Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.14 @ 21:26:32 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2856) 2856 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 9442 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 34/600 System Corruption 11% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Energy Well Advanced Launcher Guidance Computer Experimental Target Analyzer > --- WEAPON (4) ------- High-powered Disruptor Cannon > --- INVENTORY (4) ---- Helical Railgun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Energy Well Advanced Launcher Guidance Computer Experimental Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Long-range Phase Cannon Improved Matter Neutralizer Helical Railgun Compact Mass Driver > --- INVENTORY -------- Heavy Siege Treads Gamma Rifle Tachyon Dispersion Ray [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Shotgun Energy Gun Cooled Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Compact Mass Driver Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . 1 . . Utility 7 | . . . 1 1 2 1 . . 1 1 . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 122 | . 9 14 3 21 10 7 12 1 4 3 38 Power 10 | . 3 . . 1 3 . 1 1 . . 1 Engine 5 | . 3 . . 1 1 . . . . . . Core 1 | . . . . . . . . 1 . . . Reactor 4 | . . . . . 2 . 1 . . . 1 Propulsion 33 | . . 4 . 8 . 5 7 . 2 2 5 Treads 9 | . . . . 3 . 5 . . . . 1 Leg 1 | . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . Hover 12 | . . 4 . 3 . . . . 1 . 4 Flight 11 | . . . . 2 . . 7 . . 2 . Utility 32 | . 1 2 1 6 4 . 2 . . 1 15 Device 10 | . . 1 1 3 2 . 1 . . . 2 Storage 6 | . 1 . . 2 . . . . . 1 2 Processor 4 | . . . . 1 1 . . . . . 2 Hackware 2 | . . . . . 1 . 1 . . . . Protection 10 | . . 1 . . . . . . . . 9 Artifact . | . . . . . . . . . . . . Weapon 47 | . 5 8 2 6 3 2 2 . 2 . 17 Energy Gun 6 | . . . . . . . . . . . 6 Energy Cannon 11 | . . . . 4 . 1 . . . . 6 Ballistic Gun 19 | . 5 8 2 1 2 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 2 . 2 . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 2 1 . . . 1 . 13 Parts Lost 50 | . . 1 . 2 3 11 11 . 3 2 17 Power 6 | . . . . 1 1 1 1 . 1 . 1 Propulsion 18 | . . 1 . 1 . 3 5 . 1 2 5 Utility 13 | . . . . . 1 1 4 . . . 7 Weapon 13 | . . . . . 1 6 1 . 1 . 4 Highest Loss Streak 11 | . . 1 . 1 2 11 6 . 2 2 10 Average Slot Usage (%) 72 | . 84 81 72 86 97 72 46 11 12 12 41 Engine 5 | . 14 11 9 10 5 . . . . . . Reactor 2 | . . . . . 6 7 1 . . . 2 Treads 8 | . . . . 8 20 15 8 . . . . Leg 3 | . 28 9 . . . . . . . . . Hover 5 | . . 11 18 14 . . . . 3 4 9 Flight 1 | . . . . . . . 9 5 4 6 . Device 6 | . . . 9 8 11 11 9 . . . . Storage 8 | . 14 4 . 8 13 11 5 . . . 3 Processor 3 | . . . . 6 5 4 . . . . 2 Hackware 2 | . . . . . 5 5 7 . . . . Protection 2 | . . . . . . . . . . . 14 Energy Cannon 4 | . . . . 5 11 3 . . . . 1 Ballistic Gun 12 | . 23 43 36 18 7 7 . . . . 1 Slashing Weapon 2 | . . . . 2 4 . 2 . 3 . . Naked Turns 9 | . . . . . . . 9 . . . . Heaviest Build 80 | 10 31 33 18 60 74 73 26 14 19 5 80 Greatest Support 116 | 20 20 20 18 84 84 116 28 20 20 22 70 Greatest Overweight (x) 3 | . 1 1 . 1 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 14 | . 12 10 4 14 14 14 14 4 4 4 4 Average Capacity 9 | . 7 6 4 9 14 14 8 4 4 4 4 Most Carried 13 | . 10 10 4 9 12 13 9 3 4 4 4 Average Carried 6 | . 7 6 4 6 9 11 5 3 2 2 2 Final Capacity 14 | 6 10 4 4 14 14 14 4 4 4 4 4 Final Carried 12 | 6 10 4 4 9 12 9 4 3 3 2 1 Class Distribution -------------------- 45% | Mutant 28% | Skirmisher 18% | Gunner 4% | Hacker-Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Hacker-Sprinter | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Matter Collected 2321 | 200 148 557 . 524 255 191 42 . 20 14 370 Remotely . | . . . . . . . . . . . . Salvage Created 2933 | . 209 489 . 464 630 333 . . . . 808 Parts 160 | . 24 35 . 32 31 12 . . . . 26 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Combat Hostiles Destroyed 55 | . 10 10 . 5 9 5 . . . . 16 Melee 1 | . . . . . . 1 . . . . . Guns 42 | . 10 10 . 4 3 3 . . . . 12 Cannons 5 | . . . . 1 4 . . . . . . AOE 3 | . . . . . 2 1 . . . . . Classes Destroyed 13 | . 3 5 . 2 1 1 . . . . 1 Worker 4 | . 1 . . 2 1 . . . . . . Builder 7 | . . 1 . 4 2 . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 16 | . 8 . . . . . . . . . 8 Grunt 19 | . 2 5 . . 5 4 . . . . 3 Duelist 1 | . . 1 . . . . . . . . . Sentry 8 | . . 4 . 3 1 . . . . . . Hunter 3 | . . . . 1 2 . . . . . . Programmer 5 | . . . . 1 1 . . . . . 3 Behemoth 1 | . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . 2 Best Kill Streak 4 | . 4 4 . 4 4 2 . . . . 4 Combat Bots Only 4 | . 3 4 . 2 4 2 . . . . 4 Max Kills in Single Turn 3 | . 2 1 . 2 3 1 . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Damage Taken 12523 | . 279 398 106 634 694 1786 1093 69 528 223 6713 Core 2743 | . 59 99 . 99 72 185 635 25 261 112 1196 Absorbed by Shields 110 | . . . . . . . 110 . . . . Core Remaining (%) 77 | 100 76 75 100 85 91 . . 15 77 . . Volleys Fired 234 | . 22 25 . 25 34 25 . . . . 103 Largest 4 | . 2 4 . 4 3 4 . . . . 4 Hottest 322 | . 80 92 . 166 166 165 . . . . 322 Shots Fired 473 | . 44 98 . 82 65 64 . . . . 120 Gun 381 | . 44 98 . 79 19 39 . . . . 102 Cannon 76 | . . . . 3 35 20 . . . . 18 Launcher 16 | . . . . . 11 5 . . . . . Special . | . . . . . . . . . . . . Kinetic 291 | . 31 98 . 79 19 39 . . . . 25 Thermal 105 | . 6 . . . . 17 . . . . 82 Explosive . | . . . . . . . . . . . . Electromagnetic 77 | . 7 . . 3 46 8 . . . . 13 Robot Hit Streak 15 | . 5 5 . 9 11 15 . . . . 9 Robot Miss Streak 9 | . 5 6 . 3 2 1 . . . . 9 Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 293 | . 24 65 . 54 37 51 1 . . . 61 Core Hits 144 | . 16 30 . 23 21 16 6 . . . 32 Critical Hits 3 | . . . . 1 . 2 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 36 | . . . . . 2 1 13 . 12 . 8 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . 2 1 13 . 12 . . Piercing 8 | . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8162 | . 374 802 . 987 1437 1477 81 . . . 3004 Guns 4931 | . 333 802 . 893 305 791 . . . . 1807 Cannons 1684 | . . . . 94 675 390 . . . . 525 Explosions 1391 | . 41 . . . 457 262 . . . . 631 Melee 82 | . . . . . . 34 48 . . . . Ramming 74 | . . . . . . . 33 . . . 41 Kinetic 3723 | . 258 802 . 893 305 791 . . . . 674 Thermal 2199 | . 32 . . . 414 342 . . . . 1411 Explosive 672 | . 41 . . . . . . . . . 631 Electromagnetic 1412 | . 43 . . 94 718 310 . . . . 247 Impact . | . . . . . . . . . . . . Slashing 82 | . . . . . . 34 48 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . 1 . . 3 . 11 11 . . 11 Average Corruption 3 | . . 1 . . 2 . 10 11 . . 8 Corruption Purged . | . . . . . . . . . . . . Effects 29 | . . . . . 8 . 2 1 . . 18 Message Errors 5 | . . . . . 4 . . . . . 1 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . 1 . . . . . 1 Energy Discharges 4 | . . . . . 2 . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . . . . Targeting Errors 8 | . . . . . 1 . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 250 | . 1 . . . 28 . 13 . . . 208 Projectiles 47 | . . . . . 16 . . . . . 31 Explosions 190 | . 1 . . . 12 . . . . . 177 Melee 13 | . . . . . . . 13 . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 42 . 15 . . . 156 Shots 2 | . . . . . 1 . . . . . 1 Rammed 15 | . . . . . . . 11 . . . 4 Targets Rammed 15 | . . . . . . . 11 . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 370 | . 108 170 . 99 370 76 . . . . 296 Average Temperature 66 | . 47 47 . 23 144 17 . . . . 69 Received Heat Transfer 1905 | . 18 123 18 177 174 453 366 18 42 36 480 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 10 | . . . . . 9 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 14 | . 1 . . . . . . . . . 13 Heat Transferred 3578 | . 75 . . . 300 518 . . . . 2685 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Peak Influence 342 | . 320 286 80 245 342 226 118 . 46 78 327 Average Influence 115 | . 162 136 54 94 113 165 74 . 23 41 158 Maximum Alert Level 1 | . 1 1 . 1 1 1 . . . . 1 Low Security (%) 81 | . 60 83 100 89 75 93 100 100 100 100 68 Level 1 18 | . 39 16 . 10 24 6 . . . . 31 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 1 1 4 3 1 . 2 1 4 Investigation 5 | . . . . . 2 . 1 . 2 . . Extermination 3 | . . . . . 1 . . . . . 2 Reinforcement 12 | . 2 2 1 1 1 3 . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Distress Signals 8 | . 2 1 1 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 19 18 10 13 12 9 24 4 15 9 28 Peak Tracking Total 13 | . 5 3 10 5 3 5 10 5 7 8 13 Tactical Retreats 12 | . . . . 2 . . 4 . 4 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Traps Triggered 11 | . . 1 . 1 6 . 2 . 1 . . Indirectly 3 | . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Machines Disabled 12 | . 2 . . . 6 1 1 . . . 2 Max in Single Turn 5 | . 2 . . . 5 1 . . . . 1 Energy Cycler 2 | . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Machines Accessed 26 | . . 4 . 2 6 . 9 . 2 . 3 Terminals 25 | . . 4 . 2 5 . 9 . 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . . 12 . 4 15 . 25 . 5 . 6 Successful 33 | . . 8 . 2 8 . 9 . 2 . 4 Failed 34 | . . 4 . 2 7 . 16 . 3 . 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . 10 . . 5 . 6 . . . 2 Terminals 65 | . . 12 . 4 13 . 25 . 5 . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 27 | . . 5 . 2 6 . 8 . 2 . 4 Part Schematic 1 | . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . Open Door 4 | . . . . . . . 4 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 8 | . . 2 . 1 1 . 1 . 1 . 2 Unreport Threat 3 | . . 1 . . 1 . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . 3 . . . . 1 . . . . Terminals 4 | . . 3 . . . . 1 . . . . Track 1 | . . . . . . . 1 . . . . Botnet 3 | . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . . 3 . 2 6 . 6 . 2 . 2 Full Trace Events 4 | . . . . . 1 . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Total Allies 8 | . . . . 3 . . 5 . . . . Largest Group 3 | . . . . 3 . . 2 . . . . Highest-Rated Group 181 | . . . . 93 . . 181 . . . . Highest-Rated Ally 156 | . . . . 31 . . 156 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . 3 . . 25 . . . . Total Damage 592 | . . . . 63 . . 529 . . . . Kills 3 | . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Turns Passed 4284 | . 441 404 95 694 1096 251 358 23 195 118 609 Spaces Moved 3562 | 1 249 337 158 734 608 109 400 54 342 168 402 Core 326 | . . . . . . . 32 . 67 107 120 Treads 947 | . . . . 142 608 109 88 . . . . Legs 339 | 1 249 89 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1296 | . . 248 158 592 . . . . 16 . 282 Flight 654 | . . . . . . . 280 54 259 61 . Fastest Speed 26 | 120 120 56 56 52 160 160 26 40 40 37 50 Average Speed 88 | 120 134 81 56 74 160 160 58 40 43 46 71 Slowest Speed 190 | 120 150 150 56 180 160 160 160 40 70 100 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 11 . 1 2 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 25 | 2 43 41 22 25 21 4 59 23 13 6 50 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 30 | . . . . . 1 . 10 . 12 . 7 Terrain Destroyed 154 | . . . . . 48 . 10 . 12 . 84 Melee 30 | . . . . . 1 . 10 . 12 . 7 Projectile 12 | . . . . . . . . . . . 12 AOE 112 | . . . . . 47 . . . . . 65 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Tes Total 4268 | . 316 404 164 828 687 146 497 54 364 205 603 Wait 156 | . 15 15 . 17 18 . 49 . . 35 7 Move 3524 | . 248 336 157 733 607 108 378 53 339 163 402 Hop 13 | . . . . . . . 10 . 1 2 . Pick Up 75 | . 10 4 1 15 12 3 5 . 4 2 19 Fast Attach 35 | . 2 7 1 12 . . 1 . 2 . 10 Attach 74 | . 2 3 . 10 8 7 10 1 2 3 28 Detach 14 | . . . . 1 . 1 . . . . 12 Swap 14 | . 5 4 2 . 2 . 1 . . . . Drop 67 | . 12 10 3 15 4 1 8 . 4 . 10 Fire 234 | . 22 25 . 25 34 25 . . . . 103 Melee 35 | . . . . . 2 1 12 . 12 . 8 Ram 15 | . . . . . . . 11 . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: [*Fac x2] / Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Weapon x2 647 | -9/Materials | Discovered new exit (range 6) 741 | -9/Materials | Build established: Gunner 833 | -9/Materials | Discovered new exit (range 12) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 930 | -8/Materials | Discovered new exit (range 16) 941 | -8/Materials | Entered Factory 941 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1098 | -7/Factory | Discovered new exit (range 16) 1135 | -7/Factory | Identified exit to Lower Caves 1285 | -7/Factory | Build established: Skirmisher 1288 | -7/Factory | Discovered exit to Lower Caves (range 15) 1568 | -7/Factory | Allied Derelicts emerged from ambush trap array 1580 | -7/Factory | Discovered new exit (range 16) 1603 | -7/Factory | Identified exit to Factory 1635 | -7/Factory | Entered another Factory area 1635 | -6/Factory | Evolved 2 slots: Utility x2 2005 | -6/Factory | Identified exit to Lower Caves 2541 | -6/Factory | Discovered new exit (range 16) 2715 | -6/Factory | Discovered new exit (range 10) 2731 | -6/Factory | Entered another Factory area 2731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -5/Factory | Spotted B-75 Beast 2886 | -5/Factory | Destroyed B-75 Beast 2960 | -5/Factory | Discovered new exit (range 15) 2966 | -5/Factory | Lost 11 parts (1p3n1u6w) 2982 | -5/Factory | Entered Extension 3175 | -5/Extension | Rescued a captive Derelict 3180 | -5/Extension | Rescued a captive Derelict 3182 | -5/Extension | Rescued a captive Derelict 3182 | -5/Extension | Rescued a captive Derelict 3187 | -5/Extension | Rescued a captive Derelict 3191 | -5/Extension | Spotted B-75 Beast 3193 | -5/Extension | Spotted B-75 Beast 3229 | -5/Extension | Rescued a captive Derelict 3231 | -5/Extension | Rescued a captive Derelict 3233 | -5/Extension | Rescued a captive Derelict 3234 | -5/Extension | Rescued a captive Derelict 3260 | -5/Extension | Rescued A7 3292 | -5/Extension | Lost 6 parts (1p3n1u1w) 3305 | -5/Extension | System corruption reached 10% 3305 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3311 | -5/Extension | Energy Cycler disabled 3312 | -5/Extension | Core integrity fell below 50% 3314 | -5/Extension | Rescued a captive Derelict 3316 | -5/Extension | Rescued a captive Derelict 3320 | -5/Extension | Rescued a captive Derelict 3327 | -5/Extension | Rescued a captive Derelict 3330 | -5/Extension | Discovered new exit (range 10) 3331 | -5/Extension | Discovered new exit (range 6) 3335 | -5/Extension | Core integrity fell below 20% 3340 | -5/Extension | Entered Cetus 3347 | -5/Cetus | Spotted Cetus Guard 3348 | -5/Cetus | Spotted Cetus Guard 3348 | -5/Cetus | Spotted Cetus Guard 3357 | -5/Cetus | Discovered new exit (range 16) 3361 | -5/Cetus | Lost 5 parts (2n3u) 3363 | -5/Cetus | Entered Factory 3363 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3551 | -4/Factory | Discovered new exit (range 6) 3558 | -4/Factory | Entered Research 3558 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3605 | -3/Research | Build established: Mutant 3663 | -3/Research | Discovered new exit (range 16) 3676 | -3/Research | Entered Testing 3752 | -3/Testing | Spotted PY-IDP3LAU59T 3972 | -3/Testing | Found Prototype Energy Gun 3973 | -3/Testing | Identified Tachyon Dispersion Ray 4041 | -3/Testing | Lost 5 parts (1n3u1w) 4088 | -3/Testing | Found Prototype Processor 4089 | -3/Testing | Identified Exp. Target Analyzer 4152 | -3/Testing | Spotted Striker 4153 | -3/Testing | Spotted Striker 4190 | -3/Testing | Spotted Alpha 7 4215 | -3/Testing | System corruption reached 10% 4219 | -3/Testing | Found Prototype Energy Cannon 4220 | -3/Testing | Identified Hpw. Disruptor Cannon 4243 | -3/Testing | Core integrity fell below 50% 4262 | -3/Testing | Lost 10 parts (1p3n4u2w) 4271 | -3/Testing | Core integrity fell below 20% 4272 | -3/Testing | Garrison activated, responded to threat 4277 | -3/Testing | Destroyed Striker 4281 | -3/Testing | Destroyed Striker 4282 | -3/Testing | Crushed by falling debris 4285 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04231_ Critical hit. 04231_ Hvy. Siege Treads destroyed. 04231_ Terminal disabled. 04231_ K-01 Serf collects debris. 04242_ Slug penetrates Wall. 04242_ Penetrated by Slug. 04259_ System corrupted: Matter fused (-9). 04261_ System corrupted: Plasma Lance targeting data glitched. 04270_ Critical hit. 04270_ Plasma Lance destroyed. 04272_ Striker calls for garrison reinforcements. 04272_ ALERT: Activating Garrison Access T001. 04276_ Destroyed Impulse Thruster Array. 04277_ Striker system terminally corrupted. 04277_ Adv. Heat Sink fried. 04281_ Striker system terminally corrupted. 04282_ System corrupted: FCS attempts to trigger Hpw. Disruptor Cannon. 04282_ Acquired 56 matter. 04282_ The unstable cave ceiling collapses. 04282_ Crushed by falling debris. 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"""???????#"" #???????????????????? | | # #????? ????????# Y #???????????????????? | | # #?????##?????????#####p####???????????????????? | | # #????????????????????#p#??????????????????????? | | ? #????????????????????#@#??????????????????????? | | ? ?????????????????????###??????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 33 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1350 Weapon Cycling 15 Evasion (%) 64 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorRemoteClaw Manual? 0 Play Time 00:56:19 Cumulative 64.0 hours Start 2020.09.14 @ 20:25:26 End 2020.09.14 @ 21:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 60 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8e2a22-1c00-460a-b688-0275432e4f17