Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.31 @ 14:46:24 Player: Xax Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (6773) 6773 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 12161 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 110 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 545/550 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Matter Compressor Gravity Neutralizing Apparatus Improved Core Analyzer Improved Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- System Backup Module Peak State ------------ > --- POWER ------------ Backup Power I Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Medium Matter Pod Matter Compressor Gravity Neutralizing Apparatus Advanced Targeting Computer Improved Core Analyzer Improved Overload Amplifier Improved Recalibrator > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Propulsion Shielding System Backup Module [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Utility System Backup Module Device System Backup Module Storage Medium Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Heavy Pick Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 11 | . 1 . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . 1 . . 1 . . . . . Utility 6 | . . . 2 . . 2 . . 2 Weapon 2 | . . . . . 2 . . . . Parts Attached 200 | 8 5 1 12 19 29 29 4 62 31 Power 23 | 1 . . 2 4 3 3 1 7 2 Engine 22 | 1 . . 2 4 3 2 1 7 2 Core . | . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 37 | 2 3 . . 6 7 5 2 8 4 Treads 1 | . . . . . . . . . 1 Leg 36 | 2 3 . . 6 7 5 2 8 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 84 | 2 2 . 6 5 6 15 . 31 17 Device 60 | . 1 . 4 5 4 10 . 24 12 Storage 6 | . . . . . . 2 . 2 2 Processor 8 | 1 . . 1 . 1 2 . 2 1 Hackware . | . . . . . . . . . . Protection 10 | 1 1 . 1 . 1 1 . 3 2 Artifact . | . . . . . . . . . . Weapon 56 | 3 . 1 4 4 13 6 1 16 8 Energy Gun 11 | 2 . . . . 2 1 . 3 3 Energy Cannon 11 | . . . . 1 3 1 . 3 3 Ballistic Gun 11 | 1 . . . . 2 3 . 3 2 Ballistic Cannon 7 | . . . 4 . 3 . . . . Launcher 7 | . . 1 . 2 . 1 1 2 . Special Weapon 4 | . . . . . 1 . . 3 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon 3 | . . . . 1 2 . . . . Unidentified Prototypes 6 | . . . . . 3 1 . . 2 Parts Lost 56 | . . . . 1 5 2 9 20 19 Power 9 | . . . . . 2 . 1 3 3 Propulsion 13 | . . . . . . . 3 6 4 Utility 18 | . . . . 1 1 2 3 5 6 Weapon 16 | . . . . . 2 . 2 6 6 Highest Loss Streak 10 | . . . . 1 3 1 7 10 10 Average Slot Usage (%) 87 | . 99 100 78 91 97 98 56 84 80 Engine 10 | . 12 12 8 14 13 7 3 11 5 Leg 23 | . 36 37 30 32 27 25 14 21 13 Device 16 | . 1 . 2 13 19 16 7 18 17 Storage 5 | . . . . . . 8 8 6 11 Processor 5 | . 12 12 9 8 7 6 3 2 7 Protection 3 | . 11 12 9 8 1 3 . 3 3 Energy Gun 3 | . 12 12 . . 2 4 3 4 4 Energy Cannon 4 | . . . . 1 8 7 3 2 4 Ballistic Gun 4 | . 12 4 . . 4 12 6 2 7 Ballistic Cannon 1 | . . . 17 7 5 . . . . Launcher 2 | . . 7 . 3 1 . . 4 . Piercing Weapon 2 | . . . . . . . . 5 2 Naked Turns 72 | . . . . . . . 62 10 . Heaviest Build 71 | 8 8 10 16 29 50 71 64 61 42 Greatest Support 94 | 20 30 30 48 61 73 85 80 85 94 Greatest Overweight (x) 11 | 2 . . . . . . 11 6 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 12 12 4 4 Average Capacity 4 | 4 4 4 4 4 4 9 9 4 4 Most Carried 12 | 4 4 4 4 4 4 12 12 4 4 Average Carried 4 | 2 3 3 3 3 3 8 9 3 3 Final Capacity 12 | 4 4 4 4 4 4 12 4 4 4 Final Carried 11 | 4 3 4 4 4 3 11 4 4 1 Class Distribution -------------------- 48% | Hacker-Mutant 22% | Hacker-Gunner 9% | Scavenger-Mutant 7% | Hacker-Skirmisher 7% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 4721 | 172 219 . 249 403 966 487 49 1671 505 Remotely . | . . . . . . . . . . Salvage Created 7691 | . 262 . 303 608 1224 1074 488 2353 1379 Parts 373 | . 18 . 28 42 43 48 10 117 67 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . 4 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 123 | . 6 . 6 18 17 17 2 37 20 Melee 19 | . . . . . . . . 15 4 Guns 49 | . 6 . . . 2 9 2 16 14 Cannons 48 | . . . 6 16 13 8 . 3 2 AOE 7 | . . . . 2 2 . . 3 . Classes Destroyed 14 | . 2 . 1 4 5 . 1 . 1 Worker 4 | . . . . 1 . . . 3 . Builder 2 | . . . . . 1 . . 1 . Tunneler 1 | . . . . 1 . . . . . Recycler 8 | . . . . . 5 . . 2 1 Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 Watcher 13 | . 1 . 3 2 2 1 . 2 2 Swarmer 10 | . . . . 2 . 2 . 2 4 Grunt 58 | . 6 . 2 8 8 7 . 19 8 Brawler 3 | . . . . 1 1 . . . 1 Sentry 26 | . . . 4 7 2 2 . 9 2 Hunter 9 | . . . . . 3 3 . 1 2 Programmer 15 | . . . . . 3 3 . 6 3 Compactor 2 | . . . . . . . 2 . . Best Kill Streak 6 | . 4 . 2 4 4 2 1 6 5 Combat Bots Only 5 | . 3 . 2 4 2 2 1 5 5 Max Kills in Single Turn 2 | . 1 . 1 2 2 2 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 1 . . 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Damage Taken 8663 | . 194 . 61 688 867 701 308 3211 2633 Core 1943 | . 9 . . 64 90 125 165 490 1000 Absorbed by Shields 1007 | . . . . 55 321 . . 631 . Core Remaining (%) 79 | 100 . 96 100 88 87 . . 8 . Volleys Fired 343 | . 22 . 17 70 71 32 17 68 46 Largest 4 | . 2 . 2 2 4 4 4 4 4 Hottest 356 | . 70 . 88 96 187 225 225 289 356 Shots Fired 759 | . 44 . 34 89 162 128 48 144 110 Gun 419 | . 44 . . . 39 89 32 117 98 Cannon 310 | . . . 34 79 117 39 14 15 12 Launcher 26 | . . . . 10 3 . 2 11 . Special 4 | . . . . . 3 . . 1 . Kinetic 433 | . 22 . 34 63 77 64 20 78 75 Thermal 232 | . 22 . . 16 43 41 26 54 30 Explosive 26 | . . . . 10 3 . 2 11 . Electromagnetic 64 | . . . . . 36 23 . . 5 Robot Hit Streak 40 | . 24 . 34 40 36 32 25 27 30 Robot Miss Streak 4 | . 1 . 1 2 3 2 3 3 4 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 3 | . 1 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 681 | . 35 . 23 81 130 86 42 185 99 Core Hits 311 | . 16 . 9 35 47 37 10 105 52 Critical Hits 29 | . . . 1 . 4 4 . 12 8 Critical Kills 10 | . . . . . 2 1 . 4 3 Critical Parts Destroyed 18 | . . . 1 . 2 3 . 7 5 Melee Attacks 86 | . . . . 1 3 . . 65 17 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 82 | . . . . . . . . 65 17 Sneak Attacks 6 | . . . . 1 2 . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19099 | . 364 . 620 1964 3387 2036 1672 6244 2812 Guns 7551 | . 364 . . . 437 1130 683 2965 1972 Cannons 6405 | . . . 561 1509 2479 740 395 404 317 Explosions 2313 | . . . 59 451 471 166 594 572 . Melee 2826 | . . . . . . . . 2303 523 Ramming 4 | . . . . 4 . . . . . Kinetic 7791 | . 164 . 561 1196 1252 702 424 2052 1440 Thermal 5386 | . 200 . . 313 1110 951 654 1317 841 Explosive 1834 | . . . 59 451 158 . 594 572 . Electromagnetic 1258 | . . . . . 867 383 . . 8 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2826 | . . . . . . . . 2303 523 Highest Corruption 14 | . . . . . 3 4 14 14 1 Average Corruption 6 | . . . . . 2 1 9 9 1 Corruption Purged 22 | . . . . . 3 1 2 16 . Effects 101 | . . . . . 4 10 18 69 . Message Errors 20 | . . . . . 1 3 6 10 . Matter Fused 11 | . . . . . . . 3 8 . Heat Flow Errors 17 | . . . . . 2 . 2 13 . Energy Discharges 9 | . . . . . . 3 . 6 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 1 10 . Data Loss (major) 4 | . . . . . . . 1 3 . Misfires 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Misdirections 10 | . . . . . . . 1 9 . Targeting Errors 11 | . . . . . 1 3 2 5 . Weapon Failures 3 | . . . . . . . 2 1 . Overload Shots 8 | . . . . . . . . . 8 Overflow Damage 404 | . . . 19 52 141 22 4 166 . Projectiles 123 | . . . . 40 61 22 . . . Explosions 132 | . . . 19 12 80 . 4 17 . Melee 149 | . . . . . . . . 149 . Knockbacks 18 | . . . . 11 7 . . . . Impact . | . . . . . . . . . . Kinetic 18 | . . . . 11 7 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 547 | . . . . 103 90 120 62 172 . Shots 29 | . . . . 7 6 4 4 8 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 888 | . 72 . 90 15 468 455 594 539 888 Average Temperature 156 | . 22 . 27 6 144 137 263 167 207 Received Heat Transfer 2486 | . 153 . 33 411 257 147 . 1062 423 Effects 83 | . . . . . 5 5 21 29 23 Shutdowns 29 | . . . . . 2 1 10 9 7 Energy Bleed 11 | . . . . . 1 . 2 3 5 Interference 19 | . . . . . 1 . 3 13 2 Matter Decay 4 | . . . . . 1 . 1 1 1 Short Circuit 7 | . . . . . . . 2 2 3 Damage (minor) 4 | . . . . . . . 3 . 1 Damage (major) 6 | . . . . . . 4 . . 2 Damage (core) 3 | . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 2 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . 1 . . . . 4 1 6 1 Heat Transferred 8522 | . 592 . . 518 1686 1401 1081 2389 855 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . 4 3 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 492 | . 177 48 271 492 403 257 31 417 284 Average Influence 107 | . 62 48 148 312 152 121 7 59 95 Maximum Alert Level 2 | . . . 1 2 2 1 . 2 1 Low Security (%) 78 | 100 100 100 58 10 60 85 100 89 95 Level 1 18 | . . . 41 63 39 14 . 9 4 Level 2 2 | . . . . 25 . . . 1 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . . . 1 3 10 9 . 18 5 Investigation 12 | . . . . 1 1 5 . 3 2 Extermination 13 | . . . . . 4 1 . 6 2 Reinforcement 12 | . . . 1 2 5 . . 3 1 Assault . | . . . . . . . . . . Garrison 9 | . . . . . . 3 . 6 . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 1 . . 2 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 14 | . 2 . 1 1 . 3 . 4 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 218 | . 13 . 12 32 33 27 6 62 33 Peak Tracking Total 9 | . 4 . 3 4 3 4 4 9 5 Tactical Retreats 30 | . 3 . 2 4 5 6 . 9 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 10 | . . . . 2 3 3 . 1 1 Indirectly 2 | . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 29 | . . . 1 3 6 8 . 6 5 Max in Single Turn 3 | . . . 1 2 2 3 . 2 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 33 | . 1 . 3 3 6 7 . 6 7 Terminals 18 | . 1 . 2 1 3 3 . 3 5 Fabricators 7 | . . . . . 2 2 . 2 1 Repair Stations 3 | . . . . 1 1 . . . 1 Recycling Units 2 | . . . . 1 . 1 . . . Scanalyzers 3 | . . . 1 . . 1 . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 1 . 14 10 11 22 . 14 14 Successful 61 | . . . 13 10 7 16 . 8 7 Failed 25 | . 1 . 1 . 4 6 . 6 7 Catastrophic 7 | . . . . . 2 1 . 2 2 Database Lockouts . | . . . . . . . . . . Manual 18 | . . . 2 1 3 3 . 4 5 Terminals 31 | . 1 . 4 2 4 8 . 5 7 Fabricators 19 | . . . . . 4 7 . 6 2 Repair Stations 15 | . . . . 7 3 . . . 5 Recycling Units 4 | . . . . 1 . 3 . . . Scanalyzers 17 | . . . 10 . . 4 . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . . 3 2 1 2 . 1 2 Record 1 | . . . . . . 1 . . . Level Access Points 6 | . . . 1 1 1 1 . 1 1 Emergency Access Points 1 | . . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 16 | . . . . . 4 7 . 4 1 Network Status 2 | . . . . . 1 1 . . . Load Schematic 5 | . . . . . 1 3 . 1 . Build 9 | . . . . . 2 3 . 3 1 Repair Station Hacks 13 | . . . . 7 2 . . . 4 Scan Component 7 | . . . . 4 1 . . . 2 Repair 5 | . . . . 3 1 . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . 1 . 3 . . . Recycle Component 1 | . . . . . . 1 . . . Process 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 17 | . . . 10 . . 4 . 3 . Insert Component 9 | . . . 5 . . 2 . 2 . Analyze 8 | . . . 5 . . 2 . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . . . 2 1 6 7 . 5 6 Full Trace Events 12 | . . . . 1 1 5 . 3 2 Feedback Events 2 | . . . . . . 2 . . . Corruption 2 | . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . Matter 219 | . . . . . 219 . . . . Time 58 | . . . . . 58 . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . Part Schematics Acquired 8 | . . . 5 . . 2 . 1 . Parts Built 14 | . . . . . 2 4 . 6 2 Matter 1432 | . . . . . 124 504 . 548 256 Time 568 | . . . . . 31 252 . 221 64 Total Part Build Rating 64 | . . . . . 4 16 . 28 16 Parts Repaired 5 | . . . . 3 1 . . . 1 Time 168 | . . . . 90 22 . . . 56 Parts Recycled 1 | . . . . . . 1 . . . Recycled Matter 16 | . . . . . . 16 . . . Retrieved Matter 16 | . . . . . . 16 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . 2 . 1 . Part Schematics Acquired 8 | . . . 5 . . 2 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . . . 1 4 . . 1 . Non-combat 3 | . . . . 1 2 . . . . Combat 3 | . . . . . 2 . . 1 . Robot Hacks Applied 6 | . . . . 1 4 . . 1 . parse_system 4 | . . . . 1 2 . . 1 . no_distress 2 | . . . . . 2 . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 4 | . . . . . 3 . 1 . . Largest Group 2 | . . . . . 2 1 1 . . Highest-Rated Group 62 | . . . . . 62 26 31 . . Highest-Rated Ally 31 | . . . . . 31 26 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . . 29 . 16 . . Total Damage 695 | . . . . . 399 . 296 . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 9718 | 74 239 55 284 761 1558 1203 290 3852 1402 Spaces Moved 4656 | 52 123 44 143 394 891 593 221 1511 684 Core 218 | 21 . . . . . . 148 41 8 Treads 44 | . . . . . . . . . 44 Legs 4394 | 31 123 44 143 394 891 593 73 1470 632 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 50 50 120 Average Speed 122 | 104 120 120 120 121 124 120 92 122 132 Slowest Speed 600 | 150 120 120 120 123 126 122 600 350 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 22 19 17 34 27 17 91 21 21 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . . . . 7 . Terrain Destroyed 330 | . . . 26 76 60 54 34 70 10 Melee . | . . . . . . . . . . Projectile 38 | . . . 5 9 4 3 1 6 10 AOE 292 | . . . 21 67 56 51 33 64 . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total 7893 | 72 172 45 228 583 1211 1009 266 3245 1062 Wait 2307 | . 13 . 29 80 171 303 22 1463 226 Move 4648 | 51 122 43 142 393 890 593 220 1510 684 Hop . | . . . . . . . . . . Pick Up 187 | 12 5 1 13 14 28 29 1 53 31 Fast Attach . | . . . . . . . . . . Attach 124 | 7 2 . 11 10 14 13 3 40 24 Detach 18 | . . . 2 1 1 5 1 2 6 Swap 77 | 1 3 1 1 9 15 16 1 22 8 Drop 97 | 1 5 . 13 4 18 13 1 22 20 Fire 343 | . 22 . 17 70 71 32 17 68 46 Melee 86 | . . . . 1 3 . . 65 17 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 40 | -11/Scrapyard | Identified exit to Materials 40 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Propulsion x1 290 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Discovered exit to Mines (range 16) 308 | -10/Materials | Build established: Hacker-Mutant 314 | -10/Materials | Entered Mines 336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 364 | -10/Mines | Identified exit to Materials 364 | -10/Mines | Discovered exit to Materials (range 5) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Identified exit to Materials 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1230 | -8/Materials | Identified exit to Factory 1286 | -8/Materials | Repaired Aluminum Leg 1286 | -8/Materials | Repaired Aluminum Leg 1324 | -8/Materials | Repaired Assault Cannon 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Weapon x2 1544 | -7/Factory | Identified exit to Factory 1796 | -7/Factory | Lost 3 parts (1p1u1w) 1949 | -7/Factory | Fabricated Shield Generator (x2) 2183 | -7/Factory | Build established: Hacker-Gunner 2491 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2550 | -7/Factory | Allied Derelicts emerged from ambush trap array 2883 | -7/Factory | Fabricated O-24 Administrator (x1) 2972 | -7/Factory | Entered another Factory area 2972 | -6/Factory | Accompanied by 1 ally 2972 | -6/Factory | Evolved 2 slots: Utility x2 3073 | -6/Factory | Found Prototype Launcher 3074 | -6/Factory | Identified Scatter Rocket Array 3246 | -6/Factory | Garrison activated, responded to threat 3907 | -6/Factory | Identified exit to Factory 4006 | -6/Factory | Fabricated System Backup Module (x2) 4106 | -6/Factory | Fabricated Recalibrator (x2) 4175 | -6/Factory | Sucked down chute 4175 | -6/Factory | Entered Waste 4176 | -6/Waste | Met a frightened Derelict 4190 | -6/Waste | EMP discharged 4223 | -6/Waste | Spotted C-40 Crusher 4231 | -6/Waste | Destroyed C-40 Crusher 4234 | -6/Waste | Spotted C-40 Crusher 4264 | -6/Waste | Destroyed C-40 Crusher 4268 | -6/Waste | Spotted C-40 Crusher 4290 | -6/Waste | EMP discharged 4290 | -6/Waste | System corruption reached 10% 4324 | -6/Waste | Spotted C-40 Crusher 4333 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4336 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4341 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4347 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4374 | -6/Waste | Spotted C-40 Crusher 4374 | -6/Waste | Spotted C-40 Crusher 4384 | -6/Waste | Lost 7 parts (1p3n2u1w) 4390 | -6/Waste | EMP discharged 4403 | -6/Waste | Crushed by Compactor (1 part destroyed) 4454 | -6/Waste | Identified exit to Factory 4454 | -6/Waste | Discovered exit to Factory (range 12) 4465 | -6/Waste | Entered Factory 4627 | -6/Factory | Build established: Hacker-Mutant 4988 | -6/Factory | Spotted B-75 Beast 5742 | -6/Factory | Fabricated System Backup Module (x2) 5831 | -6/Factory | Fabricated System Backup Module (x2) 5938 | -6/Factory | Build established: Hacker-Skirmisher 6681 | -6/Factory | Build established: Hacker-Mutant 7260 | -6/Factory | Core integrity fell below 50% 7325 | -6/Factory | Lost 8 parts (1p2n2u3w) 7650 | -6/Factory | Garrison activated, responded to threat 7713 | -6/Factory | Fabricated KE Penetrator (x2) 8100 | -6/Factory | Core integrity fell below 20% 8101 | -6/Factory | Garrison activated, responded to threat 8183 | -6/Factory | Lost 10 parts (2p4n3u1w) 8317 | -6/Factory | Entered another Factory area 8317 | -5/Factory | Evolved 2 slots: Utility x2 8831 | -5/Factory | Repaired KE Penetrator 9305 | -5/Factory | Fabricated Imp. Overload Amplifier (x2) 9432 | -5/Factory | Build established: Scavenger-Mutant 9564 | -5/Factory | Identified exit to Factory 9576 | -5/Factory | Spotted B-75 Beast 9643 | -5/Factory | Core integrity fell below 50% 9692 | -5/Factory | Lost 10 parts (2p1n3u4w) 9712 | -5/Factory | Core integrity fell below 20% 9719 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 09653_ Overheating: Energy bleed (-18). 09654_ Imp. Overload Amplifier destroyed. 09658_ Pressure Siphon disabled. 09661_ Imp. Recalibrator destroyed. 09661_ Backup Power I destroyed. 09661_ Med. Matter Pod destroyed. 09674_ The unstable cave ceiling collapses. 09703_ U-05 Engineer lays Concrete. 09703_ Broken Flexi-carbon Leg destroyed. 09704_ U-05 Engineer lays Concrete. 09704_ Power Conduit explodes. 09704_ Power Amplifier destroyed. 09704_ W-25 Informer destroyed. 09705_ U-05 Engineer lays Concrete. 09705_ Flexi-carbon Leg destroyed. 09706_ U-05 Engineer lays Concrete. 09708_ U-05 Engineer builds a Wall. 09714_ Penetrated by Slug. 09719_ Adv. Targeting Computer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#+#???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #### #???????????????????????????????????????????? | | # ############????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | """ " *= #????????????????????????????????? | | "Y" " =!%! #????????????????????????????????? | | "###+######????????????????????????????????? | | ""##[#?????????????????????????????????????? | | |#?????????????????????????????????????? | | ""% #?????????????????????????????????????? | | """ #???????????????????#?????????????????? | | "%% #?????????????????? #?????????????????? | | """ #????????????????? #?????????????????? | | #??#######??????? #?????????????????? | | """ #??# #??????# ###???????????????? | | """ #??# #????? #### ????????? | | """ #??# ;##### ????????? | | ####??# # @ #???????????????? | | % #??#### ; Y #???????????????? | | ""% # ## p #???????????????? | | """ ## #???????????????? | | """ #? #???????????????? | | """ #?########???????????????? | | #????????????????????????? | | = % #????????????????????????? | | ###### # ## #????????????????????????? | | ???????# #????????????????????????? | | ??????? # +????????????????????????? | | ??????" ! # #????????????????????????? | | ??????" ??# #????????????????????????? | | ??????T???## #########????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ??????????? +????????????????????????????????? | | ??????????##+## #????????????????????????????????? | | ??????????? ?? #????????????????????????????????? | | ??????????"" ?? #????????????????????????????????? | | ??????????"" ?? #????????????????????????????????? | | ???????????" ?? #????????????????????????????????? | | ??????????? ?? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 36 Energy Capacity 490 Matter Stores 680 Matter Capacity 750 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 20 Additional Mass Support 24 Corruption Prevention 24 Armor Coverage 225 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Overload Amplification 75 Offensive Hacking 20 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Recalibrator | -6/Factory | Scanalyzed System Guard | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Shield Generator | x2 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded System Backup Module | x2 | -6/Factory Recalibrator | x2 | -6/Factory System Backup Module | x2 | -6/Factory System Backup Module | x2 | -6/Factory KE Penetrator | x2 | -6/Factory | Preloaded Imp. Overload Amplifier | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Just What I Needed Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Oops Production Line System Compromised Challenges ------------ None Game ------ Seed ArmoredDefenseSword Manual? 0 Play Time 03:21:39 Cumulative 9.9 hours Start 2019.12.31 @ 10:45:51 End 2019.12.31 @ 14:46:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60740a4-6828-416b-9da0-50c6dbf8cbc9