Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 15:22:11 Player: WayneKnight Result: Destroyed by as-59634 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (250) 250 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1880 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Aluminum Leg Lightpack 2.0 Superbattery (2000) Experimental Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Improved EM Pulse Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Lightpack 2.0 Superbattery Experimental Sensor Array Improved Medium Armor Plating Layered Light Armor Plating EM Pulse Gun Arc Projector Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | . 5 4 . 5 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 . . 2 Treads 4 | . 2 . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 1 3 . 3 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 1 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 99 | . 99 100 100 95 Engine 13 | . 14 14 14 12 Treads 27 | . 28 28 28 26 Storage 27 | . 27 28 28 28 Energy Gun 2 | . 6 . . . Ballistic Gun 25 | . 21 27 28 16 Naked Turns . | . . . . . Heaviest Build 45 | 10 38 39 39 45 Greatest Support 43 | 20 40 40 40 43 Greatest Overweight (x) 10 | . . . . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 Most Carried 16 | 6 16 16 16 16 Average Carried 15 | 6 13 15 15 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 377 | 200 68 88 . 21 Remotely . | . . . . . Salvage Created 351 | 13 226 92 . 20 Parts 24 | 1 15 8 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 12 | . 5 5 . 2 Melee 1 | . . . . 1 Guns 8 | . 5 2 . 1 AOE 3 | . . 3 . . Classes Destroyed 6 | 1 4 . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 4 | . 2 2 . . Assembled 2 | . . . . 2 Best Kill Streak 3 | 1 2 3 . 2 Combat Bots Only 3 | . 2 3 . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1244 | 40 170 261 . 773 Core 258 | . 25 37 . 196 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 40 | 4 16 16 . 4 Largest 2 | 1 2 2 . 2 Hottest 89 | 40 60 50 . 89 Shots Fired 76 | 4 32 32 . 8 Gun 73 | 4 32 30 . 7 Cannon 1 | . . . . 1 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 56 | . 22 30 . 4 Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic 18 | 4 10 . . 4 Robot Hit Streak 11 | 3 11 11 . 10 Robot Miss Streak 2 | 1 1 2 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 55 | 3 24 23 . 5 Core Hits 34 | 3 14 12 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 770 | 78 247 373 . 72 Guns 514 | 39 247 193 . 35 Cannons 26 | . . . . 26 Explosions 194 | 39 . 155 . . Melee . | . . . . . Ramming 36 | . . 25 . 11 Kinetic 347 | . 139 193 . 15 Thermal 39 | 39 . . . . Explosive 155 | . . 155 . . Electromagnetic 193 | 39 108 . . 46 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | 40 . . . . Shots 1 | 1 . . . . Rammed 5 | . . 3 . 2 Targets Rammed 6 | . . 3 . 3 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 48 | 12 40 18 . 48 Average Temperature 14 | 12 16 8 . 23 Received Heat Transfer 152 | . 12 120 . 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | 100 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 108 | 5 108 70 . 15 Initial 3 | . 3 . . . Average 40 | 2 36 52 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 5 . 25 Peak Tracking Total 19 | . 3 3 . 19 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 3 . 2 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 . 2 1 Successful 9 | . 6 . 2 1 Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 10 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 3 | . 3 . . . Track 2 | . 2 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2753 | 10 944 842 781 176 Spaces Moved 1381 | 2 321 491 486 81 Core 1 | . . . . 1 Treads 1378 | . 321 491 486 80 Legs 2 | 2 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 160 160 160 Average Speed 161 | 120 160 160 160 179 Slowest Speed 550 | 120 160 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 2 36 95 89 25 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 20 | 7 . 13 . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | 7 . 13 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1852 | 5 726 523 491 107 Wait 369 | . 362 2 1 4 Move 1377 | 1 320 490 485 81 Hop . | . . . . . Pick Up 26 | . 16 4 2 4 Fast Attach 2 | . 1 . . 1 Attach 2 | . . . . 2 Detach . | . . . . . Swap 10 | . 4 4 . 2 Drop 20 | . 7 4 3 6 Fire 40 | 4 16 16 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . . 3 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Entered Mines 1046 | -10/Mines | Discovered new exit (range 11) 1083 | -10/Mines | Learned location of Storage (-7) 1509 | -10/Mines | Learned location of Zion (-6) 1522 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1526 | -10/Mines | Found Prototype Device 1568 | -10/Mines | Learned Materials stockpile data 1682 | -10/Mines | Discovered new exit (range 12) 1747 | -10/Mines | Met a Derelict testing a Signal Generator 1786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -10/Mines | Discovered new exit (range 5) 1797 | -10/Mines | Entered Exiles 1797 | -10/Exiles | Accompanied by 1 ally 1836 | -10/Exiles | Met 8R-AWN 1861 | -10/Exiles | Met EX-HEX 1948 | -10/Exiles | Met EX-DEC 1982 | -10/Exiles | Visited The Gauntlet 2273 | -10/Exiles | Met EX-BIN 2365 | -10/Exiles | Aligned with FarCom system 2367 | -10/Exiles | Given EX-Vault access code 2407 | -10/Exiles | Opened EX-Vault 2419 | -10/Exiles | Found Lightpack 2.0 2426 | -10/Exiles | Found Superbattery 2459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2558 | -10/Exiles | Discovered new exit (range 14) 2578 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Superbattery 2578 | -10/Exiles | Entered Mines 2578 | -9/Mines | Accompanied by 1 ally 2592 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2663 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2695 | -9/Mines | Learned Materials stockpile data 2716 | -9/Mines | Assembled infested the area 2747 | -9/Mines | Core integrity fell below 50% 2753 | -9/Mines | Core integrity fell below 20% 2754 | -9/Mines | Destroyed by as-59634 with Assembled Heavy Rifle Last Messages --------------- 02743_ Crushed as-09889. 02743_ as-09889 destroyed. 02743_ as-92015 sneak attacks. 02743_ R-06 Scavenger system corrupted by crushing effect. 02744_ as-92015 destroyed. 02744_ as-27329 destroyed. 02744_ as-34993 destroyed. 02744_ as-05962 destroyed. 02744_ as-27837 destroyed. 02744_ as-09385 destroyed. 02745_ Lgt. Treads destroyed. 02745_ Imp. Treads destroyed. 02745_ as-26283 destroyed. 02747_ Arc Projector destroyed. 02748_ Lgt. Treads destroyed. 02750_ The unstable cave ceiling collapses. 02751_ D-53 Grenadier destroyed. 02752_ The unstable cave ceiling collapses. 02753_ as-11278 destroyed. 02753_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ???????????### #????????????????????????????????? | | ??# ??????## #????????????????????????????????? | | ?? ##### #????????????????????????????????? | | ?? #????????????????????????????????? | | ???? #?????????? ##?????? ????????????? | | ????????## #######???? #????? ???????????? | | ???????## = % #???? #???? #???????????? | | ??????## = ! #????% ##??# #???????????? | | ????### ### #???? ### #???????????? | | ???## ##?# #?### #???????????? | | ???# ## ##??# ### #a #???????????? | | ##?# ######???# #????????????? | | ### # #????????# %= #?????????????? | | ## ## #????????## a #??????????????? | | # ## ###???????# a #???????????????? | | ##??????# @ ##??????????????? | | #??????# #??????????????? | | #??????## #????????????? | | ## ####???????# #???????????? | | ########??????????## # ## #?????????? | | ##??????????????????### ###??? #????????? | | #?????????????????????######??????? ????????? | | ##???????????????????????????????????? ????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMetafieldBroadsword Manual? 0 Play Time 00:15:30 Cumulative 214.7 hours Start 2021.01.18 @ 15:09:19 End 2021.01.18 @ 15:22:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d338e549-233f-4306-9ddd-fda8e792b5a5