Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 17:45:04 Player: kivi189 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2154) 2154 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 4759 Bonus ------- High Alert Combat Kills 65 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Cooled Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Terrain Scanner Shield Generator Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 61 | 6 19 21 12 3 Power 9 | 1 2 5 . 1 Engine 8 | 1 2 5 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 5 3 6 2 Treads . | . . . . . Leg 13 | 2 5 3 1 2 Wheel . | . . . . . Hover 5 | . . . 5 . Flight . | . . . . . Utility 15 | 1 5 5 4 . Device 8 | . 3 3 2 . Storage 2 | 1 1 . . . Processor 3 | . 1 1 1 . Hackware 1 | . . . 1 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 7 8 2 . Energy Gun 2 | . 2 . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 9 | 2 2 5 . . Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 19 | . 1 4 7 7 Power 3 | . . 1 1 1 Propulsion 6 | . . 1 3 2 Utility 5 | . . 1 2 2 Weapon 5 | . 1 1 1 2 Highest Loss Streak 7 | . 1 2 7 7 To Critical Strikes . | . . . . . Average Backups 7 | 1 7 7 7 3 Power 1 | . 1 . . . Propulsion . | . 1 . . . Utility 2 | . 1 2 2 . Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 9 | . 3 4 2 . Power 3 | . . 2 1 . Propulsion 1 | . 1 . . . Utility 4 | . 2 1 1 . Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 94 94 90 35 Engine 10 | . 13 10 8 . Leg 22 | . 28 28 4 2 Hover 4 | . . . 24 6 Device 9 | . 8 10 9 6 Storage 10 | . 14 11 8 . Processor 8 | . . 11 12 9 Ballistic Gun 17 | . 19 19 11 . Launcher 2 | . 3 1 3 5 Peak Build Rating 36 | 6 8 16 36 14 Average Rating 14 | 5 6 13 27 11 On Entrance 8 | . 6 8 14 13 Naked Turns . | . . . . . Heaviest Build 23 | 13 16 21 23 15 Greatest Support 32 | 20 20 30 32 10 Greatest Overweight (x) 2 | . 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 7 8 7 5 Most Carried 8 | 3 8 8 8 5 Average Carried 7 | 1 7 7 7 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 8 8 5 1 Class Distribution -------------------- 78% | Mutant 14% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2360 | 202 469 1246 275 168 Remotely . | . . . . . Salvage Created 2252 | . 573 1211 354 114 Parts 148 | . 40 88 18 2 Haulers Intercepted 8 | . 1 5 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . 14 29 8 2 Guns 30 | . 10 18 2 . Cannons 3 | . 3 . . . AOE 16 | . 1 11 4 . Classes Destroyed 12 | . 6 5 1 . Worker 6 | . . 6 . . Builder 2 | . 1 1 . . Tunneler 2 | . . 2 . . Hauler 8 | . 1 5 2 . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 7 | . 2 5 . . Swarmer 10 | . 3 7 . . Grunt 29 | . 11 11 5 2 Brawler 1 | . . 1 . . Sentry 12 | . . 10 2 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 5 8 5 2 Combat Bots Only 8 | . 5 8 5 2 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 390 | . 96 122 87 85 Missed 133 | . 37 44 25 27 Hits 257 | . 59 78 62 58 Melee 1 | . . . 1 . Projectile 256 | . 59 78 61 58 Critical Strikes 6 | . . 1 3 2 Part Disruptions 1 | . . 1 . . Damage Taken 3415 | . 760 946 897 812 Core 863 | . 166 130 140 427 Absorbed by Shields 179 | . . 56 101 22 Regen/Repaired (Parts) 143 | . 11 58 74 . Core Remaining (%) 66 | 100 33 67 . . Volleys Fired 163 | . 59 79 25 . Largest 2 | . 2 2 2 . Hottest 80 | . 80 53 69 . Shots Fired 311 | . 117 149 45 . Gun 259 | . 103 128 28 . Cannon 10 | . 8 . 2 . Launcher 42 | . 6 21 15 . Special . | . . . . . Kinetic 244 | . 88 128 28 . Thermal 23 | . 23 . . . Explosive 42 | . 6 21 15 . Electromagnetic 2 | . . . 2 . Robot Hit Streak 14 | . 11 14 14 . Robot Miss Streak 8 | . 8 8 2 . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 216 | . 68 107 38 3 Core Hits 134 | . 37 75 22 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 3 | . . 1 1 1 Critical Strikes 5 | . 1 2 1 1 Destroy 3 | . 1 2 . . Smash 2 | . . . 1 1 Melee Attacks 18 | . . . 9 9 Impact 18 | . . . 9 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5287 | . 1016 2901 1230 140 Guns 2215 | . 622 1315 278 . Cannons 112 | . 88 . 24 . Explosions 2570 | . 306 1586 678 . Melee 390 | . . . 250 140 Ramming . | . . . . . Kinetic 2081 | . 488 1315 278 . Thermal 255 | . 222 33 . . Explosive 2492 | . 306 1508 678 . Electromagnetic 69 | . . 45 24 . Impact 390 | . . . 250 140 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 1 1 Average Corruption 2 | . . 3 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . 28 1 3 Message Errors 6 | . . 5 1 . Matter Fused 9 | . . 8 . 1 Heat Flow Errors 8 | . . 6 . 2 Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 3 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 168 | . 7 30 74 57 Projectiles . | . . . . . Explosions 54 | . 7 30 17 . Melee 114 | . . . 57 57 Knockbacks 4 | . . . 3 1 Impact 4 | . . . 3 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 204 | . 70 94 40 . Shots 7 | . 2 4 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 126 267 57 159 Average Temperature 49 | . 25 73 20 66 Received Heat Transfer 1174 | . 348 259 357 210 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Fried 4 | . . 1 2 1 Impact Corruptions 7 | . . . 4 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 571 | . 521 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 62 | 100 100 53 54 . Level 1 13 | . . 4 45 100 Level 2 23 | . . 41 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 626 | . 157 626 368 385 Initial 263 | . . 31 263 215 Average 191 | . 70 243 178 304 Influence Increases 2449 | . 477 1190 572 210 Destroy 0b10 Robot/C 1060 | . 280 580 160 40 Destroy 0b10 Robot/NC 135 | . 25 100 10 . Destroy Leader 320 | . 76 190 54 . Successful Hack 54 | . 23 13 18 . Disable Machine 180 | . 30 150 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 245 | . 43 142 60 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 390 | . . 15 255 120 Influence Decreases 2094 | . 402 640 866 186 Entered New Map 522 | . . 44 362 116 Time Decay 1382 | . 392 556 434 . Lost Part 190 | . 10 40 70 70 Squads Dispatched 22 | . 5 10 7 . Investigation 16 | . 3 9 4 . Extermination . | . . . . . Reinforcement 5 | . 2 1 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 8 | . . 6 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 28 39 29 12 Peak Tracking Total 14 | . 5 5 14 9 Tactical Retreats 12 | . 4 1 5 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 2 1 1 Indirectly . | . . . . . Trap Hack Attempts 46 | . . 43 3 . Triggered . | . . . . . Disarmed 4 | . . 3 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 13 | . 2 11 . . Max in Single Turn 4 | . 1 4 . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 31 | . 6 14 10 1 Terminals 20 | . 4 9 6 1 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 4 | . 1 1 2 . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 112 | . 24 52 33 3 Successful 63 | . 14 29 20 . Failed 49 | . 10 23 13 3 Catastrophic 12 | . 1 6 5 . Database Lockouts . | . . . . . Manual 22 | . 8 9 5 . Terminals 69 | . 17 31 18 3 Fabricators . | . . . . . Repair Stations 15 | . 4 8 3 . Recycling Units 16 | . 3 3 10 . Scanalyzers 10 | . . 10 . . Garrison Access 2 | . . . 2 . Terminal Hacks 28 | . 10 10 8 . Record 3 | . 1 1 1 . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 3 | . 2 1 . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Investigation Status 2 | . 1 1 . . Assault Status 1 | . . 1 . . Recall Investigation 4 | . 1 2 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 3 6 2 . Scan Component 8 | . 2 5 1 . Repair 3 | . 1 1 1 . Recycling Unit Hacks 13 | . 1 3 9 . Recycle Component 2 | . . . 2 . Process 2 | . . . 2 . Report Inventory 5 | . . 2 3 . Retrieve Matter 3 | . . 1 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 6 12 9 1 Full Trace Events 18 | . 4 8 5 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 1 . Time 94 | . 36 26 32 . Parts Recycled 2 | . . . 2 . Recycled Matter 143 | . . . 143 . Retrieved Matter 238 | . . 95 143 . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 4847 | . 783 3041 907 116 Optics 415 | . . . 415 . Sensors 3975 | . 66 2988 805 116 Terrain 26 | . . 24 2 . Traps 95 | . . . 95 . Seismic 34 | . 5 29 . . ECM 712 | . 712 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 6008 | 154 1232 3368 1077 177 Spaces Moved 3387 | 62 673 1575 872 205 Core 16 | 8 . . . 8 Treads . | . . . . . Legs 2408 | 54 673 1575 94 12 Wheels . | . . . . . Hover 963 | . . . 778 185 Flight . | . . . . . Fastest Speed 38 | 50 120 120 38 50 Average Speed 97 | 110 120 120 48 55 Slowest Speed 190 | 120 190 120 170 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 88 98 58 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 269 | . 43 147 79 . Melee . | . . . . . Projectile . | . . . . . AOE 269 | . 43 147 79 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 5735 | 147 997 2883 1456 252 Wait 1840 | 72 192 1065 490 21 Move 3381 | 61 672 1574 871 203 Hop . | . . . . . Pick Up 67 | 8 24 20 13 2 Fast Attach 15 | . 7 5 3 . Attach 41 | 6 10 9 10 6 Detach 6 | . 3 2 1 . Swap 98 | . 10 67 21 . Drop 49 | . 20 19 10 . Fire 163 | . 59 79 25 . Melee 18 | . . . 9 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 11 | . . . . 11 Rewire . | . . . . . Trap 46 | . . 43 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 7) 786 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Discovered new exit (range 6) 959 | -10/Materials | Repaired Broken ECM Suite 1079 | -10/Materials | Discovered new exit (range 8) 1370 | -10/Materials | Identified exit to Materials 1387 | -10/Materials | Entered another Materials area 1387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -9/Materials | Build established: Scavenger-Mutant 1948 | -9/Materials | Discovered new exit (range 15) 1965 | -9/Materials | Identified exit to Materials 2339 | -9/Materials | Build established: Mutant 3073 | -9/Materials | Discovered new exit (range 8) 3310 | -9/Materials | Destroyed 8 combat bots 3348 | -9/Materials | Discovered exit to Materials (range 15) 3627 | -9/Materials | Discovered exit to Materials (range 16) 3872 | -9/Materials | Repaired Aluminum Leg 3967 | -9/Materials | Identified exit to Mines 4755 | -9/Materials | Entered another Materials area 4755 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5386 | -8/Materials | Repaired Hvy. Assault Rifle 5799 | -8/Materials | Garrison activated, responded to threat 5830 | -8/Materials | Identified exit to Garrison 5832 | -8/Materials | Entered Garrison 5848 | -8/Garrison | Triggered checkpoint 5854 | -8/Garrison | Lost 7 parts (1p3n2u1w) 5872 | -8/Garrison | Triggered checkpoint 5876 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Discovered new exit (range 12) 5909 | -8/Garrison | Identified exit to Materials 5909 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5933 | -8/Garrison | Garrison Relay disabled 5944 | -8/Garrison | Triggered checkpoint 5952 | -8/Garrison | Core integrity fell below 50% 5991 | -8/Garrison | Core integrity fell below 20% 6009 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05976_ Destroyed Imp. Heat Sink. 05976_ G-47 Trooper system corrupted by crushing effect. 05976_ G-47 Trooper knocked back. 05977_ G-47 Trooper system terminally corrupted. 05977_ Lgt. Nuclear Core fried. 05979_ Aluminum Leg destroyed. 05981_ Acquired 58 matter. 05984_ Imp. EM Pulse Cannon destroyed. 05987_ Penetrated by Slug. 05990_ Slug penetrates Wall. 05991_ Destroyed Imp. Heat Sink. 05991_ G-47 Trooper system corrupted by crushing effect. 05992_ G-47 Trooper system terminally corrupted. 05993_ Penetrated by Slug. 05994_ Acquired 56 matter. 05996_ System corrupted: Heat flow error (+103). 05996_ Lgt. Nuclear Core destroyed. 05999_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #""""############# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #??????????????????????#####? | | ?????????????????# ########################"T"#? | | ?????????????????# "#? | | ?????????????????# ######? | | ?????????????????# #?????? | | ?????????????????################# #### #?????? | | ?????????????????#???????????????# #??# #?????? | | ?????????????????#++############## #??# #?????? | | ?????????????????# ^^ [ = #??# #?????? | | ?????????????????# h^@ * ! #??# #?????? | | ?????????????????###!!!##### ######??# #?????? | | ??????????????????#"" "#??# #???????# #?????? | | ??????????????????#######??#####???????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# < #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 45% | -10/Materials | Broken Aluminum Leg | 35% | -9/Materials Hvy. Assault Rifle | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Spy Oops Party Time Remodeling Troublemaker Challenges ------------ None Game ------ Seed TractorShockNanovents Manual? 0 Play Time 03:03:11 Cumulative 8.4 hours Start 2025.06.01 @ 13:26:43 End 2025.06.01 @ 17:45:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae51b913-d818-480c-84ea-90f0727ea981