Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 14:15:18 Player: ZarZap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (997) 997 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 4187 Bonus ------- High Alert Combat Kills 8 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 67/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Nuclear Core Titanium Leg Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Spread Laser High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Visual Processing Unit Drone Bay Drone Bay Improved Lightning Gun Small Laser Particle Gun Flak Gun [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 47 | 6 2 5 16 5 5 . 8 Power 5 | 1 . 1 1 . 1 . 1 Engine 3 | 1 . . 1 . 1 . . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 9 . 1 . 3 Treads . | . . . . . . . . Leg 15 | 2 . 2 7 . 1 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 11 | 1 2 . . 2 3 . 3 Device 3 | . . . . 1 1 . 1 Storage 3 | 1 1 . . 1 . . . Processor 3 | . 1 . . . . . 2 Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 14 | 2 . 2 6 3 . . 1 Energy Gun 7 | 1 . . 3 2 . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | 1 . 2 2 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . . Parts Lost 17 | . . . 3 1 . 7 6 Power 3 | . . . . . . 2 1 Propulsion 7 | . . . 3 . . 2 2 Utility 3 | . . . . . . 1 2 Weapon 4 | . . . . 1 . 2 1 Highest Loss Streak 7 | . . . 1 1 . 7 6 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 81 | . 90 81 96 99 100 65 41 Engine 7 | . 14 1 9 9 15 11 . Core 3 | . . 9 1 . . . 6 Leg 29 | . 28 26 40 36 30 19 15 Device 4 | . . . . 9 14 10 5 Storage 7 | . 13 11 11 9 7 4 . Processor 8 | . 6 11 11 9 . . 12 Energy Gun 7 | . 14 5 10 9 7 4 . Energy Cannon 1 | . . . 2 6 . . . Ballistic Gun 9 | . 14 16 9 11 15 9 . Peak Build Rating 37 | 6 7 15 22 24 37 37 25 Average Rating 18 | 4 6 12 18 23 33 24 19 On Entrance 13 | . 6 7 15 20 24 37 1 Naked Turns 51 | . . . . . . 37 14 Heaviest Build 78 | 13 28 33 36 60 78 78 9 Greatest Support 51 | 20 20 40 43 43 51 51 51 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 Average Capacity 12 | 7 9 15 15 16 20 13 5 Most Carried 15 | 2 4 9 15 13 11 11 5 Average Carried 8 | 1 2 6 12 11 8 8 4 Final Capacity 20 | 8 15 15 15 20 20 5 5 Final Carried 14 | 2 4 9 14 10 11 5 4 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Mutant 11% | Tank 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 802 | 232 44 101 378 4 19 . 24 Remotely . | . . . . . . . . Salvage Created 1213 | . 80 268 678 138 19 . 30 Parts 85 | . 11 23 39 7 2 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 25 | . . 7 15 2 . . 1 Guns 25 | . . 7 15 2 . . 1 Classes Destroyed 10 | . 2 4 3 1 . . . Worker 2 | . . . 1 1 . . . Builder 3 | . 2 1 . . . . . Recycler 3 | . . 1 1 1 . . . Operator 2 | . . 1 1 . . . . Watcher 4 | . 1 1 1 . 1 . . Swarmer 5 | . . 4 . . . . 1 Grunt 15 | . . 3 12 . . . . Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 2 1 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 7 | . 3 6 7 2 1 . 1 Combat Bots Only 5 | . . 4 5 1 . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 250 | . . 35 63 27 . 10 115 Missed 79 | . . 8 13 12 . 1 45 Damage Taken 2653 | . 51 277 657 214 . 392 1062 Core 940 | . 39 32 148 12 . 276 433 Absorbed by Shields 24 | . . . . . . 24 . Core Remaining (%) 84 | 100 84 . 55 97 . . . Volleys Fired 95 | . 6 22 49 10 1 4 3 Largest 3 | . 2 2 2 3 3 3 1 Hottest 158 | . 60 65 125 158 115 115 60 Shots Fired 197 | . 12 44 97 27 3 11 3 Gun 188 | . 12 44 95 20 3 11 3 Cannon 9 | . . . 2 7 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 113 | . 6 34 53 10 2 8 . Thermal 43 | . . . 22 17 1 3 . Explosive . | . . . . . . . . Electromagnetic 41 | . 6 10 22 . . . 3 Robot Hit Streak 11 | . 4 5 11 6 5 7 1 Robot Miss Streak 5 | . 1 4 4 5 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 136 | . 8 26 68 20 3 10 1 Core Hits 95 | . 5 12 50 15 3 4 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . 1 . . . Burn 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2592 | . 147 415 1327 306 55 270 72 Guns 2386 | . 103 410 1304 223 55 270 21 Cannons 106 | . . . 23 83 . . . Explosions 44 | . 44 . . . . . . Melee . | . . . . . . . . Ramming 56 | . . 5 . . . . 51 Kinetic 1382 | . 26 315 694 100 47 200 . Thermal 648 | . 44 . 320 206 8 70 . Explosive . | . . . . . . . . Electromagnetic 506 | . 77 95 313 . . . 21 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 2 . . . 9 Average Corruption 2 | . . . 2 . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . 10 . . . 4 Message Errors 3 | . . . 3 . . . . Matter Fused 4 | . . . 3 . . . 1 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . 2 Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . 27 . . . . . 8 Shots 1 | . 1 . . . . . . Rammed 5 | . . . . . . . 5 Targets Rammed 22 | . . 1 . . . . 21 Kicked 17 | . . 1 . . . . 16 Crushed . | . . . . . . . . Highest Temperature 354 | . 32 9 324 354 36 104 . Average Temperature 92 | . 20 3 93 152 21 57 . Received Heat Transfer 441 | . . 108 270 9 . . 54 Effects 5 | . . . 2 3 . . . Energy Bleed 2 | . . . 2 . . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1040 | . 100 . 412 428 10 90 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 410 | . 35 265 410 303 140 49 80 Initial 172 | . . 14 111 172 133 49 10 Average 147 | . 14 155 292 246 134 28 11 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 60 | 100 100 56 9 22 100 100 100 Level 1 35 | . . 43 77 77 . . . Level 2 3 | . . . 13 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 4 . . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 2 10 24 3 . 6 6 Peak Tracking Total 6 | . 1 4 6 2 . 6 6 Tactical Retreats 3 | . . 1 . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 4 | . 1 1 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 3 | . . . 1 1 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 7 | . . 1 6 . . . . Terminals 6 | . . 1 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . . 1 12 . . . . Successful 6 | . . 1 5 . . . . Failed 7 | . . . 7 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . . 1 11 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 1 5 . . . . Robot Analysis 1 | . . 1 . . . . . Open Door 5 | . . . 5 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 6 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . 4 . Total Damage 61 | . . . . . . 61 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 2397 | 75 207 341 656 257 236 144 481 Spaces Moved 1433 | 56 145 133 343 136 117 123 380 Core 223 | 3 . . . . . 75 145 Treads . | . . . . . . . . Legs 1210 | 53 145 133 343 136 117 48 235 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 50 50 Average Speed 133 | 116 128 184 128 141 190 106 112 Slowest Speed 330 | 120 190 190 190 190 190 330 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 28 14 69 23 4 76 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . 2 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . 2 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 1712 | 63 155 182 454 178 129 126 425 Wait 85 | . . 15 36 20 3 . 11 Move 1427 | 55 144 132 342 135 117 122 380 Hop . | . . . . . . . . Pick Up 25 | 2 2 5 7 6 2 . 1 Fast Attach 22 | 6 2 2 3 1 1 . 7 Attach 6 | . . . . 3 2 . 1 Detach . | . . . . . . . . Swap 20 | . . 3 13 2 2 . . Drop 10 | . 1 2 4 1 1 . 1 Fire 95 | . 6 22 49 10 1 4 3 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 17 | . . 1 . . . . 16 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 514 | -9/Materials | Discovered new exit (range 11) 622 | -9/Materials | Identified exit to Storage 624 | -9/Materials | Entered Storage 1259 | -9/Storage | Discovered new exit (range 16) 1269 | -9/Storage | Build established: Scavenger-Mutant 1279 | -9/Storage | Identified exit to Materials 1280 | -9/Storage | Entered Materials 1280 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Discovered new exit (range 3) 1535 | -8/Materials | Identified exit to Factory 1537 | -8/Materials | Entered Factory 1537 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1773 | -7/Factory | Sucked down chute 1773 | -7/Factory | Entered Waste 1774 | -7/Waste | Met a frightened Derelict 1838 | -7/Waste | Spotted C-40 Crusher 1838 | -7/Waste | Spotted C-40 Crusher 1853 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1857 | -7/Waste | Spotted C-40 Crusher 1858 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1867 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1875 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1878 | -7/Waste | Spotted C-40 Crusher 1880 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1882 | -7/Waste | Spotted C-40 Crusher 1909 | -7/Waste | Discovered new exit (range 16) 1909 | -7/Waste | Spotted C-40 Crusher 1911 | -7/Waste | Lost 7 parts (2p2n1u2w) 1917 | -7/Waste | Entered Factory 2150 | -7/Factory | Build established: Mutant 2241 | -7/Factory | Core integrity fell below 50% 2377 | -7/Factory | Core integrity fell below 20% 2397 | -7/Factory | Discovered new exit (range 14) 2398 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02368_ Destabilizing: Core damaged (-21). 02370_ System corrupted: Matter fused (-6). 02372_ Slammed into K-01 Serf. 02372_ Destabilizing: System interference. 02372_ Adv. Targeting Computer temporarily disabled. 02374_ Slammed into K-01 Serf. 02375_ K-01 Serf destroyed. 02375_ Acquired 24 matter. 02377_ Assembly Bed disabled. 02379_ U-05 Engineer builds a Door. 02379_ S-27 Virus destroyed. 02380_ R-06 Scavenger collects Autogun. 02384_ K-01 Serf collects debris. 02384_ U-05 Engineer works on Assembly Bed. 02385_ R-06 Scavenger collects Lgt. Ion Engine. 02387_ U-05 Engineer works on Assembly Bed. 02387_ Imp. Lightning Gun destroyed. 02389_ R-06 Scavenger collects VTOL Module. 02389_ K-01 Serf collects debris. 02397_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????################???????????????????? | | ?????????????? #####???????????????? | | ??????????????? 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