Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.30 @ 04:39:49 Player: Ms Vella Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (181) 905 Value Destroyed (7861) 7861 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 15573 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 673 Met Imprinter 300 Was Imprinted 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 37/300 Energy 60/100 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- RU-N14's Throwing Claymores Gravity Flail > --- INVENTORY (20) --- High-capacity Storage Unit Large Battery (200) High-capacity Matter Pod (0) Structural Scanner Improved Medium Armor Plating Recalibrator Bomb Factory No. 2 Heavy Wave Gun Heavy Machine Gun Slug Cannon Tri-rail Accelerator Proton Missile Launcher GAL Module Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Tactical Coordination Suite Kinecellerator Makeshift Transmission Jammer Bomb Factory No. 2 > --- WEAPON ----------- Slug Cannon Bore Cannon > --- INVENTORY -------- Spiked Medium Treads Spiked Medium Treads High-capacity Storage Unit Large Battery High-capacity Matter Pod Advanced Terrain Scan Processor Advanced Terrain Scan Processor Recalibrator Heavy Wave Gun Ion Burst Cannon Heavy Machine Gun Slug Cannon Tri-rail Accelerator Proton Missile Launcher RU-N14's Throwing Claymores Gravity Flail GAL Module [Rating: 91] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility System Shield Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Tri-rail Accelerator Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Gravity Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 7 | . . . . . 3 . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 144 | 1 10 7 . 5 29 15 25 16 2 4 14 . 16 Power 15 | . 1 2 . . 2 1 3 4 . . 1 . 1 Engine 6 | . 1 2 . . 1 . . 2 . . . . . Core 6 | . . . . . 1 1 1 1 . . 1 . 1 Reactor 3 | . . . . . . . 2 1 . . . . . Propulsion 34 | . . 3 . . 8 6 3 7 . 1 2 . 4 Treads 30 | . . 2 . . 6 5 3 7 . 1 2 . 4 Leg 3 | . . 1 . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 55 | . 5 . . 2 9 3 14 4 1 3 9 . 5 Device 29 | . 2 . . 1 5 2 5 2 . 2 7 . 3 Storage 2 | . 2 . . . . . . . . . . . . Processor 7 | . . . . . 2 . 1 . . . 2 . 2 Hackware 4 | . . . . . . . 3 . . 1 . . . Protection 13 | . 1 . . 1 2 1 5 2 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 1 4 2 . 3 10 5 5 1 1 . 2 . 6 Energy Gun 11 | . 2 . . . 6 2 1 . . . . . . Energy Cannon 9 | . 1 1 . 2 1 1 2 . . . . . 1 Ballistic Gun 7 | 1 1 1 . . 3 1 . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 1 1 . 1 . 3 Launcher 2 | . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 1 Impact Weapon 2 | . . . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 2 6 . . . 2 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . Parts Lost 38 | . . 3 . . 5 6 2 2 2 2 . . 16 Power 6 | . . 1 . . . 1 1 1 . . . . 2 Propulsion 11 | . . . . . 2 2 1 . . 2 . . 4 Utility 12 | . . . . . 1 2 . 1 1 . . . 7 Weapon 9 | . . 2 . . 2 1 . . 1 . . . 3 Highest Loss Streak 11 | . . 2 . . 2 4 2 1 2 2 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 100 94 95 92 89 92 85 84 93 70 Engine 6 | . 14 14 14 14 4 . . . 6 6 6 6 . Core 4 | . . . . . 4 8 6 . 6 6 6 6 9 Reactor 1 | . . . . . . . 7 9 . . . . . Treads 17 | . . 24 28 28 22 26 22 20 20 13 13 20 10 Leg 3 | . 28 3 . . 3 . . . . . . . . Device 14 | . 6 . . . 14 18 10 12 13 18 21 40 26 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 Processor 4 | . . . . . 8 9 4 6 6 6 6 6 8 Hackware 9 | . . . . . . . 10 20 20 20 17 . . Protection 5 | . 7 14 14 14 8 6 10 5 5 . . . . Energy Gun 2 | . 13 3 . . 7 10 3 . . . . . . Energy Cannon 2 | . 7 9 14 26 5 2 . . . . . . . Ballistic Gun 2 | . 6 12 14 . 4 3 3 . . . . . . Ballistic Cannon 3 | . . . . . . . 3 6 6 6 5 6 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 12 54 58 58 60 61 64 91 89 87 84 91 91 117 Greatest Support 140 | 20 20 40 40 40 60 60 76 90 90 90 88 88 140 Greatest Overweight (x) 14 | . 2 2 1 1 2 1 1 1 . 1 1 1 14 Average Overweight (x) . | . 1 1 1 1 . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 19 19 20 20 20 20 20 20 19 20 20 20 Average Carried 17 | 3 8 17 19 19 19 16 18 18 19 18 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 19 19 19 20 15 20 20 18 19 20 20 15 Class Distribution -------------------- 49% | Hacker-Mutant 38% | Mutant 6% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 4442 | 200 155 167 . 19 479 280 791 852 402 200 212 33 652 Remotely . | . . . . . . . . . . . . . . Salvage Created 6337 | . 394 375 . 18 1068 676 1136 1271 173 224 . 166 836 Parts 304 | . 28 26 . 2 44 25 61 68 3 12 . 4 31 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . . 1 . . . 2 6 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 9 11 2 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 164 | . 13 10 . 3 18 17 31 35 7 9 . 3 18 Melee 1 | . . . . . . . . . . . . . 1 Guns 30 | . 9 7 . . 7 7 . . . . . . . Cannons 111 | . 3 2 . . 9 5 29 32 7 9 . 3 12 AOE 20 | . 1 . . 3 1 5 2 3 . . . . 5 Classes Destroyed 19 | . 2 1 . . 2 1 6 1 2 1 . 1 2 Worker 3 | . . . . . . . . 3 . . . . . Builder 5 | . . . . . . . 1 3 . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 Recycler 5 | . . . . . 2 2 . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 35 | . 6 4 . 3 . 4 3 6 . 6 . . 3 Grunt 80 | . 7 4 . . 12 10 12 24 5 . . . 6 Brawler 2 | . . . . . . . . . . . . 1 1 Duelist 2 | . . . . . . . 2 . . . . . . Sentry 18 | . . 2 . . 5 3 3 . . 1 . 1 3 Specialist 4 | . . . . . . . 4 . . . . . . Hunter 9 | . . . . . 1 . 4 . . . . . 4 Programmer 12 | . . . . . . . 2 5 . 2 . 1 2 Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 . 3 4 8 6 8 5 5 . 1 6 Combat Bots Only 6 | . 3 3 . 3 3 6 6 5 5 5 . 1 6 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 2 4 1 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . . 1 1 1 1 1 . . . . 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Damage Taken 10765 | . 259 455 . 13 1045 1009 1596 1085 589 428 . 143 4143 Core 1788 | . 56 56 . . 120 164 207 115 16 48 . . 1006 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 60 | . . . . . . . . . . . . . 60 Regen/Repaired (Parts) 798 | . 23 . . . 89 33 . 653 . . . . . Core Remaining (%) 70 | 100 . . . 55 . 48 70 . . . . 78 . Volleys Fired 421 | . 23 34 . 3 60 43 80 64 28 20 . 4 62 Largest 2 | . 2 2 . 1 2 2 2 1 1 1 . 1 2 Hottest 163 | . 96 96 . 30 113 126 163 60 60 60 . 60 105 Shots Fired 540 | . 46 48 . 3 106 56 88 65 28 21 . 4 75 Gun 202 | . 38 40 . . 67 38 19 . . . . . . Cannon 326 | . 8 8 . . 39 10 69 65 28 21 . 4 74 Launcher 11 | . . . . 3 . 8 . . . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 327 | . 15 29 . . 30 3 63 65 28 21 . 4 69 Thermal 122 | . . . . . 47 45 25 . . . . . 5 Explosive 12 | . . . . 3 . 8 . . . . . . 1 Electromagnetic 79 | . 31 19 . . 29 . . . . . . . . Robot Hit Streak 29 | . 6 14 . 1 13 26 28 15 29 10 . 18 22 Robot Miss Streak 6 | . 2 4 . 1 6 2 6 3 3 4 . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 439 | . 29 38 . 1 81 43 81 58 27 20 . 4 57 Core Hits 312 | . 16 18 . 4 42 35 64 65 15 12 . 5 36 Critical Kills 5 | . . . . . . . . . . . . . 5 Critical Parts Destroyed 6 | . . . . . . . . . . . . . 6 Critical Strikes 29 | . . 1 . . 2 3 2 4 2 . . . 15 Burn 4 | . . . . . . 3 1 . . . . . . Destroy 10 | . . . . . . . . . . . . . 10 Blast 10 | . . . . . . . 1 4 2 . . . 3 Corrupt 3 | . . 1 . . 2 . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20374 | . 584 555 . 200 1910 1917 3942 4905 1776 948 . 281 3356 Guns 2353 | . 262 394 . . 872 490 335 . . . . . . Cannons 13796 | . 164 161 . . 704 508 3411 3763 1776 948 . 281 2080 Explosions 3957 | . 155 . . 200 320 916 189 1142 . . . . 1035 Melee 191 | . . . . . . . . . . . . . 191 Ramming 33 | . 3 . . . 14 3 7 . . . . . 6 Kinetic 12681 | . 93 258 . . 500 . 3128 3763 1776 948 . 281 1934 Thermal 4689 | . 112 . . . 835 998 618 1132 . . . . 994 Explosive 1303 | . . . . 200 . 916 . . . . . . 187 Electromagnetic 1433 | . 376 297 . . 561 . 189 10 . . . . . Impact 191 | . . . . . . . . . . . . . 191 Slashing 44 | . . . . . . . . . . . . . 44 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 3 3 4 4 . 2 Average Corruption 3 | . . . . . . . 7 2 3 3 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . . . . . . . 20 20 26 28 8 . 2 Message Errors 25 | . . . . . . . 4 6 6 5 3 . 1 Matter Fused 29 | . . . . . . . 8 5 6 9 1 . . Heat Flow Errors 13 | . . . . . . . 2 3 2 5 1 . . Energy Discharges 13 | . . . . . . . 2 1 4 5 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . . . . . . 2 4 6 3 2 . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . 1 1 . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 878 | . 4 . . . 57 26 72 260 56 58 . 8 337 Projectiles 405 | . . . . . . 10 72 170 56 58 . 8 31 Explosions 351 | . 4 . . . 57 16 . 90 . . . . 184 Melee 122 | . . . . . . . . . . . . . 122 Knockbacks 101 | . . . . . . . 24 29 13 14 . 1 20 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 92 | . . . . . . . 23 26 12 13 . 1 17 Secondary 7 | . . . . . . . 1 3 1 1 . . 1 Self-Inflicted Damage 373 | . 21 . . . 42 50 21 93 . . . . 146 Shots 9 | . 1 . . . 1 2 1 2 . . . . 2 Rammed 8 | . . . . . 3 1 2 . . . . . 2 Targets Rammed 9 | . 1 . . . 3 1 2 . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 835 | . 225 264 . 6 398 599 835 133 427 147 79 . 197 Average Temperature 161 | . 67 78 . 3 138 302 278 38 132 59 42 . 102 Received Heat Transfer 3373 | . 105 201 . . 648 558 468 510 252 27 . 9 595 Effects 50 | . . . . . 6 16 27 . 1 . . . . Shutdowns 3 | . . . . . 1 . 2 . . . . . . Energy Bleed 8 | . . . . . 1 2 5 . . . . . . Interference 13 | . . . . . 1 4 7 . 1 . . . . Matter Decay 6 | . . . . . 1 3 2 . . . . . . Short Circuit 4 | . . . . . 1 3 . . . . . . . Damage (minor) 4 | . . . . . 1 1 2 . . . . . . Damage (major) 10 | . . . . . . 2 8 . . . . . . Damage (core) 2 | . . . . . . 1 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . 33 Robots Corrupted 2 | . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . Parts Fried 4 | . 1 1 . . 2 . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 1 . . 6 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 2 1 1 . . . . 2 Heat Transferred 5547 | . 150 . . . 1316 1746 760 950 . . . . 625 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . . . 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Peak Influence 688 | . 173 142 . 163 350 564 480 657 . . . . 688 Initial 198 | . . . . . 53 29 141 198 . . . . . Average 168 | . 46 59 . 161 179 382 230 146 . . . . 417 Maximum Alert Level 2 | . . . . . 1 2 2 2 . . . . 2 Low Security (%) 67 | 100 100 100 . 100 52 21 40 69 . . . . 33 Level 1 20 | . . . . . 47 29 45 20 . . . . 3 Level 2 11 | . . . . . . 49 13 10 . . . . 62 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . . . 2 4 10 9 . . . . 9 Investigation 10 | . 4 . . . 1 . 1 2 . . . . 2 Extermination 8 | . . . . . . . 2 5 . . . . 1 Reinforcement 15 | . . . . . 1 4 6 2 . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . 6 1 . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . 4 Distress Signals 3 | . . . . . . . . . . . . . 3 Times Spotted 283 | . 30 16 . 3 43 35 50 45 7 9 . 5 40 Peak Tracking Total 10 | . 4 3 . 3 6 8 8 6 5 5 . 2 10 Tactical Retreats 13 | . . 1 . . 3 4 . 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 9 | . 6 . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 51 | . 2 . . . 1 4 11 19 . 2 . . 12 Max in Single Turn 4 | . 2 . . . 1 1 3 4 . 1 . . 4 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 34 | . 8 1 1 . 4 5 6 4 1 2 . . 2 Terminals 18 | . 6 1 . . 3 4 3 . . . . . 1 Fabricators 5 | . . . . . . . 2 2 . . . . 1 Repair Stations 6 | . 1 . . . 1 1 1 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 107 | . 18 2 4 . 11 11 36 17 1 4 . . 3 Successful 67 | . 12 2 4 . 6 8 15 12 1 4 . . 3 Failed 40 | . 6 . . . 5 3 21 5 . . . . . Catastrophic 4 | . . . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 49 | . 11 . . . 5 . 30 . . . . . 3 Terminals 59 | . 15 2 . . 9 6 26 . . . . . 1 Fabricators 14 | . . . . . . . 8 4 . . . . 2 Repair Stations 24 | . 2 . . . 2 5 2 13 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 35 | . 6 2 4 . 3 4 10 . 1 4 . . 1 Record 9 | . . 2 4 . . . . . . 3 . . . Robot Schematic 6 | . 1 . . . . . 5 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 6 | . . . . . . 4 . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 4 . . . . 2 Load Schematic 5 | . . . . . . . 2 2 . . . . 1 Build 4 | . . . . . . . 1 2 . . . . 1 Repair Station Hacks 17 | . 2 . . . 2 4 1 8 . . . . . Scan Component 9 | . 1 . . . 1 2 1 4 . . . . . Repair 8 | . 1 . . . 1 2 . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 1 . 1 . . . . . . Terminals 5 | . 3 . . . 1 . 1 . . . . . . Botnet 5 | . 3 . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 7 1 . . 3 1 6 4 . . . . 1 Full Trace Events 4 | . . . . . . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . 5 . . . . . . Robots Built 7 | . . . . . . . 3 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 348 | . . . . . . . 40 250 . . . . 58 Total Robot Build Rating 17 | . . . . . . . 3 8 . . . . 6 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . 1 2 . 4 . . . . . Time 358 | . 26 . . . 26 153 . 153 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 23 | . . 2 . . . 10 3 2 . . 4 . 2 Largest Group 10 | . . 2 2 . . 10 9 2 1 . 4 4 2 Highest-Rated Group 173 | . . 45 45 . . 173 157 74 30 . 155 155 42 Highest-Rated Ally 39 | . . 31 31 . . 29 29 37 30 . 39 39 21 Total Orders 3 | . . . . . . . . 2 1 . . . . AID 3 | . . . . . . . . 2 1 . . . . Ally Attacks 173 | . . 10 . . . 21 107 9 3 . . 8 15 Total Damage 2555 | . . 170 . . . 310 1291 233 31 . . 191 329 Kills 27 | . . 5 . . . 5 10 2 . . . 1 4 Allies Corrupted 3 | . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 19993 | 4 2044 1464 778 330 1503 802 1827 2500 1581 1323 4068 1116 653 Spaces Moved 7893 | 1 834 540 325 132 572 274 641 758 935 551 1673 442 215 Core 1 | . . . . . . . . . . . . . 1 Treads 6936 | . . 486 325 132 505 274 641 758 935 551 1673 442 214 Legs 956 | 1 834 54 . . 67 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 160 160 160 160 160 240 246 160 Average Speed 219 | 120 220 242 240 240 190 174 239 222 160 231 240 246 175 Slowest Speed 750 | 120 260 320 240 240 260 240 245 245 160 240 246 246 750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 97 69 65 36 50 40 29 23 92 68 89 60 8 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 1 . . . . . . 1 3 . . Known Exits Taken 6 | . 1 . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . . . Scrap Searched 10 | . . 1 . 1 . . . . 2 4 1 1 . Spaces Dug 4 | . . . . . . . 2 2 . . . . . Terrain Destroyed 354 | . 9 . . 33 13 35 19 99 22 19 . 3 102 Melee . | . . . . . . . . . . . . . . Projectile 100 | . . . . . . 4 19 18 22 19 . 3 15 AOE 254 | . 9 . . 33 13 31 . 81 . . . . 87 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total 10043 | 6 992 649 324 142 878 534 840 1511 992 578 1725 468 404 Wait 1388 | . 109 60 . . 161 194 57 651 26 . 14 23 93 Move 7880 | . 833 539 324 131 571 273 640 757 934 550 1672 441 215 Hop . | . . . . . . . . . . . . . . Pick Up 87 | . 11 6 . 1 27 2 14 12 1 2 7 . 4 Fast Attach 50 | . 6 3 . . 9 3 6 6 1 3 9 . 4 Attach 51 | 1 1 3 . 1 10 6 9 4 1 1 3 . 11 Detach 14 | 1 1 1 . 1 . 2 5 . . . 1 . 2 Swap 43 | . 3 1 . 4 10 6 10 6 . . 2 . 1 Drop 97 | 4 4 2 . 1 27 4 17 11 1 2 17 . 7 Fire 421 | . 23 34 . 3 60 43 80 64 28 20 . 4 62 Melee 3 | . . . . . . . . . . . . . 3 Ram 1 | . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . Crush 7 | . . . . . 3 1 2 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 788 | -10/Materials | Repaired EM Pulse Gun 953 | -10/Materials | Discovered new exit (range 15) 1309 | -10/Materials | Discovered new exit (range 15) 1595 | -10/Materials | Discovered new exit (range 3) 1714 | -10/Materials | Identified exit to Mines 2049 | -10/Materials | Entered Mines 2153 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2153 | -10/Mines | Discovered new exit (range 5) 2934 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2935 | -10/Mines | Discovered new exit (range 8) 3021 | -10/Mines | Discovered new exit (range 7) 3098 | -10/Mines | Learned 2 Materials zone layouts 3513 | -10/Mines | Entered Exiles 3513 | -10/Exiles | Accompanied by 2 allies 3543 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3549 | -10/Exiles | Discovered new exit (range 15) 3585 | -10/Exiles | Met 8R-AWN 3619 | -10/Exiles | Met EX-HEX 3746 | -10/Exiles | Met EX-DEC 3860 | -10/Exiles | Visited The Gauntlet 3996 | -10/Exiles | Learned location of Zion (-6) 4145 | -10/Exiles | Discovered new exit (range 10) 4291 | -10/Exiles | Entered Mines 4384 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4388 | -9/Mines | Found Prototype Device 4390 | -9/Mines | Identified Exp. Sensor Array 4590 | -9/Mines | Discovered new exit (range 13) 4621 | -9/Mines | Entered Materials 4621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4895 | -8/Materials | Discovered new exit (range 13) 5268 | -8/Materials | Build established: Scavenger-Mutant 5482 | -8/Materials | Repaired Lgt. Treads 5492 | -8/Materials | Discovered new exit (range 12) 5879 | -8/Materials | Discovered new exit (range 17) 6124 | -8/Materials | Entered Storage 6339 | -8/Storage | Build established: Mutant 6423 | -8/Storage | Lost 4 parts (1p2n1u) 6462 | -8/Storage | Core integrity fell below 50% 6527 | -8/Storage | Repaired Broken Ion Burst Cannon 6581 | -8/Storage | Repaired Broken Particle Charger 6645 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6752 | -8/Storage | Discovered new exit (range 20) 6926 | -8/Storage | Entered Factory 6926 | -7/Factory | Accompanied by 9 allies 6926 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6963 | -7/Factory | Build established: Commander-Mutant 7704 | -7/Factory | Cargo convoy interrupted 7728 | -7/Factory | Garrison activated, responded to threat 8069 | -7/Factory | Build established: Hacker-Mutant 8251 | -7/Factory | Fabricated G-34 Mercenary? 8613 | -7/Factory | Discovered new exit (range 12) 8673 | -7/Factory | Identified exit to Factory 8753 | -7/Factory | Entered another Factory area 8753 | -6/Factory | Evolved 2 slots: Utility x2 9222 | -6/Factory | Repaired Tri-rail Accelerator 9249 | -6/Factory | Repaired Lgt. Treads 9276 | -6/Factory | Repaired Lgt. Treads 10342 | -6/Factory | Repaired Hrd. Medium Armor Plating 11012 | -6/Factory | Fabricated P-60 Hacker? 11223 | -6/Factory | Discovered new exit (range 3) 11226 | -6/Factory | Identified exit to Lower Caves 11253 | -6/Factory | Entered Lower Caves 11253 | -6/Lower Caves | Accompanied by 1 ally 11284 | -6/Lower Caves | Encountered a Warlord checkpoint 11503 | -6/Lower Caves | Spotted B-75 Beast 12120 | -6/Lower Caves | Learned Factory interactive machine intel 12429 | -6/Lower Caves | Destroyed B-75 Beast 12623 | -6/Lower Caves | Learned 8 Factory zone layouts 12819 | -6/Lower Caves | Discovered new exit (range 8) 12834 | -6/Lower Caves | Entered another Lower Caves area 12875 | -6/Lower Caves | Discovered new exit (range 13) 12905 | -6/Lower Caves | Identified exit to Factory 12908 | -6/Lower Caves | Learned Factory emergency access door positions 13450 | -6/Lower Caves | Encountered a Warlord checkpoint 14121 | -6/Lower Caves | Discovered new exit (range 14) 14153 | -6/Lower Caves | Identified exit to Zion 14157 | -6/Lower Caves | Entered Zion 14208 | -6/Zion | Found GAL Module 14298 | -6/Zion | Discovered new exit (range 10) 14518 | -6/Zion | System corruption cleaned by Quarantine Array 14607 | -6/Zion | Learned location of Extension (-5) 15527 | -6/Zion | Found Prototype Device 15544 | -6/Zion | Identified Bomb Factory No. 2 15654 | -6/Zion | Found Prototype Special Weapon 15654 | -6/Zion | Identified RU-N14's Throwing Claymores 17222 | -6/Zion | Learned Factory emergency access door positions 17296 | -6/Zion | Learned location of Quarantine (-3) 17611 | -6/Zion | Imprinted 17613 | -6/Zion | Declared Zion's savior 17910 | -6/Zion | Build established: Mutant 18213 | -6/Zion | Identified exit to Proximity Caves 18225 | -6/Zion | Entered Proximity Caves 18225 | -5/Proximity Caves | Accompanied by 4 allies 18306 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18385 | -5/Proximity Caves | Learned Factory emergency access door positions 19334 | -5/Proximity Caves | Discovered exit to Factory (range 3) 19340 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19341 | -5/Proximity Caves | Entered Factory 19341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19344 | -5/Factory | Loaded intel: 54 interactive machine locations 19598 | -5/Factory | Fabricated H-55 Commando (x2) 19941 | -5/Factory | First assault squad dispatched 19952 | -5/Factory | Core integrity fell below 50% 19965 | -5/Factory | Lost 11 parts (2p3n4u2w) 19986 | -5/Factory | Core integrity fell below 20% 19994 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 19979_ C-30 ARC bursts open, deploying its payload. 19979_ G-67 Veteran unfolds itself. 19979_ B-60 Warrior unfolds itself. 19979_ G-50 Soldier unfolds itself. 19979_ B-60 Warrior unfolds itself. 19979_ E-15 Imp unfolds itself. 19982_ Penetrated by Slug. 19983_ E-15 Imp destroyed. 19983_ Slug penetrates Wall. 19983_ Penetrated by Slug. 19985_ Slug penetrates Wall. 19986_ Penetrated by Slug. 19986_ Adv. Coolant Injector destroyed. 19987_ Penetrated by Slug. 19990_ Slug Cannon destroyed. 19991_ Critical hit (Burn: +50). 19993_ Penetrated by Slug. 19993_ G-67 Veteran Unknown Energy Gun severed. 19993_ G-67 Veteran destroyed. 19993_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????###### | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????? """""" | | ??????????????????????????????????????????? """""" | | ??????????????????????????????????????????? """""" | | ??????????????????????????????????????????? """""" | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? ???????????????####+## | | ????????????????????????? +?????????????"""""??? | | ????????????????????????? #?????????????""T""??? | | ????????????????????????? #????????????????????? | | ?????????????????"?? ???? #????????????????????? | | ???????????##? "?" ### #??+?????????????????? | | ???????????#?# ""?? #?? #????????????????????? | | ??????? ?##### ??# ##?+?????????????????? | | ??????"??################ #? ??????????????????? | | ??? ? ?## ## #????????????????????? | | ?? ? ### ##h #? ????????????????? | | ???##?#+### ## ## ??????????????????? | | ##?#### ##" ; %%# ? ????????????????? | | ####### ##; ;! Y # ?????????????????? | | ? + # ; %bb= # ?????????????????? | | ######## !; @ #? ???????????????? | | ??######## # ? ??????????????? | | ? ?#######; =% ;########?#???????????????? | | ?##### " g ;## ?? ? ??????????????? | | ########" "## ??? ?????????????? | | ######### "#? ? ? ???????????????? | | #########" % ! ;""### ?? ??????????????? | | ### """""" " = ### ? ?? ???????????????? | | + """ ##### ???????????????? | | ### m h "#### ???????????????? | | ### h "##### ? ? ???????????????? | | ?## ]] "##### ???????????????? | | ### ]| [ " #### ???????????????? | | ###! ]| "##### ? ?????????????????? | | #######"""" # """"##### ? ??????????????????? | | ## # " # ######?##???????????????????? | | ## ### # ##########?????????????????????? | | ################????????????????????? | | ## ### ###############?????????????????????? | | ## ?## ##############?#????????????????????? | | #### ##### # #####??????????????????????? | | ####+##### # """ ######?????????????????????? | | # # """"" #### ?????????????????????? | | ? # # """"" #### ?????????????????????? | | # # ? #### ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 100 Energy Generation 38 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked G-47 Trooper | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked M-13 Machinist | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked W-16 Scout | -7/Factory | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory P-60 Hacker | x2 | -6/Factory H-55 Commando | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDynamicGuard Manual? 0 Play Time 02:27:04 Cumulative 815.1 hours Start 2022.03.30 @ 00:46:16 End 2022.03.30 @ 04:39:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 156 Rogue 1 Adventurer 155 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a133773-2745-4c54-a589-3aebdb77ff85