Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 22:25:36 // Winter2022/Polymind Player: W_W Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (4129) 4129 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7030) 7030 TOTAL SCORE: 15484 Bonus ------- Polymind Skill 6573 Pacifist 200 High Alert Combat Kills 257 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 15/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 62 | . . . 14 11 2 12 23 Power 9 | . . . 2 1 . 2 4 Propulsion 19 | . . . 4 3 . 5 7 Utility 18 | . . . 4 4 1 4 5 Weapon 16 | . . . 4 3 1 1 7 Highest Loss Streak 9 | . . . 5 5 1 9 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 100 100 93 79 76 64 79 Engine 8 | . 20 20 12 7 5 4 11 Treads 18 | . . . 22 17 16 13 . Leg 1 | . . . 1 . . . 18 Wheel 1 | . 40 40 . . . . 13 Device 26 | . 20 20 24 28 33 28 8 Processor 5 | . . . . 6 11 9 4 Protection 5 | . . . 7 5 4 . . Energy Gun 5 | . . . 11 4 . . 6 Ballistic Gun 5 | . . . 11 3 . 2 8 Ballistic Cannon 1 | . . . . 3 4 . . Naked Turns 76 | . . . 5 34 . 1 36 Heaviest Build 58 | 9 9 9 18 58 58 26 19 Greatest Support 60 | 32 32 32 40 60 60 60 40 Greatest Overweight (x) 2 | . . . 1 2 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 6 1 1 1 Average Capacity 1 | 1 4 4 1 1 1 . . Most Carried 6 | . . . . 6 . . . Average Carried . | . . . . . . . . Final Capacity 4 | 4 4 4 1 1 1 . . Final Carried . | . . . . . . . . Class Distribution -------------------- 46% | Sentry 45% | Heavy Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Sentry | -9/Materials Heavy | -8/Materials Heavy | -7/Factory Heavy | -6/Factory Grunt | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 1482 | . . . 327 360 347 20 428 Remotely . | . . . . . . . . Salvage Created 4366 | . . . 1272 1293 308 47 1446 Parts 266 | . . . 119 53 30 8 56 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 6 | . . . 1 . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 94 | . . . 37 25 9 4 19 Melee 4 | . . . . . 1 3 . Guns 70 | . . . 37 14 . 1 18 Cannons 17 | . . . . 9 8 . . Classes Destroyed 13 | . . . 8 3 1 . 1 Worker 7 | . . . 1 2 2 . 2 Builder 6 | . . . 1 3 . . 2 Hauler 1 | . . . . 1 . . . Recycler 5 | . . . 2 1 1 . 1 Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Watcher 8 | . . . 5 1 1 . 1 Swarmer 22 | . . . 15 4 . 3 . Grunt 42 | . . . 15 15 . . 12 Sentry 14 | . . . 7 5 2 . . Specialist 2 | . . . . . . . 2 Hunter 5 | . . . . 1 1 . 3 Programmer 9 | . . . . . 6 1 2 Best Kill Streak 12 | . . . 12 6 3 2 4 Combat Bots Only 10 | . . . 10 4 1 2 4 Max Kills in Single Turn 2 | . . . 2 2 2 1 2 Gunslinging 1 | . . . . . . . 1 Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 9805 | . . . 1550 1976 1447 1439 3393 Core 2612 | . . . 368 513 176 531 1024 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 54 | 100 . 100 8 6 74 37 . Volleys Fired 447 | . . . 146 142 42 5 112 Largest 3 | . . . 2 2 1 1 3 Hottest 79 | . . . 79 79 60 23 79 Shots Fired 692 | . . . 233 209 43 5 202 Gun 621 | . . . 233 181 . 5 202 Cannon 71 | . . . . 28 43 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 375 | . . . 93 95 43 5 139 Thermal 317 | . . . 140 114 . . 63 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . . . 16 14 9 3 16 Robot Miss Streak 6 | . . . 6 5 3 1 3 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 10 | . . . 1 4 . . 5 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 443 | . . . 149 142 27 4 121 Core Hits 198 | . . . 72 54 11 8 53 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 Critical Strikes 24 | . . . 2 15 3 . 4 Burn 12 | . . . 1 9 . . 2 Destroy 5 | . . . 1 2 . . 2 Blast 7 | . . . . 4 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9332 | . . . 1954 2992 1537 128 2721 Guns 6371 | . . . 1911 1714 . 57 2689 Cannons 2776 | . . . . 1278 1498 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 185 | . . . 43 . 39 71 32 Kinetic 5777 | . . . 805 1875 1498 57 1542 Thermal 3370 | . . . 1106 1117 . . 1147 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 1 2 . 1 Average Corruption 1 | . . . 2 1 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . . . 33 . 24 . 2 Message Errors 14 | . . . 11 . 1 . 2 Matter Fused 17 | . . . 10 . 7 . . Heat Flow Errors 8 | . . . 4 . 4 . . Energy Discharges 7 | . . . 3 . 4 . . Data Loss (minor) 8 | . . . 3 . 5 . . Data Loss (major) 3 | . . . 1 . 2 . . Misfires 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 161 | . . . . . 161 . . Projectiles 161 | . . . . . 161 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 14 | . . . . 6 7 1 . Impact 1 | . . . . . . 1 . Kinetic 11 | . . . . 5 6 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 30 | . . . 8 . . 13 9 Shots . | . . . . . . . . Rammed 61 | . . . 10 . 11 36 4 Targets Rammed 90 | . . . 27 . 12 39 12 Kicked 25 | . . . 17 . . . 8 Crushed 4 | . . . . . 1 3 . Highest Temperature 551 | . . . 208 551 264 18 170 Average Temperature 67 | . . . 37 113 95 10 28 Received Heat Transfer 2547 | . . . 477 990 171 153 756 Effects 9 | . . . . 8 1 . . Energy Bleed 2 | . . . . 1 1 . . Interference 1 | . . . . 1 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 2 | . . . . 2 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 2 . . 1 Combat Hostiles 3 | . . . . 2 . . 1 Parts Melted 18 | . . . 4 9 . . 5 Heat Transferred 9223 | . . . 3451 3515 . . 2257 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 899 | . 9 3 899 742 462 326 332 Initial 379 | . . 3 . 379 337 221 100 Average 353 | . 5 3 418 376 280 217 191 Maximum Alert Level 3 | . . . 3 3 2 1 1 Low Security (%) 29 | 100 100 100 33 27 18 38 55 Level 1 40 | . . . 20 32 79 61 44 Level 2 13 | . . . 13 26 1 . . Level 3 16 | . . . 32 13 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 53 | . . . 12 11 16 3 11 Investigation 19 | . . . 6 6 4 1 2 Extermination 13 | . . . . . 11 1 1 Reinforcement 10 | . . . 2 1 1 1 5 Assault 8 | . . . 4 4 . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses 7 | . . . . 2 4 1 . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 5 | . . . . 2 2 1 . Communications Jammed 10 | . . . . 6 4 . . Distress Signals 9 | . . . . 6 3 . . Times Spotted 183 | . . . 45 39 14 20 65 Peak Tracking Total 13 | . . . 10 5 3 7 13 Tactical Retreats 15 | . . . 8 1 . 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . . . . 3 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 3 | . . . 1 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 19 | . 1 . 8 5 . . 5 Terminals 15 | . 1 . 7 4 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 46 | . 2 . 18 18 . . 8 Successful 7 | . 1 . 1 3 . . 2 Failed 39 | . 1 . 17 15 . . 6 Catastrophic 13 | . 1 . 5 6 . . 1 Database Lockouts . | . . . . . . . . Manual 41 | . 2 . 14 19 . . 6 Terminals 39 | . 2 . 16 15 . . 6 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 . . 1 Terminal Hacks 4 | . 1 . . 2 . . 1 Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Reprogram 2 | . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 1 . 8 5 . . 4 Full Trace Events 12 | . 1 . 7 4 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 12 | . . . 3 3 . 1 5 Non-combat 2 | . . . . 1 . . 1 Combat 10 | . . . 3 2 . 1 4 Robot Hacks Applied 19 | . . . 3 5 . 2 9 find_chute 1 | . . . . . . . 1 locate_stockpiles 1 | . . . . 1 . . . find_shortcuts 10 | . . . 3 2 . 1 4 find_garrison 7 | . . . . 2 . 1 4 Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . . 13 Total Damage 134 | . . . . . . . 134 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 9 | 1 . . 2 2 . 1 3 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 24988 | 12 77 34 9395 7505 5817 1003 1145 Spaces Moved 4063 | 17 78 34 1362 886 564 314 808 Core 177 | 11 . . 9 76 . 14 67 Treads 2617 | . . . 1050 810 564 193 . Legs 507 | . . . 164 . . . 343 Wheels 655 | 6 78 34 139 . . . 398 Hover . | . . . . . . . . Flight 107 | . . . . . . 107 . Fastest Speed 32 | 50 100 100 50 50 170 32 50 Average Speed 140 | 67 100 100 148 156 170 144 94 Slowest Speed 170 | 100 100 100 160 170 170 170 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 16 17 95 53 8 9 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . . . 5 19 . 4 Melee . | . . . . . . . . Projectile 26 | . . . . 5 19 . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 22630 | 17 77 33 8497 6793 5367 828 1018 Wait 18037 | 1 . . 6963 5766 4750 471 86 Move 4057 | 16 77 33 1361 885 564 313 808 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 447 | . . . 146 142 42 5 112 Melee . | . . . . . . . . Ram 28 | . . . 8 . . 16 4 Kick 25 | . . . 17 . . . 8 Crush 36 | . . . 2 . 11 23 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Materials 86 | -10/Materials | Discovered new exit (range 5) 90 | -10/Materials | Entered Mines 91 | -10/Mines | Learned location of Storage (-8) 108 | -10/Mines | Discovered exit to Materials (range 10) 124 | -10/Mines | Entered Materials 1505 | -9/Materials | Discovered new exit (range 16) 2384 | -9/Materials | Discovered new exit (range 8) 3330 | -9/Materials | Destroyed 10 combat bots 4027 | -9/Materials | Discovered new exit (range 15) 5324 | -9/Materials | First assault squad dispatched 5931 | -9/Materials | Discovered new exit (range 16) 6128 | -9/Materials | Lost 5 parts (1p1n1u2w) 6212 | -9/Materials | Core integrity fell below 50% 6418 | -9/Materials | Core integrity fell below 20% 6459 | -9/Materials | Lost 5 parts (1p2n1u1w) 9519 | -9/Materials | Entered another Materials area 11310 | -8/Materials | Lost 4 parts (2n1u1w) 12278 | -8/Materials | Core integrity fell below 50% 12317 | -8/Materials | Core integrity fell below 20% 12336 | -8/Materials | Lost 5 parts (1p1n2u1w) 14719 | -8/Materials | First assault squad dispatched 15114 | -8/Materials | Discovered new exit (range 9) 17022 | -8/Materials | Identified exit to Factory 17024 | -8/Materials | Entered Factory 17109 | -7/Factory | Discovered new exit (range 18) 17137 | -7/Factory | Identified exit to Factory 17970 | -7/Factory | Cargo convoy interrupted 22841 | -7/Factory | Entered another Factory area 23748 | -6/Factory | Lost 9 parts (1p4n4u) 23805 | -6/Factory | Discovered new exit (range 15) 23808 | -6/Factory | Core integrity fell below 50% 23844 | -6/Factory | Entered another Factory area 23913 | -5/Factory | Identified exit to DSF 24131 | -5/Factory | Spotted B-75 Beast 24217 | -5/Factory | Garrison activated, responded to threat 24268 | -5/Factory | Lost 8 parts (1p2n2u3w) 24622 | -5/Factory | Core integrity fell below 50% 24670 | -5/Factory | Lost 5 parts (1p2n1u1w) 24760 | -5/Factory | Lost 3 parts (1p2u) 24936 | -5/Factory | Cargo convoy interrupted 24977 | -5/Factory | Core integrity fell below 20% 24988 | -5/Factory | Discovered new exit (range 5) 24989 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 24936_ ALERT: Cargo convoy interrupted, initiating access lockdown. 24936_ K-01 Serf collects debris. 24955_ C-30 ARC bursts open, deploying its payload. 24955_ X-67 Chaingunner unfolds itself. 24955_ P-70 Sage unfolds itself. 24959_ Kicked M-28 Smith. 24960_ Gauss Rifle blown off. 24960_ Flexi-carbon Leg blown off. 24960_ E-15 Imp destroyed. 24968_ U-05 Engineer builds a Wall. 24969_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 24969_ U-05 Engineer builds a Wall. 24970_ Kicked K-01 Serf out of the way. 24983_ Kicked G-50 Soldier out of the way. 24985_ Gauss Rifle destroyed. 24985_ Flexi-carbon Leg destroyed. 24986_ Slammed into X-77 Beamer. 24987_ Released control of H-66 Slayer. 24988_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????? ???] ???? | | ????????????????????????????????????? ####+### | | ?????????????????????????????????????? # | | ?????????????????????????????????????? # | | ??????????????????????????????????????""" """" | | ??????????????????????????????????????""" """" | | ??????????????????????????????????""" """ """" | | ????????????????????#??????????? # | | ????????????????????# ?????????? # | | ??+?????+???????????# ??????????? ######### # | | ????????????????????# ??????????????????????# # | | ????????????????????# ?????#########????????# # | | ????????????????????# ?????# %!########## # | | ????????????????????# ????# ! + % # | | ????????????????????# ????# %=# ############ | | ???????????????????## #???######### ##?????????? | | ???????????????????# ######????# #######???? | | ???????????????????# ! #????# | | ???????????????????# H % #??### #######???? | | ???????????????????# ! @ #??# ## ##?????????? | | ???????????????????# ## #???# # #??????????? | | ???????????????????######?# ####### #??????????? | | ?????????????????########## #??????????? | | ?????????????????# % #??????????? | | ?????????????????# ######## #??????????? | | ?????????????????# #??????#######+###+#??????????? | | ?????????????????# #??????????? #??????????? | | ?????????????????# #?????????? #??????????? | | ?????????????????# #????????? #??????????? | | ?????????????????# #????????# #??????????? | | ?????????????????# #????????# #??????????? | | ?????????????????# #????????# ^ #??????????? | | ?????????????????# #????????# #??????????? | | ?????????????????# #????????# #??????????? | | ?????????????????# #????????###########??????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ##????????????????????????????? | | ?????????????????#[##????????????????????????????? | | ????????????????## ##????????????????????????????? | | #################/ %########+????????????????????? | | % ?????????????? | | #?####### ######## ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 240 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robots Controlled 13 | 1 . . 3 3 . 1 5 Combat Hostiles 10 | . . . 3 2 . 1 4 Allies . | . . . . . . . . Classes Controlled 8 | 1 . . 2 2 . 1 2 Average Host Suspicion 53 | . 17 6 50 51 52 87 81 Unsuspicious Activity 17454 | 2 . . 6895 5737 4725 . 95 Returns to Shadow 17 | . . . 6 6 5 . . Fuzzy Dispatches 17 | . . . 4 2 11 . . Protomatter Created 796 | . . . 144 101 307 33 211 Used 401 | 5 . . 61 124 . 14 197 Decayed 199 | . . . 16 23 140 . 20 Highest Spend 96 | 5 . . 23 96 . 14 51 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 26) Game ------ Seed FirePortableBoomstick Manual? 0 Play Time 01:07:10 Cumulative 164.6 hours Start 2022.12.27 @ 16:15:36 End 2022.12.27 @ 22:25:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c093827-0b0d-4a9f-897d-d4158f383b43