Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 04:21:30 Player: raddakar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (6478) 6478 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2371) 2371 TOTAL SCORE: 15044 Bonus ------- High Alert Combat Kills 1687 Follower Combat Kills 412 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Treads Improved Medium Treads Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Core Shielding Improved Hacking Suite Advanced Hacking Suite Improved System Backup Module > --- WEAPON ----------- Tesla Rifle Heavy Assault Rifle Gauss Rifle Heavy Shock Bomb Launcher > --- INVENTORY -------- Medium Treads Improved Medium Treads Armored Huge Wheel Advanced Cooling System Energy Well High-capacity Matter Pod Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Makeshift Armor Plating Advanced Shield Generator High-powered Shock Rifle Dispersion Rifle Improved Remote Datajack [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 6 | . . . 1 . . . 1 1 . 2 1 . . Weapon 2 | . . . 1 . . . . . . . 1 . . Parts Attached 170 | 1 9 2 4 6 7 . 5 3 43 34 40 13 3 Power 15 | . 1 . . 1 . . . . 5 1 5 2 . Engine 11 | . 1 . . 1 . . . . 5 1 1 2 . Core 3 | . . . . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 25 | . 2 . 2 . . . 2 1 2 6 7 2 1 Treads 9 | . 2 . 2 . . . 1 . . 2 . 2 . Leg . | . . . . . . . . . . . . . . Wheel 16 | . . . . . . . 1 1 2 4 7 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 2 . 1 3 4 . 3 2 7 14 10 2 1 Device 9 | 1 . . . . 1 . . . . 4 2 1 . Storage 9 | . 2 . . 2 2 . . . 1 2 . . . Processor 2 | . . . . . . . . . . 2 . . . Hackware 3 | . . . . . . . . . . . 3 . . Protection 27 | . . . 1 1 1 . 3 2 6 6 5 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 80 | . 4 2 1 2 3 . . . 29 13 18 7 1 Energy Gun 22 | . . . . . . . . . 10 4 6 2 . Energy Cannon 5 | . 3 1 1 . . . . . . . . . . Ballistic Gun 31 | . 1 . . 2 . . . . 11 6 9 2 . Ballistic Cannon 6 | . . . . . 3 . . . 3 . . . . Launcher 12 | . . . . . . . . . 3 3 3 2 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . . . 13 . . . . Parts Lost 34 | . . . . . . . . . 3 12 8 3 8 Power 1 | . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . 2 1 2 Utility 13 | . . . . . . . . . 3 6 . 1 3 Weapon 15 | . . . . . . . . . . 6 6 1 2 Highest Loss Streak 4 | . . . . . . . . . 2 4 2 1 3 Average Slot Usage (%) 87 | . 99 100 97 100 89 77 72 69 80 85 85 74 74 Engine 7 | . 14 14 11 11 11 11 9 7 6 6 1 2 4 Treads 12 | . 27 28 19 22 22 22 13 . . 5 . 9 9 Wheel 5 | . . . . . . . 6 15 15 10 10 1 . Device 1 | . 1 . . . . . . . . 7 1 3 4 Storage 20 | . 26 28 22 22 22 22 18 15 15 19 23 18 16 Processor 2 | . . . . . . . . . . 5 5 5 4 Hackware 2 | . . . . . . . . . . . 9 12 9 Protection 9 | . . . 11 11 10 11 17 23 22 9 5 2 5 Energy Gun 3 | . . . . . . . . . 9 5 3 3 4 Energy Cannon 7 | . 12 27 33 25 6 . . . . . . . . Ballistic Gun 9 | . 14 . . 7 12 . . . 7 13 16 5 8 Ballistic Cannon 1 | . . . . . 4 11 9 7 1 . . . . Naked Turns 35 | . . . . . . . . . . . . . 35 Heaviest Build 122 | 13 23 23 32 40 104 104 107 110 117 114 122 106 100 Greatest Support 140 | 20 40 40 40 40 40 40 62 56 56 56 56 140 140 Greatest Overweight (x) 4 | . . . . . 2 2 4 1 2 3 4 1 3 Average Overweight (x) . | . . . . . . 2 2 1 1 1 1 . . Largest Inventory Capacity 30 | 6 10 10 10 12 16 16 16 16 18 30 30 30 24 Average Capacity 18 | 6 8 10 10 11 14 16 16 16 16 24 30 25 23 Most Carried 30 | 6 10 10 9 12 16 15 16 16 18 30 30 27 24 Average Carried 17 | 6 8 9 8 11 13 15 15 15 16 22 29 24 22 Final Capacity 30 | 6 10 10 10 12 16 16 16 16 18 30 30 24 4 Final Carried 30 | 6 10 10 9 12 15 15 16 16 18 30 28 23 4 Class Distribution -------------------- 33% | Tank 20% | Mutant 13% | Hauler-Skirmisher 7% | Hacker-Tank 6% | Scavenger-Tank 6% | Hacker-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Matter Collected 4340 | 213 201 20 40 92 . . 104 46 815 934 1306 492 77 Remotely 45 | 10 35 . . . . . . . . . . . . Salvage Created 6980 | 50 588 98 . 144 55 . 240 60 1517 2029 1630 458 111 Parts 343 | 3 33 3 . 12 3 . 13 3 67 97 78 21 10 Haulers Intercepted 4 | . 1 . . . . . . . 3 . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 10 10 Prevented 10 | . . . . . . . . . . . . 8 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 130 | . 12 2 . 9 2 . 7 1 28 30 28 7 4 Guns 67 | . 7 . . 2 . . . . 15 20 20 3 . Cannons 33 | . 5 2 . 7 2 . 7 1 9 . . . . AOE 24 | . . . . . . . . . 4 8 6 2 4 Classes Destroyed 16 | 1 4 . . . 1 . 2 1 4 2 . 1 . Worker 6 | . . . . . . . . . 1 4 1 . . Builder 6 | . . . . . . . 1 . 1 4 . . . Hauler 4 | . 1 . . . . . . . 3 . . . . Recycler 5 | 1 2 . . . . . . . 1 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . 1 1 . . . . Watcher 5 | . 1 . . . . . 3 . 1 . . . . Swarmer 22 | . 3 . . 9 . . . . 1 . 5 . 4 Grunt 59 | . 9 2 . . 1 . 3 . 12 18 12 2 . Brawler 4 | . . . . . . . . . 1 2 1 . . Duelist 2 | . . . . . . . . . 1 1 . . . Protector 2 | . . . . . . . . . . 1 1 . . Sentry 18 | . . . . . . . 2 1 10 2 3 . . Hunter 9 | . . . . . 1 . 2 . 2 3 . 1 . Programmer 12 | . . . . . . . . . 1 3 6 2 . Thug 1 | . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 4 2 . 3 2 . 4 1 5 12 7 2 4 Combat Bots Only 9 | . 2 2 . 3 2 . 3 1 5 9 7 2 4 Max Kills in Single Turn 4 | 1 1 1 . 1 1 . 1 1 2 3 4 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . 1 2 4 1 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Damage Taken 13276 | . 495 11 . 199 11 . 240 . 1987 3084 4084 1262 1903 Core 1548 | . 58 . . 18 11 . 29 . 204 209 541 59 419 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 76 . . . 92 94 . 70 75 . . . Volleys Fired 313 | 3 42 4 . 13 . . . . 64 78 81 27 1 Largest 4 | 2 2 2 . 3 . . . . 3 3 4 3 4 Hottest 180 | 70 80 120 . 180 . . . . 76 111 174 116 162 Shots Fired 876 | 6 84 8 . 29 10 . 33 4 190 227 234 44 7 Gun 721 | 6 69 . . 6 . . . . 154 220 224 36 6 Cannon 122 | . 15 8 . 23 10 . 33 4 29 . . . . Launcher 33 | . . . . . . . . . 7 7 10 8 1 Special . | . . . . . . . . . . . . . . Kinetic 579 | 3 69 . . 6 10 . 33 4 96 134 192 29 3 Thermal 183 | 3 15 8 . 23 . . . . 87 47 . . . Explosive 11 | . . . . . . . . . 7 4 . . . Electromagnetic 103 | . . . . . . . . . . 42 42 15 4 Robot Hit Streak 25 | 3 10 14 . 3 10 . 20 4 19 25 12 10 3 Robot Miss Streak 5 | 2 3 . . 4 1 . 2 1 4 5 4 1 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 5 | . 1 . . . . . . . 2 1 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 . . Autonomous 77 | . . . . . 10 . 33 4 30 . . . . Shots Hit Robots 601 | 3 61 7 . 10 9 . 29 3 143 163 136 34 3 Core Hits 330 | 2 27 3 . 9 2 . 10 2 78 109 68 15 5 Critical Hits 13 | . . . . . . . 1 . . 5 7 . . Critical Kills 8 | . . . . . . . . . . 4 4 . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 3 . . Melee Attacks 1 | . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20491 | 33 655 132 . 175 596 . 2286 263 4808 5412 4872 1136 123 Guns 10022 | 33 490 . . 26 . . . . 2228 3315 3303 605 22 Cannons 5566 | . 159 129 . 145 596 . 2243 263 2031 . . . . Explosions 4710 | . . . . . . . . . 549 2026 1503 531 101 Melee . | . . . . . . . . . . . . . . Ramming 193 | . 6 3 . 4 . . 43 . . 71 66 . . Kinetic 11999 | 8 490 . . 26 596 . 2243 263 3050 1966 2889 468 . Thermal 3765 | 25 159 129 . 145 . . . . 1209 1151 911 36 . Explosive 1582 | . . . . . . . . . 549 1033 . . . Electromagnetic 2952 | . . . . . . . . . . 1191 1006 632 123 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 5 1 14 15 15 Average Corruption 6 | . . . . . . . . . 4 1 3 14 12 Corruption Purged 8 | . . . . . . . . . . . . 3 5 Effects 138 | . . . . . . . . . 34 3 31 37 33 Message Errors 28 | . . . . . . . . . 7 2 6 7 6 Matter Fused 27 | . . . . . . . . . 9 . 4 4 10 Heat Flow Errors 14 | . . . . . . . . . 4 . 3 5 2 Energy Discharges 19 | . . . . . . . . . 5 . 4 4 6 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . . . . . 2 . 3 4 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 5 | . . . . . . . . . 1 . . 1 3 Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . . . . 5 2 Targeting Errors 19 | . . . . . . . . . 4 1 8 5 1 Weapon Failures 3 | . . . . . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1074 | . . . . . 95 . 465 . 318 87 102 7 . Projectiles 867 | . . . . . 95 . 465 . 307 . . . . Explosions 207 | . . . . . . . . . 11 87 102 7 . Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . . . . 1 . 1 . 12 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . 1 . 1 . 8 . . . . Secondary 4 | . . . . . . . . . 4 . . . . Self-Inflicted Damage 159 | . . . . . . . 21 . . 70 47 21 . Shots 5 | . . . . . . . . . . 2 1 2 . Rammed 18 | . 4 1 . 1 . . 3 . . 6 3 . . Targets Rammed 20 | . 6 1 . 1 . . 3 . . 6 3 . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . Highest Temperature 411 | 50 144 246 . 304 . . . . 267 411 373 232 222 Average Temperature 99 | 26 46 124 . 113 . . . . 62 134 135 60 80 Received Heat Transfer 3839 | . 138 6 . . . . 54 . 558 1047 999 584 453 Effects 7 | . . . . . . . . . . 5 2 . . Interference 1 | . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . 3 . . . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 6 | . . . . . . . . . . . . 6 . Longest Duration 4 | . . . . . . . . . . . . 4 . Robots Corrupted 6 | . . . . . . . . . . 2 2 2 . Combat Hostiles 6 | . . . . . . . . . . 2 2 2 . Parts Fried 15 | . . . . . . . . . . 6 3 6 . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . 1 1 . . . . . . 5 4 . . . Heat Transferred 5770 | 74 333 259 . 296 . . . . 2331 1824 553 100 . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 4 3 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Peak Influence 1145 | 5 222 55 132 240 . . 240 60 647 996 1145 . . Initial 487 | . 3 5 5 51 . . . 34 27 289 487 . . Average 355 | 3 72 20 49 75 . . 90 56 458 638 786 . . Maximum Alert Level 4 | . 1 . . 1 . . 1 . 2 3 4 . . Low Security (%) 47 | 100 93 100 100 92 . 100 80 100 12 . . . . Level 1 9 | . 6 . . 7 . . 19 . 10 26 . . . Level 2 23 | . . . . . . . . . 76 26 37 . . Level 3 16 | . . . . . . . . . . 47 48 . . Level 4 2 | . . . . . . . . . . . 14 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 . . . . 2 . 10 11 9 . 1 Investigation 4 | . . 1 . . . . 1 . 1 1 . . . Extermination 7 | . . . . . . . . . 2 2 3 . . Reinforcement 12 | . 2 . . . . . 1 . 4 4 1 . . Assault 8 | . . . . . . . . . . 2 5 . 1 Garrison 5 | . . . . . . . . . 3 2 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . 2 3 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Distress Signals 11 | . 3 2 1 . . . . . 2 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 33 4 4 15 . . 8 . 44 46 60 11 17 Peak Tracking Total 12 | . 5 2 5 4 4 . 1 . 7 9 8 4 12 Tactical Retreats 31 | . 3 . . . 2 . . . 7 6 9 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Traps Triggered 3 | . . . . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . Triggered 3 | . . . . . . . . . 1 . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Disabled 17 | . . . . . 2 . 1 . 4 2 8 . . Max in Single Turn 6 | . . . . . 1 . 1 . 1 2 6 . . Garrison Access 2 | . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Accessed 39 | . 8 1 2 . 2 . 5 . 11 4 6 . . Terminals 24 | . 6 . 1 . . . 3 . 9 1 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 . 1 1 1 . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 1 . . . Total Hacks 106 | . 27 1 11 . 3 . 21 . 22 7 14 . . Successful 57 | . 17 1 8 . 3 . 11 . 10 4 3 . . Failed 48 | . 9 . 3 . . . 10 . 12 3 11 . . Catastrophic 12 | . . . 1 . . . 1 . 5 . 5 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 30 | . 7 . 3 . 1 . 8 . 3 1 7 . . Terminals 67 | . 25 . 4 . . . 11 . 17 2 8 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 19 | . . . 7 . . . 5 . 2 2 3 . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . Scanalyzers 8 | . . . . . . . 5 . . . 3 . . Garrison Access 5 | . . . . . . . . . 3 2 . . . Terminal Hacks 28 | . 13 1 1 . 3 . 3 . 7 . . . . Record 3 | . . . . . 3 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . 3 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . 1 . 2 . . . . Unreport Threat 6 | . 3 . . . . . 2 . 1 . . . . Locate Traps 5 | . 4 . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 5 . . . 4 . 2 2 1 . . Scan Component 8 | . . . 3 . . . 2 . 1 1 1 . . Repair 6 | . . . 2 . . . 2 . 1 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 . . . Report Inventory 3 | . 2 . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . . 3 . . . 2 . . Insert Component 2 | . . . . . . . 1 . . . 1 . . Analyze 3 | . . . . . . . 2 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 1 . . 1 . . . Terminals 5 | . 2 . 2 . . . 1 . . . . . . Assimilate 3 | . 1 . 1 . . . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 33 | . 7 . 2 . . . 5 . 9 4 6 . . Full Trace Events 2 | . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 2 . 1 1 . . . Time 111 | . . . 26 . . . 29 . 44 12 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 1 3 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total Allies 19 | . 1 3 . 2 . . . . 10 3 . . . Largest Group 10 | . 1 3 3 4 . . . . 10 3 . . . Highest-Rated Group 173 | . 10 40 40 70 . . . . 173 94 . . . Highest-Rated Ally 41 | . 10 16 16 31 . . . . 29 41 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 110 | . . 10 12 25 . . . . 53 10 . . . Total Damage 1584 | . . 134 123 372 . . . . 703 252 . . . Kills 26 | . . 3 2 10 . . . . 9 2 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Turns Passed 10678 | 27 1343 605 155 1240 637 140 526 208 1379 1529 1531 613 745 Spaces Moved 5990 | 15 698 354 71 727 348 71 320 182 788 656 931 310 519 Core 65 | . . . . . . . . . . . . . 65 Treads 3181 | . 681 354 71 727 348 71 81 . . 166 . 310 372 Legs 32 | 15 17 . . . . . . . . . . . . Wheels 2712 | . . . . . . . 239 182 788 490 931 . 82 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 200 130 110 110 110 110 160 50 Average Speed 141 | 120 159 160 160 160 179 200 144 110 111 136 115 164 141 Slowest Speed 225 | 120 160 160 160 160 200 200 225 110 120 210 140 180 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 97 68 11 98 64 27 39 7 87 11 26 48 73 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 Known Exits Taken 3 | . 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . . . 2 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 190 | . . . . 1 . . 4 1 79 27 72 6 . Melee . | . . . . . . . . . . . . . . Projectile 22 | . . . . 1 . . 4 1 8 1 7 . . AOE 168 | . . . . . . . . . 71 26 65 6 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total 7627 | 18 859 387 112 783 363 70 386 189 1182 1124 1248 376 530 Wait 729 | . 70 15 37 23 . . 39 . 193 256 86 10 . Move 5978 | 14 697 353 70 726 347 70 319 181 787 655 931 309 519 Hop . | . . . . . . . . . . . . . . Pick Up 166 | . 16 5 1 7 . . 8 2 30 39 46 9 3 Fast Attach 62 | 1 4 1 2 1 4 . 4 . 22 11 11 1 . Attach 92 | . 3 1 2 3 1 . 1 2 15 23 26 12 3 Detach 30 | . 1 1 . 1 4 . 1 . 4 8 4 4 2 Swap 16 | . 2 . . 2 2 . . 1 6 . 3 . . Drop 182 | . 18 6 . 6 5 . 11 1 49 22 58 4 2 Fire 313 | 3 42 4 . 13 . . . . 64 78 81 27 1 Melee 1 | . . . . . . . . . 1 . . . . Ram 10 | . . . . . . . 3 . . 5 2 . . Kick . | . . . . . . . . . . . . . . Crush 9 | . 6 1 . 1 . . . . . 1 . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . Rewire 30 | . . . . . . . . 2 2 26 . . . Trap 1 | . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 443 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Central database locked down 688 | -10/Materials | Discovered new exit (range 12) 916 | -10/Materials | Discovered new exit (range 13) 1371 | -10/Materials | Entered Mines 1462 | -10/Mines | Assembled infested the area 1467 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1665 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1811 | -10/Mines | Met a Derelict shopkeep closing up shop 1963 | -10/Mines | Discovered new exit (range 8) 1976 | -10/Mines | Entered Materials 1976 | -9/Materials | Accompanied by 3 allies 1976 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2022 | -9/Materials | Repaired Lgt. Treads 2036 | -9/Materials | Repaired Lgt. Treads 2103 | -9/Materials | Discovered new exit (range 13) 2131 | -9/Materials | Entered Mines 2131 | -9/Mines | Accompanied by 3 allies 2177 | -9/Mines | Met a Derelict bent on vengeance 2262 | -9/Mines | Build established: Tank 2333 | -9/Mines | Discovered new exit (range 9) 2428 | -9/Mines | Identified exit to Materials 2975 | -9/Mines | Found a hidden stash of uninstalled traps 3262 | -9/Mines | Build established: Scavenger-Tank 3363 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3365 | -9/Mines | Discovered new exit (range 5) 3371 | -9/Mines | Entered Exiles 3410 | -9/Exiles | Met 8R-AWN 3439 | -9/Exiles | Met EX-HEX 3504 | -9/Exiles | Met EX-DEC 3668 | -9/Exiles | Met EX-BIN 3688 | -9/Exiles | Aligned with FarCom system 3689 | -9/Exiles | Given EX-Vault access code 3734 | -9/Exiles | Opened EX-Vault 3743 | -9/Exiles | Found Prototype Ballistic Cannon 3743 | -9/Exiles | Identified AWS/Autocannon 3751 | -9/Exiles | Found Prototype Device 3751 | -9/Exiles | Identified Supersonic Drone Bay 3823 | -9/Exiles | Exiles lab attacked by MAIN.C 3875 | -9/Exiles | Build established: Tank 3986 | -9/Exiles | Discovered new exit (range 14) 4008 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4008 | -9/Exiles | Entered Mines 4136 | -8/Mines | Discovered exit to Materials (range 6) 4148 | -8/Mines | Entered Materials 4148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4569 | -8/Materials | Repaired Med. Armor Plating 4583 | -8/Materials | Repaired Lgt. Armor Plating 4618 | -8/Materials | Discovered new exit (range 16) 4674 | -8/Materials | Entered Factory 4674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4675 | -7/Factory | Identified exit to Storage 4882 | -7/Factory | Entered Storage 5357 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5517 | -7/Storage | Garrison activated, responded to threat 6129 | -7/Storage | Repaired Gauss Rifle 6244 | -7/Storage | Discovered new exit (range 16) 6261 | -7/Storage | Entered Factory 6261 | -6/Factory | Evolved 2 slots: Utility x2 6542 | -6/Factory | Repaired Imp. Light Armor Plating 6594 | -6/Factory | Garrison activated, responded to threat 6910 | -6/Factory | Lost 4 parts (2u2w) 6953 | -6/Factory | Lost 3 parts (2u1w) 7311 | -6/Factory | First assault squad dispatched 7354 | -6/Factory | Build established: Hauler-Skirmisher 7515 | -6/Factory | Destroyed 9 combat bots 7519 | -6/Factory | Lost 3 parts (1u2w) 7610 | -6/Factory | Discovered new exit (range 9) 7790 | -6/Factory | Entered another Factory area 7790 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8009 | -5/Factory | Found Hvy. Reflective Plating 8090 | -5/Factory | First assault squad dispatched 8130 | -5/Factory | Build established: Hauler-Tank 8156 | -5/Factory | Discovered new exit (range 21) 8522 | -5/Factory | Build established: Hauler-Skirmisher 8896 | -5/Factory | Destroyed 7 combat bots 9249 | -5/Factory | System corruption reached 10% 9301 | -5/Factory | Discovered new exit (range 15) 9303 | -5/Factory | Core integrity fell below 50% 9321 | -5/Factory | Entered Upper Caves 9366 | -5/Upper Caves | Build established: Hacker-Mutant 9636 | -5/Upper Caves | Learned location of Armory (-4) 9765 | -5/Upper Caves | Ambushed by wild Derelicts 9919 | -5/Upper Caves | Discovered new exit (range 9) 9934 | -5/Upper Caves | Entered another Upper Caves area 9981 | -5/Upper Caves | Discovered new exit (range 13) 10090 | -5/Upper Caves | Build established: Hacker-Tank 10099 | -5/Upper Caves | Learned location of Warlord (-4) 10534 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10588 | -5/Upper Caves | Lost 3 parts (2u1w) 10639 | -5/Upper Caves | Lost 3 parts (1p1n1w) 10644 | -5/Upper Caves | Released all parts (5) 10648 | -5/Upper Caves | Core integrity fell below 20% 10679 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10634_ G-50 Soldier unfolds itself. 10634_ I-47 Archangel unfolds itself. 10636_ Penetrated by Slug. 10639_ Slug penetrates G-50 Soldier. 10640_ Hrd. Heavy Armor Plating destroyed. 10642_ Penetrated by Slug. 10642_ Slug penetrates G-50 Soldier. 10643_ Arm. Huge Wheel destroyed. 10644_ Released Imp. Core Shielding. 10644_ Released Enh. Optical Array. 10644_ Released Lrg. Storage Unit. 10644_ Released Hcp. Storage Unit. 10644_ Released Lrg. Storage Unit. 10644_ Dropped Hrd. Heavy Armor Plating. 10645_ Acquired Med. Treads. 10647_ Acquired Imp. Medium Treads. 10648_ System corrupted: Energy discharge (-22). 10648_ G-50 Soldier destroyed. 10666_ EH FPRZ P=PW=,TFI6VDB0XK QJ:TM2WANCV5> 10676_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ???????????###???????########## ##???????????????# | | ???????????# #?????## #??????????????## | | ???????????# ###### #?????????????## | | ???????????# #??????????#### | | ???????????# #?????????## | | ???????????## #?????????# | | ????????????# #####?????????# | | ????????????# ## ##????????????# | | ???????????# #?## ##???????????# | | ???????????# #???# #?????????????????? | | ???????????######### ###?????????????????# | | ??????????????## #????????????????#### | | ?????????????## #????????????????# | | ?????????????# @ #????????????????## | | ????????????# g##????????????????## | | ????????????# #### h #?####????????###### | | ????????????####???### g ### ######??## ### | | ?????????????????????#### ggh ####! ## | | ????????????????????????# !!! | | ????????????????????????# b ! !! | | ???????????????????????# ###### |!!!! | | ??????????????????????# #????# ![ ][ | | ??????????????????????# #????# [#### | | ???????????????????? # #????## #??# | | ???????????????????#### ### #????# #??# | | ??????????????????????# ??## #???# ##?# | | ?????????????????????? ???# ??? #??# | | ?????????????????????####???# ##? ?# | | ???????????????????????????? #?## | | ???????????????????????????## ##??## | | ????????????????????????????### ##????# | | ?????????????????????????????? #?????# ## | | ?????????????????????????????? #???? ?# | | ??????????????????????????????## ##?? ?# | | ????????????????????????????????##???? #?# | | ?????????????????????????????????????? ### #??? | | ?????????????????????????????????????? ##??###???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Phase Shifting 5 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Energy Well | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force I Survived The Infestation Challenges ------------ None Game ------ Seed StasisMobileWell Manual? 0 Play Time 02:38:06 Cumulative 75.8 hours Start 2021.10.31 @ 00:57:10 End 2021.10.31 @ 04:21:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37ec7bf2-1e54-4434-b957-83e4f3ccae55