Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 17:52:51 Player: shorem Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 16% Temperature Cool (35) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Wheel Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Terrain Scanner Medium Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Compact Wheel Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Terrain Scanner Medium Laser Small Laser Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 8 2 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 4 . 3 Treads 2 | 2 . . Leg 4 | 2 . 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 93 Engine 12 | . 14 10 Leg 33 | . 28 38 Wheel 1 | . . 2 Device 10 | . 10 10 Storage 12 | . 14 11 Energy Gun 12 | . 14 10 Ballistic Gun 11 | . 14 8 Naked Turns . | . . . Heaviest Build 33 | 14 30 33 Greatest Support 40 | 40 20 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 6 15 15 Average Carried 11 | 4 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 332 | 212 62 58 Remotely . | . . . Salvage Created 227 | . 62 165 Parts 11 | . 4 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 5 | . 2 3 Classes Destroyed 2 | . 1 1 Grunt 3 | . 2 1 Sentry 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1258 | . 10 1248 Core 414 | . . 414 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 18 | . 2 16 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 34 | . 4 30 Gun 34 | . 4 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 10 | . 2 8 Thermal 16 | . 2 14 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 11 | . 4 11 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | . 4 20 Core Hits 11 | . 4 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 2 | . . 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 313 | . 48 265 Guns 313 | . 48 265 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 104 | . 23 81 Thermal 117 | . 25 92 Explosive . | . . . Electromagnetic 92 | . . 92 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 16 | . . 16 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 207 | . 9 207 Average Temperature 74 | . 6 81 Received Heat Transfer 405 | . 6 399 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 482 | . 74 408 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 114 | . 70 114 Initial 29 | . . 29 Average 50 | . 44 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 2 7 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 955 | 82 392 481 Spaces Moved 542 | 64 196 282 Core 31 | 31 . . Treads 18 | 18 . . Legs 493 | 15 196 282 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 133 | 97 165 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 24 | 4 37 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 736 | 81 260 395 Wait 134 | . 46 88 Move 540 | 63 195 282 Hop . | . . . Pick Up 25 | 10 13 2 Fast Attach 3 | 2 . 1 Attach 9 | 4 1 4 Detach . | . . . Swap 4 | 2 1 1 Drop 3 | . 2 1 Fire 18 | . 2 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Crushed by falling debris 923 | -9/Materials | Core integrity fell below 50% 925 | -9/Materials | Crushed by falling debris 930 | -9/Materials | Crushed by falling debris 930 | -9/Materials | System corruption reached 10% 939 | -9/Materials | Crushed by falling debris 945 | -9/Materials | Core integrity fell below 20% 957 | -9/Materials | Crushed by falling debris 957 | -9/Materials | Smashed by cave-in Last Messages --------------- Crushed by falling debris. Sml. Laser destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Crushed by falling debris. Terrain Scanner destroyed. System corrupted by crushing effect (+4). G-47 Trooper misfires. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Ion Engine destroyed. System corrupted by crushing effect (+3). G-47 Trooper misfires. System corrupted: Heat flow error (+232). R-06 Scavenger collects Lgt. Treads. Com. Wheel destroyed. R-06 Scavenger collects Heat Sink. G-47 Trooper misfires. The unstable cave ceiling collapses. Crushed by falling debris. 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