Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 13:39:47 Player: jam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1905) 1905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3698 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Light Treads Light Treads Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Spread Laser Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Decoy Drone Bay > --- WEAPON ----------- Spread Laser Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Weight Redist. System Experimental Sensor Array Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 63 | 7 9 8 25 14 Power 7 | 1 2 1 2 1 Engine 4 | 1 2 1 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 20 | 2 2 3 10 3 Treads 11 | 2 . . 6 3 Leg 9 | . 2 3 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 2 8 4 Device 6 | 1 1 2 1 1 Storage 5 | 1 1 . 2 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 18 | 2 3 2 5 6 Energy Gun 3 | . . . 2 1 Energy Cannon 4 | . . . 1 3 Ballistic Gun 8 | 2 3 1 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 . 4 Parts Lost 11 | . 5 . 4 2 Power 3 | . 1 . 1 1 Propulsion 2 | . 2 . . . Utility 3 | . 1 . 1 1 Weapon 3 | . 1 . 2 . Highest Loss Streak 5 | . 5 . 1 2 To Critical Strikes . | . . . . . Average Backups 10 | 3 6 9 11 12 Power 1 | . . 1 1 1 Propulsion 1 | 1 1 2 . 2 Utility 3 | . 1 2 4 3 Weapon 3 | . 2 2 4 4 Tool/Special . | . . . . . Unused Backups 9 | . . 2 2 5 Power 3 | . . . 2 1 Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 95 96 Engine 5 | . 12 14 1 . Core 6 | . . . 9 10 Treads 16 | . 19 . 17 33 Leg 13 | . 7 28 12 . Device 12 | . 13 14 13 3 Storage 12 | . 14 14 11 11 Protection 5 | . . . 7 11 Energy Gun 4 | . . . 7 7 Energy Cannon 5 | . . . 7 11 Ballistic Gun 11 | . 27 27 2 . Ballistic Cannon 1 | . . . 3 . Peak Build Rating 29 | 7 8 17 27 29 Average Rating 16 | 5 7 13 20 19 On Entrance 10 | . 7 8 17 18 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 98 | 14 19 19 98 50 Greatest Support 66 | 40 40 20 60 66 Greatest Overweight (x) 7 | . 4 . 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 Average Capacity 15 | 7 9 10 19 14 Most Carried 15 | 4 9 10 15 15 Average Carried 11 | 3 6 9 12 12 Final Capacity 15 | 8 10 10 15 10 Final Carried 15 | 4 9 9 15 10 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1386 | 268 230 180 602 106 Remotely . | . . . . . Salvage Created 2138 | 32 255 290 1143 418 Parts 170 | 8 15 20 94 33 Haulers Intercepted 7 | . 1 . 4 2 Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 4 9 28 10 Guns 29 | . 4 9 13 3 Cannons 17 | . . . 15 2 AOE 4 | . . . . 4 Classes Destroyed 10 | 1 4 2 3 . Worker 2 | . . . 2 . Builder 3 | . . . 2 1 Tunneler 2 | 2 . . . . Hauler 7 | . 1 . 4 2 Operator 4 | . 1 . 3 . Watcher 4 | . 1 . 3 . Swarmer 11 | . . 2 6 3 Grunt 28 | . 4 6 14 4 Sentry 11 | . . . 8 3 Assembled 1 | . . 1 . . Best Kill Streak 5 | 1 4 4 5 5 Combat Bots Only 4 | . 4 4 4 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 399 | . 99 51 158 91 Missed 118 | . 33 18 45 22 Hits 281 | . 66 33 113 69 Melee 3 | . . 3 . . Projectile 278 | . 66 30 113 69 Critical Strikes 3 | . . . 2 1 Damage Taken 3577 | . 738 389 1707 743 Core 516 | . 79 31 296 110 Absorbed by Shields 44 | . . 44 . . Regen/Repaired (Parts) 121 | . . . 121 . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 217 | 8 40 41 99 29 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 40 40 133 113 Shots Fired 402 | 16 79 82 185 40 Gun 275 | 16 79 78 87 15 Cannon 121 | . . . 98 23 Launcher 2 | . . . . 2 Special 4 | . . 4 . . Kinetic 246 | 16 79 78 73 . Thermal 143 | . . 4 112 27 Explosive 2 | . . . . 2 Electromagnetic 11 | . . . . 11 Robot Hit Streak 13 | 3 13 12 12 6 Robot Miss Streak 10 | 2 3 2 10 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 269 | 8 54 44 138 25 Core Hits 159 | 3 19 19 95 23 Critical Kills 3 | . 1 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 1 2 2 1 Meltdown 1 | . . . . 1 Destroy 3 | . 1 2 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4498 | 83 544 354 2767 750 Guns 2085 | 83 544 354 940 164 Cannons 1650 | . . . 1377 273 Explosions 752 | . . . 439 313 Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 1845 | 83 544 354 864 . Thermal 1791 | . . . 1453 338 Explosive 752 | . . . 439 313 Electromagnetic 99 | . . . . 99 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 2 1 . . Message Errors 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 68 | . . . 68 . Projectiles 32 | . . . 32 . Explosions 36 | . . . 36 . Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 260 | . . . 260 . Shots 3 | . . . 3 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 570 | . 50 24 369 570 Average Temperature 125 | . 16 9 91 238 Received Heat Transfer 1344 | . 414 138 588 204 Effects 26 | . . . 3 23 Shutdowns 3 | . . . 1 2 Energy Bleed 3 | . . . 1 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 9 | . . . . 9 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . 4 1 Heat Transferred 2788 | . . . 2222 566 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 68 | 100 100 100 45 62 Level 1 26 | . . . 44 37 Level 2 5 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 460 | 5 42 85 460 297 Initial 193 | . . . 9 193 Average 129 | . 5 21 203 191 Influence Increases 1706 | 10 119 185 1043 349 Destroy 0b10 Robot/C 1000 | . 80 160 560 200 Destroy 0b10 Robot/NC 110 | 10 15 . 70 15 Destroy Leader 262 | . 24 10 174 54 Successful Hack 23 | . . . 16 7 Disable Machine 165 | . . . 150 15 Destroy Structure 26 | . . . 13 13 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 105 | . . . 60 45 Influence Decreases 1524 | 10 119 161 610 624 Entered New Map 279 | . . . 15 264 Time Decay 995 | 10 79 161 555 190 Lost Part 100 | . 40 . 40 20 Lost Ally 150 | . . . . 150 Squads Dispatched 10 | . 1 . 3 6 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 7 | . 1 . 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 13 10 50 27 Peak Tracking Total 9 | . 4 3 7 9 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 11 | . . . 10 1 Max in Single Turn 4 | . . . 4 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 15 | . 2 1 9 3 Terminals 9 | . 2 . 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 42 | . 4 1 29 8 Successful 18 | . 1 1 11 5 Failed 23 | . 3 . 17 3 Catastrophic 8 | . 1 . 6 1 Database Lockouts 1 | . . . 1 . Manual 19 | . 4 . 13 2 Terminals 23 | . 4 . 13 6 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 4 | . . . 2 2 Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 1 4 3 Open Door 1 | . . 1 . . Branch Access Points 2 | . . . 1 1 Terminal Index 2 | . 1 . 1 . Scanalyzer Index 1 | . . . 1 . Security Status 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 . 8 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1381 | 30 399 392 560 . Sensors 952 | . . 392 560 . Seismic 429 | 30 399 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3582 | 115 536 711 1836 384 Spaces Moved 1689 | 51 278 434 749 177 Core 4 | 2 2 . . . Treads 818 | 49 174 . 418 177 Legs 867 | . 102 434 331 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 162 | 155 145 120 194 160 Slowest Speed 610 | 160 250 120 610 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 35 87 64 72 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 10 15 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 22 | . . . 8 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2158 | 69 337 565 947 240 Wait 94 | . . 67 26 1 Move 1685 | 50 277 433 748 177 Hop . | . . . . . Pick Up 32 | 4 8 4 13 3 Fast Attach 30 | 7 3 2 13 5 Attach 20 | . 5 2 7 6 Detach 7 | . . 1 4 2 Swap 25 | . 3 4 13 5 Drop 47 | . 1 11 23 12 Fire 217 | 8 40 41 99 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 546 | -10/Materials | Lost 5 parts (1p2n1u1w) 638 | -10/Materials | Discovered new exit (range 11) 652 | -10/Materials | Entered Mines 653 | -10/Mines | Met a Derelict bent on vengeance 699 | -10/Mines | Discovered new exit (range 8) 759 | -10/Mines | Found the Drone Emporium 765 | -10/Mines | Found Prototype Device 902 | -10/Mines | Learned Materials garrison access intel 925 | -10/Mines | Discovered new exit (range 10) 967 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 971 | -10/Mines | Found Prototype Device 971 | -10/Mines | Identified Exp. Sensor Array 1100 | -10/Mines | Discovered new exit (range 11) 1132 | -10/Mines | Excavation squad dispatched 1132 | -10/Mines | A large section of the Mines collapsed 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -9/Materials | Identified exit to Mines 1556 | -9/Materials | Identified exit to Storage 1722 | -9/Materials | Discovered new exit (range 3) 2398 | -9/Materials | Discovered new exit (range 12) 2491 | -9/Materials | Build established: Scavenger-Mutant 2729 | -9/Materials | Core integrity fell below 50% 2825 | -9/Materials | Repaired Lgt. Treads 3077 | -9/Materials | Central database locked down 3199 | -9/Materials | Entered Storage 3367 | -9/Storage | Identified exit to Recycling 3436 | -9/Storage | Core integrity fell below 20% 3441 | -9/Storage | Identified Decoy Drone Bay 3452 | -9/Storage | Discovered new exit (range 50) 3494 | -9/Storage | Build established: Mutant 3583 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03474_ G-34 Mercenary destroyed. 03476_ U-05 Engineer destroyed. 03476_ Decoy Drone destroyed. 03498_ A-02 Transporter destroyed. 03501_ Acquired Imp. Targeting Computer. 03508_ Acquired Med. Storage Unit. 03515_ Dropped Broken Exp. Sensor Array. 03516_ Acquired Imp. Targeting Computer. 03519_ Dropped Broken Lgt. Treads+. 03519_ Acquired Broken Exp. Sensor Array. 03520_ Dropped Lgt. Treads+. 03522_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03525_ Acquired 51 matter. 03526_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 03529_ Acquired Imp. Targeting Computer. 03566_ Triggered Alarm Trap. 03566_ An alarm sounds. 03566_ ALERT: Alarm triggered, dispatching investigation squad. 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"""" # | | ???# g @ ! +! = # | | ???# #####! = # | | ???# #???########## | | ???##T#########+###+#???????????? | | ????##?????# #???????????? ! | | ???????????# #???????????? % | | ???????????# """"" #???????????? ! | | ???????????# ??????#???????????? | | ???????????# ???????????????????### | | ???????????# "?????????????????????? | | ???????????# ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ??????????????????????? | | ???????????#???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldThermalPit Manual? 0 Play Time 00:33:08 Cumulative 20.0 hours Start 2026.01.08 @ 12:26:29 End 2026.01.08 @ 13:39:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 65x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d091d94e-bf28-4f4f-ba6e-cdb725ac3cc2