Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 04:37:48 Player: raiguard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (521) 521 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Medium Storage Unit Sensor Array Signal Interpreter [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 9 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 11 | 3 5 3 Treads . | . . . Leg 11 | 3 5 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage 3 | . 2 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 79 86 Engine 13 | . 13 14 Leg 29 | . 28 31 Storage 13 | . 13 11 Processor 2 | . . 10 Energy Gun 1 | . . 5 Ballistic Gun 20 | . 23 11 Peak Build Rating 12 | 5 6 12 Average Rating 6 | 3 5 10 On Entrance 3 | . 5 5 Naked Turns . | . . . Heaviest Build 30 | 6 16 30 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 10 15 Average Capacity 8 | 5 8 10 Most Carried 10 | 5 8 10 Average Carried 7 | 2 7 9 Final Capacity 15 | 5 10 15 Final Carried 10 | 5 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 567 | 272 181 114 Remotely . | . . . Salvage Created 651 | 43 335 273 Parts 45 | 2 23 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 6 5 Guns 9 | 1 6 2 Cannons 3 | . . 3 Classes Destroyed 4 | 1 2 1 Builder 1 | . 1 . Watcher 3 | . 1 2 Grunt 11 | 1 6 4 Sentry 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | 5 42 20 Missed 12 | . 8 4 Damage Taken 972 | 57 632 283 Core 181 | 12 157 12 Absorbed by Shields . | . . . Regen/Repaired (Parts) 131 | . 131 . Core Remaining (%) 63 | 95 32 . Volleys Fired 48 | 3 30 15 Largest 2 | 2 2 2 Hottest 65 | 40 40 65 Shots Fired 92 | 6 56 30 Gun 84 | 6 56 22 Cannon 8 | . . 8 Launcher . | . . . Special . | . . . Kinetic 85 | 6 56 23 Thermal . | . . . Explosive . | . . . Electromagnetic 7 | . . 7 Robot Hit Streak 9 | 1 9 8 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | 2 36 20 Core Hits 32 | 3 18 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 760 | 24 475 261 Guns 571 | 24 380 167 Cannons 94 | . . 94 Explosions 95 | . 95 . Melee . | . . . Ramming . | . . . Kinetic 572 | 24 380 168 Thermal 95 | . 95 . Explosive . | . . . Electromagnetic 93 | . . 93 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 37 | . 37 . Projectiles . | . . . Explosions 37 | . 37 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 110 | . 110 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 69 | 12 27 69 Average Temperature 18 | 9 7 27 Received Heat Transfer 390 | 30 264 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | 20 206 240 Initial 20 | . 13 20 Average 66 | 3 54 121 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 88 76 Level 1 13 | . 11 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 10 9 Peak Tracking Total 3 | 1 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 18 | . 14 4 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Record 1 | . . 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 4 | . 2 2 Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled 1 | . 1 . Recycled Matter 151 | . 151 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1383 | 116 913 354 Spaces Moved 903 | 89 591 223 Core 17 | 17 . . Treads . | . . . Legs 886 | 72 591 223 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 106 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 7 44 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 31 1 Melee . | . . . Projectile 1 | . . 1 AOE 31 | . 31 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1130 | 102 744 284 Wait 125 | . 102 23 Move 901 | 88 590 223 Hop . | . . . Pick Up 21 | 5 8 8 Fast Attach 9 | 4 3 2 Attach 5 | 1 1 3 Detach . | . . . Swap 9 | 1 5 3 Drop 12 | . 5 7 Fire 48 | 3 30 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Repaired Lgt. Assault Rifle 894 | -10/Materials | Repaired Aluminum Leg 908 | -10/Materials | Discovered new exit (range 4) 1030 | -10/Materials | Entered another Materials area 1030 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1375 | -9/Materials | Discovered new exit (range 15) 1384 | -9/Materials | Self-destructed Last Messages --------------- 01333_ Acquired 10 matter. 01334_ U-05 Engineer lays Concrete. 01335_ K-01 Serf cleans the Terminal. 01337_ U-05 Engineer lays Concrete. 01339_ U-05 Engineer builds a Wall. 01343_ U-05 Engineer builds a Door. 01344_ Dropped Aluminum Leg. 01355_ U-05 Engineer lays Concrete. 01359_ Dropped Med. Storage Unit. 01359_ U-05 Engineer lays Concrete. 01362_ Dropped Med. Storage Unit. 01362_ Acquired Lrg. Storage Unit. 01363_ U-05 Engineer lays Concrete. 01364_ K-01 Serf collects debris. 01364_ U-05 Engineer lays Concrete. 01367_ U-05 Engineer builds a Wall. 01368_ K-01 Serf collects debris. 01373_ U-05 Engineer lays Concrete. 01375_ EXIT=FOUND 01375_ K-01 Serf collects debris. 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""" ] #??????????? | | ##########?# < #??????????? | | ???????????# #??????????? | | ???????????# ########/####### #??????????? | | ??????????## #???# @ #??????????????????? | | ??????????# #???# """ #??????????????????? | | ??????????#! ! !#???# """ #??????????????????? | | ??????????##!! !##???# """ #??????????????????? | | ??????????########???# #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# ""?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommBackupFlightbrick Manual? 0 Play Time 00:28:47 Cumulative 8.5 hours Start 2024.09.11 @ 20:16:47 End 2024.11.10 @ 04:37:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 60x50 Zoom Use 77% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edbd1376-377f-4ad0-af6e-297b272324df