Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 01:50:26 Player: Ifrit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (3799) 3799 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 7903 Bonus ------- High Alert Combat Kills 855 Follower Combat Kills 104 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 99/100 System Corruption 5% Temperature Danger (437) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Advanced Terrain Scan Processor Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Cooling System Weapon Cycler Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads ECM Suite [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 125 | 5 13 4 32 25 46 Power 25 | 1 3 . 7 7 7 Engine 15 | 1 3 . 6 1 4 Core 10 | . . . 1 6 3 Reactor . | . . . . . . Propulsion 34 | 2 3 2 10 6 11 Treads 9 | . . . 3 4 2 Leg 12 | . 2 . 5 2 3 Wheel 5 | 2 1 . 2 . . Hover 4 | . . . . . 4 Flight 4 | . . 2 . . 2 Utility 31 | . 3 . 8 5 15 Device 18 | . 1 . 5 4 8 Storage 1 | . 1 . . . . Processor 7 | . 1 . 2 . 4 Hackware . | . . . . . . Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 35 | 2 4 2 7 7 13 Energy Gun 14 | 2 1 . 2 1 8 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 15 | . 2 . 3 5 5 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 4 . 2 . 22 Power 5 | . 1 . . . 4 Propulsion 6 | . 2 . . . 4 Utility 6 | . . . 1 . 5 Weapon 11 | . 1 . 1 . 9 Highest Loss Streak 10 | . 4 . 1 . 10 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | 1 3 4 4 4 3 Power . | . 1 . . . . Propulsion . | 1 . . . . 1 Utility 2 | . . 1 3 2 1 Weapon . | . 1 1 . . . Tool/Special . | . . . . . . Unused Backups 7 | . . 2 1 1 3 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 . 1 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 77 100 94 99 82 Engine 10 | . 12 14 17 8 2 Core 5 | . . . 4 9 9 Treads 4 | . . . 4 6 7 Leg 13 | . 16 27 18 20 1 Wheel 2 | . 8 . 6 . . Hover 2 | . . . . . 6 Device 14 | . 3 14 13 24 15 Storage 1 | . 11 . . . . Processor 4 | . . 14 4 . 4 Protection 3 | . . . 4 1 6 Energy Gun 4 | . 6 . 1 5 7 Ballistic Gun 14 | . 16 22 6 17 17 Ballistic Cannon 1 | . . . 3 1 . Launcher 3 | . . 5 10 . . Peak Build Rating 51 | 5 7 8 18 39 51 Average Rating 22 | 3 5 7 13 27 37 On Entrance 11 | . 5 7 8 15 36 Avg Prop Armor Cover (%) 7 | . . . 8 . 3 Naked Turns 4 | . . . . . 4 Heaviest Build 50 | 7 50 14 24 30 48 Greatest Support 84 | 20 20 20 60 84 84 Greatest Overweight (x) 13 | . 13 2 1 . 10 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 5 20 5 5 5 5 Average Capacity 6 | 5 17 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 4 3 Class Distribution -------------------- 45% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Mutant 10% | Tank 8% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2989 | 250 130 93 966 580 970 Remotely 120 | . . . . . 120 Salvage Created 3788 | 45 240 34 894 834 1741 Parts 232 | 2 10 6 70 46 98 Haulers Intercepted 3 | . . . 1 . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 92 | 1 7 3 35 16 30 Guns 57 | 1 4 . 11 13 28 Cannons 13 | . 3 . 7 3 . AOE 22 | . . 3 17 . 2 Classes Destroyed 14 | 1 2 . 5 1 5 Worker 8 | . 1 1 1 1 4 Builder 3 | . . . 1 . 2 Hauler 3 | . . . 1 . 2 Recycler 4 | . . . . 1 3 Mechanic 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 6 | . . . 2 3 1 Swarmer 27 | . 3 3 11 5 5 Grunt 48 | 1 4 . 21 8 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 11 | . . . 5 3 3 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Best Kill Streak 10 | 1 6 4 9 5 10 Combat Bots Only 6 | 1 5 3 5 5 6 Max Kills in Single Turn 6 | 1 1 3 4 3 6 Gunslinging 1 | . . . . . 1 Exploded 4 | . . 3 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 637 | 2 48 5 135 63 384 Missed 195 | . 11 2 51 17 114 Hits 442 | 2 37 3 84 46 270 Melee 6 | . . . . . 6 Projectile 436 | 2 37 3 84 46 264 Critical Strikes 23 | . 2 . 1 4 16 Part Disruptions 1 | . . . . . 1 Damage Taken 5664 | 22 400 55 800 459 3928 Core 1015 | . 69 . 163 80 703 Absorbed by Shields 441 | . . . 264 177 . Regen/Repaired (Parts) 95 | . . . . 63 32 Core Remaining (%) 79 | 100 . 72 59 85 . Volleys Fired 232 | 2 32 2 79 47 70 Largest 4 | 2 2 2 2 3 4 Hottest 223 | 100 110 50 88 156 223 Shots Fired 530 | 4 49 4 135 141 197 Gun 425 | 4 36 3 64 121 197 Cannon 65 | . 13 . 32 20 . Launcher 40 | . . 1 39 . . Special . | . . . . . . Kinetic 305 | . . 3 86 90 126 Thermal 180 | 4 49 . 10 51 66 Explosive 40 | . . 1 39 . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 22 | 2 7 1 22 12 14 Robot Miss Streak 6 | 1 5 3 3 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 1 . 5 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 301 | 3 26 1 79 74 118 Core Hits 224 | 2 14 4 66 35 103 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 10 | . 3 . 4 2 1 Burn 3 | . 3 . . . . Destroy 4 | . . . 1 2 1 Blast 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9452 | 38 384 148 3004 1366 4512 Guns 4962 | 38 262 10 637 1104 2911 Cannons 851 | . 122 . 467 262 . Explosions 3624 | . . 138 1900 . 1586 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 3654 | . . 10 1010 905 1729 Thermal 3662 | 38 384 . 94 461 2685 Explosive 2069 | . . 138 1900 . 31 Electromagnetic 52 | . . . . . 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 . . 5 Average Corruption 2 | . 1 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 4 . . 11 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 4 | . . 3 . . 1 Energy Discharges 2 | . . 1 . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 343 | . . . 37 . 306 Projectiles 5 | . . . 5 . . Explosions 338 | . . . 32 . 306 Melee . | . . . . . . Knockbacks 8 | . . . 7 1 . Impact . | . . . . . . Kinetic 8 | . . . 7 1 . Secondary . | . . . . . . Self-Inflicted Damage 436 | . . 28 113 . 295 Shots 7 | . . 1 3 . 3 Rammed 3 | . . . . . 3 Targets Rammed 10 | . . . . . 10 Kicked 7 | . . . . . 7 Crushed . | . . . . . . Highest Temperature 489 | 90 384 178 200 296 489 Average Temperature 127 | 54 158 75 61 82 196 Received Heat Transfer 1798 | 12 183 . 286 207 1110 Effects 23 | . 1 . . . 22 Shutdowns 8 | . . . . . 8 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . 1 . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 . . . 5 Heat Transferred 6074 | 111 1246 . 222 962 3533 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 3 2 3 Low Security (%) 42 | 100 100 100 31 . 33 Level 1 9 | . . . 10 26 7 Level 2 22 | . . . 26 73 9 Level 3 25 | . . . 31 . 50 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 905 | 20 85 79 905 563 866 Initial 382 | . 13 . . 382 230 Average 369 | 1 17 13 466 440 488 Influence Increases 3741 | 20 202 84 1501 499 1435 Destroy 0b10 Robot/C 1960 | 20 140 60 820 320 600 Destroy 0b10 Robot/NC 155 | . 5 5 55 25 65 Destroy Leader 452 | . 20 10 200 76 146 Allied During Kill 58 | . . . 58 . . Successful Hack 59 | . 7 . 36 6 10 Disable Machine 345 | . . . 120 . 225 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 307 | . . 9 152 12 134 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 240 | . 30 . 45 60 105 Influence Decreases 2885 | . 222 84 596 897 1086 Entered New Map 807 | . 7 . . 523 277 Time Decay 1778 | . 175 84 556 374 589 Lost Part 280 | . 40 . 20 . 220 Lost Ally 20 | . . . 20 . . Squads Dispatched 26 | . 2 . 10 2 12 Investigation 7 | . 1 . 5 1 . Extermination 3 | . . . . . 3 Reinforcement 10 | . 1 . 3 1 5 Assault 6 | . . . 2 . 4 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | 1 13 3 55 25 63 Peak Tracking Total 7 | 1 4 3 5 5 7 Tactical Retreats 11 | . 1 . 2 2 6 ECM-based Alert Blocks 8 | . . . . . 8 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 24 | . . . 8 . 16 Max in Single Turn 8 | . . . 2 . 8 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 20 | . 3 . 8 6 3 Terminals 11 | . 3 . 4 3 1 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 2 1 Recycling Units 3 | . . . 2 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 79 | . 13 . 41 18 7 Successful 55 | . 8 . 27 14 6 Failed 22 | . 5 . 12 4 1 Catastrophic 1 | . . . 1 . . Database Lockouts 2 | . . . 2 . . Manual 2 | . . . 1 1 . Terminals 50 | . 13 . 26 9 2 Fabricators 3 | . . . . . 3 Repair Stations 9 | . . . . 7 2 Recycling Units 12 | . . . 10 2 . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 8 . 16 7 1 Record 18 | . 3 . 13 2 . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Alert Level 6 | . 3 . 1 2 . Locate Traps 2 | . 1 . . 1 . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks 3 | . . . . . 3 Network Status 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 7 | . . . . 5 2 Scan Component 5 | . . . . 4 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks 10 | . . . 8 2 . Recycle Component 2 | . . . 2 . . Process 2 | . . . 2 . . Report Inventory 3 | . . . 2 1 . Retrieve Matter 3 | . . . 2 1 . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 6 3 . Full Trace Events 11 | . 3 . 5 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 64 | . . . . 26 38 Parts Recycled 2 | . . . 2 . . Recycled Matter 80 | . . . 80 . . Retrieved Matter 251 | . . . 80 171 . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 46 | . . . 46 . . Total Damage 509 | . . . 509 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2752 | . 175 464 997 627 489 Optics 443 | . . . 289 . 154 Sensors 627 | . . . . 627 . Terrain 563 | . . . 563 . . Seismic 154 | . . . 154 . . ECM 1250 | . 175 464 276 . 335 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5596 | 109 665 464 1634 874 1850 Spaces Moved 3293 | 109 316 362 1128 511 867 Core 56 | 23 2 . . . 31 Treads 459 | . . . 87 104 268 Legs 1607 | . 157 359 562 407 122 Wheels 722 | 86 157 . 479 . . Hover 392 | . . . . . 392 Flight 57 | . . 3 . . 54 Fastest Speed 32 | 50 80 117 90 120 32 Average Speed 128 | 73 175 120 110 130 143 Slowest Speed 700 | 80 700 210 190 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 7 30 56 70 40 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 378 | . . 9 221 8 140 Melee . | . . . . . . Projectile 11 | . . . 1 8 2 AOE 366 | . . 9 220 . 137 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4214 | 131 374 386 1378 614 1331 Wait 410 | 13 4 6 107 5 275 Move 3288 | 108 315 361 1127 510 867 Hop . | . . . . . . Pick Up 42 | 3 3 5 11 4 16 Fast Attach 51 | 5 8 . 9 2 27 Attach 26 | . 2 . 3 5 16 Detach 9 | . . . . 1 8 Swap 74 | . 4 8 22 24 16 Drop 59 | . 6 4 20 16 13 Fire 232 | 2 32 2 79 47 70 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 7 | . . . . . 7 Crush 2 | . . . . . 2 Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Lost 4 parts (1p2n1w) 380 | -10/Materials | Discovered new exit (range 13) 773 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Entered Mines 813 | -10/Mines | Discovered new exit (range 9) 982 | -10/Mines | Discovered new exit (range 12) 994 | -10/Mines | Identified exit to Materials 1041 | -10/Mines | Learned location of 1 exit from Materials 1081 | -10/Mines | Learned Materials emergency access door positions 1113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1135 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Accompanied by 3 allies 1239 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1240 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Central database locked down 1378 | -9/Materials | Discovered new exit (range 12) 1452 | -9/Materials | Discovered exit to Materials (range 17) 1878 | -9/Materials | Discovered exit to Materials (range 3) 2291 | -9/Materials | Central database locked down 2439 | -9/Materials | First assault squad dispatched 2496 | -9/Materials | Build established: Scavenger-Mutant 2873 | -9/Materials | Entered another Materials area 2873 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3061 | -8/Materials | Repaired Lgt. Armor Plating 3161 | -8/Materials | Build established: Scavenger-Tank 3605 | -8/Materials | Discovered new exit (range 14) 3747 | -8/Materials | Entered Factory 3747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3827 | -7/Factory | Build established: Tank 3964 | -7/Factory | Fabricated Imp. Antigrav System (x2) 4406 | -7/Factory | Build established: Gunner 4615 | -7/Factory | Core integrity fell below 50% 4644 | -7/Factory | Lost 10 parts (2p3n1u4w) 4651 | -7/Factory | Released all parts (8) 4796 | -7/Factory | Lost 6 parts (1p1n2u2w) 4922 | -7/Factory | Core integrity fell below 20% 4940 | -7/Factory | Build established: Mutant 5038 | -7/Factory | Cargo convoy interrupted 5137 | -7/Factory | Repaired Shock Rifle 5347 | -7/Factory | First assault squad dispatched 5596 | -7/Factory | Released all parts (9) 5597 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Particle Gun destroyed. Destroyed Particle Gun. Destroyed Wheel. Destroyed Imp. Recalibrator. Destroyed Lgt. Nuclear Core. Destroyed Wheel. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer sends out distress signal. Gatling Laser destroyed. Released Adv. ECM Suite. Released Imp. Deuterium Engine. Released Gravmag System. Released Mic. Nuclear Core. Released Hrd. Medium Armor Plating. Released Imp. Cooling System. Released Gravmag System. Released Gauss Rifle. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##########???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #???????????? | | ????????????????????????????# #????######## | | ????????????????????????????# #????# | | ????????????????????????????# #????# """"" | | #####???????????????????????# #????# | | #???????????????????????# !!#????# | | ### #???????????????????????# ]#????# [ | | ??# #???????????????????????# #????# | | ??# #????????#####################+############### | | ??# #????????# # | | ###+######???# """ """ # | | # #???# """ """ # m % | | # #???# """ """ # k############+########## | | # #???# "" "" # mg#?????????#%=%[% ## | | # """ #???# "" "" # ########### ==% ## | | #"" """ #???# # # # """" ## | | #"F """ #???# ! + + # """" ## | | #"" #???#+######### # # """" ## | | #"" #???# ## ## # # """" ## | | # #???# ## u # # """" ## | | #####/####???# ## " + # """" ## | | #???# ## @ # # ## | | #???# ## ;;;;;; # #### | | #???# ### %[=!;;;;;##################??? | | ##### #?# %g*!! * #???????????????????? | | #?# mgg[ #???????????????????? | | #### # # % ; #???????????????????? | | # ### ;= #???????????????????? | | # ;=[ #???????????????????? | | # ; #???????????????????? | | ! # ;;;;;####???????????????????? | | ! # ##+#######??????????????????????? | | # # #????????????????????????? | | #""" # #????????????????????????? | | #"T # #????????????????????????? | | ####""" !!+ !!#????????????????????????? | | ???# #= !#????????????????????????? | | ???# # ! #????????????????????????? | | #### ################????????????????????????? | | #???????????????????????????????????????? | | ######+########??????????????????????????????????? | | #??????????????????????????????????? | | """""" #??????????????????????????????????? | | """""" #??????????????????????????????????? | | """""" #??????????????????????????????????? | | """""" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 450 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 30% | -8/Materials Shock Rifle | 41% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction Crack Shot First Step to Greatness For Emergencies Only I Have A Map? Jackpot Just What I Needed Librarian Live, Flee, And Rebuild Loot Pinata Made in Tau Ceti IV Maximum Efficiency Novice Programmer One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Please Form A Line Remodeling Resistances Are Futile Serviceable Loadout Significant Disruption Spot Them First Storm Trooper There's More Where That Came From Uninvited Guest Universal Adapter Use The Force Challenges ------------ None Game ------ Seed QuantumTerrainReplicator Manual? 0 Play Time 03:00:46 Cumulative 3.0 hours Start 2026.01.17 @ 02:00:18 End 2026.01.19 @ 01:50:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ce2964a-ebb6-4847-9882-bfd7cdc6e0da