Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.17 @ 13:36:29 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2712) 2712 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 9402 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Core Analyzer Armor Integrity Analyzer Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Flightbrick Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Authchip [Weapon] System Restoration Module System Restoration Module Improved Proton Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Core Analyzer Armor Integrity Analyzer Tech Extrapolator > --- WEAPON ----------- Gauss Rifle Power Sword > --- INVENTORY -------- Flightbrick Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Active Sensor Suite Targeting Computer Force Field Authchip [Weapon] High-powered Shock Rifle Pulse Rifle Heavy Laser Gauss Rifle Improved Proton Missile Launcher Remote Datajack [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion I Utility Tech Extrapolator Device Active Sensor Suite Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . 1 . . . 1 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 68 | 6 5 8 5 7 37 Power 10 | 1 2 . . 1 6 Engine 7 | 1 2 . . 1 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 1 1 2 2 5 Treads 8 | 2 1 1 2 2 . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 21 | 2 . 4 2 . 13 Device 6 | . . . . . 6 Storage 4 | 1 . 1 1 . 1 Processor 5 | . . . 1 . 4 Hackware . | . . . . . . Protection 6 | 1 . 3 . . 2 Artifact . | . . . . . . Weapon 24 | 1 2 3 1 4 13 Energy Gun 10 | 1 2 1 . . 6 Energy Cannon . | . . . . . . Ballistic Gun 7 | . . . 1 2 4 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon 2 | . . . . 2 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . 5 1 . 26 Power 5 | . . . . . 5 Propulsion 10 | . . 2 . . 8 Utility 6 | . . 1 1 . 4 Weapon 11 | . . 2 . . 9 Highest Loss Streak 8 | . . 2 1 . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 1 5 6 2 13 14 Power . | . . . . . . Propulsion . | . . . 1 1 1 Utility 4 | . 3 3 . 6 6 Weapon 3 | . 1 2 . 5 4 Tool/Special . | . . . . . . Unused Backups 28 | . 1 9 1 4 13 Power 2 | . . . . 2 . Propulsion 2 | . . . 1 . 1 Utility 16 | . . 6 . . 10 Weapon 7 | . 1 3 . 2 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 82 | . 80 89 87 91 62 Engine 10 | . 12 12 12 12 6 Treads 26 | . 27 30 35 37 9 Leg 1 | . . . . . 6 Device 2 | . . . . . 10 Storage 9 | . 12 12 8 12 5 Processor 5 | . . . 4 12 9 Protection 3 | . 12 8 . . . Energy Gun 7 | . 14 15 8 . 1 Ballistic Gun 2 | . . . 3 1 6 Ballistic Cannon 2 | . . . 12 . 1 Special Weapon 2 | . . 7 . . . Impact Weapon 3 | . . . . 15 . Peak Build Rating 91 | 6 11 34 36 36 91 Average Rating 34 | 3 7 17 23 29 73 On Entrance 18 | . 6 11 34 24 36 Avg Prop Armor Cover (%) 18 | . . . . . 18 Naked Turns . | . . . . . . Heaviest Build 234 | 18 24 55 56 59 234 Greatest Support 70 | 40 60 60 60 70 70 Greatest Overweight (x) 77 | . . 2 1 . 77 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 35 | 10 10 25 25 20 35 Average Capacity 19 | 7 10 14 16 20 29 Most Carried 25 | 5 10 25 25 20 21 Average Carried 14 | 1 5 13 9 18 17 Final Capacity 25 | 10 10 25 20 20 20 Final Carried 24 | . 10 24 9 20 12 Scrap Suit Usage (%) 11 | . . . . . 46 Parts Cannibalized 10 | . . . . . 10 Class Distribution -------------------- 75% | Hacker-Mutant 14% | Hauler-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1605 | 91 219 139 154 95 907 Remotely . | . . . . . . Salvage Created 2863 | . 422 564 99 . 1778 Parts 174 | . 18 41 7 . 108 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 55 | . 6 14 3 . 32 Melee 2 | . . . . . 2 Guns 40 | . 6 9 1 . 24 Cannons 8 | . . 3 2 . 3 AOE 3 | . . . . . 3 Classes Destroyed 16 | . 5 4 . . 7 Worker 3 | . . . . . 3 Builder 4 | . . . . . 4 Hauler 2 | . 2 . . . . Recycler 2 | . 1 . . . 1 Turret 1 | . . 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 7 | . 2 3 . . 2 Grunt 19 | . 4 . . . 15 Sentry 7 | . . 1 3 . 3 Specialist 3 | . . . . . 3 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Heavy 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Artisan 1 | . . 1 . . . Subdweller 10 | . . 10 . . . Best Kill Streak 5 | . 4 2 1 . 5 Combat Bots Only 5 | . 2 2 1 . 5 Max Kills in Single Turn 4 | . 1 1 1 . 4 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 776 | . 40 111 20 . 605 Missed 242 | . 13 32 3 . 194 Hits 534 | . 27 79 17 . 411 Projectile 534 | . 27 79 17 . 411 AOE 4 | . . . . . 4 Critical Strikes 22 | . . 5 2 . 15 Part Disruptions 2 | . . . . . 2 Damage Taken 6023 | . 176 889 156 . 4802 Core 1044 | . 28 131 27 . 858 Absorbed by Shields . | . . . . . . Ignored by Resistances 3599 | . 114 516 93 . 2876 Regen/Repaired (Parts) 91 | . . . . . 91 Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 282 | . 41 99 14 . 128 Largest 2 | . 1 2 2 . 2 Hottest 145 | . 50 145 85 . 135 Shots Fired 445 | . 41 183 28 . 193 Gun 369 | . 41 152 14 . 162 Cannon 52 | . . 9 14 . 29 Launcher . | . . . . . . Special 24 | . . 22 . . 2 Kinetic 175 | . . 9 14 . 152 Thermal 98 | . 41 22 . . 35 Explosive . | . . . . . . Electromagnetic 170 | . . 152 14 . 4 Robot Hit Streak 49 | . 16 49 23 . 41 Robot Miss Streak 3 | . 2 3 1 . 2 Penetration Max 2 | . . . . . 2 Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 319 | . 33 91 24 . 171 Core Hits 142 | . 18 25 5 . 94 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 16 | . 7 4 1 . 4 Burn 7 | . 7 . . . . Destroy 5 | . . 2 1 . 2 Corrupt 2 | . . 2 . . . Sever 2 | . . . . . 2 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7423 | . 450 1290 495 . 5188 Guns 4743 | . 450 948 167 . 3178 Cannons 1797 | . . 198 328 . 1271 Explosions 486 | . . . . . 486 Melee 253 | . . . . . 253 Ramming . | . . . . . . Kinetic 4051 | . . 198 328 . 3525 Thermal 1908 | . 450 144 . . 1314 Explosive . | . . . . . . Electromagnetic 1211 | . . 948 167 . 96 Impact . | . . . . . . Slashing 253 | . . . . . 253 Piercing . | . . . . . . Highest Corruption 4 | . . . 1 1 4 Average Corruption 1 | . . . 1 1 2 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 66 | . . . 10 23 33 Message Errors 12 | . . . . 6 6 Matter Fused 19 | . . . 4 6 9 Heat Flow Errors 8 | . . . 1 2 5 Energy Discharges 7 | . . . 2 2 3 Data Loss (minor) 10 | . . . 3 4 3 Data Loss (major) 5 | . . . . 1 4 Misfires 3 | . . . . . 3 Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 110 | . . . . . 110 Projectiles 43 | . . . . . 43 Explosions 67 | . . . . . 67 Melee . | . . . . . . Knockbacks 9 | . . 4 . . 5 Impact . | . . . . . . Kinetic 9 | . . 4 . . 5 Secondary . | . . . . . . Self-Inflicted Damage 135 | . . . . . 135 Shots 2 | . . . . . 2 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 383 | . 208 155 231 241 383 Average Temperature 84 | . 78 34 88 110 87 Received Heat Transfer 2334 | . 132 540 90 . 1572 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 6 | . . 6 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 1 . . 2 Heat Transferred 4312 | . 1850 300 . . 2162 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | . 47 . 35 . 192 Initial 35 | . . . 35 . . Average 16 | . 4 . 1 . 27 Influence Increases 1836 | . 181 245 106 . 1304 Destroy 0b10 Robot/C 920 | . 120 100 60 . 640 Destroy 0b10 Robot/NC 70 | . 25 . . . 45 Destroy Leader 230 | . 28 10 . . 192 Successful Hack 117 | . 8 . 44 . 65 Disable Machine 20 | . . . . . 20 Destroy Structure 39 | . . . 2 . 37 Lose Combat Pursuer 240 | . . 135 . . 105 Active Sensor Use 200 | . . . . . 200 Influence Decreases 1820 | . 181 145 206 . 1288 Entered New Map 65 | . . . 65 . . Time Decay 1566 | . 181 145 135 . 1105 Lost Part 189 | . . . 6 . 183 Squads Dispatched 17 | . . . . . 17 Investigation 7 | . . . . . 7 Extermination 5 | . . . . . 5 Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 11 24 2 . 52 Peak Tracking Total 6 | . 3 3 1 . 6 Tactical Retreats 11 | . . 4 . . 7 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . . 2 . . 5 Max in Single Turn 4 | . . 1 . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 25 | . 4 4 8 2 7 Terminals 14 | . 4 . 6 . 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 71 | . 12 9 27 2 21 Successful 43 | . 6 9 15 2 11 Failed 28 | . 6 . 12 . 10 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 51 | . 12 . 24 . 15 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 37 | . 6 9 12 2 8 Record 7 | . . 6 . 1 . Part Schematic 9 | . . . 7 . 2 Robot Schematic 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Disarm Traps 2 | . 2 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Registered Prototypes 2 | . . . 1 . 1 Zone Layout 7 | . 2 . 3 . 2 Proto ID Catalog 2 | . . 1 . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 2 | . . . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 . 7 . 6 Full Trace Events 9 | . 1 . 3 . 5 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 34 | . . . 10 14 10 Parts Built . | . . . . . . Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 2988 | . . . . . 2988 Optics 156 | . . . . . 156 Sensors 159 | . . . . . 159 A.S.S. 2829 | . . . . . 2829 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13399 | 47 902 4634 1689 2705 3422 Spaces Moved 6031 | 38 487 2339 916 1459 792 Core 43 | 22 . . . . 21 Treads 5608 | 16 487 2339 916 1459 391 Legs 379 | . . . . . 379 Wheels . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 112 Average Speed 193 | 96 160 177 166 160 361 Slowest Speed 3900 | 160 160 320 250 160 3900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 3 74 98 93 87 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 23 | . . 16 . 7 . Spaces Dug 2 | . . . 1 . 1 Terrain Destroyed 39 | . . . 2 . 37 Melee 1 | . . . . . 1 Projectile 9 | . . . 2 . 7 AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7244 | 48 569 2593 1055 1838 1141 Wait 700 | . 22 116 108 339 115 Move 6026 | 37 486 2338 915 1458 792 Hop . | . . . . . . Pick Up 94 | 5 12 16 9 18 34 Fast Attach 22 | 1 2 . 1 3 15 Attach 42 | 5 1 5 3 . 28 Detach 14 | . . 1 1 2 10 Swap 12 | . 2 4 1 5 . Drop 44 | . 3 14 2 13 12 Fire 282 | . 41 99 14 . 128 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / Low / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Evolved 1 slot: Propulsion x1 213 | -10/Materials | Identified exit to Materials 213 | -10/Materials | Discovered exit to Materials (range 12) 272 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Hacker-Mutant 690 | -10/Materials | Discovered exit to Materials (range 5) 940 | -10/Materials | Identified exit to Subcaves 940 | -10/Materials | Discovered exit to Subcaves (range 7) 950 | -10/Materials | Entered Subcaves 952 | -10/Subcaves | Learned Materials terminal intel 957 | -10/Subcaves | Learned location of Storage (-9) 1106 | -10/Subcaves | Identified exit to Materials 1106 | -10/Subcaves | Discovered exit to Materials (range 6) 1410 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2631 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2877 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2989 | -10/Subcaves | Visited 4L-MR0's lab 3011 | -10/Subcaves | Found Flightbrick 3154 | -10/Subcaves | Core integrity fell below 50% 3190 | -10/Subcaves | Discovered exit to Materials (range 11) 3724 | -10/Subcaves | Visited Clippyterm 3729 | -10/Subcaves | Learned Factory trap positions 3729 | -10/Subcaves | Learned 40 Factory zone layouts 4085 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4311 | -10/Subcaves | Found SUBCON Basin 5537 | -10/Subcaves | Identified exit to Recycling 5537 | -10/Subcaves | Discovered exit to Recycling (range 15) 5584 | -10/Subcaves | Entered Recycling 6102 | -9/Recycling | Identified exit to Factory 6102 | -9/Recycling | Discovered exit to Factory (range 13) 6592 | -9/Recycling | Scanned before Scraplab entrance 6615 | -9/Recycling | Entered Scraplab 6857 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 7272 | -9/Recycling | Identified exit to Scraptown 7272 | -9/Recycling | Discovered exit to Scraptown (range 2) 7273 | -9/Recycling | Entered Scraptown 7582 | -9/Scraptown | Identified exit to Factory 7582 | -9/Scraptown | Discovered exit to Factory (range 11) 7657 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7706 | -9/Scraptown | Visited Symbiants 7711 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 7742 | -9/Scraptown | Visited Cyclists 8027 | -9/Scraptown | Visited TADAMA 8054 | -9/Scraptown | Visited SPCMW 8134 | -9/Scraptown | Visited CR-KLE's Repair Center 8192 | -9/Scraptown | Visited IN-MT5's Study 8261 | -9/Scraptown | Visited UFD Registry 8261 | -9/Scraptown | Registered with UFD as "Nullcycle" 8317 | -9/Scraptown | Visited Junk Repository 8475 | -9/Scraptown | Visited Infowarlord's Domain 8519 | -9/Scraptown | Visited Cartography Club 8542 | -9/Scraptown | Visited Research Penetration Think Tank 8585 | -9/Scraptown | Visited Scrap Suit Storage 8620 | -9/Scraptown | Visited Curators Association 8699 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8831 | -9/Scraptown | Visited LU-1G1's Boring Crew 8860 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8877 | -9/Scraptown | Found DCF Scrap (28 items) 8942 | -9/Scraptown | Visited Science Guys 9158 | -9/Scraptown | Found Active Sensor Suite 9273 | -9/Scraptown | Found Scrap Suit 9480 | -9/Scraptown | Discovered exit to Factory (range 5) 9893 | -9/Scraptown | Met Optimus 9893 | -9/Scraptown | Accepted into 0bPrime 9978 | -9/Scraptown | Entered Factory 9978 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 9979 | -6/Factory | Identified exit to Factory 9979 | -6/Factory | Identified exit to Lower Caves 9979 | -6/Factory | Identified exit to Extension 9980 | -6/Factory | Loaded intel: 83 trap records 10524 | -6/Factory | Build established: Hauler-Skirmisher 11323 | -6/Factory | Cargo convoy interrupted 12277 | -6/Factory | Attached CPS modules to X-62 Marksman. 12279 | -6/Factory | Attached CPS modules to X-62 Marksman. 12289 | -6/Factory | Lost 8 parts (2p1n2u3w) 12565 | -6/Factory | Discovered exit to Factory (range 5) 12592 | -6/Factory | Core integrity fell below 50% 12698 | -6/Factory | Found Active Sensor Suite 12991 | -6/Factory | Build established: Scavenger-Skirmisher 13173 | -6/Factory | Spotted B-75 Beast 13230 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 13242 | -6/Factory | Destroyed B-75 Beast 13368 | -6/Factory | Lost 5 parts (1p2n2w) 13368 | -6/Factory | Core integrity fell below 20% 13400 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13391_ K-01 Serf cleans the Fabricator. 13391_ U-05 Engineer lays Concrete. 13391_ Slug penetrates H-66 Slayer. 13392_ U-05 Engineer lays Concrete. 13393_ K-01 Serf destroyed. 13393_ U-05 Engineer lays Concrete. 13393_ K-01 Serf collects debris. 13395_ U-05 Engineer lays Concrete. 13395_ K-01 Serf collects debris. 13395_ U-05 Engineer lays Concrete. 13396_ K-01 Serf collects debris. 13397_ U-05 Engineer lays Concrete. 13397_ Penetrated by Slug. 13397_ Critical hit (Destroy). 13397_ Gauss Rifle destroyed. 13398_ U-05 Engineer lays Concrete. 13399_ K-01 Serf collects debris. 13399_ U-05 Engineer lays Concrete. 13399_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????? """# # | | ????????????????????????? """# ### | | ????????????????????????? """# #?# | | ##+###????????????????????????? # ### | | ^ ?????????????????????????################## | | ????????????????????????? | | ?????????????????????????########## ####### | | ###########????????????????????#######??# #?????## | | #??# #???????????????????? #??# #??????? | | #??# #???????????????????? #??# #??????? | | #??# """ #???????????????????? #### ######?? | | #### """ #???????????????????? / #?? | | +% + """ #???????????????????? ##### #?? | | #* # #???????????????????? #???# #?? | | # ####+###############????????########### #?? | | % / ####### T #?? | | % ## """" """" + #?? | | ## """" """" ####### * #?? | | ## """" """" #?????# #?? | | ## [ """" """" #?????# "" #?? | | % ## % ####??# u "" #?? | | % % ##+#####+####### #??#^^^ ^ " #?? | | [ ###### ####==^= #?? | | = %p ! h *=%[!%!u! """ ### | | ! ! ! g % !!!%*%!!k= """ | | ! g !! //@%""!""" """ | | ####+######### ! //=%""F""" | | " #??## ! / """"" """ | | " ""G"" #???# """ | | # " " #???# """ | | # " " ! #???######+####### | | #! #???# ## """ | | # """"" #???# ## """ | | # """"" #???# ## """ | | #! """ #???# ## | | # ! #???# ## """ #### | | ##########???# ## """ #??# | | #????????????# ## """ ####+ | | #????????????# ## ## | | #????????????# ## """ ## | | #????????????# ## """ ## | | ######???????# ## """ ## | | #???????# ## ## | | """ #?????????????????????? ?????????" ???? | | """ #?????????????????????^ ^^^?^^????"" +??? | | """ #?????????????????????????????????"" #??? | | #????????????????????????????????? #??? | | #????????????????????????????? ? """ ##?? | | #?????????????????????????????? """ #?? | | ######??????????????????????????????? """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Target Analyzer | -9/Recycling | Hacked Weapon Cycler | -9/Recycling | Hacked Imp. Hover Unit | -9/Recycling | Hacked VSS Leg | -9/Recycling | Hacked Lgt. Deuterium Engine | -9/Recycling | Hacked Deep Structural Scanner | -9/Recycling | Extrapolated EM Disruption Field | -9/Recycling | Hacked Arc Projector | -9/Recycling | Hacked Mak. Light Armor Plating | -9/Recycling | Extrapolated Barrage Gun | -9/Recycling | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Medium Armor Plating | -9/Scraptown | Extrapolated Mak. Ablative Armor | -9/Scraptown | Extrapolated Mak. Terrain Scanner | -9/Scraptown | Extrapolated Mak. Terrain Scan Processor | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated Lgt. Humpback | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Mak. Trap Scanner | -9/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Hvy. Insulated Plating | -6/Factory | Hacked Myomer Leg | -6/Factory | Hacked Energy Deflector | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisBarrageMatterbank Manual? 0 Play Time 00:59:01 Cumulative 101.9 hours Start 2025.11.17 @ 12:27:22 End 2025.11.17 @ 13:36:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 117 Rogue 0 Adventurer 0 Explorer 117 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb618f08-0f2e-43d4-9978-05195802d7af