Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 16:35:19 Player: opdo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1243) 1243 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3103 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Sensor Array > --- WEAPON (3) ------- Precision Beam Rifle Improved Datajack > --- INVENTORY (8) ---- Autogun Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Transmission Jammer > --- WEAPON ----------- Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Precision Beam Rifle Autogun Autogun Enhanced Autogun Improved Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Autogun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 55 | 5 3 10 37 Power 10 | 1 1 1 7 Engine 5 | 1 . . 4 Core 5 | . 1 1 3 Reactor . | . . . . Propulsion 10 | 1 1 4 4 Treads . | . . . . Leg 7 | 1 1 2 3 Wheel . | . . . . Hover 3 | . . 2 1 Flight . | . . . . Utility 8 | 1 1 1 5 Device 5 | . . 1 4 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 27 | 2 . 4 21 Energy Gun 15 | 1 . . 14 Energy Cannon . | . . . . Ballistic Gun 11 | 1 . 4 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . . . 4 Parts Lost 16 | . 1 5 10 Power 4 | . 1 1 2 Propulsion 5 | . . 2 3 Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 82 95 93 Engine 5 | . 11 . 6 Core 8 | . 2 10 10 Leg 17 | . 16 11 20 Hover 4 | . . 9 4 Device 8 | . . 10 9 Storage 10 | . 14 11 9 Processor 4 | . . . 7 Protection 4 | . 8 10 . Energy Gun 13 | . 14 6 16 Ballistic Gun 14 | . 14 26 9 Naked Turns . | . . . . Heaviest Build 25 | 10 13 21 25 Greatest Support 30 | 10 20 20 30 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 4 4 7 8 Average Carried 5 | 2 3 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 3 4 6 3 Class Distribution -------------------- 27% | Mutant 26% | Skirmisher 22% | Scavenger-Gunner 20% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1138 | 166 137 151 684 Remotely . | . . . . Salvage Created 1558 | . 219 324 1015 Parts 77 | . 13 22 42 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 10 16 Guns 28 | . 5 10 13 AOE 1 | . . . 1 Classes Destroyed 9 | . 1 2 6 Builder 1 | . . . 1 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 5 | . . 5 . Grunt 19 | . 5 4 10 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Specialist 2 | . . . 2 Best Kill Streak 8 | . 2 8 5 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . 23 77 92 Missed 43 | . 7 23 13 Damage Taken 2574 | . 188 590 1796 Core 659 | . 10 96 553 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 12 41 . Core Remaining (%) 90 | 100 96 76 . Volleys Fired 105 | . 26 21 58 Largest 3 | . 2 3 3 Hottest 183 | . 60 83 183 Shots Fired 276 | . 51 62 163 Gun 276 | . 51 62 163 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . 26 44 73 Thermal 130 | . 25 18 87 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 25 | . 5 5 25 Robot Miss Streak 5 | . 5 5 4 Penetration Max . | . . . . Secondary Targets 6 | . . 4 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 187 | . 28 38 121 Core Hits 71 | . 12 17 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 5 | . . . 5 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2956 | . 259 482 2215 Guns 2823 | . 259 482 2082 Cannons . | . . . . Explosions 115 | . . . 115 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 1116 | . 106 349 661 Thermal 1754 | . 153 133 1468 Explosive . | . . . . Electromagnetic 68 | . . . 68 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . . 50 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 7 | . . 1 6 Kicked 6 | . . 1 5 Crushed . | . . . . Highest Temperature 564 | . 85 222 564 Average Temperature 156 | . 33 100 205 Received Heat Transfer 873 | . 111 186 576 Effects 15 | . . . 15 Shutdowns 8 | . . . 8 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 7 | . . 1 6 Heat Transferred 4130 | . 350 300 3480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 355 | . 155 315 355 Initial 128 | . . 65 128 Average 169 | . 51 217 200 Maximum Alert Level 1 | . . 1 1 Low Security (%) 53 | 100 100 28 45 Level 1 46 | . . 71 54 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 1 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed 7 | . . . 7 Distress Signals . | . . . . Times Spotted 52 | . 8 17 27 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 1 5 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 5 2 12 Successful 10 | . 2 1 7 Failed 9 | . 3 1 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 13 | . 4 2 7 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 1 | . . . 1 Robot Analysis 1 | . . 1 . Unreport Threat 1 | . . . 1 Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1719 | 78 291 382 968 Spaces Moved 772 | 59 125 179 409 Core 20 | 7 . . 13 Treads . | . . . . Legs 644 | 52 125 71 396 Wheels . | . . . . Hover 108 | . . 108 . Flight . | . . . . Fastest Speed 50 | 50 120 56 120 Average Speed 144 | 111 141 134 154 Slowest Speed 300 | 120 190 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 23 24 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1167 | 71 193 279 624 Wait 157 | . 36 49 72 Move 769 | 58 124 178 409 Hop . | . . . . Pick Up 51 | 8 4 14 25 Fast Attach . | . . . . Attach 29 | 5 3 6 15 Detach . | . . . . Swap 26 | . . 4 22 Drop 23 | . . 6 17 Fire 105 | . 26 21 58 Melee . | . . . . Ram 1 | . . . 1 Kick 6 | . . 1 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 513 | -9/Materials | Destroyed 8 combat bots 739 | -9/Materials | Discovered new exit (range 9) 752 | -9/Materials | Entered another Materials area 752 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 774 | -8/Materials | Build established: Skirmisher 1578 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Core integrity fell below 20% 1674 | -8/Materials | Garrison activated, responded to threat 1688 | -8/Materials | Lost 6 parts (2p3n1u) 1720 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Matter decay (-42). K-01 Serf collects debris. Power failure, Lgt. Deuterium Engine shutdown. K-01 Serf collects debris. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf collects debris. H-61 Shepherd calls for garrison reinforcements. ALERT: Activating Garrison Access M001. K-01 Serf collects debris. Acquired 62 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Armor Integrity Analyzer. R-06 Scavenger collects Gauss Rifle. U-05 Engineer builds a Wall. Slammed into K-01 Serf. Prc. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# """" #???????????????? | | ???????????????????????# """" #???????????????? | | ??????????###??????????# """" #???????????????? | | ??#####??## #####??????# #???????????????? | | ??#]] #??# #??????# #???????????????? | | ??#]] #### ! 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Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed LinearSubatomicBiocell Manual? 0 Play Time 00:20:01 Cumulative 7.1 hours Start 2024.03.15 @ 16:16:50 End 2024.03.15 @ 16:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e74625f-2782-4c68-bc8a-163f98318d97