Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 00:28:13 Player: Shimejimeji Result: Destroyed by GT-58J(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (684) 684 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Compact Wheel Signal Interpreter Seismic Detector Hacking Suite Hacking Suite Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Scrap Shield Fragment (48) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Seismic Detector ECM Suite Hacking Suite Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher Datajack Mining Laser Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 14 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 5 | 2 1 2 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 10 2 Energy Gun 5 | . 5 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 11 | 4 11 11 Power . | . 1 . Propulsion 2 | 1 2 2 Utility 2 | . 2 4 Weapon 4 | 1 5 4 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power . | . . . Propulsion . | . . . Utility 5 | . 1 4 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 91 | . 93 89 Engine 10 | . 13 5 Treads 18 | . 18 17 Wheel 8 | . 8 9 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 5 | . 8 . Ballistic Gun 6 | . 11 . Ballistic Cannon 9 | . . 23 Impact Weapon 2 | . 2 3 Peak Build Rating 11 | 7 11 11 Average Rating 8 | 6 8 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 21 | . . 21 Naked Turns . | . . . Heaviest Build 34 | 14 34 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 11 | 4 11 11 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1017 | 226 423 368 Remotely . | . . . Salvage Created 1044 | 116 654 274 Parts 69 | 16 44 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Melee 3 | . 1 2 Guns 12 | . 12 . Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Subdweller 5 | . . 5 Best Kill Streak 7 | 3 7 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 95 54 Missed 38 | . 23 15 Hits 111 | . 72 39 Projectile 111 | . 72 39 Critical Strikes 2 | . . 2 Damage Taken 1690 | . 731 959 Core 268 | . 100 168 Absorbed by Shields . | . . . Regen/Repaired (Parts) 132 | . 132 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 7 52 22 Largest 2 | 2 2 2 Hottest 100 | 40 100 66 Shots Fired 160 | 14 102 44 Gun 114 | 14 100 . Cannon 44 | . . 44 Launcher . | . . . Special 2 | . 2 . Kinetic 119 | 14 61 44 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic 39 | . 39 . Robot Hit Streak 12 | 6 9 12 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | 7 67 58 Core Hits 39 | 5 24 10 Critical Kills 3 | . 2 1 Critical Parts Destroyed 5 | . 3 2 Critical Strikes 12 | . 5 7 Destroy 2 | . 2 . Blast 1 | . . 1 Smash 9 | . 3 6 Melee Attacks 41 | . 12 29 Impact 39 | . 10 29 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 3 1 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 2953 | 85 1068 1800 Guns 828 | 85 743 . Cannons 699 | . . 699 Explosions 121 | . 121 . Melee 1305 | . 204 1101 Ramming . | . . . Kinetic 1171 | 85 387 699 Thermal 121 | . 121 . Explosive . | . . . Electromagnetic 356 | . 356 . Impact 1305 | . 204 1101 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 219 | . 88 131 Projectiles . | . . . Explosions . | . . . Melee 219 | . 88 131 Knockbacks 19 | . 1 18 Impact 11 | . 1 10 Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 236 | . 156 236 Average Temperature 49 | . 41 118 Received Heat Transfer 640 | . 213 427 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 1 3 Combat Hostiles 4 | . 1 3 Parts Fried 8 | . 5 3 Impact Corruptions 11 | . 3 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . 250 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 163 | 10 163 . Initial . | . . . Average 35 | . 38 . Influence Increases 492 | 25 467 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 50 | 25 25 . Destroy Leader 66 | . 66 . Successful Hack 22 | . 22 . Disable Machine 30 | . 30 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 492 | 25 460 7 Entered New Map 4 | . . 4 Time Decay 468 | 25 440 3 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 27 10 Peak Tracking Total 5 | . 5 2 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 10 | . 10 . Failed 16 | . 16 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 1 | . 1 . find_station 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2845 | 88 1649 1108 Seismic 2845 | 88 1649 1108 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2962 | 175 1649 1138 Spaces Moved 1479 | 90 888 501 Core 4 | 4 . . Treads 932 | 86 497 349 Legs . | . . . Wheels 543 | . 391 152 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 141 | 155 138 144 Slowest Speed 260 | 160 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 99 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 2 | . 2 . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2101 | 109 1183 809 Wait 403 | . 167 236 Move 1477 | 89 887 501 Hop . | . . . Pick Up 25 | 6 17 2 Fast Attach 17 | 7 9 1 Attach 10 | . 6 4 Detach 4 | . 4 . Swap 32 | . 20 12 Drop 11 | . 9 2 Fire 81 | 7 52 22 Melee 41 | . 12 29 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 1106 | -10/Materials | Discovered new exit (range 7) 1315 | -10/Materials | Repaired Lgt. Treads 1383 | -10/Materials | Discovered new exit (range 9) 1487 | -10/Materials | Discovered new exit (range 16) 1640 | -10/Materials | Discovered new exit (range 15) 1825 | -10/Materials | Entered Subcaves 2579 | -10/Subcaves | Core integrity fell below 50% 2776 | -10/Subcaves | Learned location of Zion (-6) 2925 | -10/Subcaves | Core integrity fell below 20% 2963 | -10/Subcaves | Destroyed by GT-58J(R) with Subdweller Laser Last Messages --------------- Destroyed Sub. Monowheel. FG-N77(R) system corrupted by crushing effect. FG-N77(R) knocked back. Imp. Light Cannon destroyed. Lgt. Treads destroyed. FG-N77(R) knocked back. Seismic Detector destroyed. FG-N77(R) destroyed. Acquired 33 matter. Acquired Sub. Power Source. Acquired Scrap Shield Fragment. Searching scrap... Found Spk. Treads. Found Sub. Monowheel. Found 69 Matter. Acquired 69 matter. GT-58J(R) suffers critical hit (Smash). Destroyed Sub. Optics. GT-58J(R) system corrupted by crushing effect. GT-58J(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????# " ###??? | | ?????????????????### # #????? | | ???????????????????#### ## #????? | | ?????????????????????# #?# ##????? | | ????????????????????## ##? #????? | | ????????????????????# ## ##????? | | ????????????????????## ##???? | | ?????????????????###?### ####? | | ?????????????????# #???# #? | | ?????????????????# ##??## #? | | ?????????????????# ##??## # #? | | ?????????????????# ##?# #####? | | ?????????????????## ### #????? | | ????????????????### ## #????? | | ?????????###??### ##????? | | ?????????#" ### #?????? | | ????????#$ ### # # ##?????? | | ????????#$ "## ## ###??????? | | ???????? ## ### #??????? | | ???????? # #?### ##??????? | | ????????# ## ## #???# ##???????? | | ????????# # #< #???# #????????? | | ????????# # #???# #????????? | | ????##### # #??? #????????? | | ????# # #" #??? ????????? | | ???????#R!@ ###" ## ???????? | | ???????# <## #??# ??????? | | ???????#< =%%### ###???????????? | | ???????## ###?# ##?????????????? | | ????????####???? #??????????????? | | ???????????????? ??????????????? | | ???????????????? ?????????????? | | ????????????????## #????????????? | | ??????????????????# ????????????? | | ??????????????????? #???????????? | | ??????????????????? ? ????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordContainmentHammer Manual? 0 Play Time 00:23:53 Cumulative 24.1 hours Start 2026.04.17 @ 00:04:21 End 2026.04.17 @ 00:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f811546-829e-4285-8310-1d67a7215a2c