Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 22:08:22 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5483) 5483 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1927) 1927 TOTAL SCORE: 12645 Bonus ------- High Alert Combat Kills 1068 Follower Combat Kills 690 Met Imprinter 300 Was Imprinted 300 Friendly Fire -431 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 100/100 System Corruption 41% Temperature Cool (70) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (15) --- F-cell Engine Light Antimatter Reactor Flexi-carbon Leg Large Storage Unit Energy Well (350) High-capacity Matter Pod (56) High-capacity Matter Pod (0) Target Analyzer Improved Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Weight Redist. System Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Energy Well High-capacity Matter Pod High-capacity Matter Pod Target Analyzer Proton Cannon Advanced Assault Cannon Improved Proton Missile Launcher Precision Rocket Launcher Power Maul CR-A16's Pointy Stick [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . 2 . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 167 | . 6 17 18 . 8 19 2 13 3 1 14 66 Power 21 | . 1 1 2 . . 2 1 2 . . 2 10 Engine 15 | . 1 1 1 . . 2 1 2 . . 1 6 Core 4 | . . . 1 . . . . . . . . 3 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 24 | . . 3 1 . 1 2 . 2 . 1 4 10 Treads 1 | . . . . . . . . . . . . 1 Leg 23 | . . 3 1 . 1 2 . 2 . 1 4 9 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | . 3 4 2 . 2 8 1 5 1 . 4 21 Device 29 | . . 1 1 . 1 5 1 5 1 . 2 12 Storage 3 | . 2 . . . . . . . . . . 1 Processor 5 | . . 1 . . . 1 . . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 14 | . 1 2 1 . 1 2 . . . . 2 5 Artifact . | . . . . . . . . . . . . . Weapon 71 | . 2 9 13 . 5 7 . 4 2 . 4 25 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon 16 | . 1 1 1 . . 4 . 2 1 . 3 3 Ballistic Gun 24 | . 1 5 8 . 3 1 . . . . . 6 Ballistic Cannon 8 | . . . . . . 1 . . . . . 7 Launcher 22 | . . 3 4 . 2 1 . 2 1 . 1 8 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . 1 2 System Corruption 22 | . . . . . . . . . . . 2 20 Parts Lost 62 | . . 4 6 . 1 5 . 5 . . 9 32 Power 12 | . . . 2 . 1 . . 2 . . 1 6 Propulsion 14 | . . 1 1 . . 2 . . . . 4 6 Utility 22 | . . 2 1 . . 2 . 2 . . 2 13 Weapon 14 | . . 1 2 . . 1 . 1 . . 2 7 Highest Loss Streak 8 | . . 1 3 . 1 3 . 5 . . 6 8 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 98 93 89 100 91 88 90 96 100 100 97 91 Engine 10 | . 14 11 4 . . 8 12 14 15 15 9 6 Core 1 | . . . 5 11 3 . . . . . . 2 Reactor 1 | . . . . . . . . . . . 4 3 Leg 15 | . 28 21 21 22 22 16 15 15 15 15 13 10 Device 21 | . . 6 3 11 11 20 16 24 30 30 24 23 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 Processor 14 | . . 10 11 11 11 10 15 15 15 15 15 17 Protection 5 | . 13 11 10 11 11 5 7 3 . . 4 5 Energy Cannon 11 | . 12 5 2 11 5 7 15 14 14 15 14 6 Ballistic Gun 3 | . 15 15 18 11 10 7 . . . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 12 34 39 33 33 33 45 52 62 66 65 65 71 Greatest Support 41 | 20 20 34 34 34 34 32 30 30 30 30 30 41 Greatest Overweight (x) 4 | . 1 2 . . . 2 1 2 2 2 4 4 Average Overweight (x) 1 | . . . . . . 1 1 1 2 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 14 15 15 15 15 15 Average Carried 14 | 4 8 14 14 14 15 13 13 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 14 15 15 15 15 13 14 15 15 15 15 13 Class Distribution -------------------- 69% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3729 | 200 . 731 238 6 51 310 11 370 15 60 173 1564 Remotely . | . . . . . . . . . . . . . Salvage Created 4969 | . 82 953 255 . 143 294 11 513 50 . 376 2292 Parts 257 | . 6 59 26 . 2 24 2 20 4 . 9 105 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 11 | . . 3 . . 1 . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 15 1 3 22 . Prevented 11 | . . . . . . . . . . . 11 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 121 | . 2 18 15 . 4 9 . 13 3 . 6 51 Guns 24 | . 1 12 5 . . 3 . . . . . 3 Cannons 25 | . 1 1 . . 1 4 . 7 . . 2 9 AOE 64 | . . 5 10 . 3 2 . 6 3 . 4 31 Classes Destroyed 16 | . 1 7 2 . 1 . . . . . 1 4 Worker 14 | . . 2 . . 1 . . . . . . 11 Builder 5 | . . 1 . . . 1 . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . Recycler 5 | . . 4 . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . 3 Watcher 3 | . . 2 . . . . 1 . . . . . Swarmer 35 | . . 7 10 . . 2 . 2 3 . . 11 Grunt 50 | . 2 5 4 . 3 3 . 6 . . 4 23 Brawler 7 | . . . 1 . . 1 . 2 . . . 3 Duelist 4 | . . 1 . . . . . 1 . . . 2 Protector 2 | . . . . . . . . . . . . 2 Sentry 14 | . . 5 . . . 2 . 2 . . 2 3 Hunter 6 | . . . . . 1 1 . . . . . 4 Programmer 3 | . . . . . . . . . . . . 3 Fireman 2 | . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 13 | . 2 4 4 . 3 5 1 9 3 . 4 13 Combat Bots Only 9 | . 2 4 4 . 2 4 . 9 3 . 4 9 Max Kills in Single Turn 12 | . 1 3 4 . 2 1 1 3 2 . 2 12 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 7 | . . 3 4 . 1 1 . 3 2 . 2 7 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 9323 | . 34 1171 582 . 375 687 78 798 135 . 1043 4420 Core 1558 | . 10 184 88 . 93 108 . 130 . . 80 865 Absorbed by Shields 416 | . . . . . . . . . . . . 416 Redirected to Shielding 44 | . . 12 . . 32 . . . . . . . Core Remaining (%) 70 | 100 96 . . . 8 80 . . . . 70 . Volleys Fired 338 | . 3 65 31 . 19 40 4 21 4 1 15 135 Largest 2 | . 2 2 2 . 2 2 2 2 2 1 2 2 Hottest 160 | . 83 83 40 . 80 160 160 160 160 80 160 160 Shots Fired 547 | . 6 117 44 . 36 71 8 41 5 1 28 190 Gun 224 | . 3 90 39 . 20 30 . . . . . 42 Cannon 249 | . 3 23 . . 8 39 8 32 2 1 25 108 Launcher 74 | . . 4 5 . 8 2 . 9 3 . 3 40 Special . | . . . . . . . . . . . . . Kinetic 306 | . 3 90 39 . 20 41 . . . . . 113 Thermal 166 | . 3 23 . . 8 28 8 32 2 1 25 36 Explosive 51 | . . 4 5 . 8 2 . 9 3 . 3 17 Electromagnetic 24 | . . . . . . . . . . . . 24 Robot Hit Streak 24 | . 2 15 7 . 17 9 5 6 1 . 7 24 Robot Miss Streak 5 | . 3 3 3 . 2 5 3 2 2 . 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 361 | . 2 77 31 . 27 42 2 23 2 . 22 133 Core Hits 298 | . 2 41 26 . 14 28 1 25 3 . 18 140 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16707 | . 32 1741 926 . 661 862 50 1186 255 . 1050 9944 Guns 2337 | . 15 958 221 . 125 238 . . . . . 780 Cannons 3697 | . 17 334 . . 123 455 50 491 . . 539 1688 Explosions 10668 | . . 449 705 . 413 169 . 695 255 . 511 7471 Melee . | . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . 5 Kinetic 3686 | . 15 958 221 . 125 465 . . . . . 1902 Thermal 4360 | . 17 334 . . 123 228 50 491 . . 539 2578 Explosive 6987 | . . 449 705 . 413 169 . 695 255 . 511 3790 Electromagnetic 1669 | . . . . . . . . . . . . 1669 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 41 | . 1 . . . . . . . . . 2 41 Average Corruption 13 | . 1 . . . . . . . . . 2 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . . 13 70 Message Errors 20 | . . . . . . . . . . . 1 19 Matter Fused 12 | . . . . . . . . . . . 2 10 Heat Flow Errors 9 | . . . . . . . . . . . 4 5 Energy Discharges 6 | . . . . . . . . . . . 2 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . 1 9 Data Loss (major) 5 | . . . . . . . . . . . 2 3 Misfires 2 | . . . . . . . . . . . 1 1 Weapon Failures 16 | . . . . . . . . . . . . 16 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 569 | . . 27 90 . 8 . 1 25 . . . 418 Projectiles 26 | . . . . . . . 1 . . . . 25 Explosions 543 | . . 27 90 . 8 . . 25 . . . 393 Melee . | . . . . . . . . . . . . . Knockbacks 21 | . . . . . . 7 . . . . . 14 Impact 1 | . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . 7 . . . . . 13 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 960 | . . 7 48 . 19 . . 86 77 . . 723 Shots 34 | . . 1 1 . 2 . . 4 2 . . 24 Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . 78 219 32 . 10 97 156 420 33 . 186 208 Average Temperature 58 | . 41 50 10 . 4 33 83 132 22 . 49 71 Received Heat Transfer 2582 | . 18 519 231 . 153 279 . 258 . . 387 737 Effects 4 | . . . . . . . . 4 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . 6 Parts Fried 15 | . . . . . . . . . . . . 15 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 8 | . . . . . 1 . . 2 . . 2 3 Heat Transferred 5905 | . 37 703 . . 259 481 100 900 . . 1000 2425 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1571 | . 55 280 443 . 184 370 100 . . . . 1571 Initial 97 | . . . 97 . . 71 93 . . . . . Average 335 | . 10 160 297 . 71 217 59 . . . . 527 Maximum Alert Level 4 | . . 1 2 . . 1 . . . . . 4 Low Security (%) 50 | 100 100 62 27 . 100 65 100 . . . . 28 Level 1 13 | . . 37 49 . . 34 . . . . . 2 Level 2 20 | . . . 23 . . . . . . . . 37 Level 3 12 | . . . . . . . . . . . . 25 Level 4 2 | . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . . 1 . . . . 1 15 Investigation 2 | . . . . . . . . . . . . 2 Extermination 5 | . . . . . . . . . . . . 5 Reinforcement 4 | . . . . . . 1 . . . . . 3 Assault 5 | . . . . . . . . . . . 1 4 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . 1 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 186 | . 4 28 15 . 6 14 1 12 4 . 25 77 Peak Tracking Total 9 | . 2 6 4 . 3 5 1 9 4 . 8 9 Tactical Retreats 5 | . . . . . 1 3 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 10 | . 1 . . . . . 1 . . . . 8 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 41 | . . 3 1 . . 1 . 1 . . . 35 Max in Single Turn 15 | . . 1 1 . . 1 . 1 . . . 15 Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 13 | . . 1 . 4 . 1 2 1 . . . 4 Terminals 3 | . . 1 . . . 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 21 | . . 1 . 4 . 6 3 1 . . . 6 Successful 11 | . . . . 4 . 4 1 1 . . . 1 Failed 10 | . . 1 . . . 2 2 . . . . 5 Catastrophic 4 | . . 1 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . . 5 . . . . . . . 8 Terminals 9 | . . 1 . . . 6 2 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 Terminal Hacks 9 | . . . . 4 . 4 . 1 . . . . Record 4 | . . . . 4 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . 1 1 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 16 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 16 | . . . . . . . . . . 11 1 4 Largest Group 11 | . . . . . . . . . . 11 11 4 Highest-Rated Group 336 | . . . . . . . . . . 336 336 112 Highest-Rated Ally 40 | . . . . . . . . . . 40 40 28 Zionite Dispatches 1 | . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . . . . . . . . . 71 17 Total Damage 2858 | . . . . . . . . . . . 2576 282 Kills 24 | . . . . . . . . . . . 22 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 13745 | 2 429 958 446 707 218 664 642 1478 841 2787 1256 3317 Spaces Moved 5725 | 1 228 375 214 543 100 253 330 637 316 1060 460 1208 Core . | . . . . . . . . . . . . . Treads 76 | . . . . . . . . . . . . 76 Legs 5649 | 1 228 375 214 543 100 253 330 637 316 1060 460 1132 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 130 130 130 125 125 190 190 260 260 190 120 Average Speed 211 | 120 170 196 130 130 128 192 190 214 260 260 256 216 Slowest Speed 400 | 120 190 270 130 130 130 260 190 260 260 260 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 37 34 58 92 20 22 12 77 45 89 63 31 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . 1 . 2 1 . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . 1 . . . . 3 2 2 1 . Spaces Dug 8 | . . . . . . 5 . . . . . 3 Terrain Destroyed 496 | . . 36 42 . 47 25 . 56 54 . 19 217 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . . . . 5 . 6 2 . 1 7 AOE 475 | . . 36 42 . 47 20 . 50 52 . 18 210 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6811 | 4 264 478 339 544 156 361 336 709 330 1092 509 1689 Wait 427 | . 4 . 74 . 27 32 . 25 6 27 . 232 Move 5713 | . 227 374 213 542 99 252 329 636 315 1059 459 1208 Hop . | . . . . . . . . . . . . . Pick Up 74 | . 15 12 1 1 . 6 1 8 1 2 7 20 Fast Attach 59 | . 5 2 5 . 1 11 2 2 . . 5 26 Attach 36 | . . 4 4 . . 5 . 3 . . 4 16 Detach 7 | . 1 . 1 . . 1 . . . . . 4 Swap 72 | . 1 11 9 . 7 3 . 8 3 1 5 24 Drop 75 | 4 8 10 1 1 3 11 . 6 1 2 7 21 Fire 338 | . 3 65 31 . 19 40 4 21 4 1 15 135 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 337 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x2 759 | -9/Materials | Discovered new exit (range 14) 1372 | -9/Materials | Discovered new exit (range 7) 1390 | -9/Materials | Entered Mines 1530 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1582 | -9/Mines | Core integrity fell below 50% 1620 | -9/Mines | Lost 3 parts (1p1n1u) 1816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1830 | -9/Mines | Discovered new exit (range 5) 1836 | -9/Mines | Entered Exiles 1836 | -9/Exiles | Found Exiles lab abandoned 2005 | -9/Exiles | Build established: Scavenger-Mutant 2527 | -9/Exiles | Discovered new exit (range 14) 2543 | -9/Exiles | Entered Mines 2671 | -8/Mines | Core integrity fell below 20% 2742 | -8/Mines | Discovered new exit (range 10) 2761 | -8/Mines | Entered Materials 2761 | -8/Materials | Evolved 2 slots: Utility x2 2762 | -8/Materials | Identified exit to Factory 3141 | -8/Materials | Lost 3 parts (1n2u) 3412 | -8/Materials | Discovered exit to Factory (range 8) 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3670 | -7/Factory | Build established: Mutant 3856 | -7/Factory | Discovered new exit (range 15) 3883 | -7/Factory | Identified exit to Lower Caves 4067 | -7/Factory | Entered Lower Caves 4205 | -7/Lower Caves | Encountered a Warlord checkpoint 4500 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4739 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4800 | -7/Lower Caves | Destroyed 9 combat bots 4800 | -7/Lower Caves | Lost 5 parts (2p2u1w) 4939 | -7/Lower Caves | Learned Factory stockpile data 5267 | -7/Lower Caves | Build established: Scavenger-Mutant 5458 | -7/Lower Caves | Discovered new exit (range 6) 5471 | -7/Lower Caves | Identified exit to Lower Caves 5545 | -7/Lower Caves | Entered another Lower Caves area 5641 | -7/Lower Caves | Encountered a Warlord checkpoint 5681 | -7/Lower Caves | Spotted B-75 Beast 6292 | -7/Lower Caves | Learned Factory interactive machine intel 6357 | -7/Lower Caves | Discovered new exit (range 12) 6383 | -7/Lower Caves | Identified exit to Zion 6386 | -7/Lower Caves | Entered Zion 6571 | -7/Zion | Discovered new exit (range 15) 6802 | -7/Zion | Identified exit to Proximity Caves 6996 | -7/Zion | Given A8's code to call for help 7129 | -7/Zion | Gained Derelict followers 7631 | -7/Zion | Gained Derelict followers 8000 | -7/Zion | Learned location of Armory (-4) 8006 | -7/Zion | Found CR-A16's Pointy Stick 8348 | -7/Zion | Learned location of Data Miner (-6) 8701 | -7/Zion | Imprinted 8704 | -7/Zion | Declared Zion's savior 9173 | -7/Zion | Entered Proximity Caves 9173 | -6/Proximity Caves | Accompanied by 11 allies 9306 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9514 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9577 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 10373 | -6/Proximity Caves | Discovered new exit (range 15) 10425 | -6/Proximity Caves | Identified exit to Factory 10429 | -6/Proximity Caves | Entered Factory 10429 | -6/Factory | Evolved 2 slots: Utility x2 10431 | -6/Factory | Loaded intel: 52 interactive machine locations 11029 | -6/Factory | Zion Fire squad teleported in 11886 | -6/Factory | Terminal network hard line cut 11891 | -6/Factory | Lost 3 parts (1p1u1w) 12529 | -6/Factory | First assault squad dispatched 12646 | -6/Factory | System corruption reached 10% 12719 | -6/Factory | Destroyed 7 combat bots 12974 | -6/Factory | Lost 3 parts (1p1u1w) 13462 | -6/Factory | System corruption reached 30% 13464 | -6/Factory | Build established: Mutant 13489 | -6/Factory | Lost 3 parts (3u) 13524 | -6/Factory | Core integrity fell below 50% 13581 | -6/Factory | Lost 8 parts (3n3u2w) 13647 | -6/Factory | Lost 3 parts (1p1u1w) 13711 | -6/Factory | Garrison activated, responded to threat 13726 | -6/Factory | Core integrity fell below 20% 13746 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13722_ Imp. Light Armor Plating destroyed. 13722_ System corrupted: Prc. Rocket Launcher failed to launch. 13724_ G-50 Soldier destroyed. 13725_ System corrupted: Component data lost. 13725_ R-10 Processor collects VTOL Module. 13726_ Flexi-carbon Leg destroyed. 13728_ The unstable cave ceiling collapses. 13728_ System corrupted: Prc. Rocket Launcher failed to launch. 13731_ The unstable cave ceiling collapses. 13733_ G-50 Soldier destroyed. 13734_ The unstable cave ceiling collapses. 13739_ Destroyed Lgt. Angular Momentum Engine. 13740_ System corrupted: Heat flow error (+148). 13741_ Dropped Hcp. Matter Pod. 13742_ The unstable cave ceiling collapses. 13742_ Acquired Hcp. Matter Pod. 13742_ Prc. Rocket Launcher destroyed. 13745_ M-28 Smith repairs G-50 Soldier. 13745_ F-cell Engine destroyed. 13746_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ""## #???????????????????????????? | | ## #???????????????????????????? | | ####+#### ????????????????????????????? | | # """ #???????????????????????????? | | # """ #???????????????????????????? | | + """ #???????????????????????????? | | # #???????????????????????????? | | " """ #???????????????????????????? | | ###"# %# """ #???????????????????????????? | | ??### # """ #???????????????????????????? | | ????# # #???????????????????????????? | | ????# ## ####################??????????????????? | | ????# # #??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ???## #??????????????????? | | ???## / #??????????????????? | | ???## # #??????????????????? | | ???# # #????????"?"???????? | | ???## #???????""G""??????? | | ????# # ## # #?????? ??????????? | | ????# #### # #??? ?????????? | | ????# ???#### #### # ###### ?????????? | | ????# ??????#### gg g g ????????? | | ????# ?????????# R gmg ????????? | | ????# ?????????# @ gY ????????? | | ????? ???????# ????????? | | ??????????# A????????? | | ??????????# # ##### # ?????????? | | ??????????? ?????? # ?????????? | | ??????????? p #???????????????????? | | ??????????? #???????????????????? | | ????????????# [#???????????????????? | | ???????????? #???????????????????? | | ????????????? #???????????????????? | | ????????????? #???????????????????? | | ?????????????? #???????????????????? | | ???????????????? #???????????????????? | | ?????????""??????? # ## ###???????????????????? | | ?????????""?????????? ??????????????????????? | | ?????????F"???????????? ??????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????T?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 34 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Beamcaster | -7/Zion | Archive Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingBeamProtection Manual? 0 Play Time 01:25:01 Cumulative 97.5 hours Start 2023.05.09 @ 20:30:34 End 2023.05.09 @ 22:08:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 44 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 3ae4c399-f78b-4775-9e5d-7e29e865ef2d