Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.22 @ 19:44:38 Player: BD Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (532) 532 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2117 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (4) ------ Microactuators Improved Power Shielding Propulsion Shielding Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Deuterium Engine Propulsion Shielding GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Microactuators Improved Power Shielding Propulsion Shielding Hacking Drone Bay > --- WEAPON ----------- Arc Projector Battle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Propulsion Shielding Propulsion Shielding GAL Module [Rating: 36] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Propulsion Shielding Device Microactuators Storage Small Storage Unit Protection Propulsion Shielding Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 25 | 6 . 10 . 6 3 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 . 1 1 Treads . | . . . . . . Leg 7 | 2 . 3 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 5 . 3 1 Device 3 | . . 1 . 2 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 4 . 1 1 Artifact . | . . . . . . Weapon 5 | 2 . 1 . 1 1 Energy Gun 3 | 2 . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . . 12 . . 3 Power 1 | . . 1 . . . Propulsion 3 | . . 3 . . . Utility 6 | . . 5 . . 1 Weapon 5 | . . 3 . . 2 Highest Loss Streak 5 | . . 5 . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 2 6 5 3 3 4 Power 1 | . 1 1 1 1 2 Propulsion . | 1 2 1 . . . Utility 2 | . 3 3 2 2 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 6 | . . 3 . . 3 Power 3 | . . 1 . . 2 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 61 | . 85 79 11 53 85 Engine 9 | . 14 8 . 9 11 Leg 8 | . 28 19 . 2 13 Device 9 | . . . . 12 22 Storage 2 | . 14 10 . . . Protection 19 | . . 23 11 20 21 Energy Gun 10 | . 28 15 . 7 10 Peak Build Rating 36 | 6 6 11 1 30 36 Average Rating 15 | 4 6 8 1 17 32 On Entrance 7 | . 6 6 1 1 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 13 13 24 1 14 17 Greatest Support 40 | 20 20 20 3 20 40 Greatest Overweight (x) 7 | . . 7 . 4 . Average Overweight (x) 1 | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 Most Carried 7 | 3 7 7 3 5 5 Average Carried 5 | 2 6 5 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 3 7 3 3 5 4 Class Distribution -------------------- 52% | Derelict-Mutant 42% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 412 | 103 . 229 . 50 30 Remotely . | . . . . . . Salvage Created 583 | . 68 515 . . . Parts 34 | . 3 31 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 2 11 . . . Guns 10 | . 1 9 . . . AOE 3 | . 1 2 . . . Classes Destroyed 2 | . 1 1 . . . Grunt 9 | . 2 7 . . . Sentry 4 | . . 4 . . . Best Kill Streak 3 | . 2 3 . . . Combat Bots Only 3 | . 2 3 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 306 | . 25 241 4 . 36 Missed 103 | . 9 83 2 . 9 Hits 203 | . 16 158 2 . 27 Melee 1 | . . . 1 . . Projectile 202 | . 16 158 1 . 27 Critical Strikes 1 | . . 1 . . . Damage Taken 1977 | . 142 1452 25 . 358 Core 435 | . 25 363 8 . 39 Absorbed by Shields 31 | . . 31 . . . Redirected to Shielding 127 | . . 73 . . 54 Ignored by Resistances 612 | . 46 455 7 . 104 Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 47 | . 5 37 . 2 3 Largest 2 | . 2 2 . 1 2 Hottest 88 | . 80 80 . 55 88 Shots Fired 75 | . 10 58 . 2 5 Gun 72 | . 10 57 . 2 3 Cannon 3 | . . 1 . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 2 | . . . . . 2 Thermal 41 | . 5 36 . . . Explosive . | . . . . . . Electromagnetic 32 | . 5 22 . 2 3 Robot Hit Streak 11 | . 4 11 . . 2 Robot Miss Streak 1 | . 1 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 57 | . 7 46 . . 4 Core Hits 27 | . 4 21 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 837 | . 176 608 . . 53 Guns 623 | . 87 514 . . 22 Cannons 31 | . . . . . 31 Explosions 154 | . 69 85 . . . Melee . | . . . . . . Ramming 29 | . 20 9 . . . Kinetic 31 | . . . . . 31 Thermal 488 | . 105 383 . . . Explosive . | . . . . . . Electromagnetic 289 | . 51 216 . . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 9 | . 4 5 . . . Kicked 9 | . 4 5 . . . Crushed . | . . . . . . Highest Temperature 270 | . 66 270 . 18 66 Average Temperature 79 | . 26 91 . 13 31 Received Heat Transfer 1055 | . 102 947 6 . . Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 900 | . 175 725 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 55 120 30 . . Initial . | . . . . . . Average 35 | . 7 56 7 . . Influence Increases 455 | . 61 364 30 . . Destroy 0b10 Robot/C 260 | . 40 220 . . . Destroy Leader 90 | . 10 80 . . . Successful Hack 34 | . 6 28 . . . Disable Machine 18 | . . 18 . . . Destroy Structure 8 | . 5 3 . . . Lose Combat Pursuer 45 | . . 15 30 . . Influence Decreases 455 | . 61 364 . 30 . Entered New Map 30 | . . . . 30 . Time Decay 351 | . 61 290 . . . Lost Part 74 | . . 74 . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 12 24 3 . 2 Peak Tracking Total 8 | . 4 8 3 . 2 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . . 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 4 . . 1 Successful 7 | . 2 4 . . 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Record 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 6 | . . . . 5 1 FOLLOW 1 | . . . . 1 . EXPLORE 3 | . . . . 2 1 RETURN 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 3 | . . . . 2 1 Drone Recoveries 3 | . . . . 2 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4540 | 92 390 720 35 3079 224 Spaces Moved 3097 | 77 306 393 69 2102 150 Core 1708 | 18 . 41 69 1580 . Treads . | . . . . . . Legs 1389 | 59 306 352 . 522 150 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 50 50 140 Average Speed 137 | 103 120 147 50 141 140 Slowest Speed 400 | 120 120 400 50 250 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 34 31 22 87 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 5 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 5 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3301 | 86 318 472 68 2199 158 Wait 103 | . . 16 . 87 . Move 3092 | 76 305 392 68 2101 150 Hop . | . . . . . . Pick Up 13 | 4 4 2 . 3 . Fast Attach 18 | 5 . 6 . 5 2 Attach 7 | 1 . 4 . 1 1 Detach 3 | . . 3 . . . Swap 1 | . . 1 . . . Drop 6 | . . 6 . . . Fire 47 | . 5 37 . 2 3 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . 4 5 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Utility x2 1074 | -9/Materials | Core integrity fell below 50% 1147 | -9/Materials | Lost 5 parts (2n2u1w) 1187 | -9/Materials | Core integrity fell below 20% 1193 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Entered Mines 1220 | -9/Mines | Lost 4 parts (1n2u1w) 1230 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1230 | -9/Mines | Discovered new exit (range 10) 1238 | -9/Mines | Entered Zion 1274 | -7/Zion | Found GAL Module 1306 | -7/Zion | Learned Factory garrison access intel 1344 | -7/Zion | Learned location of Warlord (-4) 1354 | -7/Zion | Learned Factory emergency access door positions 1403 | -7/Zion | Learned location of Data Miner (-6) 1414 | -7/Zion | Learned Factory terminal intel 2451 | -7/Zion | Build established: Derelict-Mutant 3585 | -7/Zion | Given the Hacking Drone Bay 3613 | -7/Zion | Found Prototype Device 3613 | -7/Zion | Identified Hacking Drone Bay 4108 | -7/Zion | Discovered new exit (range 58) 4317 | -7/Zion | Entered Proximity Caves 4354 | -6/Proximity Caves | Learned location of 1 exit from Factory 4541 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04520_ H-66 Slayer IFF system glitched. 04523_ Penetrated by Slug. 04523_ Slug penetrates Abandoned Machinery. 04526_ Penetrated by Slug. 04526_ Propulsion Shielding destroyed. 04526_ Penetrated by Slug. 04526_ Battle Cannon destroyed. 04527_ Penetrated by Slug. 04530_ Slug penetrates Wall. 04530_ Slug penetrates Abandoned Machinery. 04533_ Penetrated by Slug. 04533_ Arc Projector destroyed. 04533_ Penetrated by Slug. 04533_ Slug penetrates Wall. 04536_ Penetrated by Slug. 04536_ Slug penetrates H-66 Slayer. 04537_ H-66 Slayer IFF system glitched. 04537_ Slug penetrates H-66 Slayer. 04541_ Penetrated by Slug. 04541_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????? ??????? | | ???????????????? ???????? ???????### ??????? | | ????????????????# ???????? ??????? #??????? | | ????????????????# ???????? #?###### #####??? | | ????????????????# ???????# #?# ???? | | ????????????????# ???????# #?# ???? | | ##########??????# ??????# ### " ????? | | $ #???????# #?????# " " ????? | | #?????### #????# " """ ??? | | ####### #????## ##### """" "" ?? | | " # #????# "" " " ? | | #????# ! " " ? | | "" #####?????# !%" "" #? | | # ##?????# @ !"""""" ?#? | | # #?????#### "" " " #? | | # #?####??## " " """ # | | # ##? #?## " """""" # | | " + ### ### "" "" " | | ""# ## ## " " " " | | ## ### #?# h " #? | | ##?# h " #? | | #??# % #? | | ##??# #### #? | | ### #??## ##?## ## | | ??## #### ##?## ##### # | | ???### ##?# ## ##### | | ?????##### ### ### ## | | ?????????## ##### ## ##?# | | ??????????### #????## ##??# ## | | ????????????## #?????# ##???## ## ## | | ?????????????## #????# #?????# ##### # | | ??????????????####??? #?????## ##???# # | | ????????????????????# ##??????###????## # | | ????????????????????########????????####???## | | ????????????????????????????????##### #????### # | | ?????????????????????## ??????### ## #??????# # | | ?????????????????????# #### # ##?????# # | | ?????????????????????# # ##????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Spear | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed DeuteriumCombatReconstructor Manual? 0 Play Time 00:44:55 Cumulative 5.7 hours Start 2025.11.22 @ 14:29:45 End 2025.11.22 @ 19:44:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0a998e-cde1-4def-8d7b-e3d887f3ee17