Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.13 @ 03:39:46 Player: Flamebroken Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (70) 350 Value Destroyed (2913) 2913 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1210) 1210 TOTAL SCORE: 9753 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 126 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] Improved Target Analyzer > --- WEAPON (2) ------- Autogun > --- INVENTORY (4) ---- Energy Filter Shock Absorption System Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Layered Medium Armor Plating Focal Shield EM Shield > --- WEAPON ----------- Force Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module Heavy Machine Gun [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Shield Generator Storage Compact Battery Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Utility Shielding Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . 2 . 2 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 101 | 6 . 2 3 4 22 4 4 5 . 7 8 12 7 3 14 Power 13 | 1 . . . . 5 . . 1 . 2 . 3 . . 1 Engine 7 | 1 . . . . 3 . . . . 1 . 2 . . . Core 6 | . . . . . 2 . . 1 . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 . 2 . . 6 1 1 4 . 1 4 . 2 3 3 Treads 8 | 2 . . . . 2 . 1 3 . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . . . . . Hover 11 | . . . . . . . . . . . 4 . 2 3 2 Flight 5 | . . 2 . . . . . 1 . 1 . . . . 1 Utility 26 | . . . 3 2 4 2 1 . . 1 2 4 3 . 4 Device 12 | . . . 1 2 2 . . . . 1 1 1 2 . 2 Storage 1 | . . . . . . . . . . . . . . . 1 Processor 6 | . . . 1 . 1 2 . . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 6 | . . . 1 . 1 . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 3 . . . 2 7 1 2 . . 3 2 5 2 . 6 Energy Gun 7 | 1 . . . . 1 . 1 . . 1 . 2 1 . . Energy Cannon 3 | . . . . . . 1 . . . . 1 1 . . . Ballistic Gun 17 | 2 . . . 2 3 . . . . 1 . 2 1 . 6 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . Launcher 5 | . . . . . 3 . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . . . . Parts Lost 43 | . . . . . 8 . 2 1 . 10 . 8 . 5 9 Power 6 | . . . . . 2 . . . . . . 2 . 1 1 Propulsion 14 | . . . . . 2 . 2 1 . 3 . . . 3 3 Utility 13 | . . . . . 2 . . . . 2 . 4 . . 5 Weapon 10 | . . . . . 2 . . . . 5 . 2 . 1 . Highest Loss Streak 8 | . . . . . 4 . 1 1 . 5 . 6 . 5 8 Average Slot Usage (%) 84 | . 71 71 62 94 77 93 93 92 100 90 65 79 91 72 55 Engine 2 | . 14 14 11 11 4 . . . . 1 . 3 6 3 . Core 4 | . . . . . 3 7 7 7 7 5 6 1 . . 1 Treads 5 | . 28 17 . . 4 . 3 12 15 12 . . . . . Wheel 3 | . . . . . 3 23 12 . . . . . . . . Hover 4 | . . . . . . . . . . . 19 26 19 13 5 Flight 3 | . . 10 22 22 3 . . 1 7 6 1 . . . . Device 10 | . . . 3 16 13 15 10 7 7 10 4 5 19 20 10 Processor 23 | . . . 3 11 17 24 30 30 30 23 23 22 20 20 25 Hackware 3 | . . . . . . . 3 7 7 7 6 2 . . . Protection 6 | . . . 1 11 11 7 7 7 7 6 . 4 13 8 . Energy Gun 3 | . . . . . . . 4 7 7 5 . 2 5 2 . Ballistic Gun 5 | . 28 28 22 22 8 7 1 . . . . 3 6 4 4 Launcher 3 | . . . . . 6 . 5 7 7 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 35 | 5 5 5 7 9 21 20 20 13 13 17 28 35 34 34 23 Greatest Support 88 | 40 40 40 8 8 40 30 30 50 50 50 88 88 88 50 22 Greatest Overweight (x) 5 | . . 1 . 1 4 . 1 4 . . 1 2 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 Average Carried 3 | 1 2 3 4 3 3 3 3 3 4 3 . 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 4 4 4 4 4 4 4 4 . . 4 4 3 3 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Derelict-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Matter Collected 1999 | 182 . 89 . 129 344 . 228 65 . 157 . 636 . 4 165 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2713 | . . 99 12 220 1082 . 154 127 . 212 . 721 . . 86 Parts 133 | . . 6 2 11 54 . 8 8 . 6 . 34 . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 6 7 . 13 . . . 2 4 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Combat Hostiles Destroyed 62 | . . 3 . 5 17 . 6 5 . 4 . 18 . . 4 Melee 2 | . . 1 . . . . . . . 1 . . . . . Guns 30 | . . 2 . 5 7 . 1 3 . . . 8 . . 4 Cannons 10 | . . . . . . . . . . . . 10 . . . AOE 19 | . . . . . 9 . 5 2 . 3 . . . . . Classes Destroyed 11 | . . 2 1 2 4 . 1 . . 1 . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . Swarmer 17 | . . 3 . . . . . 4 . . . 6 . . 4 Grunt 29 | . . . . 4 12 . 4 . . 3 . 6 . . . Brawler 2 | . . . . 1 . . . . . . . 1 . . . Sentry 10 | . . . . . 4 . . 1 . . . 5 . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . . 4 1 3 12 . 3 3 . 2 . 6 . . 3 Combat Bots Only 8 | . . 3 . 3 8 . 3 3 . 2 . 6 . . 3 Max Kills in Single Turn 3 | . . 1 1 1 3 . 1 1 . 2 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 1 . 2 . . . . . Melee 1 | . . 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Damage Taken 5438 | . . 144 . 137 878 . 138 131 . 742 . 1393 . 937 938 Core 1417 | . . 18 . 37 257 . 18 17 . 213 . 221 . 143 493 Absorbed by Shields 344 | . . . . . 4 . 51 49 . 94 . 89 . . 57 Core Remaining (%) 79 | 100 . 92 . 90 53 . . . . 64 . . . . . Volleys Fired 228 | . 1 9 5 20 43 . 21 7 . 21 . 84 . 4 13 Largest 2 | . 2 2 2 2 2 . 2 2 . 1 . 2 . 2 1 Hottest 143 | . 40 40 40 40 72 . 99 99 . 75 . 143 . 110 30 Shots Fired 310 | . 2 18 10 40 51 . 29 10 . 21 . 108 . 8 13 Gun 208 | . 2 18 10 40 40 . 6 7 . 14 . 50 . 8 13 Cannon 66 | . . . . . . . 8 . . . . 58 . . . Launcher 36 | . . . . . 11 . 15 3 . 7 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 216 | . 2 18 10 40 40 . 3 . . 3 . 83 . 4 13 Thermal 50 | . . . . . . . 3 7 . 11 . 25 . 4 . Explosive 24 | . . . . . . . 15 3 . 6 . . . . . Electromagnetic 20 | . . . . . 11 . 8 . . 1 . . . . . Robot Hit Streak 40 | . . 8 3 21 34 . 8 13 . 9 . 40 . 3 6 Robot Miss Streak 3 | . 2 3 3 1 2 . 1 1 . 2 . 3 . 2 1 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . . Secondary Targets 4 | . . 1 . 1 1 . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . 1 . . . Shots Hit Robots 223 | . . 14 5 33 42 . 13 8 . 16 . 76 . 6 10 Core Hits 142 | . . 7 3 14 33 . 17 9 . 12 . 41 . 1 5 Critical Hits 12 | . . . . . 2 . 1 . . . . 8 . 1 . Critical Kills 4 | . . . . . 1 . . . . . . 3 . . . Critical Parts Destroyed 8 | . . . . . 1 . 1 . . . . 5 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6241 | . . 103 26 246 1873 . 684 312 . 629 . 1972 . 158 238 Guns 2343 | . . 96 26 246 598 . 116 111 . 280 . 494 . 138 238 Cannons 1520 | . . . . . . . 42 . . . . 1478 . . . Explosions 2339 | . . . . . 1266 . 526 201 . 346 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 39 | . . 7 . . 9 . . . . 3 . . . 20 . Kinetic 3069 | . . 96 26 246 598 . 79 . . 43 . 1658 . 85 238 Thermal 832 | . . . . . 80 . 37 111 . 237 . 314 . 53 . Explosive 1052 | . . . . . . . 526 201 . 325 . . . . . Electromagnetic 1249 | . . . . . 1186 . 42 . . 21 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 . . . . . . 1 1 4 5 Average Corruption 2 | . . . . . 1 . . . . . . 1 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . 3 . . . . . . 3 1 3 9 Message Errors 7 | . . . . . . . . . . . . 1 . 1 5 Matter Fused 4 | . . . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . . 1 . Targeting Errors 3 | . . . . . 2 . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 127 | . . . . . 8 . . 13 . 3 . 99 . 4 . Projectiles 99 | . . . . . . . . . . . . 99 . . . Explosions 24 | . . . . . 8 . . 13 . 3 . . . . . Melee 4 | . . . . . . . . . . . . . . 4 . Knockbacks 13 | . . . . . . . . . . . . 13 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 12 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 149 | . . . . . 69 . 32 . . 38 . . . 10 . Shots 7 | . . . . . 4 . 1 . . 2 . . . . . Rammed 8 | . . 5 . . 1 . . . . 1 . . . 1 . Targets Rammed 11 | . . 6 . . 3 . . . . 1 . . . 1 . Kicked 2 | . . . . . 2 . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 446 | . . . . 5 446 . . 72 . 89 . 279 . 256 2 Average Temperature 92 | . . . . 3 153 . . 34 . 32 . 118 . 145 2 Received Heat Transfer 1443 | . . . . 96 393 . 42 38 . 123 . 434 . 72 245 Effects 7 | . . . . . 2 . . . . . . 5 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 5 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 1423 | . . . . . 100 . 74 222 . 407 . 546 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Peak Influence 509 | . . 90 55 138 490 191 . . . . 12 509 231 . . Average Influence 156 | . . 75 37 69 243 191 . . . . 4 231 231 . . Maximum Alert Level 2 | . . . . . 2 . . . . . . 2 1 . . Low Security (%) 64 | 100 100 100 100 100 50 100 . . . . 100 35 . . . Level 1 28 | . . . . . 21 . . . . . . 55 100 . . Level 2 7 | . . . . . 28 . . . . . . 9 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 4 . . . . . . . 1 . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . Reinforcement 4 | . . . . . 4 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Distress Signals 2 | . . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 4 3 3 5 26 . 6 6 . 15 . 26 . 13 26 Peak Tracking Total 13 | . 5 3 2 3 7 . 3 3 . 5 . 6 1 13 8 Tactical Retreats 26 | . . . . . 4 . . 1 . 3 . 6 . 4 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Traps Triggered 3 | . . . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Machines Disabled 4 | . . . . . 2 . . . . . . 2 . . . Max in Single Turn 2 | . . . . . 2 . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Machines Accessed 11 | . . . 2 . 2 . . 1 3 . 1 . 1 . 1 Terminals 4 | . . . 1 . 2 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 31 | . . . 2 . 3 . . 1 22 . 1 . 1 . 1 Successful 31 | . . . 2 . 3 . . 1 22 . 1 . 1 . 1 Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 5 | . . . 1 . 3 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 29 | . . . 1 . 3 . . 1 22 . . . 1 . 1 Record 12 | . . . . . 1 . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 . 1 . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 94 | . . . . . . . . . . 94 . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . . . . Total Damage 563 | . . . . . . . . . . 563 . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . 2 1 . 1 . . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Turns Passed 4900 | 93 95 80 131 288 357 169 851 652 190 681 55 394 254 181 429 Spaces Moved 4672 | 55 58 82 131 573 227 204 709 404 126 494 62 237 361 282 667 Core 310 | 4 . . . . 21 . . 1 . . 4 1 . 74 205 Treads 1340 | 51 58 7 . . 42 . 279 400 126 377 . . . . . Legs 5 | . . . . . 5 . . . . . . . . . . Wheels 682 | . . . . . 48 204 430 . . . . . . . . Hover 1246 | . . . . . . . . . . . 53 236 361 208 388 Flight 1089 | . . 75 131 573 111 . . 3 . 117 5 . . . 74 Fastest Speed 37 | 50 160 37 37 37 37 80 80 145 152 40 40 68 56 50 40 Average Speed 86 | 152 160 48 37 38 98 80 111 154 152 124 68 69 64 53 56 Slowest Speed 360 | 160 160 160 37 117 360 80 160 250 152 152 100 150 68 60 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 1 2 7 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 17 29 14 92 22 4 94 59 79 68 1 50 9 62 76 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . 1 . . 1 1 . Scrap Searched 10 | . . . . 2 . . 2 2 . . . . . . 4 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . . . . 5 . 71 7 . 22 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . 1 . . . . . . . . 1 . AOE 104 | . . . . . 4 . 71 7 . 22 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Total 5190 | 63 59 105 201 600 312 208 739 420 125 538 70 352 384 306 708 Wait 100 | . . . 65 . 1 . . . . 9 . 8 . 12 5 Move 4636 | 54 57 79 126 558 226 203 708 403 125 493 61 235 360 281 667 Hop 10 | . . 1 2 7 . . . . . . . . . . . Pick Up 31 | 2 1 4 . 5 3 1 1 1 . . . 6 5 . 2 Fast Attach 76 | 5 . 1 3 2 16 3 3 4 . 3 8 12 7 1 8 Attach 28 | 1 . 1 . 2 6 1 1 1 . 4 . 3 . 2 6 Detach 10 | 1 . . . . 3 . . . . . . 1 . 1 4 Swap . | . . . . . . . . . . . . . . . . Drop 54 | . . 4 . 6 11 . 3 3 . 4 1 3 12 4 3 Fire 228 | . 1 9 5 20 43 . 21 7 . 21 . 84 . 4 13 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick 3 | . . . . . 3 . . . . . . . . . . Crush 7 | . . 6 . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . 2 1 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 15) 269 | -10/Mines | Entered Materials 269 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 398 | -9/Materials | Discovered new exit (range 7) 399 | -9/Materials | Identified exit to Mines 400 | -9/Materials | Entered Mines 448 | -9/Mines | Learned Materials stockpile data 668 | -9/Mines | Build established: Scavenger-Mutant 681 | -9/Mines | Discovered new exit (range 7) 687 | -9/Mines | Identified exit to Materials 688 | -9/Mines | Entered Materials 688 | -8/Materials | Evolved 2 slots: Utility x2 838 | -8/Materials | Lost 4 parts (1p1n1u1w) 983 | -8/Materials | Lost 3 parts (1p1u1w) 1002 | -8/Materials | Destroyed 8 combat bots 1011 | -8/Materials | Discovered new exit (range 13) 1044 | -8/Materials | Identified exit to Factory 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -7/Factory | Discovered new exit (range 21) 1214 | -7/Factory | Identified exit to Lower Caves 1214 | -7/Factory | Entered Lower Caves 1845 | -7/Lower Caves | Learned Factory security intel 2041 | -7/Lower Caves | Discovered new exit (range 12) 2064 | -7/Lower Caves | Identified exit to Lower Caves 2065 | -7/Lower Caves | Entered another Lower Caves area 2125 | -7/Lower Caves | Discovered new exit (range 8) 2127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2231 | -7/Lower Caves | Encountered a Warlord checkpoint 2412 | -7/Lower Caves | Build established: Derelict-Mutant 2598 | -7/Lower Caves | Learned Factory terminal intel 2703 | -7/Lower Caves | Discovered new exit (range 10) 2716 | -7/Lower Caves | Identified exit to Data Miner 2717 | -7/Lower Caves | Entered Data Miner 2717 | -7/Data Miner | Discovered new exit (range 6) 2745 | -7/Data Miner | Met Data Miner 2800 | -7/Data Miner | Learned location of Section 7 (-2) 2800 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2836 | -7/Data Miner | Received God Mode back door access code from Data Miner 2906 | -7/Data Miner | Identified exit to Proximity Caves 2907 | -7/Data Miner | Entered Proximity Caves 2952 | -6/Proximity Caves | Learned location of 1 exit from Factory 3043 | -6/Proximity Caves | Escorted by Enhanced Grunt 3164 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3355 | -6/Proximity Caves | Spotted B-75 Beast 3427 | -6/Proximity Caves | Destroyed B-75 Beast 3456 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 3568 | -6/Proximity Caves | Lost 5 parts (2n3w) 3583 | -6/Proximity Caves | Discovered new exit (range 16) 3588 | -6/Proximity Caves | Entered Factory 3588 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -6/Factory | Identified exit to Factory 3591 | -6/Factory | Loaded intel: 22 terminal locations 3621 | -6/Factory | Identified exit to Garrison 3643 | -6/Factory | Entered Garrison 3731 | -6/Garrison | Garrison Relay disabled 3732 | -6/Garrison | Triggered checkpoint 3756 | -6/Garrison | Build established: Mutant 3760 | -6/Garrison | Triggered checkpoint 3795 | -6/Garrison | Triggered checkpoint 3867 | -6/Garrison | Lost 6 parts (1p3u2w) 3880 | -6/Garrison | Triggered checkpoint 3903 | -6/Garrison | Triggered checkpoint 3960 | -6/Garrison | Triggered checkpoint 4000 | -6/Garrison | Discovered new exit (range 14) 4027 | -6/Garrison | Installed Relay Interface Framework 4037 | -6/Garrison | Entered Factory 4160 | -6/Factory | Build established: Scavenger-Mutant 4264 | -6/Factory | Discovered new exit (range 6) 4291 | -6/Factory | Entered Lower Caves 4368 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4379 | -6/Lower Caves | Spotted B-75 Beast 4462 | -6/Lower Caves | Discovered new exit (range 20) 4472 | -6/Lower Caves | Entered another Lower Caves area 4479 | -6/Lower Caves | Lost 5 parts (1p3n1w) 4519 | -6/Lower Caves | Build established: Mutant 4520 | -6/Lower Caves | Learned Factory emergency access door positions 4622 | -6/Lower Caves | Learned Factory emergency access door positions 4709 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4739 | -6/Lower Caves | Core integrity fell below 50% 4819 | -6/Lower Caves | Core integrity fell below 20% 4822 | -6/Lower Caves | Lost 8 parts (1p3n4u) 4901 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04732_ Gravmag System destroyed. 04740_ Fission Core destroyed. 04741_ Adv. Heat Sink destroyed. 04742_ Dropped Hvy. Machine Gun. 04765_ Imp. Transmission Jammer destroyed. 04769_ WI0ELWSRFM51FNM0BNRBW1V5L O XQ6O 04775_ Destroyed Autogun. 04786_ Xenon Bombardment Thruster destroyed. 04791_ Com. Battery destroyed. 04819_ System corrupted: Matter fused (-7). 04834_ S-27 Virus destroyed. 04839_ Acquired Autogun. 04841_ Acquired 22 matter. 04859_ Connecting with WAR.Sys... 04859_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 04860_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 04860_ Adv. Targeting Computer destroyed. 04860_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ##??### #?????????????????????????? | | ?## ##??## ##?????????????????????????? | | ?## #???# #??????????????????????????? | | ## ##??## #??????????????????????????? | | # #???# ## #??????????????????????????? | | # #?# #?### #??????????????????????????? | | ## ????## #??????????????????????????? | | ### ??????# ##?????????????????????????? | | ##?# ???#### #?????????????????????????? | | #??## ????# ##?????????????????????????? | | #######?????# ###??????????????????????????? | | #???###### ##????????????????????????????? | | ###### ## ##?????????????????????????????? | | ## ##?????????????????????????????? | | # ###???????????????????????????? | | ## ### ##??????????????????????????? | | ?## ###?## #??????????????????????????? | | ??## #????## #??????????????????????????? | | ???# ####### ##??????????????????????????? | | #### ## ##???????????????????????????? | | # ##?????????????##???????????## | | ### ######???????## ###??###### # | | ### p ## ##?????## ??# | | ##????? ??# # | | ### ##????? ???# #? | | #?# ##@ #????? ???# ##? | | ??# ## ### #?????? ??## #?? | | ??# ### #?# #??????# ?## #?? | | #?## ##?#### ### ##??????# ### #?? | | #??### ##????## #???????# ## #?? | | ####?# #?????# ##????????# ##? | | #?# #?????# ##?????????# ## | | ##?## ##?#???# ##????????## # """ | | ##???###??# ??# #???????## ## """""" | | #?????????# ## #????#### ## """ """ | | #????????## ##???## ### """ | | #????????# ##????# ###?# """ """ | | ##????????#### ####?????# ##??# """""" | | #????????????# #######??## #??# """ | | ##??????????# ###### ### #??# | | ##?????????# #???# #??## | | #?????????## #???## #???## | | ###??????????# #????# ## #????# # | | ????????####?## ##????# ## ### ##????# #### | | ??????### #######?????# #?# #?####?????# #??? | | ####### ##???????# ### ##?????????## #??? | | ######### ## #??????????# #?? | | ## ##?????? ## ### | | ### ##??? | | ####?## %=%*###### ## ## ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DroneWeaponMaul Manual? 0 Play Time 01:20:07 Cumulative 83.9 hours Start 2019.11.12 @ 16:35:27 End 2019.11.13 @ 03:39:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 90 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b8ce0b3-f747-46d7-a3a3-14b650c570c8