Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 02:01:09 Player: WayneKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3094) 3094 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7544 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 99/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Long-range Sensor Array Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Long-range Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Shotgun Gauss Cannon Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Actuator Array Improved ECM Suite Maneuvering Thrusters EM Shield High-powered Shock Rifle Tesla Rifle Heavy Phase Cannon Flak Gun Tri-rail Accelerator Rocket Launcher Mini Grenade Launcher Heavy Missile Launcher Great Axe Great Axe [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 1 . 1 . Utility 5 | . . . 1 1 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 120 | . 20 . 22 34 15 3 26 Power 11 | . 1 . 3 2 1 1 3 Engine 6 | . 1 . 2 2 . 1 . Core 5 | . . . 1 . 1 . 3 Reactor . | . . . . . . . . Propulsion 34 | . 6 . 9 13 1 1 4 Treads 22 | . 5 . 5 12 . . . Leg 7 | . 1 . 4 . . . 2 Wheel 2 | . . . . 1 1 . . Hover 3 | . . . . . . 1 2 Flight . | . . . . . . . . Utility 28 | . 6 . 5 4 5 1 7 Device 9 | . 1 . 1 . 2 . 5 Storage 10 | . 5 . 4 1 . . . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 6 | . . . . 3 1 . 2 Artifact . | . . . . . . . . Weapon 47 | . 7 . 5 15 8 . 12 Energy Gun 16 | . 3 . 2 8 1 . 2 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 13 | . 3 . 2 2 3 . 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . 1 . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 3 1 . . Slashing Weapon 8 | . . . . . 3 . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 31 | . 1 . 3 5 2 . 20 Power 6 | . . . 2 1 . . 3 Propulsion 11 | . 1 . 1 1 . . 8 Utility 4 | . . . . 1 1 . 2 Weapon 10 | . . . . 2 1 . 7 Highest Loss Streak 13 | . 1 . 1 3 2 . 13 Average Slot Usage (%) 94 | . 98 100 98 99 91 91 82 Engine 8 | . 14 14 10 8 3 1 2 Core 1 | . . . . . 3 5 5 Treads 20 | . 21 14 23 34 21 13 2 Leg 3 | . 6 14 8 . . . . Wheel 1 | . . . . . 3 6 4 Hover 2 | . . . . . . 4 10 Device 1 | . . . . . 2 6 5 Storage 25 | . 26 28 32 27 23 20 15 Processor 3 | . . . . . 2 13 11 Protection 3 | . . . . 9 5 . 3 Energy Gun 8 | . 18 14 10 8 3 . . Ballistic Gun 9 | . 8 14 11 6 13 13 6 Slashing Weapon 1 | . . . . . 3 6 3 Naked Turns . | . . . . . . . . Heaviest Build 89 | 11 42 42 61 71 71 73 89 Greatest Support 85 | 20 40 20 60 85 85 28 46 Greatest Overweight (x) 22 | . 9 2 19 1 2 21 22 Average Overweight (x) 1 | . . 2 . . 1 2 1 Largest Inventory Capacity 22 | 6 16 16 22 22 22 22 22 Average Capacity 19 | 6 13 16 21 22 22 22 20 Most Carried 22 | 6 15 16 22 22 22 22 22 Average Carried 18 | 6 11 15 20 21 21 21 19 Final Capacity 22 | 6 16 16 22 22 22 22 4 Final Carried 22 | 6 15 16 22 22 22 22 4 Class Distribution -------------------- 46% | Hauler-Mutant 26% | Mutant 18% | Hauler-Assassin 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2141 | 200 251 27 376 504 216 . 567 Remotely . | . . . . . . . . Salvage Created 3507 | . 424 84 802 1217 351 . 629 Parts 198 | . 27 4 45 76 17 . 29 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 8 | . 2 . 4 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 12 5 17 24 6 . 16 Melee 2 | . . . . . . . 2 Guns 64 | . 8 5 14 20 5 . 12 Cannons 3 | . . . . 1 . . 2 AOE 10 | . 4 . 3 2 1 . . Classes Destroyed 12 | . 4 1 4 2 1 . . Worker 3 | . 1 . 1 . 1 . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Watcher 3 | . . . 1 2 . . . Swarmer 22 | . 6 2 4 4 . . 6 Grunt 32 | . 6 . 7 13 3 . 3 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 16 | . . . 5 6 2 . 3 Programmer 5 | . . . . . 1 . 4 Assembled 3 | . . 3 . . . . . Best Kill Streak 8 | . 4 2 5 8 3 . 7 Combat Bots Only 7 | . 4 2 4 7 3 . 7 Max Kills in Single Turn 2 | . 2 1 2 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 1 1 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 7478 | . 531 19 1062 1418 690 . 3758 Core 1436 | . 84 10 75 232 35 . 1000 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 62 81 57 95 100 . Volleys Fired 229 | . 35 9 50 66 18 . 51 Largest 3 | . 2 2 2 2 3 . 3 Hottest 174 | . 80 65 68 125 96 . 174 Shots Fired 494 | . 69 17 100 125 53 . 130 Gun 450 | . 68 17 99 120 53 . 93 Cannon 38 | . . . . 1 . . 37 Launcher 6 | . 1 . 1 4 . . . Special . | . . . . . . . . Kinetic 286 | . 27 9 50 58 40 . 102 Thermal 32 | . . . . 8 . . 24 Explosive 6 | . 1 . 1 4 . . . Electromagnetic 170 | . 41 8 49 55 13 . 4 Robot Hit Streak 41 | . 13 4 41 21 14 . 16 Robot Miss Streak 6 | . 6 4 4 3 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 373 | . 49 8 84 90 38 . 104 Core Hits 196 | . 23 9 41 54 19 . 50 Critical Hits 8 | . . . 1 1 1 . 5 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 6 | . . . 1 . 1 . 4 Melee Attacks 43 | . . . . 4 9 13 17 Impact 4 | . . . . 4 . . . Slashing 39 | . . . . . 9 13 17 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7444 | . 853 97 1432 2014 818 . 2230 Guns 5305 | . 545 97 1233 1471 599 . 1360 Cannons 566 | . . . . 25 . . 541 Explosions 1312 | . 297 . 193 518 219 . 85 Melee 244 | . . . . . . . 244 Ramming 17 | . 11 . 6 . . . . Kinetic 3224 | . 176 . 564 610 418 . 1456 Thermal 1368 | . 166 . 153 355 219 . 475 Explosive 447 | . 131 . 40 276 . . . Electromagnetic 2144 | . 369 97 669 773 181 . 55 Impact . | . . . . . . . . Slashing 244 | . . . . . . . 244 Piercing . | . . . . . . . . Highest Corruption 21 | . 2 2 . 3 . . 21 Average Corruption 2 | . 2 2 . 1 . . 5 Corruption Purged . | . . . . . . . . Effects 53 | . 12 11 . 1 . . 29 Message Errors 23 | . 7 7 . . . . 9 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 4 | . . 2 . . . . 2 Energy Discharges 7 | . 3 2 . . . . 2 Data Loss (minor) 5 | . 2 . . 1 . . 2 Data Loss (major) 2 | . . . . . . . 2 Misdirections 6 | . . . . . . . 6 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 134 | . 31 . 13 16 37 . 37 Projectiles . | . . . . . . . . Explosions 97 | . 31 . 13 16 37 . . Melee 37 | . . . . . . . 37 Knockbacks 5 | . 1 . . . . . 4 Impact 1 | . 1 . . . . . . Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 530 | . 109 . 84 125 173 . 39 Shots 12 | . 4 . 3 2 2 . 1 Rammed 2 | . 1 . 1 . . . . Targets Rammed 3 | . 2 . 1 . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 286 | . 144 160 40 122 204 . 286 Average Temperature 52 | . 55 32 11 33 63 . 93 Received Heat Transfer 1608 | . 171 . 315 477 174 . 471 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 11 | . 3 . 1 7 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1869 | . 250 . 250 546 150 . 673 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 3 . 3 3 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 306 | . 232 40 262 306 191 33 195 Initial 46 | . . 11 . 46 42 28 12 Average 71 | . 77 19 81 125 70 26 33 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 95 | 100 91 100 96 89 100 100 100 Level 1 4 | . 8 . 3 10 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . 1 1 1 . 8 Investigation 4 | . 2 . 1 . . . 1 Extermination 4 | . . . . . 1 . 3 Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 7 | . 3 . 1 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 29 5 28 45 8 . 31 Peak Tracking Total 7 | . 7 2 5 7 4 . 6 Tactical Retreats 20 | . 9 1 2 5 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . 1 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 8 | . 1 . 2 2 3 . . Max in Single Turn 3 | . 1 . 2 1 3 . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 30 | . 6 . 5 8 4 3 4 Terminals 20 | . 4 . 4 7 1 1 3 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 1 . 1 . 1 1 . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 81 | . 21 . 12 19 11 8 10 Successful 56 | . 13 . 10 14 9 6 4 Failed 25 | . 8 . 2 5 2 2 6 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 39 | . 7 . 8 11 3 4 6 Terminals 58 | . 12 . 11 17 3 6 9 Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . 4 . . . . . . Recycling Units 8 | . 5 . 1 . 1 1 . Scanalyzers 7 | . . . . 2 5 . . Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 15 | . 1 . 3 7 . 2 2 Record 1 | . . . . . . 1 . Robot Analysis 2 | . 1 . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 3 | . . . 1 1 . . 1 Unreport Threat 4 | . . . 1 2 . . 1 Locate Traps 1 | . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 5 | . 3 . 1 . 1 . . Report Inventory 4 | . 2 . 1 . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 7 | . . . . 2 5 . . Insert Component 4 | . . . . 1 3 . . Analyze 3 | . . . . 1 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 22 | . 5 . 6 5 1 3 2 Terminals 21 | . 4 . 6 5 1 3 2 Track 8 | . 2 . 3 2 . 1 . Botnet 10 | . 1 . 2 3 1 1 2 Operators 3 | . 1 . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 5 . 4 7 3 2 4 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Built 2 | . . . . . 2 . . Matter 124 | . . . . . 124 . . Time 62 | . . . . . 62 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 3 | . . . . 1 2 . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 9008 | 5 1414 869 1385 2076 1080 663 1516 Spaces Moved 4421 | 5 673 416 611 915 543 457 801 Core 180 | . 1 . 1 . . 1 177 Treads 2714 | . 646 416 484 915 253 . . Legs 158 | 5 26 . 126 . . . 1 Wheels 1365 | . . . . . 290 456 619 Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 200 150 158 120 120 50 Average Speed 153 | 120 171 200 171 164 139 122 115 Slowest Speed 1150 | 120 500 200 1000 183 190 1100 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 88 80 41 76 10 8 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 39 | . 3 . . 4 9 13 10 Terrain Destroyed 148 | . 11 . 16 29 53 13 26 Melee 36 | . . . . 4 9 13 10 Projectile 12 | . . . . . . . 12 AOE 100 | . 11 . 16 25 44 . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 6132 | 4 869 438 849 1369 815 540 1248 Wait 1171 | . 109 9 144 306 206 58 339 Move 4414 | 4 672 415 610 914 542 456 801 Hop . | . . . . . . . . Pick Up 60 | . 13 3 9 14 11 5 5 Fast Attach 29 | . 7 . 6 5 4 2 5 Attach 31 | . 1 . 9 6 5 1 9 Detach 13 | . 3 . 5 2 3 . . Swap 61 | . 12 . 7 24 6 . 12 Drop 78 | . 15 2 8 28 11 5 9 Fire 229 | . 35 9 50 66 18 . 51 Melee 43 | . . . . 4 9 13 17 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 2 | . 1 . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Discovered new exit (range 14) 638 | -10/Materials | Discovered new exit (range 10) 860 | -10/Materials | Discovered new exit (range 11) 1123 | -10/Materials | Repaired Lgt. Treads 1151 | -10/Materials | Repaired Lrg. Storage Unit 1226 | -10/Materials | Discovered new exit (range 6) 1420 | -10/Materials | Entered Mines 1425 | -10/Mines | Learned Materials security intel 1485 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2175 | -10/Mines | Discovered new exit (range 9) 2289 | -10/Mines | Entered Materials 2289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -9/Materials | Build established: Hauler-Mutant 3523 | -9/Materials | Discovered new exit (range 16) 3674 | -9/Materials | Entered another Materials area 3674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4223 | -8/Materials | Discovered new exit (range 15) 4611 | -8/Materials | Destroyed 7 combat bots 4930 | -8/Materials | Lost 3 parts (1u2w) 5021 | -8/Materials | Discovered new exit (range 4) 5441 | -8/Materials | Discovered new exit (range 7) 5680 | -8/Materials | Discovered new exit (range 13) 5750 | -8/Materials | Entered Factory 5750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6678 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 6764 | -7/Factory | Discovered new exit (range 9) 6828 | -7/Factory | Identified exit to Factory 6830 | -7/Factory | Entered another Factory area 6830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7125 | -6/Factory | Build established: Hauler-Assassin 7435 | -6/Factory | Discovered new exit (range 3) 7492 | -6/Factory | Identified exit to Factory 7493 | -6/Factory | Entered another Factory area 7493 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7801 | -5/Factory | Garrison activated, responded to threat 7916 | -5/Factory | Lost 4 parts (2n2w) 7940 | -5/Factory | Destroyed 7 combat bots 8830 | -5/Factory | System corruption reached 10% 8871 | -5/Factory | Core integrity fell below 50% 8911 | -5/Factory | Lost 13 parts (1p6n2u4w) 8953 | -5/Factory | Core integrity fell below 20% 9009 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08868_ Destroyed Tesla Rifle. 08868_ U-05 Engineer lays Concrete. 08880_ U-05 Engineer builds a Wall. 08880_ EM Shield destroyed. 08884_ U-05 Engineer builds a Wall. 08897_ System corrupted: Heat flow error (+251). 08904_ Dropped Lrg. Storage Unit. 08906_ Dropped Great Axe. 08910_ U-05 Engineer lays Concrete. 08912_ AKPA=LEU# #CZZPLLZEKQAFZEWJ3B57D 08913_ U-05 Engineer lays Concrete. 08913_ Acquired 41 matter. 08915_ U-05 Engineer lays Concrete. 08917_ U-05 Engineer builds a Wall. 08927_ TTH K=RM#J2|G>BVFV6TBS # N3CZ9DCP 08938_ Mic. Fission Core destroyed. 08945_ System corrupted: Matter fused (-5). 08960_ CZ7#SUPKACMEWCPRW IH18SYO2I,GTS Q,CS D% 08975_ System corrupted: Component data lost. 08998_ System corrupted: Heat flow error (+200). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | +###+###+#??????????????# ??????????????????????? | | #?###+###??????# #??????????????????????? | | #?# ######## #??????????????????????? | | ### #??????????????????????? | | ########@#??????????????????????? | | ###### #??????#/#??????????????????????? | | #????# ! #?????? g ??????????????????????? | | #????### ###??????g ?????????????????????? | | #??????# #??????? g ????????????????????? | | ######??????# #??????? ????????????????????? | | #???????????# ??????# ???????????????????? | | #??????????? ??????# ??????????????????? | | #??????????? ??????+ ?????????????????? | | #??????????? ?????# ?????????????????? | | #???????????####?????# ????????????????? | | #????????????????????# ???????????????? | | ???????????????????# ??????????????? | | #??????????????????# ???????????????? | | #??????????????????###########????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ###### ??????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed WeldingBottomlessTerminator Manual? 0 Play Time 01:04:09 Cumulative 41.5 hours Start 2020.10.12 @ 00:59:37 End 2020.10.12 @ 02:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d4eb34-b12f-487b-9ca1-dee96e65a554