Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 20:57:45 Player: Lunace Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (4526) 4526 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 10078 Bonus ------- High Alert Combat Kills 857 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 66/100 System Corruption 18% Temperature Cool (-100) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Cryofiber Web Advanced Signal Interpreter Improved Terrain Scan Processor Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Medium Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Core Analyzer Kinecellerator Improved Field Recycling Unit > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Compact Wheel Improved Heat Sink Advanced Heat Sink Advanced Cooling System Medium Matter Pod Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Terrain Scanner Improved Terrain Scan Processor Improved Melee Analysis Suite Long-range Tractor Beam Blade Saw [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . 2 . . 2 . . 2 Weapon 2 | . . . . 2 . . . . Parts Attached 111 | 7 . 7 25 8 3 2 1 58 Power 9 | 1 . 1 1 1 . . 1 4 Engine 3 | 1 . . 1 . . . 1 . Core 6 | . . 1 . 1 . . . 4 Reactor . | . . . . . . . . . Propulsion 34 | 2 . . 9 4 . . . 19 Treads 16 | 2 . . 6 4 . . . 4 Leg 10 | . . . 1 . . . . 9 Wheel 7 | . . . 2 . . . . 5 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 41 | 2 . 4 4 1 3 2 . 25 Device 23 | 1 . 1 . 1 2 2 . 16 Storage 3 | 1 . 1 . . . . . 1 Processor 9 | . . 2 . . 1 . . 6 Hackware 1 | . . . . . . . . 1 Protection 5 | . . . 4 . . . . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . 2 11 2 . . . 10 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 1 . . 5 . . . . 4 Ballistic Cannon 14 | . . 2 5 2 . . . 5 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 51 | . . 1 10 . . 1 . 39 Power 4 | . . . 1 . . 1 . 2 Propulsion 17 | . . . 3 . . . . 14 Utility 15 | . . 1 3 . . . . 11 Weapon 15 | . . . 3 . . . . 12 Highest Loss Streak 13 | . . 1 6 . . 1 . 13 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 92 76 92 93 92 93 94 Engine 1 | . 14 4 1 4 . . 6 . Core 4 | . . 6 6 2 6 5 . 3 Treads 21 | . 28 22 21 28 26 26 26 14 Leg 2 | . . . . . . . . 5 Wheel 1 | . . . 2 1 . . . 1 Device 13 | . 14 14 1 2 13 13 13 25 Storage 7 | . 14 11 9 7 6 6 6 5 Processor 8 | . . 11 9 4 6 6 6 10 Protection 4 | . . . 7 7 6 6 6 1 Ballistic Gun 3 | . 14 7 2 . . . . 6 Ballistic Cannon 17 | . . 6 13 30 26 26 26 13 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 15 15 54 72 89 90 90 88 92 Greatest Support 80 | 40 40 40 60 80 80 80 80 80 Greatest Overweight (x) 22 | . . 1 22 3 1 1 1 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 11 20 20 20 20 20 19 Most Carried 20 | 4 8 8 16 17 16 16 15 20 Average Carried 13 | 2 6 6 10 14 15 16 15 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 Final Carried 16 | 4 8 7 15 16 16 16 15 5 Class Distribution -------------------- 34% | Skirmisher 33% | Mutant 14% | Scavenger-Gunner 9% | Scavenger-Skirmisher 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 4562 | 188 16 158 832 126 10 480 97 2655 Remotely 504 | . . . . . . . . 504 Salvage Created 3866 | 19 16 252 800 . 9 163 36 2571 Parts 217 | 5 6 12 56 . 2 9 2 125 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 14 | . . . 2 . . . . 12 Parts Field Recycled 30 | . . . . . . . . 30 Retrieved Matter 334 | . . . . . . . . 334 Parts Self-Destructed 11 | . . . . . . 9 2 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 73 | . . 5 21 . . 4 1 42 Guns 34 | . . 5 9 . . . . 20 Cannons 39 | . . . 12 . . 4 1 22 Classes Destroyed 16 | 1 1 2 5 . . 2 1 4 Worker 5 | . . . . . . . . 5 Builder 4 | . . . 2 . . . . 2 Tunneler 2 | 1 . . 1 . . . . . Hauler 2 | . . . 2 . . . . . Recycler 6 | . . . 1 . . . . 5 Operator 2 | . . . 1 . . . . 1 Watcher 9 | . 1 1 2 . 1 . . 4 Swarmer 9 | . . . 3 . . . . 6 Grunt 32 | . . 4 14 . . 2 . 12 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . . . . . . 2 Sentry 7 | . . 1 4 . . . . 2 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . . 1 . 3 Programmer 14 | . . . . . . . 1 13 Heavy 1 | . . . . . . . . 1 Best Kill Streak 9 | 1 1 4 8 . 1 3 1 9 Combat Bots Only 6 | . . 4 6 . . 3 1 4 Max Kills in Single Turn 3 | 1 1 1 2 . 1 2 1 3 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 650 | . . 35 177 . . 20 . 418 Missed 166 | . . 7 35 . . 4 . 120 Damage Taken 9601 | . . 353 2450 . . 283 . 6515 Core 1493 | . . 98 368 . . 18 . 1009 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 128 | . . . 128 . . . . . Core Remaining (%) 84 | 100 100 75 33 100 . . 97 . Volleys Fired 243 | 1 1 20 86 . 2 8 1 124 Largest 4 | 2 2 2 2 . 4 4 4 4 Hottest 192 | 70 70 70 78 . 192 192 192 192 Shots Fired 640 | 2 2 40 163 . 8 32 4 389 Gun 269 | 2 2 40 57 . . . . 168 Cannon 371 | . . . 106 . 8 32 4 221 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 618 | 1 1 20 163 . 8 32 4 389 Thermal 22 | 1 1 20 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 2 1 8 8 . 3 4 2 14 Robot Miss Streak 7 | . 1 3 5 . 4 3 . 7 Penetration Max 2 | . . . . . . 1 . 2 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 383 | 2 1 28 112 . 3 11 1 225 Core Hits 194 | 1 1 13 53 . 2 9 1 114 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 6 | . . . 1 . . . . 5 Critical Strikes 34 | . . 4 7 . 1 1 . 21 Burn 4 | . . 4 . . . . . . Destroy 10 | . . . 1 . . . . 9 Blast 18 | . . . 4 . 1 1 . 12 Sever 2 | . . . 2 . . . . . Melee Attacks 6 | . . . 3 . . . . 3 Impact . | . . . . . . . . . Slashing 6 | . . . 3 . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10430 | 26 15 363 2387 . 98 361 38 7142 Guns 4395 | 26 15 363 827 . . . . 3164 Cannons 5562 | . . . 1333 . 90 361 38 3740 Explosions 404 | . . . 166 . . . . 238 Melee 61 | . . . 61 . . . . . Ramming 8 | . . . . . 8 . . . Kinetic 9745 | 14 15 163 2160 . 90 361 38 6904 Thermal 450 | 12 . 200 . . . . . 238 Explosive 166 | . . . 166 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 61 | . . . 61 . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . . . 17 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . . . . . . . . 88 Message Errors 27 | . . . . . . . . 27 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 10 | . . . . . . . . 10 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 5 | . . . . . . . . 5 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 8 Data Loss (major) 3 | . . . . . . . . 3 Misfires 6 | . . . . . . . . 6 Alerts 2 | . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . 8 Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . 4 . . . . 109 Projectiles 83 | . . . 4 . . . . 79 Explosions 30 | . . . . . . . . 30 Melee . | . . . . . . . . . Knockbacks 53 | . . . 15 . 3 2 . 33 Impact 1 | . . . . . 1 . . . Kinetic 51 | . . . 15 . 2 2 . 32 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 50 | . . . 50 . . . . . Shots 1 | . . . 1 . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 542 | 9 9 26 374 . 264 384 72 542 Average Temperature 126 | 6 6 17 120 . 138 158 44 136 Received Heat Transfer 2109 | . . 180 1182 . . 48 . 699 Effects 5 | . . . 3 . . . . 2 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . 1 Damage (minor) 1 | . . . 1 . . . . . Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1125 | 37 . 888 . . . . . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 1247 | 5 25 172 307 27 38 . . 1247 Initial 18 | . 3 10 . 11 12 . . 18 Average 294 | . 21 60 81 17 20 . . 633 Maximum Alert Level 4 | . . . 1 . . . . 4 Low Security (%) 66 | 100 100 100 85 100 100 . . 29 Level 1 4 | . . . 14 . . . . . Level 2 6 | . . . . . . . . 15 Level 3 16 | . . . . . . . . 40 Level 4 6 | . . . . . . . . 14 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 1 3 1 . . . 14 Investigation 3 | . . 1 2 . . . . . Extermination 6 | . . . . 1 . . . 5 Reinforcement 5 | . . . 1 . . . . 4 Assault 2 | . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 5 | . . 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 1 9 30 . 1 5 . 72 Peak Tracking Total 13 | . 1 5 7 1 1 3 . 13 Tactical Retreats 12 | . . 2 5 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 34 | . . . 4 . 1 . . 29 Max in Single Turn 16 | . . . 2 . 1 . . 16 Garrison Access 3 | . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 17 | . 2 1 7 2 2 . . 3 Terminals 9 | . 1 . 5 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 3 | . 1 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 44 | . 5 4 22 5 4 . . 4 Successful 23 | . 3 3 13 2 1 . . 1 Failed 21 | . 2 1 9 3 3 . . 3 Catastrophic 7 | . 2 . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 2 2 10 2 3 . . 2 Terminals 22 | . 1 . 15 3 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . Recycling Units 11 | . 4 4 . . 3 . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 3 | . . . . 2 . . . 1 Terminal Hacks 7 | . . . 6 1 . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . 2 . . . . . Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . Scan Component 3 | . . . 3 . . . . . Repair 3 | . . . 3 . . . . . Recycling Unit Hacks 4 | . 2 2 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 4 | . 1 1 1 . 1 . . . Terminals 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . Reject 3 | . 1 1 . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 14 | . 1 1 7 1 2 . . 2 Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . Time 65 | . . . 65 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 3 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 7517 | 117 244 507 1715 376 426 1598 158 2376 Spaces Moved 2810 | 63 146 178 594 154 165 620 62 828 Core 12 | 2 . . 4 . . . . 6 Treads 2314 | 61 146 178 390 135 165 620 62 557 Legs 44 | . . . . . . . . 44 Wheels 440 | . . . 200 19 . . . 221 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 135 250 250 250 50 Average Speed 216 | 156 160 183 207 235 250 250 250 206 Slowest Speed 1150 | 160 160 240 1150 250 250 250 250 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 6 27 18 44 3 5 75 12 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 184 | . . . 52 . 1 9 1 121 Melee . | . . . . . . . . . Projectile 76 | . . . 4 . 1 9 1 61 AOE 108 | . . . 48 . . . . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3742 | 76 155 323 901 168 175 652 64 1228 Wait 465 | 2 5 103 164 . 2 23 1 165 Move 2803 | 62 145 177 593 153 165 619 61 828 Hop . | . . . . . . . . . Pick Up 68 | 4 4 4 22 2 2 . . 30 Fast Attach 36 | 7 . 5 10 2 . . . 12 Attach 53 | . . 1 10 3 3 . 1 35 Detach 9 | . . . 2 1 1 . . 5 Swap 22 | . . 1 5 3 . 2 . 11 Drop 37 | . . 12 6 4 . . . 15 Fire 243 | 1 1 20 86 . 2 8 1 124 Melee 6 | . . . 3 . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Discovered new exit (range 12) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x2 917 | -8/Materials | Repaired Lgt. Treads 945 | -8/Materials | Repaired Lgt. Treads 1275 | -8/Materials | Repaired Lgt. Treads 2146 | -8/Materials | Core integrity fell below 50% 2235 | -8/Materials | Lost 6 parts (1p2n2u1w) 2392 | -8/Materials | Lost 3 parts (1u2w) 2520 | -8/Materials | Discovered new exit (range 16) 2584 | -8/Materials | Entered Factory 2584 | -7/Factory | Evolved 2 slots: Weapon x2 2745 | -7/Factory | Discovered new exit (range 11) 2798 | -7/Factory | Identified exit to Storage 2798 | -7/Factory | Identified exit to Lower Caves 2875 | -7/Factory | Build established: Tank 2960 | -7/Factory | Entered another Factory area 2960 | -6/Factory | Evolved 2 slots: Utility x2 3269 | -6/Factory | Build established: Skirmisher 3351 | -6/Factory | Discovered new exit (range 14) 3384 | -6/Factory | Identified exit to Lower Caves 3386 | -6/Factory | Entered Lower Caves 3605 | -6/Lower Caves | Encountered a Warlord checkpoint 3639 | -6/Lower Caves | Learned Factory garrison access intel 3696 | -6/Lower Caves | Learned 4 Factory zone layouts 4949 | -6/Lower Caves | Discovered new exit (range 5) 4956 | -6/Lower Caves | Identified exit to Lower Caves 4974 | -6/Lower Caves | Spotted B-75 Beast 4984 | -6/Lower Caves | Entered another Lower Caves area 5042 | -6/Lower Caves | Discovered new exit (range 15) 5077 | -6/Lower Caves | Identified exit to Factory 5142 | -6/Lower Caves | Entered Factory 5142 | -5/Factory | Evolved 2 slots: Utility x2 5144 | -5/Factory | Loaded intel: 4 garrison access locations 5947 | -5/Factory | Build established: Scavenger-Gunner 6183 | -5/Factory | Lost 10 parts (4n1u5w) 6342 | -5/Factory | First assault squad dispatched 6503 | -5/Factory | System corruption reached 10% 6545 | -5/Factory | Lost 3 parts (2u1w) 6860 | -5/Factory | Garrison activated, responded to threat 7098 | -5/Factory | Lost 6 parts (3n1u2w) 7171 | -5/Factory | Build established: Scavenger-Skirmisher 7345 | -5/Factory | Core integrity fell below 50% 7369 | -5/Factory | Lost 4 parts (1p2u1w) 7502 | -5/Factory | Cargo convoy interrupted 7512 | -5/Factory | Core integrity fell below 20% 7518 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07508_ Penetrated by Slug. 07508_ Blade Saw destroyed. 07508_ K-01 Serf collects debris. 07509_ Penetrated by Slug. 07509_ Slug penetrates Wall. 07509_ Adv. Cooling System destroyed. 07510_ Penetrated by Slug. 07511_ Critical hit (Destroy). 07511_ Terrain Scanner destroyed. 07511_ Com. Wheel destroyed. 07512_ Acquired Unknown Flight Unit. 07512_ Penetrated by Slug. 07513_ Identified Xenon Bombardment Thruster. 07514_ Penetrated by Slug. 07514_ Dropped Hcp. Storage Unit. 07514_ Slug penetrates Wall. 07514_ Xenon Bombardment Thruster destroyed. 07517_ Slug penetrates Wall. 07517_ Penetrated by Slug. 07517_ Acquired 69 matter. Map ----- +----------------------------------------------------+ | ??# """ # ##### ?????????????????????????????? | | ??# """ + #??????????????????????????? | | ??# """ # ######## #??????????????????????????? | | ??# # #??????? ?????????????????????????????? | | ??# ! # ###????? ?????????????????????????????? | | ??#######+######## #?????????????????????????????? | | ????# " # ? ???????????????????????????? | | ???## #??? ?##????????????????????????? | | ???# ] #?# ???#???????????????????????## | | ???## # # ??#??????????"?????????????#" | | ???## " #???#? ?? ??? ? ?????????????#" | | ???## " #?? ?# ??? ????"????????????#G | | ???## #? #? ? ? ??? ????????????#" | | ???## ###############???#??????????#" | | ????# # #?#????#????????## | | ????# # # #?################ | | ????# " # ###?## | | ????# # # ####?# | | ??#####/########## #! " " p ? # | | ??# """"" #!! "" ###?## | | ??# """F"" #!! " ##?### | | ??# """ """ "" # " ##?#?# | | ??# """ # * h" i ####?# | | ??# """ # h % ###?## | | ??# "%" #=" h h % ###### | | ??# # @% %% #?#### | | ??# ######/#########?## | | ### ## %%%k ###?#?## | | % % *%=%#########+########## | | u A %% | | | | k%% | | % k % | | %% | | % ###+############+### | | ## # ! ! ## * | | %!############ %# | | % %# ! % + [ ## | | # / # [ " | | +*=! % %# " | | #!% "" # " | | #*% " # " | | # = " " # " | | ! # "" # "" | | #""" ""############ " # "" | | #"""G"""#??????????# # "" | | #########??????????# "" # "" | | ???????????????????# "" # ##"+#"##### | | ???????????????????# """ # "## #?# | | ???????????????????# """ # " ="#?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormBarrageMaul Manual? 0 Play Time 01:00:39 Cumulative 58.9 hours Start 2024.04.11 @ 19:56:27 End 2024.04.11 @ 20:57:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 61 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08f5b5d6-5e0d-4e6f-96ab-3c09ec9460ee