . . . . . . . . . 189 134 . . . . . . . Regen/Repaired (Parts) 655 | . 64 . . . 103 . 397 91 . . . . . . . . . . Core Remaining (%) 46 | 100 . . . 25 . 43 . . 50 . . . . . 15 . . . Volleys Fired 988 | 23 67 31 . 25 125 88 70 71 86 75 30 7 90 101 24 39 24 12 Largest 4 | 2 2 2 . 2 3 3 4 4 4 4 4 4 4 4 2 4 4 1 Hottest 311 | 40 100 100 . 66 147 147 170 311 227 145 203 120 120 140 60 110 140 113 Shots Fired 2701 | 46 122 51 . 44 355 172 235 233 269 275 105 19 276 261 32 110 86 10 Gun 2309 | 46 29 . . 10 353 160 227 215 259 270 100 19 256 225 8 46 86 . Cannon 324 | . 90 46 . 32 . . 1 18 1 1 4 . 7 26 24 64 . 10 Launcher 60 | . 1 1 . 2 . 12 7 . 9 4 1 . 13 10 . . . . Special 8 | . 2 4 . . 2 . . . . . . . . . . . . . Kinetic 1794 | 46 119 46 . 42 242 52 82 34 164 245 100 19 256 207 8 46 86 . Thermal 821 | . 2 4 . . 113 108 146 199 96 26 4 . 7 18 24 64 . 10 Explosive 60 | . 1 1 . 2 . 12 7 . 9 4 1 . 13 10 . . . . Electromagnetic 26 | . . . . . . . . . . . . . . 26 . . . . Robot Hit Streak 49 | 13 7 6 . 6 29 20 16 18 44 49 32 3 25 15 8 8 12 4 Robot Miss Streak 5 | 2 5 2 . 4 5 4 3 4 3 3 3 3 5 4 2 4 3 1 Penetration Max 2 | . . . . . . . . . 1 1 . . 1 2 . 1 1 . Secondary Targets 39 | . . . . . 4 2 4 3 3 9 2 1 7 4 . . . . Max Gunslinging Chain 3 | . . . . . 1 1 1 1 1 1 1 1 3 2 . . . . Shots Hit Robots 1685 | 30 59 29 . 23 230 86 169 169 178 181 53 6 161 189 10 51 57 4 Core Hits 965 | 14 33 12 . 15 102 55 71 79 87 156 17 6 64 206 4 25 16 3 Critical Kills 24 | . . . . . . 1 . . . 4 . 1 6 9 . 2 1 . Critical Parts Destroyed 21 | . . . . . . . 1 . 1 2 3 . 10 1 . . 3 . Critical Strikes 96 | . 2 . . . 9 6 6 5 7 7 5 1 17 17 . 2 12 . Burn 31 | . . . . . 9 5 5 5 6 1 . . . . . . . . Destroy 57 | . . . . . . 1 1 . 1 6 5 1 17 11 . 2 12 . Blast 2 | . 2 . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . 6 . . . . Melee Attacks 141 | . . . . . 9 21 11 12 34 . . . 4 50 . . . . Impact 48 | . . . . . . . 2 11 34 . . . 1 . . . . . Slashing 32 | . . . . . 9 16 7 . . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . 49 . . . . Sneak Attacks 19 | . . . . . 3 6 2 4 . . . . 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 48320 | 249 1316 750 . 617 4120 2634 4570 3807 4323 6543 1856 158 4322 8581 403 2465 1399 207 Guns 32462 | 249 270 . . 73 3855 1418 3169 3321 3625 4448 1647 158 4180 3794 242 614 1399 . Cannons 4792 | . 952 687 . 380 . . . 168 . . 42 . . 357 161 1851 . 194 Explosions 8660 | . 85 62 . 164 . 1060 1284 . 698 1992 167 . 142 3006 . . . . Melee 2143 | . . . . . 231 156 26 306 . . . . . 1424 . . . . Ramming 263 | . 9 1 . . 34 . 91 12 . 103 . . . . . . . 13 Kinetic 24860 | 249 1222 687 . 453 2315 438 933 379 2399 4103 1647 158 4180 3442 242 614 1399 . Thermal 12359 | . . . . . 1540 980 2236 3110 1226 532 42 . . 487 161 1851 . 194 Explosive 7299 | . 85 62 . 164 . 1060 1284 . 698 766 167 . 142 2871 . . . . Electromagnetic 1396 | . . . . . . . . . . 1039 . . . 357 . . . . Impact 306 | . . . . . . . . 306 . . . . . . . . . . Slashing 413 | . . . . . 231 156 26 . . . . . . . . . . . Piercing 1424 | . . . . . . . . . . . . . . 1424 . . . . Highest Corruption 40 | . . . . . 1 1 4 5 16 4 4 4 1 1 1 3 26 40 Average Corruption 4 | . . . . . 1 1 1 2 8 2 4 3 1 1 1 2 16 31 Corruption Purged 8 | . . . . . . . . 4 . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 307 | . . . . . 10 11 5 15 68 14 45 25 9 29 7 4 13 52 Message Errors 69 | . . . . . 3 1 2 2 13 2 12 9 2 11 . . 5 7 Matter Fused 58 | . . . . . 2 2 1 6 11 2 12 4 2 5 4 . . 7 Heat Flow Errors 47 | . . . . . 3 . 1 1 10 1 8 2 2 7 . 1 3 8 Energy Discharges 27 | . . . . . . 1 . . 7 2 5 4 1 1 2 . . 4 Parts Rejected 6 | . . . . . . 2 . 1 1 . 1 . . . . . . 1 Parts Fused 3 | . . . . . . . . . 2 . . . . 1 . . . . Data Loss (minor) 37 | . . . . . . 2 . 2 10 4 5 2 . 1 1 2 2 6 Data Loss (major) 12 | . . . . . . 1 . 1 4 . 1 2 1 1 . . . 1 Misfires 9 | . . . . . . 2 1 1 3 . 1 . 1 . . . . . Alerts 8 | . . . . . . . . . 3 . . 2 . 1 . . . 2 Misdirections 14 | . . . . . . . . . . . . . . . . . . 14 Weapon Failures 17 | . . . . . 2 . . 1 4 3 . . . 1 . 1 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 630 | . 22 39 . 7 70 93 . 108 . 35 . . . 79 18 159 . . Projectiles 244 | . 22 38 . 7 . . . . . . . . . . 18 159 . . Explosions 123 | . . 1 . . . 17 . . . 26 . . . 79 . . . . Melee 263 | . . . . . 70 76 . 108 . 9 . . . . . . . . Knockbacks 21 | . 12 4 . 1 . . 2 2 . . . . . . . . . . Impact 4 | . . . . . . . 2 2 . . . . . . . . . . Kinetic 17 | . 12 4 . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . 5 . 28 . 28 . . 27 30 . . 18 181 . . . 4 Shots 9 | . . 1 . 1 . 1 . . 1 1 . . 1 3 . . . . Rammed 30 | . 1 2 . . 5 . 6 2 . 6 . . . . . . . 8 Targets Rammed 32 | . 1 2 . . 5 . 8 2 . 6 . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . Highest Temperature 448 | . 169 125 . 61 298 112 259 300 306 204 245 204 183 259 . 216 448 246 Average Temperature 73 | . 40 39 . 23 75 40 85 58 83 52 80 119 74 99 . 34 153 101 Received Heat Transfer 3927 | . 114 231 . 54 657 171 171 429 102 300 138 . 65 751 . 117 . 627 Effects 4 | . . . . . . . . 1 2 . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . 2 . . . . 1 . . . . Siege Activations 7 | . . . . . . . . . . . 2 . 1 4 . . . . Total Turns 160 | . . . . . . . . . . . 43 . 23 94 . . . . Longest Duration 31 | . . . . . . . . . . . 31 . 23 28 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 3 . . . 3 . . . . Combat Hostiles 6 | . . . . . . . . . . 3 . . . 3 . . . . Parts Fried 14 | . . . . . . . . 5 . 9 . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . 1 . . . . . . . . Robots Melted 8 | . . . . . 1 1 2 3 1 . . . . . . . . . Combat Hostiles 8 | . . . . . 1 1 2 3 1 . . . . . . . . . Parts Melted 49 | . . . . . 6 5 8 20 8 . . . . . . 2 . . Heat Transferred 22459 | . . . . . 3515 2183 4403 6604 2764 853 37 . . 900 100 1000 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 2 . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Maximum Alert Level 5 | . 1 . . . 2 5 3 2 5 4 . . . . . 1 . 1 Low Security (%) 48 | 100 94 100 . 100 69 . . . . . . . . . . 76 100 89 Level 1 9 | . 5 . . . 20 12 . 31 1 . . . . . . 23 . 10 Level 2 11 | . . . . . 10 24 5 69 17 . . . . . . . . . Level 3 19 | . . . . . . 29 94 . 26 69 . . . . . . . . Level 4 8 | . . . . . . 23 . . 44 30 . . . . . . . . Level 5 1 | . . . . . . 10 . . 11 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1731 | 10 221 85 . 102 475 1656 1002 644 1731 1437 . . . . . 318 109 281 Initial 908 | . . 53 . . 6 304 869 438 399 908 . . . . . . 108 2 Average 435 | 2 100 12 . 24 158 943 848 454 1145 1010 . . . . . 98 76 117 Influence Increases 10306 | 35 675 240 . 278 1293 1352 770 1294 1352 1131 230 100 . . 5 663 55 833 Destroy 0b10 Robot/C 5320 | . 380 200 . 220 700 740 420 680 560 720 200 80 . . . 340 20 60 Destroy 0b10 Robot/NC 435 | 35 45 . . . 110 10 75 30 35 80 . . . . 5 10 . . Destroy Leader 1026 | . 80 30 . 30 212 20 120 214 30 148 30 20 . . . 72 . 20 Allied During Kill 215 | . . . . 6 . 14 . 154 . 7 . . . . . 30 1 3 Trap Triggered on 0b10 50 | . . . . . 20 . 10 . . . . . . . . 20 . . Successful Hack 247 | . 59 . . . 53 21 20 49 . 7 . . . . . 24 . 14 Select Force Hacks 180 | . 60 . . . 60 . 30 30 . . . . . . . . . . Disable Machine 405 | . 45 . . . 45 30 45 45 90 105 . . . . . . . . Anti-Garrison Action 900 | . . . . . . 400 . . 500 . . . . . . . . . Destroy Structure 523 | . 6 10 . 22 18 102 35 17 107 64 . . . . . 92 34 16 Partial Spotted 30 | . . . . . 15 . . 15 . . . . . . . . . . Lose Combat Pursuer 975 | . . . . . 60 15 15 60 30 . . . . . . 75 . 720 Influence Decreases 10191 | 35 538 377 . 260 843 164 1463 1643 235 1453 1128 611 . . 5 353 362 721 Entered New Map 3433 | . . 84 . . 12 164 787 525 215 823 522 98 . . . . 202 1 Time Decay 5326 | 35 538 273 . 238 671 . 616 568 . 530 586 513 . . 5 303 120 330 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . 200 Lost Part 381 | . . 20 . 11 10 . 20 50 20 10 20 . . . . 10 40 170 Lost Ally 401 | . . . . 11 . . 40 200 . 90 . . . . . 40 . 20 Purge Threat 450 | . . . . . 150 . . 300 . . . . . . . . . . Squads Dispatched 62 | . 5 . . . 7 . 15 12 . 9 . . . . . 5 . 9 Investigation 18 | . 3 . . . 4 . 3 4 . . . . . . . 1 . 3 Extermination 11 | . . . . . . . 4 2 . 2 . . . . . 1 . 2 Reinforcement 25 | . 2 . . . 3 . 5 2 . 6 . . . . . 3 . 4 Assault 4 | . . . . . . . 3 1 . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 2 . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 22 | . 3 . . . 7 1 1 2 . 2 . . . . . 2 . 4 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . Times Spotted 532 | . 30 10 . 11 51 33 34 59 20 57 11 4 35 72 . 18 8 79 Peak Tracking Total 37 | . 5 3 . 4 5 4 5 9 4 12 4 1 7 37 . 6 5 13 Tactical Retreats 36 | . . . . . 3 1 1 2 1 . . . 1 8 . 1 1 17 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 11 | . 1 . . . 5 . . . 3 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 118 | . 40 . . . 36 . 42 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 4 . 3 . . . . . . . . . . . Reused 5 | . . . . . 2 . 1 . . . . . . . . 2 . . Traps Reconfigurated 2 | . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 2 . 1 . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 51 | . 3 . . . 3 9 3 3 14 7 . . 6 3 . . . . Max in Single Turn 4 | . 1 . . . 1 2 2 1 2 4 . . 1 1 . . . . Garrison Relay 10 | . . . . . . 5 . . 5 . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 73 | . 9 . 1 2 15 4 9 11 1 7 . . . . . 5 . 9 Terminals 36 | . 6 . . 1 9 4 2 7 1 1 . . . . . 1 . 4 Fabricators 10 | . . . . . . . 2 . . 4 . . . . . 3 . 1 Repair Stations 7 | . 1 . . . 1 . 3 2 . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 . 1 1 . 1 . . . . . 1 . . Scanalyzers 5 | . . . . . 2 . 1 . . 1 . . . . . . . 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . 3 Total Hacks 203 | . 27 . 1 3 53 7 27 29 2 16 . . . . . 15 . 23 Successful 98 | . 17 . 1 1 34 2 13 13 . 7 . . . . . 7 . 3 Failed 104 | . 10 . . 2 18 5 14 16 2 9 . . . . . 8 . 20 Catastrophic 22 | . 2 . . . 4 2 3 2 . 2 . . . . . 2 . 5 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 103 | . 22 . 1 2 21 1 11 20 . 8 . . 1 . . 10 . 6 Terminals 95 | . 22 . . 2 25 7 5 21 2 1 . . . . . 2 . 8 Fabricators 32 | . . . . . . . 5 . . 11 . . . . . 11 . 5 Repair Stations 21 | . 2 . . . 7 . 8 4 . . . . . . . . . . Recycling Units 13 | . 3 . . . 2 . 3 1 . 2 . . . . . 2 . . Scanalyzers 28 | . . . . . 17 . 6 . . 2 . . . . . . . 3 Garrison Access 12 | . . . . . 2 . . 3 . . . . . . . . . 7 Terminal Hacks 24 | . 5 . 1 1 6 2 1 6 . . . . . . . 1 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . . 3 . . . . . 2 . 1 Network Status 5 | . . . . . . . 1 . . 2 . . . . . 1 . 1 Build 2 | . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks 8 | . 2 . . . 3 . 2 1 . . . . . . . . . . Scan Component 5 | . 1 . . . 2 . 1 1 . . . . . . . . . . Repair 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer 20 | . . . . . 14 . 5 . . . . . . . . . . 1 Insert Component 7 | . . . . . 6 . 1 . . . . . . . . . . . Analyze 8 | . . . . . 7 . 1 . . . . . . . . . . . Retrieve Study 5 | . . . . . 1 . 3 . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Unauthorized Hacks 36 | . 10 . . . 10 . 4 5 . 3 . . . . . 4 . . Terminals 19 | . 8 . . . 8 . . 3 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . Skim 13 | . 5 . . . 6 . . 2 . . . . . . . . . . Fabricators 8 | . . . . . . . 1 . . 3 . . . . . 4 . . Report 2 | . . . . . . . . . . 1 . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . 1 . . . . . 1 . . Haulers 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Repair Stations 3 | . . . . . . . 2 1 . . . . . . . . . . Patch 3 | . . . . . . . 2 1 . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . 1 1 . . . . . . . . . . Tunnel 6 | . 2 . . . 2 . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 . . 1 12 3 9 9 1 6 . . . . . 4 . 9 Full Trace Events 6 | . . . . . . . . 2 . . . . . . . 1 . 3 Feedback Events 3 | . . . . . . . . 2 . . . . . . . . . 1 Corruption 3 | . . . . . . . . 2 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 7 . 1 . . . . . 15 . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . 128 . . . . . 128 . . Total Part Build Rating 32 | . . . . . . . . . . 16 . . . . . 16 . . Part Studies Acquired 4 | . . . . . 1 . 2 . . . . . . . . . . 1 Parts Repaired 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Time 130 | . 26 . . . 60 . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . Parts Scanalyzed 7 | . . . . . 6 . 1 . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 6 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 2 1 . . . . 3 1 . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . . . . Combat 5 | . . . . . . . . 1 . . . . 3 1 . . . . Robot Hacks Applied 7 | . . . . . . . 2 1 . . . . 3 1 . . . . parse_system 6 | . . . . . . . 1 1 . . . . 3 1 . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 23 . 4 20 . . . . . . . . . Machine Destruction 43 | . . . . . . 23 . . 20 . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . 1 . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 29 | . . . . 2 . 2 . 10 . 2 . . 8 . . 3 1 1 Largest Group 10 | . . . . 2 . 2 1 10 . 2 . . 8 . . 3 1 1 Highest-Rated Group 349 | . . . . 46 . 50 25 173 . 64 . . 349 . . 87 31 142 Highest-Rated Ally 142 | . . . . 31 . 25 25 29 . 32 . . 96 . . 29 31 142 Initial Warlord ECA Mod 23 | . . . . . . . 11 11 11 23 23 23 23 23 22 22 22 22 Total Orders 31 | . . . . . . . 5 . . 24 . . . . . 2 . . ROAM 3 | . . . . . . . . . . 3 . . . . . . . . EXPLORE 18 | . . . . . . . 5 . . 13 . . . . . . . . RETURN 10 | . . . . . . . . . . 8 . . . . . 2 . . Ally Attacks 170 | . . . . . . 12 1 90 . 9 . . 26 . . 26 1 5 Total Damage 2890 | . . . . . . 247 . 1091 . 333 . . 836 . . 297 20 66 Kills 22 | . . . . . . 2 . 10 . 1 . . 5 . . 2 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Active Infowar (turns) 26433 | 71 1979 1294 1560 1138 3875 1684 1676 1198 1869 1388 1674 1664 1745 955 1000 1014 132 517 Optics 952 | . . . . . . . . . . 952 . . . . . . . . Sensors 7359 | . . . . 2 . . 17 . . 85 1666 1657 1732 206 986 1008 . . Seismic 23689 | 71 1979 1294 1560 1136 3792 1684 1659 1198 1868 765 1667 1489 1743 749 14 889 132 . Machine Analysis 600 | . . . . . 83 . . . . . . . . . . . . 517 Jamming 78 | . . . . . . . . . 1 77 . . . . . . . . ECM 85 | . . . . . . . . . . . . . . . . 1 . 84 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . . . 3 1 1 . 1 . . . Drone Launches 26 | . . . . . . . 5 . . 19 . . . . . 2 . . Drone Recoveries 10 | . . . . . . . . . . 8 . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 34101 | 156 2359 1880 1560 1396 3900 1684 2055 1700 2023 1480 1823 1694 2784 4456 1005 1061 244 841 Spaces Moved 15897 | 52 998 720 650 535 1719 792 836 662 720 625 996 1022 1500 1929 467 462 104 1108 Core 887 | . . . . . . . . . . . . . . 12 . . 32 843 Treads 12789 | 52 998 720 650 535 1719 792 836 662 720 625 996 1022 1500 936 . . . 26 Legs 2131 | . . . . . . . . . . . . . . 981 467 462 72 149 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 90 | . . . . . . . . . . . . . . . . . . 90 Fastest Speed 45 | 160 160 240 240 240 160 160 160 192 160 160 160 160 160 160 189 187 50 45 Average Speed 178 | 160 199 240 240 240 180 165 195 198 210 160 160 160 160 185 189 187 144 66 Slowest Speed 1700 | 160 240 320 240 240 240 200 200 212 240 240 240 160 240 1700 189 189 189 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 99 100 90 90 92 94 36 95 96 31 95 84 89 83 57 13 87 30 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 14 | . 3 . . 1 5 . 1 1 . . 1 . 1 . 1 . . . Known Exits Taken 6 | . . . 1 . 1 . 1 1 . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . . . 1 1 1 1 . . . Scrap Searched 14 | . . 1 . 1 . . . . . . 4 4 3 . 1 . . . Spaces Dug 148 | . 2 . . 9 7 6 7 9 26 6 40 5 . 1 17 9 . 4 Terrain Destroyed 807 | . 5 10 . 25 7 77 41 16 152 62 90 11 103 108 25 51 18 6 Melee 48 | . . . . . 6 6 6 3 26 . . . . 1 . . . . Projectile 382 | . 5 1 . 2 1 . 1 13 9 30 76 11 52 81 25 51 18 6 AOE 377 | . . 9 . 23 . 71 34 . 117 32 14 . 51 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Low Zio Dee Pro Fac Was Fac Total 19441 | 87 1237 807 650 604 2278 1005 1093 872 989 928 1147 1066 1684 2529 560 574 136 1195 Wait 1224 | 6 78 39 . 16 259 47 38 31 60 127 87 16 43 266 50 25 1 35 Move 15868 | 51 997 719 649 534 1718 791 835 661 719 624 995 1021 1499 1928 466 462 103 1096 Hop 6 | . . . . . . . . . . . . . . . . . . 6 Pick Up 184 | 3 22 3 . 7 22 2 16 21 13 17 2 5 3 37 5 4 1 1 Fast Attach 134 | 1 1 . . 2 18 4 5 9 8 15 5 1 10 29 2 7 1 16 Attach 74 | . . 3 . 1 11 . 8 7 3 13 2 2 1 18 . 2 . 3 Detach 56 | . . . . . 4 . 3 3 . 10 . . . 23 1 1 . 11 Swap 322 | 2 19 8 1 10 28 35 41 28 33 15 21 9 19 20 5 22 6 . Drop 282 | 1 12 2 . 9 43 15 16 26 27 26 5 5 15 57 7 12 . 4 Fire 988 | 23 67 31 . 25 125 88 70 71 86 75 30 7 90 101 24 39 24 12 Melee 141 | . . . . . 9 21 11 12 34 . . . 4 50 . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 2 . . 5 . 8 2 . 6 . . . . . . . 5 Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . Rewire 6 | . . . . . . 2 . 1 . . . . . . . . . 3 Trap 118 | . 40 . . . 36 . 42 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 157 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Discovered new exit (range 9) 1151 | -10/Materials | Loaded intel: 33 machine locations 1174 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Learned Storage terminal intel 1211 | -10/Materials | Identified exit to Subcaves 1211 | -10/Materials | Identified exit to Materials 1234 | -10/Materials | Learned location of 3 exits from Materials 1235 | -10/Materials | Learned location of Storage (-7) 1241 | -10/Materials | Learned 4 Subcaves zone layouts 2467 | -10/Materials | Repaired Lgt. Treads 2516 | -10/Materials | Entered Mines 2737 | -10/Mines | Excavation squad dispatched 2737 | -10/Mines | A large section of the Mines collapsed 3022 | -10/Mines | Found a hidden stash of uninstalled traps 3194 | -10/Mines | Discovered exit to Materials (range 15) 3316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3316 | -10/Mines | Discovered new exit (range 5) 3409 | -10/Mines | Discovered exit to Subcaves (range 11) 4055 | -10/Mines | Discovered exit to Materials (range 16) 4396 | -10/Mines | Entered Exiles 4396 | -10/Exiles | Found Exiles lab abandoned 4397 | -10/Exiles | Identified exit to Mines 5956 | -10/Exiles | Entered Mines 5959 | -9/Mines | Core integrity fell below 50% 6217 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6474 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6480 | -9/Mines | Found Prototype Device 6521 | -9/Mines | Found the Drone Emporium 6534 | -9/Mines | Found Prototype Device 6779 | -9/Mines | Learned location of 1 exit from Materials 6820 | -9/Mines | Discovered new exit (range 15) 6953 | -9/Mines | Identified Exp. Sensor Array 7215 | -9/Mines | Discovered new exit (range 10) 7352 | -9/Mines | Entered Materials 7352 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7353 | -8/Materials | Identified exit to Factory 7356 | -8/Materials | Identified Decoy Drone Bay 7639 | -8/Materials | Build established: Tank 8220 | -8/Materials | Build established: Scavenger-Tank 8578 | -8/Materials | Identified exit to Garrison 9006 | -8/Materials | Learned Storage trap positions 9053 | -8/Materials | Learned location of Zion (-6) 9088 | -8/Materials | Learned Storage interactive machine intel 9134 | -8/Materials | Learned Recycling recycling unit intel 9135 | -8/Materials | Learned Factory fabricator intel 9142 | -8/Materials | Learned Factory emergency access door positions 9185 | -8/Materials | Learned Factory trap positions 10518 | -8/Materials | Build established: Mutant 10721 | -8/Materials | Repaired Enh. Autogun 10971 | -8/Materials | Build established: Tank 11159 | -8/Materials | Central database locked down 11252 | -8/Materials | Entered Garrison 11460 | -8/Garrison | Triggered checkpoint 11562 | -8/Garrison | Garrison Relay disabled 11610 | -8/Garrison | Triggered checkpoint 11620 | -8/Garrison | Core integrity fell below 50% 11792 | -8/Garrison | Triggered checkpoint 11822 | -8/Garrison | Discovered exit to Factory (range 3) 11867 | -8/Garrison | Garrison Relay disabled 11934 | -8/Garrison | Build established: Scavenger-Tank 11972 | -8/Garrison | Triggered checkpoint 12033 | -8/Garrison | Triggered checkpoint 12144 | -8/Garrison | Discovered exit to Factory (range 10) 12200 | -8/Garrison | Phase Generator disabled 12244 | -8/Garrison | Triggered checkpoint 12245 | -8/Garrison | Garrison Relay disabled 12359 | -8/Garrison | Triggered checkpoint 12440 | -8/Garrison | Discovered exit to Factory (range 3) 12485 | -8/Garrison | Triggered checkpoint 12508 | -8/Garrison | Garrison Relay disabled 12674 | -8/Garrison | Triggered checkpoint 12922 | -8/Garrison | Garrison Relay disabled 12936 | -8/Garrison | Entered Factory 12936 | -7/Factory | Accompanied by 1 ally 12936 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12937 | -7/Factory | Identified exit to Storage 12938 | -7/Factory | Loaded intel: 116 trap records 12940 | -7/Factory | Loaded intel: 6 fabricator locations 13017 | -7/Factory | Discovered new exit (range 47) 13069 | -7/Factory | Build established: Tank 13336 | -7/Factory | First assault squad dispatched 14649 | -7/Factory | Repaired Lyr. Light Armor Plating 14991 | -7/Factory | Entered Storage 14992 | -7/Storage | Loaded intel: 13 trap records 14993 | -7/Storage | Loaded intel: 17 interactive machine locations 14994 | -7/Storage | Loaded intel: 12 terminal locations 15589 | -7/Storage | Identified exit to Garrison 15674 | -7/Storage | Garrison activated, responded to threat 15716 | -7/Storage | Destroyed 7 combat bots 15718 | -7/Storage | Lost 4 parts (2n1u1w) 15755 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16018 | -7/Storage | Lost 4 allies 16168 | -7/Storage | Used back door to open Recycling access 16168 | -7/Storage | Discovered new exit (range 5) 16191 | -7/Storage | First assault squad dispatched 16295 | -7/Storage | Lost 4 allies 16339 | -7/Storage | Met 01-MTF 16447 | -7/Storage | Discovered new exit (range 7) 16664 | -7/Storage | Destroyed 01-MTF 16691 | -7/Storage | Entered Garrison 16731 | -7/Garrison | Heavy support dispatched to Factory 16840 | -7/Garrison | Phase Generator disabled 17003 | -7/Garrison | Triggered checkpoint 17023 | -7/Garrison | Garrison Relay disabled 17058 | -7/Garrison | Heavy support dispatched to Factory 17243 | -7/Garrison | Triggered checkpoint 17252 | -7/Garrison | Triggered checkpoint 17338 | -7/Garrison | Garrison Relay disabled 17369 | -7/Garrison | Discovered new exit (range 8) 17431 | -7/Garrison | Triggered checkpoint 17494 | -7/Garrison | Triggered checkpoint 17509 | -7/Garrison | Triggered checkpoint 17609 | -7/Garrison | Discovered new exit (range 14) 17654 | -7/Garrison | Triggered checkpoint 17669 | -7/Garrison | Garrison Relay disabled 17685 | -7/Garrison | Triggered checkpoint 17885 | -7/Garrison | Garrison Relay disabled 18021 | -7/Garrison | H-XX Assembler disabled 18296 | -7/Garrison | Triggered checkpoint 18330 | -7/Garrison | Garrison Relay disabled 18370 | -7/Garrison | Discovered new exit (range 14) 18712 | -7/Garrison | System corruption reached 10% 18714 | -7/Garrison | Entered Factory 18714 | -6/Factory | Evolved 2 slots: Utility x2 19465 | -6/Factory | Fabricated Hyp. Railgun (x2) 19493 | -6/Factory | Discovered new exit (range 22) 19690 | -6/Factory | Identified exit to Lower Caves 19735 | -6/Factory | Cargo convoy interrupted 19780 | -6/Factory | Destroyed 9 combat bots 19873 | -6/Factory | Found Prototype Device 19873 | -6/Factory | Identified Exp. Thermal Shield 20126 | -6/Factory | Garrison activated, responded to threat 20194 | -6/Factory | Entered Lower Caves 20195 | -6/Lower Caves | Encountered a Warlord checkpoint 20200 | -6/Lower Caves | Met a Warlord Commander 20201 | -6/Lower Caves | Learned location of Warlord (-5) 20202 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20209 | -6/Lower Caves | Identified exit to Lower Caves 20542 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20654 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20992 | -6/Lower Caves | Learned Factory stockpile data 21110 | -6/Lower Caves | Learned Factory emergency access door positions 21523 | -6/Lower Caves | Spotted B-75 Beast 21548 | -6/Lower Caves | Destroyed B-75 Beast 22017 | -6/Lower Caves | Entered another Lower Caves area 22177 | -6/Lower Caves | Discovered new exit (range 14) 22277 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22443 | -6/Lower Caves | Learned Factory emergency access door positions 23526 | -6/Lower Caves | Discovered new exit (range 10) 23711 | -6/Lower Caves | Entered Zion 23838 | -6/Zion | Found CR-A16's Pointy Stick 23854 | -6/Zion | Discovered new exit (range 13) 23976 | -6/Zion | Given A8's code to call for help 24494 | -6/Zion | Given the Hacking Drone Bay 24498 | -6/Zion | Found Prototype Device 24498 | -6/Zion | Identified Hacking Drone Bay 24591 | -6/Zion | Learned 4 Factory zone layouts 24634 | -6/Zion | Received a hallucinogenic algorithm 24766 | -6/Zion | Met Imprinter 25100 | -6/Zion | Gained Derelict followers 25195 | -6/Zion | Found Prototype Device 25195 | -6/Zion | Identified Bomb Factory No. 2 25454 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25456 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25493 | -6/Zion | Attacked by Zionites 25873 | -6/Zion | Build established: Scavenger-Tank 26334 | -6/Zion | Discovered new exit (range 4) 26334 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26495 | -6/Zion | Entered Deep Caves 26497 | -6/Deep Caves | Met 5H-AD0 26720 | -6/Deep Caves | Z-Facility disabled 26755 | -6/Deep Caves | Attacked by Z-Imprinter 26792 | -6/Deep Caves | Destroyed Z-Imprinter 26815 | -6/Deep Caves | Lost 3 parts (2u1w) 27075 | -6/Deep Caves | Found Zio. Weapon Casing 27082 | -6/Deep Caves | Found Zio. Weapon Casing 27102 | -6/Deep Caves | Found Prototype Protection 27102 | -6/Deep Caves | Identified Zio. Heavy Carapace 27105 | -6/Deep Caves | Found Zio. Heavy Carapace 27208 | -6/Deep Caves | Found Zio. Heavy Carapace 27226 | -6/Deep Caves | Found Zio. Weapon Casing 27450 | -6/Deep Caves | Build established: Mutant 27455 | -6/Deep Caves | Found Zio. Weapon Casing 27714 | -6/Deep Caves | Discovered new exit (range 14) 27908 | -6/Deep Caves | Build established: Tank 28098 | -6/Deep Caves | Spotted AG-23093 28138 | -6/Deep Caves | Destroyed AG-23093 28216 | -6/Deep Caves | Spotted AG-98201 28217 | -6/Deep Caves | Core integrity fell below 50% 28261 | -6/Deep Caves | Destroyed AG-98201 28261 | -6/Deep Caves | Core integrity fell below 20% 28291 | -6/Deep Caves | Lost 4 parts (2n2u) 28356 | -6/Deep Caves | Build established: Mutant 28641 | -6/Deep Caves | Found Prototype Device 28641 | -6/Deep Caves | Identified Trap Reconfigurator 29375 | -6/Deep Caves | Triggered Deep Caves wall 29375 | -6/Deep Caves | Spotted AS-34690 29375 | -6/Deep Caves | Spotted AS-47077 29376 | -6/Deep Caves | Exposed GOLEM chamber 29384 | -6/Deep Caves | Destroyed AS-34690 29420 | -6/Deep Caves | Destroyed AS-47077 29433 | -6/Deep Caves | Destroyed 36 combat bots 29557 | -6/Deep Caves | Build established: Tank 29659 | -6/Deep Caves | Found GOLEM Unit 29665 | -6/Deep Caves | Found GOLEM Unit 29674 | -6/Deep Caves | Found GOLEM Unit 29806 | -6/Deep Caves | Spotted AG-01213 29935 | -6/Deep Caves | Destroyed AG-01213 29963 | -6/Deep Caves | Build established: Golem 30951 | -6/Deep Caves | Entered Proximity Caves 31486 | -5/Proximity Caves | Found DCF Scrap (15 items) 31754 | -5/Proximity Caves | Discovered new exit (range 8) 31956 | -5/Proximity Caves | Entered Factory 31956 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 31957 | -5/Factory | Identified exit to Extension 32178 | -5/Factory | Fabricated Biometal Leg (x2) 32532 | -5/Factory | Cargo convoy interrupted 32660 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 32921 | -5/Factory | Identified exit to Upper Caves 33017 | -5/Factory | Sucked down chute 33017 | -5/Factory | Entered Waste 33018 | -5/Waste | Met a frightened Derelict 33032 | -5/Waste | EMP discharged 33032 | -5/Waste | System corruption reached 10% 33131 | -5/Waste | Spotted C-40 Crusher 33132 | -5/Waste | EMP discharged 33144 | -5/Waste | Spotted C-40 Crusher 33147 | -5/Waste | Destroyed C-40 Crusher 33162 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 33214 | -5/Waste | Spotted C-40 Crusher 33214 | -5/Waste | Spotted C-40 Crusher 33221 | -5/Waste | Spotted C-40 Crusher 33226 | -5/Waste | Spotted C-40 Crusher 33232 | -5/Waste | EMP discharged 33237 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 33240 | -5/Waste | Crushed by Compactor (1 part destroyed) 33244 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 33244 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 33255 | -5/Waste | Discovered new exit (range 13) 33261 | -5/Waste | Entered Factory 33275 | -5/Factory | Lost 4 parts (1p1u2w) 33561 | -5/Factory | Search patrols dispatched 33687 | -5/Factory | System corruption reached 30% 33712 | -5/Factory | Core integrity fell below 50% 33744 | -5/Factory | Lost 11 parts (2p4n5u) 33861 | -5/Factory | Search patrols dispatched 33977 | -5/Factory | Build established: Mutant 34063 | -5/Factory | Core integrity fell below 20% 34085 | -5/Factory | Lost 4 parts (3n1u) 34102 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 34059_ S-27 Virus destroyed. 34062_ C-30 ARC bursts open, deploying its payload. 34062_ H-66 Slayer unfolds itself. 34074_ System corrupted: Matter fused (-7). 34078_ C-30 ARC bursts open, deploying its payload. 34078_ H-66 Slayer unfolds itself. 34082_ Connecting with Terminal... 34094_ Construction Platform disabled. 34097_ System corrupted: Slammed into wall. 34097_ Asb. Biocell Array destroyed. 34097_ System corrupted by crushing effect (+2). 34097_ Slug penetrates Wall. 34098_ Slug penetrates Construction Platform. 34098_ Field Propulsion Drive destroyed. 34100_ Slammed into S-27 Virus. 34100_ Penetrated by Slug. 34101_ System corrupted: Heat flow error (+229). 34102_ Slug penetrates Wall. 34102_ S-27 Virus destroyed. 34102_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ???"""??????????????????????????????????? | | ???"""??????????????????????????????????? | | ???"""??????????????????????????????????? | | ????""??????????????????????????????????? | | ????""??????????????????????????????????? | | ????????????????????????????????????????? | | ?????"??????????????????????????????????? | | ???"""??????????????????????????????????? | | ?????G??????????????????????????????????? | | ???"""?????????? ?????????????????????+?? | | ?????"?????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ??????????#####????????? | | ???????????????? ??????????# ???????? | | ????????????????%??????????# """??????? | | ?????????###???? ??????????# ] """#?????? | | ?????????"""???+ +?????????# """#?????? | | ???????"""Y"""?# #?????????# #?????? | | ??????? ?# #?????????# """#?????? | | ???????""" """?# #?????????# """#?????? | | ????????"" ""??# #?????????# """#?????? | | ????????"" ""??# #?????????# #?????? | | ????????? ???# #########?# """#?????? | | ????????? ???# # #?# """#?????? | | ????????##+#####@# "" " "#?# """#?????? | | ????????# !!! s# """ T#?# #?????? | | ????????# !!! / """" "######+###?????? | | ????????# !!![%# """ + #???????? | | ??######## =# """" ###### #???????? | | # # ]** # """ ]#????# #???????? | | # ] + !*h # """" #????# #???????? | | # # !* !# #????# #???????? | | # # h #########???? ???????? | | ?#######?# ??? = ???????? | | ??????######+##########??????? ???????? | | ??????# #??????????# #???????? | | ??????# """ """ #??????????? ????????? | | ??????# """ """ #??????????? ????????? | | ??????# """ """ #??????????? ????????? | | ??????# #??????????? ????????? | | ?##############+#######???????? ????????? | | ?# [ # #???????? ????????? | | ?# # #???????? ????????? | | ?# = # """"""""" #?????????????????? | | ?# # #?????????????????? | | ?# # """"""""" #?????????????????? | | ?# # +?????????????????? | | ?# + """"""""" #?????????????????? | | ?# # "% #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 45 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 61 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Seismic Detector | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Cryofiber Web | -7/Factory | Scanalyzed Hpw. Shock Rifle | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Focal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-02 Transporter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Biometal Leg | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 54% | -10/Materials Enh. Autogun | 35% | -8/Materials Lyr. Light Armor Plating | 38% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Boltbath Bullet Installation Bumper Bots Monster Sprinter That Tickles Challenges ------------ None Game ------ Seed ScanScrapManipulator Manual? 0 Play Time 05:15:40 Cumulative 358.5 hours Start 2025.10.26 @ 23:25:45 End 2025.10.27 @ 14:05:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/1/0/0/0 Lore% 65 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be934506-c23b-46f0-9ca7-936059e335b9