Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.12 @ 13:40:23 Player: Tuja Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (166) 830 Value Destroyed (8511) 8511 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1051) 1051 TOTAL SCORE: 18032 Bonus ------- Follower Combat Kills 1194 Friendly Fire -143 Cogmind --------- Core Integrity 0/1600 Matter 115/300 Energy 80/100 System Corruption 7% Temperature Warm (162) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Point Defense System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Biometal Medium Treads Biometal Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Triangulator Advanced Visual Processing Unit Advanced Salvage Targeting Computer Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Improved Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Improved Remote Datajack > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Medium Treads Improved Antigrav System Antigrav Array Antigrav Array Advanced Cryofiber Web Advanced Heat Sink Improved Phase Shifter Improved Phase Shifter Improved Phase Shifter Heavy Armor Plating Improved Point Defense System Advanced Plasma Cannon KE Penetrator Hypervelocity Railgun [Rating: 168] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Utility Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Variable Charge Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . 1 . Utility 11 | . . . 2 . . 2 2 . . 1 . . 2 1 1 Weapon 3 | . . . . . 1 . . . . 1 . . . . 1 Parts Attached 149 | 5 4 8 3 5 2 16 46 . . 3 . . 39 2 16 Power 23 | 1 1 . . 2 . 4 5 . . . . . 6 . 4 Engine 9 | 1 1 . . 1 . 3 2 . . . . . 1 . . Core 6 | . . . . 1 . 1 3 . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . 4 . 4 Propulsion 39 | 2 . 5 . . . 5 11 . . 1 . . 11 1 3 Treads 18 | . . 4 . . . 5 3 . . 1 . . 5 . . Leg 16 | 2 . 1 . . . . 8 . . . . . 4 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 2 . 3 Flight . | . . . . . . . . . . . . . . . . Utility 53 | . 3 2 3 1 . 4 19 . . 2 . . 12 1 6 Device 24 | . 2 . . 1 . 1 10 . . 1 . . 4 . 5 Storage 5 | . 1 1 . . . 1 1 . . . . . . . 1 Processor 14 | . . 1 1 . . 2 3 . . 1 . . 5 1 . Hackware 2 | . . . . . . . 1 . . . . . 1 . . Protection 8 | . . . 2 . . . 4 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 . 2 2 3 11 . . . . . 10 . 3 Energy Gun 9 | 1 . 1 . . 1 2 2 . . . . . 2 . . Energy Cannon 9 | . . . . 1 . 1 4 . . . . . 2 . 1 Ballistic Gun 8 | 1 . . . . 1 . . . . . . . 4 . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . Launcher 2 | . . . . 1 . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . 3 . . . . . 2 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . Parts Lost 107 | . . . 1 3 . 6 35 . . . . . 30 . 32 Power 20 | . . . 1 1 . 3 5 . . . . . 5 . 5 Propulsion 27 | . . . . . . 2 7 . . . . . 10 . 8 Utility 33 | . . . . 1 . . 14 . . . . . 7 . 11 Weapon 27 | . . . . 1 . 1 9 . . . . . 8 . 8 Highest Loss Streak 31 | . . . 1 3 . 3 12 . . . . . 12 . 31 To Critical Strikes 4 | . . . . . . . . . . . . . 2 . 2 Average Backups 15 | . 5 12 14 13 13 16 16 19 19 18 19 19 17 16 15 Power 1 | . 2 2 2 1 . . . 1 1 1 1 1 1 2 2 Propulsion 3 | . 1 2 . . . 1 5 3 3 3 4 4 2 4 3 Utility 6 | . . 3 5 5 5 5 5 11 11 10 11 10 9 6 6 Weapon 3 | . . 3 5 5 6 6 3 2 2 2 2 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 4 1 1 3 8 2 1 . . 2 . 4 1 10 Power 4 | . 1 1 . . . . . . . . . . . . 2 Propulsion 7 | . . 1 1 . . . . 1 . . . . 2 . 2 Utility 17 | . . 1 . . 1 4 1 . . . 2 . 2 . 6 Weapon 7 | . . 1 . 1 1 3 . . . . . . . 1 . Tool/Special 3 | . . . . . 1 1 1 . . . . . . . . Average Slot Usage (%) 92 | . 89 97 95 93 92 96 86 100 100 95 94 94 91 97 89 Engine 2 | . 14 11 5 2 . 2 1 . . . . . . . . Core 4 | . . . . 3 7 8 5 11 11 10 10 10 1 . . Reactor 1 | . . . . . . . . . . . . . 4 8 7 Treads 19 | . . 40 36 35 30 25 16 23 23 16 15 15 11 17 13 Leg 2 | . 28 1 . . . . 5 . . . . . 2 2 3 Device 8 | . 11 . . 2 7 5 11 5 5 5 6 10 11 8 14 Storage 5 | . 6 11 9 9 7 6 6 5 5 5 5 5 4 4 3 Processor 18 | . . 10 18 18 15 25 13 17 17 21 21 21 22 30 22 Hackware 3 | . . . . . . . 2 5 5 5 5 5 8 8 7 Protection 3 | . . . 8 5 . . 4 11 11 10 8 5 1 . . Energy Gun 6 | . 14 13 18 13 8 11 1 5 5 5 5 5 1 4 3 Energy Cannon 3 | . . . . 3 6 5 4 5 5 5 5 5 4 . . Ballistic Gun 3 | . 14 7 . . 5 1 . . . . . . 6 13 10 Launcher 1 | . . . . 1 . . . 5 5 5 5 5 1 . . Special Melee Weapon 1 | . . . . . . . 2 . . 4 5 5 . . . Peak Build Rating 168 | 5 8 23 28 31 39 60 87 87 87 103 103 103 132 148 168 Average Rating 76 | 3 6 20 27 27 33 50 66 86 87 100 102 103 112 144 147 On Entrance 65 | . 5 8 23 27 31 37 60 87 87 87 102 103 103 132 148 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 105 | 6 20 30 33 34 38 73 88 84 84 85 85 82 95 90 105 Greatest Support 129 | 20 20 80 80 80 80 106 113 109 109 129 129 129 129 119 119 Greatest Overweight (x) 3 | . . . . . . 1 2 . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 7 14 15 15 15 17 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 9 15 15 15 15 20 20 20 20 20 20 19 20 20 20 Average Carried 16 | . 5 12 14 13 13 16 16 19 20 18 19 19 18 19 17 Final Capacity 20 | 5 10 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 9 15 15 11 15 20 20 20 20 19 19 19 20 20 2 Class Distribution -------------------- 22% | Mutant 20% | Scavenger-Gunner 14% | Hacker-Gunner 13% | Hacker-Tank 10% | Gunner 9% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Matter Collected 3458 | 252 44 115 20 149 10 237 728 151 14 66 49 . 1098 173 352 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7918 | 31 72 245 196 604 . 863 1366 317 . . 119 70 2317 199 1519 Parts 385 | 1 4 14 6 20 . 39 65 . . . 9 . 126 10 91 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 2 . 1 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . 43 5 . . . Prevented 4 | . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 142 | 1 2 13 4 16 . 18 33 . . . 3 1 32 2 17 Melee 22 | . . 4 . 5 . 8 4 . . . . . 1 . . Guns 59 | 1 2 8 3 3 . 3 12 . . . 1 . 10 2 14 Cannons 38 | . . . . 2 . 5 11 . . . 2 1 14 . 3 AOE 15 | . . . . 6 . 1 4 . . . . . 4 . . Classes Destroyed 15 | 1 . 2 1 3 . 3 2 . . . . . 3 . . Worker 5 | . . . . 1 . 1 . . . . . . 2 . 1 Builder 6 | . . . . . . . 2 . . . . . 4 . . Tunneler 2 | . . . . . . . . . . . . . 1 . 1 Recycler 2 | . . . . 1 . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 7 | . . . . . . 1 . . . . . . 6 . . Swarmer 26 | . . 9 . . . 3 9 . . . 2 . 1 . 2 Grunt 45 | 1 2 2 2 14 . 9 8 . . . 1 1 2 . 3 Brawler 3 | . . . . . . 1 1 . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 14 | . . 2 1 2 . 2 1 . . . . . 5 . 1 Specialist 4 | . . . . . . . 4 . . . . . . . . Hunter 20 | . . . 1 . . . 4 . . . . . 9 2 4 Programmer 28 | . . . . . . 3 6 . . . . . 12 . 7 Surgeon 1 | . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 2 7 2 8 . 4 5 . . . 1 1 9 2 4 Combat Bots Only 7 | 1 2 7 2 5 . 4 5 . . . 1 1 4 2 4 Max Kills in Single Turn 3 | 1 1 2 1 3 . 2 2 . . . 1 1 3 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . 1 Exploded 2 | . . . . 2 . 1 1 . . . . . 2 . . Melee 1 | . . 1 . 1 . 1 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1700 | 3 8 69 34 97 . 140 525 . . . 13 13 479 24 295 Missed 497 | . 1 15 13 15 . 50 143 . . . 8 7 152 8 85 Hits 1203 | 3 7 54 21 82 . 90 382 . . . 5 6 327 16 210 Melee 22 | . . . . . . . 4 . . . . . 10 . 8 Projectile 1181 | 3 7 54 21 82 . 90 378 . . . 5 6 317 16 202 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 57 | . . 1 . 7 . 4 16 . . . . . 16 1 12 Part Disruptions 12 | . . . . . . . 10 . . . . . . . 2 Damage Taken 17260 | 24 75 405 233 1014 . 1124 4648 . . 52 143 86 4981 293 4182 Core 3348 | . . 45 36 129 . 112 621 . . . 18 . 735 35 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . 103 . . . . . . . . Ignored by Resistances 4806 | 8 24 126 66 296 . 318 1342 . . 14 41 26 1368 81 1096 Regen/Repaired (Parts) 1005 | . . 49 . 330 . . . 152 . 234 72 44 124 . . Core Remaining (%) 81 | 100 100 88 . 70 100 86 . . 37 . . 98 43 97 . Volleys Fired 325 | 2 6 22 14 17 . 30 86 3 . 1 10 7 88 3 36 Largest 4 | 2 2 2 2 2 . 3 3 2 . 2 2 2 4 4 4 Hottest 302 | 70 70 106 106 113 . 230 217 165 . 165 165 165 302 214 214 Shots Fired 767 | 4 12 40 28 35 . 90 165 4 . 2 20 9 237 12 109 Gun 450 | 4 12 40 28 19 . 60 63 1 . 1 10 2 99 12 99 Cannon 285 | . . . . 7 . 30 93 1 . 1 10 7 126 . 10 Launcher 31 | . . . . 9 . . 8 2 . . . . 12 . . Special 1 | . . . . . . . 1 . . . . . . . . Kinetic 243 | 2 6 . . . . 12 36 . . . . . 106 9 72 Thermal 457 | 2 6 40 28 19 . 59 111 2 . 2 20 9 119 3 37 Explosive 31 | . . . . 9 . . 8 2 . . . . 12 . . Electromagnetic 35 | . . . . 7 . 19 9 . . . . . . . . Robot Hit Streak 60 | 3 10 12 14 19 . 60 53 20 . 22 35 10 33 17 29 Robot Miss Streak 4 | . 1 4 1 1 . 1 2 . . . 2 . 2 1 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . 2 Secondary Targets 4 | . . 1 . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 1 Shots Hit Robots 639 | 3 10 27 23 32 . 81 151 4 . 2 16 9 187 9 85 Core Hits 311 | 2 6 10 8 33 . 31 60 4 . 1 6 3 102 4 41 Critical Kills 29 | . . . . . . . . . . . . . 13 2 14 Critical Parts Destroyed 42 | . . . . . . . 5 . . . . . 21 1 15 Critical Strikes 99 | . . 4 4 5 . 1 12 . . . . . 40 3 30 Burn 18 | . . 4 4 5 . 1 4 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 . . Destroy 68 | . . . . . . . . . . . . . 35 3 30 Blast 4 | . . . . . . . 3 . . . . . 1 . . Smash 5 | . . . . . . . 5 . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 35 | . . . . . . . 29 . . . . . 6 . . Impact 17 | . . . . . . . 17 . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 6 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19416 | 30 113 428 315 1580 . 2022 4648 436 . 60 464 284 7342 86 1608 Guns 6005 | 30 104 395 312 286 . 899 898 24 . 25 208 43 1399 76 1306 Cannons 7412 | . . . . 149 . 915 2084 36 . 35 244 241 3406 . 302 Explosions 4688 | . . . . 1107 . 59 822 376 . . . . 2324 . . Melee 840 | . . . . . . . 701 . . . . . 139 . . Ramming 471 | . 9 33 3 38 . 149 143 . . . 12 . 74 10 . Kinetic 3262 | 6 41 . . . . 193 666 . . . . . 1662 48 646 Thermal 9997 | 24 63 395 312 286 . 1466 2462 60 . 60 452 284 3143 28 962 Explosive 4381 | . . . . 1107 . . 574 376 . . . . 2324 . . Electromagnetic 465 | . . . . 149 . 214 102 . . . . . . . . Impact 701 | . . . . . . . 701 . . . . . . . . Slashing 139 | . . . . . . . . . . . . . 139 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 . . 1 . 2 29 29 29 . . . 14 . 7 Average Corruption 9 | . 1 . . 1 . 1 15 29 29 . . . 5 . 4 Corruption Purged 10 | . . . . . . . . . . . . . 10 . . Corruption Blocked 14 | . . . . . . . . . . 1 . . 6 . 7 Effects 160 | . 1 . . 2 . 7 78 10 12 . . . 47 . 3 Message Errors 41 | . . . . 1 . 2 20 2 2 . . . 13 . 1 Matter Fused 27 | . . . . . . 2 15 1 2 . . . 7 . . Heat Flow Errors 17 | . . . . . . 1 7 1 1 . . . 6 . 1 Energy Discharges 22 | . 1 . . . . 1 11 2 3 . . . 4 . . Parts Rejected 4 | . . . . . . . 2 . . . . . 2 . . Parts Fused 3 | . . . . . . . 2 . . . . . 1 . . Data Loss (minor) 23 | . . . . . . 1 9 4 4 . . . 5 . . Data Loss (major) 8 | . . . . . . . 5 . . . . . 3 . . Misfires 4 | . . . . 1 . . 2 . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 2 . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 8 | . . . . . . . 4 . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 606 | . . . . 62 . 26 425 . . . 20 . 71 . 2 Projectiles 111 | . . . . . . 26 28 . . . 20 . 35 . 2 Explosions 208 | . . . . 62 . . 110 . . . . . 36 . . Melee 287 | . . . . . . . 287 . . . . . . . . Knockbacks 25 | . 1 . . . . 1 8 . . . . . 15 . . Impact 10 | . 1 . . . . 1 6 . . . . . 2 . . Kinetic 13 | . . . . . . . 2 . . . . . 11 . . Secondary 2 | . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 231 | . . . . 24 . 11 106 . . . . . 90 . . Shots 7 | . . . . 1 . 1 2 . . . . . 3 . . Rammed 84 | . . 8 1 12 . 17 30 . . 1 1 . 13 1 . Targets Rammed 109 | . 3 12 1 17 . 25 33 . . 1 1 . 15 1 . Kicked 4 | . 3 . . . . . . . . . . . 1 . . Crushed 21 | . . 4 . 5 . 8 3 . . . . . 1 . . Highest Temperature 842 | 52 157 351 324 203 . 498 334 166 284 114 484 102 204 169 842 Average Temperature 123 | 29 80 133 128 63 . 147 97 72 144 58 165 36 93 91 254 Received Heat Transfer 2823 | 18 57 99 90 846 . 330 603 . . . 45 27 204 . 504 Effects 37 | . . . 1 . . 4 1 . 1 . 3 . . . 27 Shutdowns 8 | . . . . . . 2 . . . . 2 . . . 4 Energy Bleed 5 | . . . . . . . 1 . 1 . . . . . 3 Interference 4 | . . . . . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . 1 . . . 1 Damage (minor) 5 | . . . 1 . . 2 . . . . . . . . 2 Damage (major) 12 | . . . . . . . . . . . . . . . 12 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . Impact Corruptions 7 | . . . . . . . 7 . . . . . . . . Robots Melted 6 | . . 1 1 . . 1 . . . . . . 3 . . Combat Hostiles 6 | . . 1 1 . . 1 . . . . . . 3 . . Parts Melted 34 | . 1 4 5 . . 2 11 . . . . 2 8 . 1 Heat Transferred 16748 | 74 185 1295 1073 1073 . 2887 4198 74 . 74 629 333 3589 37 1227 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . 1 . . 1 . . . . . 1 . . Low Security (%) 92 | 100 100 100 100 68 100 100 88 100 100 100 . . 80 100 100 Level 1 7 | . . . . 31 . . 11 . . . . . 19 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 323 | 20 40 190 59 285 95 96 285 26 60 100 . . 323 53 175 Initial 95 | . 5 3 55 13 95 . 8 . . . . . 72 5 . Average 58 | 2 6 43 36 117 24 24 69 5 16 39 . . 116 13 35 Influence Increases 5458 | 20 50 364 124 457 . 561 1047 50 72 229 618 71 1149 53 593 Destroy 0b10 Robot/C 3440 | 20 40 260 80 320 . 360 660 . 40 100 420 60 700 40 340 Destroy 0b10 Robot/NC 130 | . . . . 15 . 10 10 . 5 10 . . 65 . 15 Destroy Leader 666 | . 10 60 20 70 . 82 130 . 2 30 20 . 162 10 70 Allied During Kill 297 | . . . . . . . . . 23 69 178 11 16 . . Successful Hack 45 | . . 4 . 2 . 26 . . 2 11 . . . . . Disable Machine 144 | . . 9 9 27 . 18 63 . . 9 . . 9 . . Destroy Structure 361 | . . 1 . 23 . 5 124 50 . . . . 152 3 3 Partial Spotted 30 | . . 15 15 . . . . . . . . . . . . Lose Combat Pursuer 345 | . . 15 . . . 60 60 . . . . . 45 . 165 Influence Decreases 5293 | 10 50 219 240 251 245 541 1067 50 72 210 454 132 1259 65 428 Entered New Map 418 | . 5 7 100 26 150 . 12 . . . 9 52 50 7 . Time Decay 3749 | 10 45 212 130 195 95 490 715 50 72 150 345 60 902 58 220 Lost Part 924 | . . . 10 30 . 51 340 . . . . . 285 . 208 Lost Ally 202 | . . . . . . . . . . 60 100 20 22 . . Squads Dispatched 29 | . . . . 5 . 5 8 . . 1 . . 7 1 2 Investigation 3 | . . . . 1 . 1 1 . . . . . . . . Extermination 16 | . . . . . . 4 3 . . 1 . . 5 1 2 Reinforcement 10 | . . . . 4 . . 4 . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Distress Signals 14 | . . 2 . 2 . 2 2 . . . . . 6 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 241 | 1 3 17 4 24 . 30 42 1 . 3 21 3 53 2 37 Peak Tracking Total 15 | 1 2 7 2 10 . 4 8 1 1 1 13 3 6 2 15 Tactical Retreats 11 | . . 1 . . . 2 3 . . . . . 2 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Traps Triggered 8 | . 1 2 . 1 1 . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Disabled 16 | . . 1 1 3 . 2 7 . . 1 . . 1 . . Max in Single Turn 2 | . . 1 1 2 . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Machines Accessed 30 | . 1 1 2 1 2 12 2 . 1 3 1 . 4 . . Terminals 17 | . 1 . 2 . 1 5 1 . 1 2 1 . 3 . . Fabricators 5 | . . . . . . 3 1 . . . . . 1 . . Repair Stations 5 | . . 1 . 1 . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 65 | . 1 4 6 4 6 21 4 . 2 8 3 . 6 . . Successful 54 | . 1 4 6 4 4 16 4 . 1 5 3 . 6 . . Failed 11 | . . . . . 2 5 . . 1 3 . . . . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . . . . . Terminals 39 | . 1 . 6 . 5 10 2 . 2 5 3 . 5 . . Fabricators 8 | . . . . . . 5 2 . . . . . 1 . . Repair Stations 12 | . . 4 . 4 . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 3 . . . . . Terminal Hacks 35 | . 1 . 6 . 4 8 2 . 1 5 3 . 5 . . Record 18 | . . . 3 . . 6 2 . . 4 3 . . . . Part Schematic 3 | . . . . . 2 . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . 2 . . Alert Level 4 | . 1 . . . 1 1 . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 5 2 . . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . 3 1 . . . . . 1 . . Build 2 | . . . . . . 1 1 . . . . . . . . Repair Station Hacks 10 | . . 4 . 4 . 2 . . . . . . . . . Scan Component 6 | . . 2 . 2 . 2 . . . . . . . . . Repair 4 | . . 2 . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . 1 . . . . . Hacking Detections 23 | . . 1 2 1 2 11 2 . . 2 1 . 1 . . Full Trace Events 3 | . . . . 1 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . Parts Built 4 | . . . . . . 2 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . 84 84 . . . . . . . . Total Part Build Rating 16 | . . . . . . 8 8 . . . . . . . . Parts Repaired 4 | . . 2 . 2 . . . . . . . . . . . Time 116 | . . 52 . 64 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . 10 . . . . . . . . Non-combat 9 | . . . . . . . 9 . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . Robot Hacks Applied 13 | . . . . . . . 13 . . . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . . . no_distress 4 | . . . . . . . 4 . . . . . . . . find_chute 4 | . . . . . . . 4 . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . find_station 2 | . . . . . . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total Allies 21 | . . . . . . . . 21 . . . . . . . Largest Group 21 | . . . . . . . . 21 21 21 12 5 4 . . Highest-Rated Group 727 | . . . . . . . . 727 727 727 462 211 165 . . Highest-Rated Ally 46 | . . . . . . . . 46 46 46 46 46 46 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 222 | . . . . . . . . 18 19 73 68 20 24 . . Total Damage 4488 | . . . . . . . . 380 329 1307 1541 375 556 . . Kills 36 | . . . . . . . . 1 3 7 20 2 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 8510 | . 34 27 274 438 412 1504 882 213 230 373 1047 134 1959 202 781 Optics 2465 | . . . . . . . . . . . . . 1525 202 738 Sensors 3752 | . . . . . . . 592 213 230 373 1047 134 1163 . . Traps 148 | . . . . . . . 148 . . . . . . . . Machine Analysis 2770 | . . . 274 438 412 1504 142 . . . . . . . . Triangulation 2189 | . . . . . . . . . . . . . 1206 202 781 Cloaking 600 | . . . . . . . . . . . . . . . 600 ECM 61 | . 34 27 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Turns Passed 11127 | 75 285 907 274 438 412 1504 2213 213 230 373 1047 134 1959 202 861 Spaces Moved 5431 | 74 205 448 114 177 232 729 946 102 126 208 612 68 813 119 458 Core 135 | 42 . . . . . . . . . . . . . . 93 Treads 4671 | . . 412 114 177 232 729 721 102 126 208 612 68 697 119 354 Legs 614 | 32 205 36 . . . . 225 . . . . . 116 . . Wheels . | . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 170 170 170 160 120 167 167 161 161 161 120 156 50 Average Speed 164 | 80 120 165 170 170 170 172 173 167 167 162 161 161 179 156 143 Slowest Speed 250 | 120 120 170 170 170 170 250 250 167 167 167 161 161 245 156 235 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 7 33 31 7 42 7 21 17 73 5 7 80 16 26 4 15 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . . . . Known Exits Taken 9 | . . 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . . 4 . . . . Spaces Dug 41 | . . . . . . . 41 . . . . . . . . Terrain Destroyed 234 | . . . . 20 . 3 86 36 . . 3 . 84 1 1 Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . 9 . . . 3 . 9 . . AOE 209 | . . . . 20 . 3 77 36 . . . . 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Was Fac Fac Upp Upp Res Res Acc Total 6882 | 86 233 566 168 268 251 903 1319 142 146 241 654 84 1102 128 591 Wait 517 | . . 47 28 44 . 59 100 35 21 24 25 10 73 . 51 Move 5417 | 73 204 447 113 176 231 728 946 101 125 207 611 67 812 118 458 Hop . | . . . . . . . . . . . . . . . . Pick Up 203 | 6 13 19 5 3 10 29 51 1 . 1 3 . 48 3 11 Fast Attach . | . . . . . . . . . . . . . . . . Attach 142 | 5 3 4 2 7 3 12 43 . . 3 . . 40 2 18 Detach 8 | . . . . 1 . . 2 . . 2 . . 1 . 2 Swap 48 | . 1 5 1 2 2 5 18 . . 2 1 . 7 . 4 Drop 76 | . 3 10 4 1 5 15 11 2 . . 3 . 12 1 9 Fire 325 | 2 6 22 14 17 . 30 86 3 . 1 10 7 88 3 36 Melee 35 | . . . . . . . 29 . . . . . 6 . . Ram . | . . . . . . . . . . . . . . . . Kick 4 | . 3 . . . . . . . . . . . 1 . . Crush 105 | . . 12 1 17 . 25 33 . . 1 1 . 14 1 . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x2 939 | -9/Materials | Repaired Med. Laser? 985 | -9/Materials | Repaired Lgt. Assault Rifle 1129 | -9/Materials | Destroyed 7 combat bots 1232 | -9/Materials | Discovered new exit (range 14) 1252 | -9/Materials | Identified exit to Materials 1268 | -9/Materials | Entered another Materials area 1268 | -8/Materials | Evolved 2 slots: Utility x2 1514 | -8/Materials | Discovered new exit (range 4) 1536 | -8/Materials | Identified exit to Storage 1542 | -8/Materials | Entered Storage 1636 | -8/Storage | Repaired Arm. Treads 1673 | -8/Storage | Repaired Med. Laser 1854 | -8/Storage | Lost 3 parts (1p1u1w) 1954 | -8/Storage | Discovered new exit (range 15) 1978 | -8/Storage | Identified exit to Factory 1980 | -8/Storage | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2278 | -7/Factory | Build established: Skirmisher 2332 | -7/Factory | Discovered new exit (range 7) 2342 | -7/Factory | Identified exit to Factory 2392 | -7/Factory | Entered another Factory area 2392 | -6/Factory | Evolved 2 slots: Utility x2 2708 | -6/Factory | Build established: Gunner 3509 | -6/Factory | Fabricated Med. Treads? 3614 | -6/Factory | Lost 3 parts (2p1n) 3877 | -6/Factory | Discovered new exit (range 14) 3894 | -6/Factory | Identified exit to Factory 3896 | -6/Factory | Entered another Factory area 3896 | -5/Factory | Evolved 2 slots: Utility x2 3918 | -5/Factory | Build established: Scavenger-Gunner 4082 | -5/Factory | Lost 4 parts (2p2u) 4177 | -5/Factory | Fabricated Med. Treads? 4297 | -5/Factory | System corruption reached 10% 4328 | -5/Factory | Lost 12 parts (1p2n5u4w) 4635 | -5/Factory | Lost 3 parts (1p2w) 4828 | -5/Factory | Lost 11 parts (1p4n5u1w) 4874 | -5/Factory | Cargo convoy interrupted 5289 | -5/Factory | Build established: Hacker-Mutant 5328 | -5/Factory | Core integrity fell below 50% 5496 | -5/Factory | Lost 3 parts (1n1u1w) 6109 | -5/Factory | Sucked down chute 6109 | -5/Factory | Entered Waste 6110 | -5/Waste | Met a frightened Derelict 6110 | -5/Waste | Joined by Warlord forces that had cleared the area 6149 | -5/Waste | A Compactor rumbled back to life 6150 | -5/Waste | Spotted C-40 Crusher 6152 | -5/Waste | Allies destroyed C-40 Crusher 6196 | -5/Waste | Build established: Hacker-Gunner 6280 | -5/Waste | Discovered new exit (range 16) 6305 | -5/Waste | Identified exit to Factory 6322 | -5/Waste | Entered Factory 6322 | -5/Factory | Accompanied by 21 allies 6509 | -5/Factory | Discovered new exit (range 14) 6529 | -5/Factory | Identified exit to Factory 6552 | -5/Factory | Entered another Factory area 6552 | -4/Factory | Accompanied by 21 allies 6552 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6616 | -4/Factory | Spotted B-86 Titan 6627 | -4/Factory | Allies destroyed B-86 Titan 6803 | -4/Factory | Lost 5 allies 6833 | -4/Factory | Discovered new exit (range 13) 6877 | -4/Factory | Identified exit to Upper Caves 6921 | -4/Factory | Build established: Hacker-Tank 6925 | -4/Factory | Entered Upper Caves 6925 | -4/Upper Caves | Accompanied by 12 allies 7001 | -4/Upper Caves | Learned location of Quarantine (-2) 7532 | -4/Upper Caves | Attracted the attention of an 0b10 base 7583 | -4/Upper Caves | Lost 5 allies 7934 | -4/Upper Caves | Discovered new exit (range 7) 7942 | -4/Upper Caves | Identified exit to Upper Caves 7972 | -4/Upper Caves | Entered another Upper Caves area 7972 | -4/Upper Caves | Accompanied by 5 allies 7994 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8073 | -4/Upper Caves | Discovered new exit (range 16) 8096 | -4/Upper Caves | Identified exit to Research 8106 | -4/Upper Caves | Entered Research 8106 | -3/Research | Accompanied by 4 allies 8106 | -3/Research | Evolved 2 slots: Utility x2 8343 | -3/Research | P-80 Master assimilated allied CY-OT4(g) 8415 | -3/Research | Build established: Hacker-Gunner 8560 | -3/Research | Lost 12 parts (2p3n4u3w) 9097 | -3/Research | Lost 4 parts (1p2u1w) 9273 | -3/Research | System corruption reached 10% 9288 | -3/Research | Core integrity fell below 50% 9318 | -3/Research | Lost 9 parts (1p4n1u3w) 9649 | -3/Research | Build established: Scavenger-Gunner 10040 | -3/Research | Discovered new exit (range 13) 10065 | -3/Research | Entered another Research area 10065 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10200 | -2/Research | Discovered new exit (range 6) 10267 | -2/Research | Entered Access 10267 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11017 | -1/Access | Spotted B-99 Colossus 11061 | -1/Access | Core integrity fell below 50% 11108 | -1/Access | Core integrity fell below 20% 11123 | -1/Access | Spotted B-99 Colossus 11128 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- S-43 Plague destroyed. Lgt. Particle Reactor destroyed. Destroyed Xenon Bombardment Thruster. S-43 Plague destroyed. E:P9C7R2O/MR/S9J9D7/U L1G&S25 OOSC Acquired Lgt. Antimatter Reactor. Adv. Plasma Cannon destroyed. Wave Collapse Detector explodes. Adv. Heat Sink destroyed. S-43 Plague destroyed. P-80 Master destroyed. The unstable cave ceiling collapses. Knocked back. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+162). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ??????????????????????????#####??????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #??###???????????? | | ?????????????????????????? #? ??????????? | | ?????????????????????????# # ??????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????# ??????????? | | ?????????????????????????+ ????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# "#?????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ##############?????? | | ?????????????????????????# # #?????? | | ?????????????????????????# # #?????? | | ?????????????????????????# # " #?????# | | ??????????# ####### s# """ #?????# | | ??????????# @ s """#????## | | ??????????+ H #% " ###### | | ??????????# # / | | ??????????? # ###### | | ??????????? ###+######## #????# | | ???????????? ????????????# #????# | | ????????????##+#??????????????# #????## | | ??????????????????????????????# #?????# | | ??????????????????????????????##############?????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 120 Energy Generation 43 Energy Capacity 430 Matter Stores 369 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 13 Launcher Accuracy 30 Target Analysis 11 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 36 Item Schematics ----------------- Med. Treads | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Biometal Medium Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -6/Factory Med. Treads | x2 | -5/Factory Repaired ---------- Med. Laser | 60% | -9/Materials Lgt. Assault Rifle | 73% | -9/Materials Arm. Treads | 12% | -8/Storage Med. Laser | 2% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Dangerous Findings Denied? Dynamic Key Hey, That's Mine! I Spy It's Just You Just What I Needed Librarian Made in Tau Ceti IV Novice Programmer Please Form A Line Power Corrupts Remodeling Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Shopping List The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed LaserTimingRipteeth Manual? 0 Play Time 04:07:35 Cumulative 6.4 hours Start 2025.07.10 @ 23:36:35 End 2025.07.12 @ 13:40:23 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5a4c63f-d466-4822-bbab-cfa2d3e2948f