Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.21 @ 04:38:54 Player: Cogchaaaan Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (155) 775 Value Destroyed (3810) 3810 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (7319) 7319 TOTAL SCORE: 23744 Bonus ------- Follower Combat Kills 1119 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Particle Reactor Advanced ECM Suite Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Propulsion Shielding Graphene Brace Advanced System Shield Ghost Barrier > --- WEAPON ----------- Nanosword Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Advanced Point Defense System Ghost Barrier Variable Charge Gun Heavy Missile Launcher SGEMP Prototype [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . 2 . . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 8 15 4 25 . 34 18 1 1 3 1 11 . . . 1 10 2 1 2 . 5 . . 5 1 10 7 5 . 6 Power 25 | 1 2 1 4 . 2 3 . 1 . . 2 . . . . 1 . 1 1 . . . . . . 1 1 2 . 2 Engine 8 | 1 2 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . 1 . 1 3 . 1 . . 2 . . . . 1 . 1 . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 2 Propulsion 69 | 2 6 . 11 . 13 7 . . . 1 8 . . . . 3 2 . . . 2 . . 2 . 5 3 3 . 1 Treads 25 | . . . 11 . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . 5 . . . 1 8 . . . . 3 2 . . . 2 . . 2 . 5 3 3 . 1 Utility 54 | 2 3 2 5 . 10 7 . . 3 . 1 . . . 1 4 . . 1 . 3 . . 3 1 3 2 . . 3 Device 24 | 1 . 2 1 . 8 3 . . . . 1 . . . 1 1 . . . . 1 . . 1 . 2 1 . . 1 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Hackware 7 | . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . 2 Protection 14 | . 1 . 3 . 2 2 . . 1 . . . . . . 1 . . 1 . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 3 4 1 5 . 9 1 1 . . . . . . . . 2 . . . . . . . . . 1 1 . . . Energy Gun 8 | 1 3 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 1 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 . . 1 . . . . 1 . . . . . . . 3 . . . . 4 . . 2 . . . Parts Lost 78 | . 6 1 4 . 20 1 . 2 . 1 7 . . . . 6 2 . . . . . . . 1 2 1 17 1 6 Power 13 | . 2 . 1 . 2 . . 1 . . . . . . . 2 . . . . . . . . . . . 4 . 1 Propulsion 33 | . 1 . . . 7 1 . 1 . 1 5 . . . . 3 2 . . . . . . . . 2 . 7 1 2 Utility 22 | . 1 . 2 . 7 . . . . . 2 . . . . 1 . . . . . . . . 1 . 1 5 . 2 Weapon 10 | . 2 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 13 | . 4 1 2 . 13 1 . 2 . 1 6 . . . . 3 2 . . . . . . . 1 1 1 12 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 9 13 13 18 18 8 5 4 3 3 3 4 4 4 3 6 6 6 8 9 8 8 7 8 8 8 8 4 2 2 Power 1 | . . 1 1 3 2 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Propulsion 2 | 1 2 3 2 4 4 . . . . . . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 . . . Utility 4 | . 5 7 5 5 5 3 2 2 1 1 . 1 1 1 . 2 2 2 3 4 3 3 3 4 3 3 2 1 1 . Weapon 3 | . 1 1 4 6 6 3 2 1 2 1 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 1 5 . 6 7 4 . . 1 1 . . . . 1 . . . . . . . 1 . 1 1 . . 1 Power 7 | . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . 3 . 2 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 10 | . . 1 2 . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 90 99 97 100 88 86 69 69 70 79 70 86 86 86 86 73 72 73 76 76 74 84 84 92 93 85 80 48 23 30 Engine 3 | . 8 14 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 11 5 7 7 7 7 7 7 13 13 13 13 7 5 8 11 11 10 10 10 10 10 4 1 . . . Treads 12 | . . . 32 33 25 7 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 26 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 27 30 30 23 25 28 40 40 40 40 32 25 23 23 23 20 26 26 30 31 25 22 16 7 7 Device 11 | . 6 12 11 11 19 15 15 15 15 15 9 6 6 6 6 3 . . . . 3 5 5 5 5 11 15 6 4 5 Storage 8 | . 14 14 11 11 9 6 . . . . 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . Processor 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 11 11 11 11 14 15 15 15 15 14 10 6 4 4 Hackware 2 | . . . . . . . . . 6 7 6 6 6 6 6 8 11 11 11 11 8 10 10 10 10 9 9 6 4 8 Protection 5 | . 5 1 9 11 8 4 . . 2 7 2 . . . . . 5 5 5 5 5 5 5 5 4 4 4 . . . Energy Gun 4 | . 16 9 10 . . . . . . . . . . . . . . . . . . . . 4 5 1 . . . . Energy Cannon 1 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 11 18 11 22 13 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 6 7 7 7 3 5 5 6 6 5 5 5 5 5 5 5 5 5 5 1 . 2 4 2 Peak Build Rating 149 | 7 10 17 19 19 33 37 30 30 32 36 49 50 50 49 53 70 71 70 75 73 93 93 99 104 102 123 144 149 50 70 Average Rating 35 | 5 7 10 14 19 27 30 26 26 28 32 38 49 49 49 49 52 65 68 71 73 81 93 93 100 101 112 129 93 43 55 On Entrance 53 | . 7 10 10 19 19 29 26 26 24 30 35 49 49 49 49 53 70 65 70 73 73 93 93 93 102 102 118 144 45 37 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 13 35 35 55 55 77 66 10 10 13 13 25 25 25 25 26 25 25 32 32 32 33 33 33 35 35 41 40 44 3 14 Greatest Support 102 | 20 20 20 60 60 62 102 19 19 15 21 36 30 30 30 30 43 42 36 36 36 44 44 44 47 47 54 56 62 16 15 Greatest Overweight (x) 15 | 4 2 1 . . 15 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 14 | 7 13 15 18 20 20 12 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 20 | 4 13 14 18 18 20 20 9 5 4 5 5 4 4 4 4 10 9 8 10 10 10 9 9 10 10 10 10 9 2 4 Average Carried 11 | 3 9 13 13 18 18 8 5 4 3 3 3 4 4 4 3 6 7 7 9 10 9 9 8 9 9 9 9 6 1 2 Final Capacity 20 | 8 15 15 20 20 20 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 4 13 13 18 18 20 10 5 4 3 5 4 4 4 4 3 9 7 8 10 10 9 9 9 10 9 10 10 4 2 4 Class Distribution -------------------- 47% | Scavenger-Mutant 16% | Mutant 11% | Sprinter 11% | Scout 6% | Hacker-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Mutant | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 3872 | 382 206 86 570 . 1441 182 92 . 45 30 140 . . . 43 70 61 19 60 . . 46 . 114 8 82 45 71 . 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5606 | 193 588 161 1338 . 2319 261 . . . . 274 . . . . 233 . . 96 . . . . . 17 126 . . . . Parts 386 | 16 46 26 103 . 143 13 . . . . 12 . . . . 17 . . . . . . . . 4 6 . . . . Haulers Intercepted 15 | . 1 . 5 . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 2 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 104 | . 16 9 33 . 43 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Guns 80 | . 15 9 26 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . . . 7 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 3 4 1 2 . 4 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Worker 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . 1 . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Tunneler 8 | 5 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 5 . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 1 . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 10 | . 1 . 2 . 4 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Swarmer 34 | . 6 9 13 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 42 | . 10 . 9 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 10 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 7 4 7 . 8 3 . . . . 2 . . . . 4 . . . . . . . . 1 1 . . . . Combat Bots Only 7 | . 7 3 7 . 6 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Max Kills in Single Turn 7 | 1 1 2 7 . 3 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 1345 | . 93 54 148 . 332 23 11 14 . 21 117 . . . 2 25 47 . . . . 18 7 . 10 67 35 166 43 112 Missed 539 | . 24 11 40 . 86 11 6 4 . 9 55 . . . 2 11 32 . . . . 11 4 . 4 40 23 85 29 52 Damage Taken 14004 | . 837 336 1568 . 4065 144 32 146 . 254 519 . . . . 509 274 . . . . 143 45 22 180 557 471 1891 332 1679 Core 3864 | . 144 54 244 . 478 55 . 76 . 42 141 . . . . 234 43 . . . . . . . 22 119 23 575 185 1429 Absorbed by Shields 112 | . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . 24 . . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 35 . . Regen/Repaired (Parts) 818 | . 144 . 219 . 159 . . . 60 . . . . . . 17 . . . . 93 . . 126 . . . . . . Core Remaining (%) 64 | 100 . 20 . 39 13 . . . . 75 . . . . 83 . . . . 72 . . . . 98 . 89 60 . . Volleys Fired 483 | 51 69 27 120 . 168 1 2 2 . 6 14 5 10 . 1 2 . . . . . . 2 . . . . . 1 2 Largest 2 | 2 2 2 2 . 2 2 1 1 . 1 1 1 1 . 1 1 . . . . . . 1 . . . . . 1 1 Hottest 225 | 40 95 95 85 . 98 98 65 65 . 65 65 65 65 . 65 225 . . . . . . 225 . . . . . 225 225 Shots Fired 902 | 102 134 48 239 . 330 2 2 2 . 6 14 5 10 . 1 2 . . . . . . 2 . . . . . 1 2 Gun 812 | 102 134 48 239 . 282 1 . . . . . . . . . 1 . . . . . . 2 . . . . . 1 2 Cannon 83 | . . . . . 42 1 2 2 . 6 14 5 10 . 1 . . . . . . . . . . . . . . . Launcher 7 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 588 | 102 43 32 128 . 282 1 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 307 | . 91 16 111 . 42 1 2 2 . 6 14 5 10 . 1 1 . . . . . . 2 . . . . . 1 2 Explosive 7 | . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 7 8 4 20 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 4 5 5 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 603 | 54 76 21 188 . 234 7 . . . . 3 . . . . 9 . . 2 . 2 . . . 3 4 . . . . Core Hits 294 | 17 31 13 99 . 116 3 . . . . 3 . . . . 8 . . 2 . . . . . 1 1 . . . . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . 4 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 143 | . . . . . 1 18 3 1 . 1 7 4 4 . 4 18 . . 2 1 7 2 5 12 11 24 8 6 2 2 Impact 12 | . . . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . 7 3 1 . 1 7 4 4 . 4 18 . . 2 1 7 2 5 12 11 3 . 6 2 2 Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 8 . . . Sneak Attacks 12 | . . . . . . 4 . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11245 | 464 869 312 3187 . 4623 440 . . . . 227 . . . . 519 . . 138 . 103 . . . 126 237 . . . . Guns 7022 | 464 869 294 2276 . 3119 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 776 | . . . . . 776 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1672 | . . . 867 . 695 . . . . . . . . . . 110 . . . . . . . . . . . . . . Melee 1680 | . . . . . . 440 . . . . 227 . . . . 409 . . 138 . 103 . . . 126 237 . . . . Ramming 95 | . . 18 44 . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4951 | 464 251 152 965 . 3119 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2847 | . 618 142 1311 . 776 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1672 | . . . 867 . 695 . . . . . . . . . . 110 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 330 | . . . . . . 330 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1158 | . . . . . . 110 . . . . 227 . . . . 409 . . 138 . 103 . . . 126 45 . . . . Piercing 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 7 2 2 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 1 7 1 1 Message Errors 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 5 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Overload Shots 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 2 Overflow Damage 421 | . . . 190 . 3 128 . . . . . . . . . 64 . . . . 23 . . . 13 . . . . . Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 190 | . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 228 | . . . . . . 128 . . . . . . . . . 64 . . . . 23 . . . 13 . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 114 . 76 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 1 2 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 192 | . 168 168 48 . 41 34 40 40 . 132 192 144 60 . 20 176 11 . . . . . 152 . 5 135 . . 92 184 Average Temperature 30 | . 43 58 13 . 12 8 19 19 . 51 34 27 32 . 6 91 5 . . . . . 75 . 5 48 . . 54 105 Received Heat Transfer 2727 | . 405 . 420 . 1341 24 . 21 . 51 123 . . . . 9 36 . . . . 9 . . 9 30 12 201 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5267 | . 1398 333 2463 . 1073 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 2 1 1 3 Low Security (%) 72 | 100 100 100 63 100 64 100 . . . . 100 . . . . 100 . . . . 100 . . . . . . . 48 40 Level 1 21 | . . . 36 . 35 . . . . . . . . . . . . . . . . . . . . . 55 100 51 32 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 44 . . 26 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 712 | 5 161 127 367 124 347 107 . . . . 81 . . . . 148 . . . . 15 . . . . 676 528 364 221 712 Initial 480 | . . 21 . 124 1 14 . . . . 18 . . . . . . . . . . . . . . 480 335 276 212 140 Average 132 | 1 36 23 162 65 150 38 . . . . 22 . . . . 39 . . . . 1 . . . . 574 403 269 193 312 Influence Increases 7530 | 40 505 222 1034 . 1307 206 15 . . 118 162 30 . . 15 366 150 . . . 27 30 135 463 55 959 277 378 99 937 Destroy 0b10 Robot/C 2820 | . 320 180 660 . 860 . . . . 20 . . . . . 20 . . . . . . . 300 . . 140 . . 320 Destroy 0b10 Robot/NC 275 | 40 15 10 55 . 65 25 . . . . 15 . . . . 25 . . . . . . . . 10 5 . . . 10 Destroy Leader 612 | . 64 30 204 . 248 8 . . . . 2 . . . . 4 . . . . . . . . . . 10 . . 42 Allied During Kill 367 | . . . . . . . . . . 8 . . . . . . . . . . . . . 163 . . 12 . . 184 Successful Hack 123 | . 31 . 22 . 29 28 . . . . 4 . . . . . . . . . 4 . . . . 5 . . . . Disable Machine 105 | . . . 15 . 30 . . . . . . . . . . . . . . . . . . . . . 30 . . 30 Destroy Structure 288 | . . 2 18 . 60 10 . . . . 6 . . . . 32 . . . . 8 . . . . 34 10 33 9 66 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 300 | . . . . . . 75 . . . . 15 . . . . 15 . . . . . . . . . 60 . 75 . 60 Lose Combat Pursuer 2190 | . 75 . 60 . 15 60 15 . . 90 120 30 . . 15 270 150 . . . 15 30 135 . 45 405 75 270 90 225 Influence Decreases 5270 | 40 450 243 714 120 1277 175 27 11 . 88 164 39 . . 15 218 60 40 . . 25 20 48 184 10 392 120 300 90 400 Time Decay 3442 | 40 403 243 524 120 649 145 27 11 . 25 154 39 . . 15 138 40 40 . . 25 20 48 124 10 222 90 110 40 140 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lost Part 647 | . 47 . 40 . 200 10 . . . 10 10 . . . . 40 20 . . . . . . . . 20 10 170 10 60 Lost Ally 453 | . . . . . . 20 . . . 53 . . . . . 40 . . . . . . . 60 . . 20 20 40 200 Purge Threat 578 | . . . 150 . 428 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . 4 . 7 2 . . . 1 2 . . . . 4 . . . 2 1 . . . . 1 1 . . 5 Investigation 12 | . 1 . 1 . 1 . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 17 | . 3 . 3 . 5 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Assault 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 26 | . 2 . 1 . 3 . . . . 4 . . . . . 3 . . . . 1 . . 1 . 4 . 3 2 2 Communications Jammed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Times Spotted 402 | . 32 9 47 . 55 9 1 3 . 21 8 1 . . 3 22 14 . . . 2 4 8 14 7 38 17 32 18 37 Peak Tracking Total 19 | . 6 3 6 . 8 4 1 3 . 19 5 2 . . 2 9 10 . . . 2 4 4 11 4 11 8 14 14 16 Tactical Retreats 59 | . 4 . 2 . 1 1 1 . . 3 3 1 . . 1 6 3 . . . 1 1 3 . 1 11 3 6 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 17 | . 2 . 1 . 1 3 . . . . 4 . . . . 1 . . . . . . . . . 1 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 8 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 71 | . 8 . 12 . 10 8 . . . . 5 . 1 4 1 6 . 1 4 . 4 1 . 2 . 2 . . . 2 Terminals 24 | . 5 . 8 . 6 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Fabricators 7 | . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 7 | . 1 . 2 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recycling Units 11 | . 2 . 2 . 2 . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Total Hacks 201 | . 23 . 35 . 37 16 . . . . 11 . 1 29 1 7 . 1 17 . 9 1 . 2 . 6 . . . 5 Successful 131 | . 15 . 20 . 18 7 . . . . 4 . 1 29 1 3 . 1 17 . 6 1 . 2 . 5 . . . 1 Failed 70 | . 8 . 15 . 19 9 . . . . 7 . . . . 4 . . . . 3 . . . . 1 . . . 4 Catastrophic 11 | . . . 1 . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 8 . 14 . 20 6 . . . . 21 . . . . 22 . . . . 3 . . 1 . 8 15 6 2 11 Terminals 71 | . 14 . 24 . 23 4 . . . . . . . . 1 . . . . . . . . . . . . . . 5 Fabricators 20 | . . . . . . 7 . . . . 6 . . . . . . . . . 3 . . . . 4 . . . . Repair Stations 21 | . 6 . 6 . 4 . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Recycling Units 25 | . 3 . 5 . 8 . . . . . 4 . . . . 3 . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 5 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Terminal Hacks 74 | . 5 . 7 . 7 2 . . . . . . 1 29 1 . . 1 17 . . 1 . 2 . . . . . 1 Record 16 | . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . 2 . . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . 4 . . . . Network Status 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Build 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 13 | . 4 . 5 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 7 | . 2 . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 6 | . 2 . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Retrieve Components 9 | . 2 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 4 . 5 . 6 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminals 10 | . 4 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 7 . 9 5 . . . . 4 . . . 1 4 . . . . 3 . . . . 1 . . . 1 Full Trace Events 7 | . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . . . . . . . . . 15 . 12 . . 12 . 24 . . 4 . . . . . . . 13 . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 351 | . . . . . . . . . . . 106 . . . . . . . . . 58 . . . . 187 . . . . Total Part Build Rating 33 | . . . . . . . . . . . 12 . . . . . . . . . 14 . . . . 7 . . . . Parts Repaired 6 | . 2 . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 192 | . 52 . 52 . 38 . . . . . . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . 10 . 10 . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 34 | . . 1 . . . 3 . . 4 . . . . . . 2 . . . . . . . 5 . . 1 1 6 11 Largest Group 11 | . . 1 . . . 3 . . 4 4 . . . . . 2 . . . . . . . 5 . . 1 1 5 11 Highest-Rated Group 1286 | . . 31 . . . 48 . . 152 152 . . . . . 102 . . . . . . . 274 . . 114 28 478 1286 Highest-Rated Ally 135 | . . 31 . . . 16 . . 39 39 . . . . . 51 . . . . . . . 56 . . 114 28 135 122 Zionite Dispatches 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 180 | . . . . . . . . . . 4 . . . . . 1 . . . . . . . 84 . . 21 1 1 68 Total Damage 8133 | . . . . . . . . . . 131 . . . . . 21 . . . . . . . 3075 . . 1027 141 6 3732 Kills 42 | . . . . . . . . . . 1 . . . . . . . . . . . . . 15 . . 7 . . 19 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 6222 | 31 713 . . . . 373 218 221 564 121 448 136 200 22 117 303 80 95 68 104 276 101 115 550 110 460 195 222 96 283 Optics 2789 | . . . . . . . . . . . . . . . . 34 80 95 68 104 276 101 115 550 110 460 195 222 96 283 Sensors 3315 | . . . . . . 373 218 221 564 121 448 136 200 22 117 269 . . . . . . . . . 396 195 35 . . Structural 1682 | . . . . . . 367 218 221 564 121 191 . . . . . . . . . . . . . . . . . . . Seismic 744 | 31 713 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 3 1 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . 5 . . . . 6 . . . . . . . . . 2 4 1 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 14590 | 359 1448 1042 2526 253 3317 482 218 221 564 121 448 136 200 22 117 361 80 95 68 104 276 101 115 550 110 460 195 222 96 283 Spaces Moved 16992 | 162 632 503 1256 159 1161 1022 488 214 1154 298 926 338 390 78 309 924 280 331 169 351 516 367 313 725 387 1404 439 626 252 818 Core 58 | 11 . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . 4 . 36 Treads 2615 | . . . 1256 159 1147 53 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1286 | 151 632 503 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13025 | . . . . . . 969 488 214 1154 298 925 338 390 78 309 924 280 331 169 351 516 367 313 725 387 1404 439 622 252 782 Fastest Speed 21 | 50 120 190 160 160 135 24 27 27 30 28 25 28 28 28 28 25 26 28 28 28 26 26 26 21 21 21 28 24 34 29 Average Speed 63 | 127 175 190 160 160 229 32 27 27 30 29 28 28 28 28 28 28 27 28 28 28 27 26 26 22 21 25 29 30 34 30 Slowest Speed 800 | 250 260 190 160 160 800 235 27 30 30 30 150 28 28 28 28 120 28 28 28 28 28 26 26 26 21 30 31 95 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 110 | . . . . . . 4 . 1 . 5 11 . . . 1 12 5 . . . . . . . . 22 7 20 3 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 9 90 96 95 35 91 44 71 50 89 55 27 57 44 68 42 24 61 56 61 60 11 64 55 89 69 38 63 28 15 27 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 19 | . . . . . . . 1 1 . . 4 . . 1 . 5 . 1 3 . . . 1 . . . . . . 2 Known Exits Taken 26 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 2 . 3 1 . 3 . . 1 . . 3 . 3 . 1 1 . 1 . . . . . Spaces Dug 120 | . . . . . 1 10 5 2 . 6 6 5 13 . 5 6 . . . 1 4 2 7 8 5 17 5 6 3 3 Terrain Destroyed 213 | . . 2 21 . 62 10 5 2 . 6 6 5 13 . 5 15 . . . 1 4 2 7 8 5 17 5 6 3 3 Melee 94 | . . . . . 1 10 3 1 . 1 4 4 4 . 4 5 . . . 1 4 2 5 8 5 17 5 6 2 2 Projectile 39 | . . 2 . . 11 . 2 1 . 5 2 1 9 . 1 1 . . . . . . 2 . . . . . 1 1 AOE 80 | . . . 21 . 50 . . . . . . . . . . 9 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 19526 | 229 840 544 1555 158 1509 1146 571 372 1370 319 1069 366 463 77 329 982 277 332 185 354 637 368 337 1091 398 1451 483 629 254 831 Wait 1463 | 5 97 . 100 . 96 26 68 154 213 13 84 18 58 . 14 27 . . . 3 108 . 14 302 . 24 22 . 1 16 Move 16756 | 161 631 502 1255 158 1160 1013 487 211 1153 287 903 337 389 77 306 900 270 330 168 350 515 366 312 724 386 1362 425 592 245 781 Hop 96 | . . . . . . 4 . 1 . 5 11 . . . 1 11 4 . . . . . . . . 19 6 13 3 18 Pick Up 92 | 3 15 3 18 . 20 9 . . . 3 3 . . . . 7 . 1 3 . . . . 2 . 2 1 . . 2 Fast Attach 142 | 8 11 2 22 . 22 9 . . 2 1 10 . . . . 7 . 1 6 . 5 . . 8 . 10 10 4 . 4 Attach 69 | . 3 2 7 . 11 15 3 2 1 1 5 . . . 1 4 2 . . . 1 . 2 . 1 . . 4 1 3 Detach 28 | 1 . . . . 1 6 3 1 . 1 2 . . . . 3 1 . . . . . 2 1 . . 1 1 1 3 Swap 24 | . 4 2 1 . 6 2 . . . . 2 2 2 . 2 . . . . . . . . . . . 1 . . . Drop 130 | . 9 4 26 . 17 25 5 . 1 1 4 . . . . 3 . . 6 . 1 . . 8 . 10 7 3 . . Fire 483 | 51 69 27 120 . 168 1 2 2 . 6 14 5 10 . 1 2 . . . . . . 2 . . . . . 1 2 Melee 143 | . . . . . 1 18 3 1 . 1 7 4 4 . 4 18 . . 2 1 7 2 5 12 11 24 8 6 2 2 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 18 . . . . 24 . . . . . . . . . . . . . . . . 6 . . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 360 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 6) 817 | -10/Materials | Discovered new exit (range 14) 960 | -10/Materials | Derelicts attacked the area 1038 | -10/Materials | Destroyed 7 combat bots 1039 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Core integrity fell below 50% 1125 | -10/Materials | Lost 4 parts (1p1n1u1w) 1242 | -10/Materials | Identified exit to Mines 1445 | -10/Materials | Repaired Lgt. Assault Rifle 1473 | -10/Materials | Repaired Aluminum Leg 1563 | -10/Materials | Discovered new exit (range 3) 1808 | -10/Materials | Entered Mines 1822 | -10/Mines | Met a Derelict bent on vengeance 1850 | -10/Mines | Build established: Scavenger-Mutant 2021 | -10/Mines | Discovered new exit (range 9) 2069 | -10/Mines | Received a Mining Laser from a helpful Derelict 2070 | -10/Mines | Discovered new exit (range 9) 2272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2275 | -10/Mines | Found Prototype Device 2295 | -10/Mines | Learned Materials non-interactive machine intel 2301 | -10/Mines | Identified Exp. Sensor Array 2409 | -10/Mines | Learned Materials security intel 2850 | -10/Mines | Entered Materials 2850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2852 | -9/Materials | Loaded intel: 41 non-interactive machine locations 3089 | -9/Materials | Identified exit to Mines 3243 | -9/Materials | Build established: Mutant 3546 | -9/Materials | Build established: Scavenger-Mutant 3797 | -9/Materials | Discovered new exit (range 15) 3938 | -9/Materials | Repaired Lgt. Treads 4180 | -9/Materials | Destroyed 7 combat bots 4197 | -9/Materials | Repaired Lgt. Treads 4684 | -9/Materials | Discovered new exit (range 16) 4870 | -9/Materials | Core integrity fell below 50% 5230 | -9/Materials | Discovered new exit (range 5) 5376 | -9/Materials | Entered Mines 5397 | -9/Mines | Discovered new exit (range 13) 5565 | -9/Mines | Discovered new exit (range 7) 5629 | -9/Mines | Entered Materials 5629 | -8/Materials | Evolved 2 slots: Utility x2 5985 | -8/Materials | Lost 13 parts (1p5n4u3w) 6041 | -8/Materials | Core integrity fell below 50% 6873 | -8/Materials | Discovered new exit (range 16) 7082 | -8/Materials | Garrison activated, responded to threat 7118 | -8/Materials | Lost 4 parts (1p1n1u1w) 7305 | -8/Materials | Core integrity fell below 20% 7360 | -8/Materials | Discovered new exit (range 13) 7431 | -8/Materials | Repaired Hrd. Medium Armor Plating 7919 | -8/Materials | Discovered new exit (range 16) 8946 | -8/Materials | Entered Factory 8946 | -7/Factory | Evolved 2 slots: Propulsion x2 9285 | -7/Factory | Identified exit to Storage 9285 | -7/Factory | Identified exit to Lower Caves 9320 | -7/Factory | Discovered new exit (range 14) 9341 | -7/Factory | Build established: Scout 9424 | -7/Factory | Fabricated G-47 Trooper? 9428 | -7/Factory | Entered Lower Caves 9434 | -7/Lower Caves | Learned Factory emergency access door positions 9443 | -7/Lower Caves | Encountered a Warlord checkpoint 9450 | -7/Lower Caves | Learned location of Zion (-7) 9480 | -7/Lower Caves | Spotted B-75 Beast 9500 | -7/Lower Caves | Learned 4 Factory zone layouts 9645 | -7/Lower Caves | Discovered new exit (range 6) 9646 | -7/Lower Caves | Identified exit to Lower Caves 9646 | -7/Lower Caves | Entered another Lower Caves area 9850 | -7/Lower Caves | Spotted B-75 Beast 9864 | -7/Lower Caves | Discovered new exit (range 15) 9867 | -7/Lower Caves | Identified exit to Zion 9867 | -7/Lower Caves | Entered Zion 9899 | -7/Zion | Discovered new exit (range 13) 9948 | -7/Zion | Received a visual enhancement algorithm 9970 | -7/Zion | Learned Factory security intel 10040 | -7/Zion | Visited the Megawrench Repair Shop 10137 | -7/Zion | Megawrench repaired 4 parts 10163 | -7/Zion | Met Imprinter 10168 | -7/Zion | Imprinted 10170 | -7/Zion | Declared Zion's savior 10217 | -7/Zion | Identified exit to Proximity Caves 10431 | -7/Zion | Entered Proximity Caves 10431 | -6/Proximity Caves | Accompanied by 4 allies 10437 | -6/Proximity Caves | Learned Factory stockpile data 10456 | -6/Proximity Caves | Spotted B-75 Beast 10502 | -6/Proximity Caves | Found DCF Scrap (15 items) 10524 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10550 | -6/Proximity Caves | Discovered new exit (range 10) 10552 | -6/Proximity Caves | Identified exit to Factory 10552 | -6/Proximity Caves | Entered Factory 10552 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10598 | -6/Factory | Retrieved Zion intel report: Emergency Access 10610 | -6/Factory | Retrieved Zion intel report: Component Schematics 10706 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10707 | -6/Factory | Zion Recon squad teleported in 10780 | -6/Factory | Lost 6 parts (4n2u) 10790 | -6/Factory | Discovered new exit (range 13) 10793 | -6/Factory | Identified exit to Factory 10796 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10833 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10896 | -6/Factory | Discovered new exit (range 13) 10899 | -6/Factory | Identified exit to Lower Caves 10936 | -6/Factory | Fabricated Adv. Plasma Cannon? 11000 | -6/Factory | Entered Lower Caves 11014 | -6/Lower Caves | Build established: Sprinter 11132 | -6/Lower Caves | Discovered new exit (range 14) 11136 | -6/Lower Caves | Identified exit to Lower Caves 11136 | -6/Lower Caves | Entered another Lower Caves area 11191 | -6/Lower Caves | Learned Factory terminal intel 11336 | -6/Lower Caves | Discovered new exit (range 4) 11336 | -6/Lower Caves | Identified exit to Data Miner 11336 | -6/Lower Caves | Entered Data Miner 11336 | -6/Data Miner | Discovered new exit (range 6) 11342 | -6/Data Miner | Met Data Miner 11347 | -6/Data Miner | Learned location of Section 7 (-2) 11347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11352 | -6/Data Miner | Received God Mode back door access code from Data Miner 11358 | -6/Data Miner | Identified exit to Proximity Caves 11358 | -6/Data Miner | Entered Proximity Caves 11373 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11463 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11474 | -5/Proximity Caves | Discovered exit to Factory (range 3) 11475 | -5/Proximity Caves | Entered Factory 11475 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11476 | -5/Factory | Loaded intel: 26 terminal locations 11520 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11525 | -5/Factory | Retrieved Zion intel report: Component Schematics 11578 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11641 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11660 | -5/Factory | Incoming investigation squad redirected 11702 | -5/Factory | Retrieved Zion intel report: Branch Access 11702 | -5/Factory | Identified exit to Upper Caves 11730 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11731 | -5/Factory | Zion Hacker squad teleported in 11795 | -5/Factory | Lost 3 parts (1p2n) 11823 | -5/Factory | Discovered new exit (range 21) 11836 | -5/Factory | Entered Upper Caves 11842 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11866 | -5/Upper Caves | Encountered a Warlord checkpoint 11909 | -5/Upper Caves | Discovered new exit (range 6) 11911 | -5/Upper Caves | Identified exit to Upper Caves 11916 | -5/Upper Caves | Entered another Upper Caves area 12001 | -5/Upper Caves | Discovered new exit (range 16) 12011 | -5/Upper Caves | Identified exit to Zhirov 12011 | -5/Upper Caves | Entered Zhirov 12011 | -5/Zhirov | Discovered new exit (range 3) 12017 | -5/Zhirov | Met Zhirov 12022 | -5/Zhirov | Learned location of Quarantine (-2) 12022 | -5/Zhirov | Learned location of Testing (-3) 12022 | -5/Zhirov | Learned location of Command (-1) 12025 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12030 | -5/Zhirov | Found Alien Artifact 12030 | -5/Zhirov | Identified Integrated Dissipator 12030 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12037 | -5/Zhirov | Found Alien Artifact 12078 | -5/Zhirov | Identified exit to Proximity Caves 12079 | -5/Zhirov | Entered Proximity Caves 12091 | -4/Proximity Caves | Derelict sapper outpost attacked 12177 | -4/Proximity Caves | Discovered new exit (range 7) 12183 | -4/Proximity Caves | Identified exit to Factory 12183 | -4/Proximity Caves | Entered Factory 12183 | -4/Factory | Evolved 2 slots: Utility x2 12215 | -4/Factory | Incoming investigation squad redirected 12234 | -4/Factory | Discovered new exit (range 4) 12235 | -4/Factory | Identified exit to Upper Caves 12238 | -4/Factory | Spotted B-86 Titan 12336 | -4/Factory | Repaired Imp. Surge Thruster 12414 | -4/Factory | Fabricated Impulse Thruster (x2) 12459 | -4/Factory | Entered Upper Caves 12469 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12490 | -4/Upper Caves | Ambushed by research squad 12556 | -4/Upper Caves | Discovered new exit (range 17) 12559 | -4/Upper Caves | Identified exit to Upper Caves 12560 | -4/Upper Caves | Entered another Upper Caves area 12580 | -4/Upper Caves | Found DCF Scrap (10 items) 12604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12670 | -4/Upper Caves | Discovered new exit (range 21) 12675 | -4/Upper Caves | Identified exit to Warlord 12675 | -4/Upper Caves | Entered Warlord 12727 | -4/Warlord | Build established: Hacker-Sprinter 12749 | -4/Warlord | Visited the Vortex Lab 12751 | -4/Warlord | Warlord's base attacked by MAIN.C 12762 | -4/Warlord | Opened Warlord's prototype stash 12768 | -4/Warlord | Found Prototype Hackware 12770 | -4/Warlord | Found Prototype Processor 12770 | -4/Warlord | Identified Exp. Targeting Computer 12780 | -4/Warlord | Found Prototype Device 12780 | -4/Warlord | Identified Minesniffer Drone Bay 12827 | -4/Warlord | Rebuked by Warlord 13101 | -4/Warlord | Warlord forces counterattacked 13143 | -4/Warlord | Lost 4 allies 13192 | -4/Warlord | Spotted Striker 13192 | -4/Warlord | Spotted Executioner 13219 | -4/Warlord | Opened side exit 13223 | -4/Warlord | Discovered new exit (range 11) 13225 | -4/Warlord | Identified exit to Proximity Caves 13225 | -4/Warlord | Entered Proximity Caves 13228 | -3/Proximity Caves | Spotter reported a threat 13229 | -3/Proximity Caves | Spotter reported a threat 13238 | -3/Proximity Caves | Spotted B-86 Titan 13254 | -3/Proximity Caves | Lost 17 allies 13299 | -3/Proximity Caves | Spotter reported a threat 13333 | -3/Proximity Caves | Discovered new exit (range 11) 13335 | -3/Proximity Caves | Identified exit to Research 13335 | -3/Proximity Caves | Entered Research 13335 | -3/Research | Evolved 2 slots: Utility x2 13430 | -3/Research | Spotted B-86 Titan 13460 | -3/Research | Spotted B-86 Titan 13479 | -3/Research | Retrieved Zion intel report: Guard Positions 13524 | -3/Research | Fabricated Exp. Optical Array? 13541 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13585 | -3/Research | Search patrols dispatched 13644 | -3/Research | Discovered new exit (range 18) 13708 | -3/Research | Build established: Hacker-Scout 13769 | -3/Research | Discovered new exit (range 14) 13795 | -3/Research | Identified exit to Testing 13795 | -3/Research | Entered Testing 13809 | -3/Testing | Spotted PX-LIPFLHGF4N 13826 | -3/Testing | Found Prototype Hackware 13826 | -3/Testing | Identified Ghost Barrier (x2) 13835 | -3/Testing | Found Prototype Device 13835 | -3/Testing | Identified 2N-1CE's Frost Array 13847 | -3/Testing | Retrieved Zion intel report: Active Terminals 13850 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 13861 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 13869 | -3/Testing | Rewired PL-WY40QQ0WUT 13876 | -3/Testing | Spotted Striker 13901 | -3/Testing | Spotted Striker 13913 | -3/Testing | Spotted Alpha 7 13918 | -3/Testing | Stole the SGEMP Prototype 13969 | -3/Testing | Retrieved Zion intel report: Guard Positions 13974 | -3/Testing | Discovered new exit (range 10) 13990 | -3/Testing | Identified exit to Research 13990 | -3/Testing | Entered Research 13990 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14003 | -2/Research | Spotted B-90 Cyclops 14063 | -2/Research | Lost 5 parts (2p2u1w) 14083 | -2/Research | Spotted B-90 Cyclops 14125 | -2/Research | Retrieved Zion intel report: Main Access 14125 | -2/Research | Identified exit to Access 14126 | -2/Research | Zion Demo squad teleported in 14149 | -2/Research | Spotted B-90 Cyclops 14162 | -2/Research | Spotted B-90 Cyclops 14171 | -2/Research | Lost 12 parts (2p7n3u) 14212 | -2/Research | Entered Access 14212 | -1/Access | Evolved 2 slots: Utility x2 14213 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14213 | -1/Access | Zhirov transferred Access data 14214 | -1/Access | Loaded intel: 113 machine locations 14214 | -1/Access | Loaded intel: 97 trap records 14214 | -1/Access | Identified exit to Surface 14214 | -1/Access | Discovered exit to Surface (range 203) 14214 | -1/Access | Identified exit to Command 14214 | -1/Access | Discovered exit to Command (range 121) 14249 | -1/Access | Zion Hacker squad teleported in 14308 | -1/Access | Entered Command 14330 | -1/Command | Retrieved Zion intel report: Trap Installations 14341 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 14360 | -1/Command | Spotted B-99 Colossus 14430 | -1/Command | Incoming investigation squad redirected 14462 | -1/Command | Disengaged cave seal 14507 | -1/Command | Spotted B-99 Colossus 14518 | -1/Command | Incoming investigation squad redirected 14558 | -1/Command | First assault squad dispatched 14580 | -1/Command | Core integrity fell below 50% 14585 | -1/Command | Spotted M Guard 14585 | -1/Command | Spotted M Guard 14585 | -1/Command | Spotted Combat Programmer 14586 | -1/Command | Spotted Combat Programmer 14590 | -1/Command | Lost 5 allies 14590 | -1/Command | Core integrity fell below 20% 14591 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 14560_ Acquired 35 matter. 14560_ K-01 Serf collects debris. 14566_ Penetrated by Slug. 14567_ Slug penetrates Wall. 14567_ Penetrated by Slug. 14573_ Slug penetrates Wall. 14573_ Electron Diverter destroyed. 14573_ Diametric Drive destroyed. 14576_ Graphene Brace destroyed. 14576_ Penetrated by Slug. 14576_ Slug penetrates Wall. 14577_ Penetrated by Slug. 14577_ Hacking Suite destroyed. 14579_ Penetrated by Slug. 14579_ Slug penetrates Wall. 14579_ Penetrated by Slug. 14589_ EMDS Slug penetrates Warlord HL-1SK. 14589_ Slug penetrates Wall. 14591_ Penetrated by EMDS Slug. 14591_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ?# | | ?????????????????????????????????????????# ?# | | ?????????????????????????????????????????# ??# | | ?????????????????????????????????????????# ??# | | ?????????????????????????????????????????# ???# | | ?????????????????????????????????????????# //???# | | ?????????????????????????????????????????# /????# | | ?????????????????????????????????????????# /????# | | ?????????????????????????????????????????###?????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????########???????????# | | ??????????????????????????## #???????????# | | ?????????????????????###### ####?#####??# | | ????????????????????## # #?# #??# | | ??????????????#+++###; W%# W W ### #####+# | | ??????????????# @ s | | ??????????????# Y sh | | ??????????????# s / | | ??????????????# Y s/ | | ??????????????# p s/h | | ??????????????# p ### ### W ### W ### W ##### | | ??????????????####???# #?# #?# #?# #???# | | ?????????????????????#####?#####?#####?#####???# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Spear | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive ECM Suite | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Great Maul | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Adv. Treads | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Imp. Hardlight Generator | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Nuclear Pulse Thruster | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Prc. Grenade Launcher | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Defense Suite | -3/Testing | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Z-intel Shock Maul | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Exp. Flexi-carbon Leg | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Impulse Thruster | x2 | -4/Factory | Authchip Exp. Optical Array | x1 | -3/Research Repaired ---------- Lgt. Assault Rifle | 3% | -10/Materials Aluminum Leg | 25% | -10/Materials Lgt. Treads | 25% | -9/Materials Lgt. Treads | 18% | -9/Materials Hrd. Medium Armor Plating | 33% | -8/Materials Imp. Surge Thruster | 33% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed AlloyQuantumSuite Manual? 0 Play Time 03:20:16 Cumulative 172.6 hours Start 2025.03.21 @ 01:19:05 End 2025.03.21 @ 04:38:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfb79f3a-d155-4318-94ab-03c23780d5cb