Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 19:43:54 Player: Btuck Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (2863) 2863 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1622) 1622 TOTAL SCORE: 10850 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 245 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Transmission Jammer Makeshift Ablative Armor Thermoblaster Powered Hammer Peak State ------------ > --- POWER ------------ Backup Power III Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Cesium-ion Thruster Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Medium Matter Pod Improved Terrain Scanner Makeshift Ablative Armor Thermoblaster Powered Hammer [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Utility Shielding Weapon Firepult Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . Utility 7 | . . . . . 3 1 . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 65 | 7 2 1 2 1 8 2 6 3 3 19 5 . 3 3 . Power 8 | 1 1 . . . 1 1 2 . 1 1 . . . . . Engine 4 | 1 1 . . . 1 . 1 . . . . . . . . Core 4 | . . . . . . 1 1 . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 16 | 2 . . . . 4 . 1 . 1 5 . . 1 2 . Treads 7 | 2 . . . . 4 . 1 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 5 . . 1 1 . Utility 32 | 2 1 . . 1 3 1 3 3 . 10 5 . 2 1 . Device 17 | 1 . . . 1 2 . 1 3 . 4 3 . 1 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 8 | . . . . . . 1 . . . 5 1 . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 4 | . . . . . 1 . 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 . 1 2 . . . . . 1 3 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 . . 1 . . 1 . . Parts Lost 37 | . . . . . 1 1 3 2 8 6 . 4 . 5 7 Power 6 | . . . . . 1 . . . 2 1 . . . 2 . Propulsion 11 | . . . . . . 1 . 1 2 1 . 2 . 2 2 Utility 18 | . . . . . . . 3 1 2 4 . 2 . 1 5 Weapon 2 | . . . . . . . . . 2 . . . . . . Highest Loss Streak 11 | . . . . . 1 1 2 1 4 6 . 4 . 5 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 7 | . 4 9 10 10 9 9 8 8 6 4 4 4 4 4 4 Power 1 | . 1 2 1 1 . . 1 2 1 . . . . . . Propulsion 2 | . . 2 2 2 3 4 4 4 3 . . . . . . Utility 2 | . 1 4 5 6 5 2 1 1 1 2 4 3 3 3 2 Weapon . | . . 1 1 1 1 1 1 1 . . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 8 | . 1 . . . 1 . . . . 2 . . . 1 3 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 5 | . . . . . 1 . . . . 1 . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 91 85 72 75 68 74 47 69 81 81 70 81 29 Engine 6 | . 14 14 14 14 9 1 3 6 3 . . . . 4 . Core 2 | . . . . . . 5 3 . 2 5 5 5 5 5 . Treads 17 | . 28 28 28 28 26 25 26 25 10 . . . . . . Flight 5 | . . . . . . . . . . 22 23 18 15 16 3 Device 13 | . 14 14 14 14 14 19 10 14 11 13 15 19 12 15 6 Storage 6 | . 14 14 14 14 9 7 7 6 4 . . . . . . Processor 6 | . . . . . . . . . . 14 23 23 26 26 15 Protection 3 | . . . . . 4 7 7 13 9 6 . . . . . Energy Cannon 4 | . . . 7 14 9 7 7 6 3 . . . . . . Ballistic Gun 4 | . 28 28 12 . . . . . . . . . . . . Peak Build Rating 64 | 7 7 8 26 26 41 47 45 52 52 56 56 60 56 64 43 Average Rating 34 | 5 7 7 17 26 35 43 43 48 30 38 49 51 48 57 21 On Entrance 30 | . 7 7 8 26 26 39 44 43 52 2 43 56 39 51 43 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 19 19 38 38 54 56 60 51 50 25 16 16 12 14 6 Greatest Support 83 | 40 40 40 40 40 63 83 83 83 63 22 19 19 17 22 11 Greatest Overweight (x) 9 | 1 . . . . . . . . 9 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 8 5 5 5 5 5 5 Most Carried 10 | 1 9 10 10 10 10 10 10 9 9 5 5 5 5 5 5 Average Carried 7 | . 4 9 9 10 9 9 9 9 7 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 1 9 10 10 10 10 10 9 9 5 3 5 5 5 4 5 Class Distribution -------------------- 60% | Mutant 10% | Ninja 9% | Sprinter 8% | Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/Waste Sprinter | -6/Factory Scavenger-Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Ninja | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Matter Collected 1188 | 332 92 69 30 40 134 35 60 25 . 186 90 10 20 65 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4432 | 166 238 138 . 285 794 337 1068 830 . 328 248 . . . . Parts 155 | 11 14 15 . 15 22 7 32 20 . 14 5 . . . . Haulers Intercepted 10 | . 1 . . . . 1 3 1 . 2 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 59 | . 6 5 . 7 14 3 12 9 . 3 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Guns 9 | . 6 3 . . . . . . . . . . . . . Cannons 4 | . . . . 2 1 . 1 . . . . . . . . AOE 28 | . . 2 . 4 10 2 6 3 . 1 . . . . . Classes Destroyed 15 | 2 3 . . 3 1 3 2 . . 1 . . . . . Worker 5 | . . . . 1 . . 1 3 . . . . . . . Builder 8 | . . . . . . 1 4 3 . . . . . . . Tunneler 8 | 3 . 1 . . . . . . . 3 1 . . . . Hauler 10 | . 1 . . . . 1 3 1 . 2 2 . . . . Recycler 3 | 1 . . . . 1 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . Swarmer 8 | . 3 3 . 2 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . Grunt 34 | . 3 2 . 3 9 1 7 9 . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 10 | . . . . . 4 1 5 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 3 4 . 4 5 2 7 7 . 3 1 . . . . Combat Bots Only 4 | . 3 3 . 3 4 1 3 4 . 3 . . . . . Max Kills in Single Turn 4 | 1 1 2 . 3 3 1 4 3 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 1 1 1 . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 400 | . 23 8 . 2 40 2 113 21 9 34 5 17 6 25 95 Missed 162 | . 4 2 . 1 8 . 57 6 . 17 3 10 4 13 37 Hits 238 | . 19 6 . 1 32 2 56 15 9 17 2 7 2 12 58 Melee 12 | . . . . . . . . . 9 3 . . . . . Projectile 226 | . 19 6 . 1 32 2 56 15 . 14 2 7 2 12 58 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 16 | . . 1 . . . . . . 6 3 . . . 2 4 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 4691 | . 228 69 . 40 573 122 704 415 498 526 41 143 40 306 986 Core 1546 | . 37 . . 10 69 14 21 44 158 187 24 32 40 108 802 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 59 | . . . . . . . . 11 . 48 . . . . . Core Remaining (%) 83 | 100 . . . 81 87 . 95 . . 54 . . . . . Volleys Fired 111 | 16 21 6 . 5 14 6 30 11 1 1 . . . . . Largest 2 | 2 2 2 . 1 1 1 1 1 1 1 . . . . . Hottest 250 | 40 40 50 . 250 250 250 250 250 33 43 . . . . . Shots Fired 154 | 32 42 12 . 5 14 6 30 11 1 1 . . . . . Gun 84 | 32 42 10 . . . . . . . . . . . . . Cannon 66 | . . . . 5 14 6 30 11 . . . . . . . Launcher 4 | . . 2 . . . . . . 1 1 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 84 | 32 42 10 . . . . . . . . . . . . . Thermal 66 | . . . . 5 14 6 30 11 . . . . . . . Explosive 3 | . . 2 . . . . . . 1 . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . . Robot Hit Streak 17 | 6 17 7 . 14 6 5 6 5 . . . . . . . Robot Miss Streak 6 | 3 2 1 . 3 3 3 6 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 134 | 20 30 8 . 5 12 6 24 7 . 14 8 . . . . Core Hits 157 | 6 14 10 . 9 27 11 40 35 . 3 2 . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . . . . . . . 43 32 . 1 . . Impact 45 | . . . . . . . . . . 41 4 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . 2 28 . 1 . . Sneak Attacks 8 | . . . . . . . . . . 5 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 6943 | 238 342 220 . 285 937 411 1696 1209 274 843 488 . . . . Guns 661 | 238 337 86 . . . . . . . . . . . . . Cannons 931 | . . . . 82 205 47 409 188 . . . . . . . Explosions 4048 | . . 134 . 203 732 345 1253 1021 274 86 . . . . . Melee 1245 | . . . . . . . . . . 757 488 . . . . Ramming 58 | . 5 . . . . 19 34 . . . . . . . . Kinetic 661 | 238 337 86 . . . . . . . . . . . . . Thermal 4307 | . . . . 285 937 294 1582 1209 . . . . . . . Explosive 586 | . . 134 . . . 98 80 . 274 . . . . . . Electromagnetic 86 | . . . . . . . . . . 86 . . . . . Impact 757 | . . . . . . . . . . 757 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 488 | . . . . . . . . . . . 488 . . . . Highest Corruption 2 | . . . . . . . . . . 2 . . . . . Average Corruption 1 | . . . . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 436 | . . . . . 13 29 5 92 . 244 53 . . . . Projectiles 5 | . . . . . . . 5 . . . . . . . . Explosions 134 | . . . . . 13 29 . 92 . . . . . . . Melee 297 | . . . . . . . . . . 244 53 . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 564 | . . . . 8 89 86 217 131 33 . . . . . . Shots 28 | . . . . 1 8 1 13 4 1 . . . . . . Rammed 11 | . 2 . . . . 2 7 . . . . . . . . Targets Rammed 11 | . 2 . . . . 2 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 496 | . 12 16 . 393 496 360 360 392 . . . . . 6 6 Average Temperature 165 | . 8 11 . 167 189 154 152 196 . . . . . 6 6 Received Heat Transfer 1001 | . 111 51 . 9 225 . 174 138 . . 9 18 21 81 164 Effects 18 | . . . . . 10 1 3 4 . . . . . . . Shutdowns 5 | . . . . . 3 1 1 . . . . . . . . Energy Bleed 4 | . . . . . 1 . 2 1 . . . . . . . Interference 7 | . . . . . 4 . . 3 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . . . 6 . . . . . Impact Corruptions 9 | . . . . . . . . . . 9 . . . . . Robots Melted 19 | . . . . 1 3 2 6 7 . . . . . . . Combat Hostiles 16 | . . . . 1 3 1 5 6 . . . . . . . Parts Melted 70 | . . . . 5 15 9 28 13 . . . . . . . Heat Transferred 23010 | . . . . 1520 5120 1520 8400 6450 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . 1 . 2 1 . . . . . . . Low Security (%) 76 | 100 100 100 . 100 67 100 36 27 100 100 100 . . . . Level 1 17 | . . . . . 32 . 31 72 . . . . . . . Level 2 6 | . . . . . . . 31 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 641 | 5 70 122 . 156 314 191 641 378 126 79 95 . . . . Initial 278 | . . . . . 21 138 59 278 126 . 7 . . . . Average 129 | . 22 45 . 91 153 127 316 233 65 5 36 . . . . Influence Increases 3528 | 20 167 142 . 206 521 183 1105 334 4 167 184 165 150 30 150 Destroy 0b10 Robot/C 1420 | . 120 100 . 140 300 60 460 180 . 60 . . . . . Destroy 0b10 Robot/NC 190 | 20 5 5 . 5 5 20 55 35 . 25 15 . . . . Destroy Leader 364 | . 32 20 . 30 80 24 138 22 . 14 4 . . . . Allied During Kill 133 | . . . . 7 3 . 123 . . . . . . . . Successful Hack 27 | . 10 . . . . . 17 . . . . . . . . Disable Machine 300 | . . . . . 45 45 150 30 . 15 15 . . . . Destroy Structure 404 | . . 17 . 24 73 34 162 37 4 23 30 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 675 | . . . . . 15 . . 30 . 30 105 165 150 30 150 Influence Decreases 3418 | 20 166 91 52 150 271 358 623 585 366 152 124 129 92 184 55 Entered New Map 1142 | . . 1 52 . 35 168 72 335 236 . 8 29 22 169 15 Time Decay 1846 | 20 166 90 . 150 206 180 361 230 60 92 116 60 70 15 30 Lost Part 250 | . . . . . 10 10 30 20 70 60 . 40 . . 10 Lost Ally 180 | . . . . . 20 . 160 . . . . . . . . Squads Dispatched 25 | . 1 . . . 5 1 7 3 . 5 2 . . . 1 Investigation 7 | . 1 . . . 3 . 2 1 . . . . . . . Extermination 5 | . . . . . . . 2 . . 2 1 . . . . Reinforcement 12 | . . . . . 2 1 3 2 . 3 1 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 1 . 1 . . . . . Haulers Reinforced 4 | . . . . . . 1 2 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Distress Signals 5 | . . . . . . . 3 1 . 1 . . . . . Communications Jammed 3 | . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . 3 . . . . . . . Times Spotted 177 | . 11 5 . 5 19 4 13 9 5 6 12 11 6 47 24 Peak Tracking Total 27 | . 3 3 . 3 5 1 4 5 5 4 5 9 5 27 17 Tactical Retreats 20 | . . . . . 1 . . 1 . 3 3 4 2 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Traps Triggered 4 | . . . . . 1 . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Machines Disabled 20 | . . . . . 3 3 10 2 . 1 1 . . . . Max in Single Turn 2 | . . . . . 1 2 2 2 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Machines Accessed 17 | . 2 . . . 2 . 7 1 . 2 3 . . . . Terminals 15 | . 2 . . . 2 . 7 . . 2 2 . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 33 | . 4 . . . 4 . 13 3 . 4 5 . . . . Successful 10 | . 2 . . . . . 5 . . 1 2 . . . . Failed 23 | . 2 . . . 4 . 8 3 . 3 3 . . . . Catastrophic 7 | . 1 . . . 2 . 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 3 . 1 . 4 . 3 . . 3 1 . . . . Terminals 29 | . 4 . . . 4 . 13 . . 4 4 . . . . Fabricators 4 | . . . . . . . . 3 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 2 . . . . . 5 . . 1 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 2 . 4 1 . . 2 . . . . Full Trace Events 6 | . 1 . . . 2 . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Total Allies 11 | . . . . 1 . . 10 . . . . . . . . Largest Group 10 | . . . . 1 1 . 10 . . . . . . . . Highest-Rated Group 173 | . . . . 31 31 . 173 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . 2 7 . 90 . . . . . . . . Total Damage 1335 | . . . . 43 106 . 1186 . . . . . . . . Kills 14 | . . . . . 1 . 13 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Active Infowar (turns) 4102 | 32 464 291 505 9 104 367 172 395 114 434 289 138 150 537 101 Optics 1113 | . . . . . . . . . . . 187 138 150 537 101 Sensors 838 | . . . . . . . . . . 109 . 63 103 537 26 IFF 467 | . . . . . . . . 395 72 . . . . . . Terrain 1061 | . . . . . . . . . . . 199 138 150 537 37 Structural 643 | . . . . . 104 367 172 . . . . . . . . Seismic 2438 | 32 464 291 505 9 . 207 162 . . 382 289 97 . . . T.N.C. 1393 | . . . . . . . . . . 277 289 138 150 537 2 Jamming 453 | . . . . . . . . 337 114 . 1 . . 1 . ECM 10 | . . . . . . . . . . 10 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Turns Passed 5825 | 208 464 291 505 307 431 367 837 491 153 556 289 138 150 537 101 Spaces Moved 6187 | 105 237 118 311 155 209 204 439 277 118 1259 622 315 370 1232 216 Core 206 | 18 . . . . . . . . 38 . . . . . 150 Treads 2079 | 87 237 118 311 155 209 204 439 277 42 . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 38 | . . . . . . . . . 38 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3864 | . . . . . . . . . . 1259 622 315 370 1232 66 Fastest Speed 27 | 50 160 160 160 160 160 163 162 162 50 27 27 27 32 28 34 Average Speed 76 | 145 160 160 160 160 164 163 162 162 125 29 27 30 32 32 46 Slowest Speed 500 | 160 160 160 160 160 166 165 163 163 500 110 27 106 34 106 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 53 29 63 51 23 7 68 7 97 29 18 54 65 67 42 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . 1 2 . . Spaces Dug 58 | . . . . . . . 15 . 4 23 15 . 1 . . Terrain Destroyed 450 | . . 18 . 37 83 47 185 37 4 23 15 . 1 . . Melee 39 | . . . . . . . . . . 23 15 . 1 . . Projectile 15 | . . . . 3 4 . 8 . . . . . . . . AOE 396 | . . 18 . 34 79 47 177 37 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Upp Upp War Pro Total 7000 | 128 282 208 320 209 285 230 530 308 121 1356 682 358 395 1370 218 Wait 422 | . 13 18 . 49 42 13 39 17 . 18 25 39 19 130 . Move 6168 | 104 236 117 310 154 208 203 438 277 117 1253 621 314 369 1231 216 Hop 2 | . . . . . . . . . . 2 . . . . . Pick Up 28 | 1 7 1 1 . 6 1 2 . . 4 2 . 1 2 . Fast Attach 44 | 7 . . 3 . 3 . 4 3 . 14 5 . 3 2 . Attach 20 | . . . . . 3 3 2 . 3 6 . 1 1 1 . Detach 7 | . . . . . . 1 . . . 2 1 2 . . 1 Swap 12 | . 2 2 . 1 2 1 1 . . 1 . . 1 1 . Drop 26 | . 1 . 5 . 7 . 5 . . 2 . 2 . 3 1 Fire 111 | 16 21 6 . 5 14 6 30 11 1 1 . . . . . Melee 72 | . . . . . . . . . . 43 28 . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 11 | . 2 . . . . 2 7 . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . . Rewire 67 | . . 64 1 . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Entered Mines 956 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 964 | -10/Mines | Entered Exiles 1013 | -10/Exiles | Met 8R-AWN 1040 | -10/Exiles | Met EX-HEX 1119 | -10/Exiles | Met EX-BIN 1137 | -10/Exiles | Aligned with FarCom system 1139 | -10/Exiles | Given EX-Vault access code 1179 | -10/Exiles | Opened EX-Vault 1188 | -10/Exiles | Found Prototype Special Weapon 1188 | -10/Exiles | Identified Field Lobotomy Kit 1191 | -10/Exiles | Found Prototype Energy Cannon 1191 | -10/Exiles | Identified Firepult 1223 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -10/Exiles | Met EX-DEC 1452 | -10/Exiles | Discovered new exit (range 12) 1469 | -10/Exiles | Left Exiles lab with Firepult 1469 | -10/Exiles | Entered Mines 1474 | -9/Mines | Escorted by a lone wolf Derelict 1494 | -9/Mines | Learned location of Storage (-7) 1538 | -9/Mines | Met a Derelict bent on vengeance 1651 | -9/Mines | Learned Materials terminal intel 1746 | -9/Mines | Discovered new exit (range 14) 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Accompanied by 1 ally 1776 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1777 | -8/Materials | Loaded intel: 12 terminal locations 2141 | -8/Materials | Discovered new exit (range 10) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -7/Factory | Discovered new exit (range 10) 2574 | -7/Factory | Entered Storage 2831 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3395 | -7/Storage | Discovered new exit (range 11) 3411 | -7/Storage | Entered Factory 3411 | -6/Factory | Evolved 2 slots: Utility x2 3783 | -6/Factory | Build established: Skirmisher 3902 | -6/Factory | Sucked down chute 3902 | -6/Factory | Entered Waste 3935 | -6/Waste | Spotted C-40 Crusher 3955 | -6/Waste | Spotted C-40 Crusher 3968 | -6/Waste | Spotted C-40 Crusher 3971 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3974 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3977 | -6/Waste | Crushed by Compactor (1 part destroyed) 3995 | -6/Waste | Spotted C-40 Crusher 4008 | -6/Waste | Lost 4 parts (1p1n1u1w) 4016 | -6/Waste | Crushed by Compactor (1 part destroyed) 4019 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4026 | -6/Waste | Spotted C-40 Crusher 4046 | -6/Waste | Crushed by Compactor (1 part destroyed) 4050 | -6/Waste | Discovered new exit (range 10) 4055 | -6/Waste | Entered Factory 4077 | -6/Factory | Lost 4 parts (1p1n1u1w) 4107 | -6/Factory | Discovered new exit (range 7) 4208 | -6/Factory | Identified exit to Lower Caves 4569 | -6/Factory | Build established: Sprinter 4605 | -6/Factory | Lost 6 parts (1p1n4u) 4608 | -6/Factory | Discovered new exit (range 13) 4611 | -6/Factory | Identified exit to Factory 4611 | -6/Factory | Entered another Factory area 4611 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4893 | -5/Factory | Discovered new exit (range 16) 4898 | -5/Factory | Identified exit to Upper Caves 4900 | -5/Factory | Entered Upper Caves 4975 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4977 | -5/Upper Caves | Learned location of 1 exit from Factory 4978 | -5/Upper Caves | Identified exit to Upper Caves 5028 | -5/Upper Caves | Lost 4 parts (2n2u) 5038 | -5/Upper Caves | Entered another Upper Caves area 5115 | -5/Upper Caves | Found Alien Artifact 5125 | -5/Upper Caves | Identified Core Expander 5125 | -5/Upper Caves | Installed Core Expander, added new Power slot 5186 | -5/Upper Caves | Discovered new exit (range 9) 5188 | -5/Upper Caves | Identified exit to Warlord 5188 | -5/Upper Caves | Entered Warlord 5206 | -5/Warlord | Discovered new exit (range 14) 5209 | -5/Warlord | Identified exit to Proximity Caves 5287 | -5/Warlord | Met Warlord 5312 | -5/Warlord | Warlord's base attacked by MAIN.C 5577 | -5/Warlord | Build established: Ninja 5662 | -5/Warlord | Warlord forces counterattacked 5688 | -5/Warlord | Spotted Striker 5689 | -5/Warlord | Spotted Executioner 5712 | -5/Warlord | Spotted Executioner 5712 | -5/Warlord | Spotted Striker 5725 | -5/Warlord | Entered Proximity Caves 5748 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5779 | -4/Proximity Caves | Core integrity fell below 50% 5793 | -4/Proximity Caves | Lost 11 parts (2p4n5u) 5806 | -4/Proximity Caves | Core integrity fell below 20% 5826 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05748_ G-67 Veteran unfolds itself. 05748_ Biomechanical Wings destroyed. 05748_ Critical hit (Burn: +50). 05748_ Cesium-ion Thruster destroyed. 05750_ Hacking Suite destroyed. 05751_ Imp. Sensor Array destroyed. 05752_ Y-72 Warden: "REQUESTING BACKUP." 05752_ Dropped Hvy. Pick. 05762_ S-27 Virus destroyed. 05762_ Imp. Terrain Scanner destroyed. 05762_ Critical hit (Burn: +50). 05784_ C-30 ARC bursts open, deploying its payload. 05784_ G-73 Enforcer unfolds itself. 05784_ L-61 Swordsman unfolds itself. 05784_ B-60 Warrior unfolds itself. 05784_ G-67 Veteran unfolds itself. 05784_ E-15 Imp unfolds itself. 05803_ Adv. Signal Interpreter destroyed. 05805_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????? ##????????????????????????????????? | | ??????? #???####?????????????????????????? | | ???????? #???# " ?????????????????????????? | | ?????????# #???#"%#?????????????????????????? | | ?????????# ##??# "#?????????????????????????? | | ?????????# ##?# #?????????????????????????? | | ??????????# #?# #?###?????????????????????? | | ??????????# #?# ## ##????????????????????? | | ???????????# #?# #????????????????????? | | ???????????# ### #????????????????????? | | ???????????# ## #?????????????????????? | | ?????????### ## #?????????????????????? | | ???????### #?????????????????????? | | ???????# ## ## #?????????????????????? | | ???????# ##### ## #?????????????????????? | | ???????## #### ### #?????????????????????? | | ????????## #?# ## ##?????????????????????? | | #????????# ######## #???????????????????????? | | #????????# #???### ##???????????????????????? | | ########## #??## ###????????????????????????? | | #??# ######?????????????????????? | | #############??# ##????????????????????? | | ##?????????????# #????????????????????? | | ##????????????# #????????????????????? | | #????????????## g #????????????????????? | | #????????????## bs @ ##????????????????????? | | ###????????????# g ## ##?????????????????????? | | ???#??????????## ### #??????????????????????? | | ?#????????????# ##?# #??????????????????????? | | #???#???????#### #??#s#??????????????????????? | | ####????##### ### ####s#??????????????????????? | | ????# ##### s #??????????????????????? | | ????# ## #??# ######??????????????????????? | | ## #???# ## #??# #???????????????????????????? | | # ##### ### ##?# ##??????????????????????????? | | # #?## #?# ##?????????????????????????? | | #??# ### ##????????????????????????? | | ###??# #????????????????????????? | | # #???## #????????????????????????? | | ## ##??## ##???????????????????????? | | ?## ##### ###?????????????????????? | | ??## % #?????????????????????? | | ?#?# #### ## #????????????????????? | | #??# #??## ######????????????????????? | | ???# ##???# #?????????????????????????? | | ???#####????### #?????????????????????????? | | ??????????????#### ####?????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Utility Shielding 33 Evasion (%) 74 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCompositeBoregun Manual? 0 Play Time 01:33:53 Cumulative 64.7 hours Start 2025.05.15 @ 19:07:30 End 2025.05.16 @ 19:43:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8faa3f8a-d24f-40bf-9430-8dac2c3e6f42