Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.25 @ 15:24:47 Player: BoomBlip Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (4766) 4766 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 9271 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 50/100 System Corruption 0% Temperature Cool (54) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY (4) ---- Cooled Deuterium Engine Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Energy Filter Kinecellerator Weapon Shielding Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Force Rifle Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved System Backup Module Particle Gun Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle Mini Assault Cannon Mini Assault Cannon [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 1 1 2 . 2 . Weapon 2 | . . 1 1 . . . . Parts Attached 101 | 6 10 16 6 17 36 6 4 Power 10 | 1 1 2 . 2 2 1 1 Engine 6 | 1 1 2 . . 1 . 1 Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 5 2 2 8 1 1 Treads 20 | 2 . 5 2 2 8 1 . Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 1 5 3 2 9 13 2 . Device 20 | . 3 1 1 6 8 1 . Storage 4 | 1 2 . . 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 11 | . . 2 1 2 5 1 . Artifact . | . . . . . . . . Weapon 35 | 2 4 6 2 4 13 2 2 Energy Gun 19 | 1 3 4 2 . 7 2 . Energy Cannon 3 | . . 1 . 1 . . 1 Ballistic Gun 7 | 1 . 1 . 1 4 . . Ballistic Cannon 5 | . 1 . . 1 2 . 1 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 4 1 . 2 . 1 Parts Lost 25 | . . . . 4 7 13 1 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 13 | . . . . 2 4 7 . Weapon 8 | . . . . 2 3 3 . Highest Loss Streak 13 | . . . . 2 2 13 1 Average Slot Usage (%) 87 | . 96 99 90 90 91 87 14 Engine 6 | . 14 11 9 4 4 . . Core 1 | . . . . 2 2 5 . Treads 16 | . 28 21 18 14 15 11 . Device 15 | . 10 11 9 19 17 22 . Storage 7 | . 14 11 9 7 7 5 . Protection 10 | . . 11 9 9 14 17 . Energy Gun 8 | . 14 12 18 3 10 11 . Energy Cannon 4 | . . 9 9 6 2 . 6 Ballistic Gun 6 | . 6 9 9 7 6 5 . Ballistic Cannon 4 | . 8 1 . 6 2 5 6 Launcher 2 | . . . . 3 4 . . Naked Turns 57 | . . . . . . 57 . Heaviest Build 93 | 10 27 41 52 87 93 77 11 Greatest Support 51 | 40 40 40 44 44 43 51 10 Greatest Overweight (x) 20 | 2 . 1 1 3 3 20 3 Average Overweight (x) 1 | . . . 1 1 1 . 2 Largest Inventory Capacity 12 | 6 10 10 10 12 12 12 4 Average Capacity 9 | 5 6 10 10 10 12 11 4 Most Carried 12 | 1 6 10 10 12 12 12 3 Average Carried 8 | . 4 8 9 10 10 10 1 Final Capacity 12 | 6 10 10 10 12 12 4 4 Final Carried 12 | 1 6 10 10 12 9 4 2 Class Distribution -------------------- 30% | Tank 25% | Scavenger-Tank 22% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Storage Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Matter Collected 2454 | 180 199 302 75 717 812 29 140 Remotely 10 | . . . . . 10 . . Salvage Created 5414 | . 563 1095 296 1266 1908 286 . Parts 263 | . 30 64 11 60 84 14 . Haulers Intercepted 4 | . . 3 . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Combat Hostiles Destroyed 106 | . 11 23 5 29 34 4 . Guns 60 | . 9 17 2 7 22 3 . Cannons 30 | . 2 6 2 13 7 . . AOE 15 | . . . 1 9 4 1 . Classes Destroyed 12 | . 3 5 1 2 1 . . Worker 6 | . 1 1 . 1 3 . . Builder 6 | . . 1 . 2 1 2 . Hauler 4 | . . 3 . . 1 . . Recycler 7 | . 1 1 . 3 2 . . Mechanic 1 | . . . . . 1 . . Swarmer 21 | . . 10 . 7 4 . . Grunt 54 | . 11 8 4 14 14 3 . Brawler 3 | . . 1 . . 2 . . Duelist 4 | . . . 1 2 1 . . Sentry 19 | . . 4 . 4 11 . . Hunter 2 | . . . . 1 . 1 . Programmer 3 | . . . . 1 2 . . Best Kill Streak 7 | . 3 7 3 7 6 5 . Combat Bots Only 5 | . 3 4 3 5 4 3 . Max Kills in Single Turn 5 | . 1 2 1 5 2 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . . 1 4 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Damage Taken 6011 | . 341 396 63 1126 1921 1878 286 Core 1444 | . 8 47 25 58 441 714 151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 96 88 95 . 28 . . Volleys Fired 231 | . 31 35 9 56 84 12 4 Largest 4 | . 2 3 4 4 4 4 2 Hottest 217 | . 75 148 191 184 217 211 113 Shots Fired 647 | . 62 102 24 185 218 48 8 Gun 417 | . 56 64 19 76 166 36 . Cannon 225 | . 6 38 5 106 50 12 8 Launcher 5 | . . . . 3 2 . . Special . | . . . . . . . . Kinetic 310 | . 31 35 5 112 99 24 4 Thermal 215 | . 3 37 10 50 99 12 4 Explosive 5 | . . . . 3 2 . . Electromagnetic 117 | . 28 30 9 20 18 12 . Robot Hit Streak 45 | . 35 41 43 22 45 23 7 Robot Miss Streak 4 | . 1 3 1 2 4 2 1 Penetration Max 1 | . . . . 1 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 480 | . 53 69 20 140 162 29 7 Core Hits 287 | . 29 39 13 67 122 14 3 Critical Hits 18 | . . 2 1 13 1 1 . Critical Kills 7 | . . 1 1 5 . . . Critical Parts Destroyed 10 | . . . . 8 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12159 | . 680 1204 444 4605 4127 880 219 Guns 5777 | . 532 753 299 1070 2677 446 . Cannons 3823 | . 69 439 82 1774 1079 161 219 Explosions 2547 | . 79 . 63 1761 371 273 . Melee . | . . . . . . . . Ramming 12 | . . 12 . . . . . Kinetic 4427 | . 243 221 25 1764 1833 232 109 Thermal 5323 | . 114 500 240 2312 1756 291 110 Explosive 636 | . . . . 274 263 99 . Electromagnetic 1761 | . 323 471 179 255 275 258 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 358 | . 7 1 . 322 25 . 3 Projectiles 106 | . . 1 . 77 25 . 3 Explosions 252 | . 7 . . 245 . . . Melee . | . . . . . . . . Knockbacks 28 | . 1 . . 10 13 3 1 Impact . | . . . . . . . . Kinetic 26 | . 1 . . 10 11 3 1 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 179 | . 60 . . 95 . 24 . Shots 6 | . 2 . . 3 . 1 . Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 597 | . 47 251 264 452 571 597 45 Average Temperature 152 | . 15 81 125 141 194 241 31 Received Heat Transfer 1608 | . 201 81 45 378 609 240 54 Effects 60 | . . . 4 4 47 5 . Shutdowns 7 | . . . . 1 4 2 . Energy Bleed 16 | . . . 1 1 13 1 . Interference 13 | . . . 3 . 10 . . Matter Decay 3 | . . . . 1 2 . . Short Circuit 7 | . . . . . 7 . . Damage (minor) 6 | . . . . 1 3 2 . Damage (major) 5 | . . . . . 5 . . Damage (core) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . 3 . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 1 2 . 5 1 . Heat Transferred 7298 | . 175 962 333 2306 3089 285 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 2 1 1 2 1 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Peak Influence 707 | . 254 365 246 450 707 252 . Average Influence 252 | . 100 147 178 266 413 214 . Maximum Alert Level 3 | . 1 1 1 2 3 1 . Low Security (%) 41 | 100 70 71 50 37 15 31 . Level 1 33 | . 29 28 49 29 26 68 . Level 2 24 | . . . . 33 57 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 3 . 5 7 2 . Investigation 4 | . 1 1 . 1 1 . . Extermination 5 | . . . . 2 2 1 . Reinforcement 6 | . . 2 . 1 2 1 . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Distress Signals 14 | . 2 4 . 4 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 17 28 9 40 46 13 9 Peak Tracking Total 10 | . 4 5 3 8 5 6 10 Tactical Retreats 5 | . . . . 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Traps Triggered 8 | . 1 . . 1 3 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Machines Disabled 20 | . 1 . 1 9 5 4 . Max in Single Turn 5 | . 1 . 1 5 1 3 . Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Machines Accessed 14 | . 3 3 . 2 6 . . Terminals 13 | . 3 3 . 2 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 10 10 . 3 10 . . Successful 6 | . 3 . . 1 2 . . Failed 27 | . 7 10 . 2 8 . . Catastrophic 5 | . 1 . . 1 3 . . Database Lockouts . | . . . . . . . . Manual 28 | . 9 10 . 2 7 . . Terminals 32 | . 10 10 . 3 9 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 3 . . 1 1 . . Open Door 1 | . . . . . 1 . . Unreport Threat 4 | . 3 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 3 . 2 5 . . Full Trace Events 5 | . 1 2 . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Turns Passed 6104 | 72 629 934 315 1735 1452 583 384 Spaces Moved 3019 | 47 315 414 166 908 588 362 219 Core 282 | 14 . . . . . 112 156 Treads 2674 | 33 315 414 166 908 588 250 . Legs . | . . . . . . . . Wheels 63 | . . . . . . . 63 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 180 50 90 Average Speed 167 | 134 160 173 167 165 189 142 168 Slowest Speed 1050 | 160 160 180 180 205 220 1050 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 58 32 16 25 82 12 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 1 . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 155 | . 10 4 7 94 24 16 . Melee . | . . . . . . . . Projectile 38 | . . . . 31 5 2 . AOE 117 | . 10 4 7 63 19 14 . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Total 3578 | 53 385 553 188 1016 755 400 228 Wait 123 | . 18 67 . 15 12 11 . Move 3012 | 46 314 413 165 907 587 361 219 Hop . | . . . . . . . . Pick Up 31 | 1 4 5 3 7 7 4 . Fast Attach 40 | 6 3 5 1 9 14 1 1 Attach 17 | . . 2 2 2 7 1 3 Detach 3 | . . 1 . 1 . . 1 Swap 44 | . 7 9 3 6 15 4 . Drop 73 | . 8 14 5 13 27 6 . Fire 231 | . 31 35 9 56 84 12 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1232 | -9/Materials | Discovered new exit (range 13) 1256 | -9/Materials | Build established: Scavenger-Tank 1632 | -9/Materials | Discovered new exit (range 3) 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1940 | -8/Materials | Discovered new exit (range 8) 1951 | -8/Materials | Entered Factory 1951 | -7/Factory | Evolved 2 slots: Utility x2 2116 | -7/Factory | Build established: Tank 2497 | -7/Factory | Build established: Gunner 2992 | -7/Factory | Build established: Tank 3603 | -7/Factory | Build established: Gunner 3652 | -7/Factory | Discovered new exit (range 6) 3686 | -7/Factory | Entered Storage 4001 | -7/Storage | Garrison activated, responded to threat 4221 | -7/Storage | Learned location of Armory (-3) 4535 | -7/Storage | Core integrity fell below 50% 5116 | -7/Storage | Discovered new exit (range 9) 5138 | -7/Storage | Entered Factory 5138 | -6/Factory | Evolved 2 slots: Utility x2 5315 | -6/Factory | Build established: Scavenger-Tank 5618 | -6/Factory | Spotted B-75 Beast 5693 | -6/Factory | Lost 13 parts (1p2n7u3w) 5700 | -6/Factory | Core integrity fell below 50% 5707 | -6/Factory | Core integrity fell below 20% 5718 | -6/Factory | Discovered new exit (range 7) 5721 | -6/Factory | Entered Lower Caves 5955 | -6/Lower Caves | Build established: Mutant 6096 | -6/Lower Caves | Attracted the attention of an 0b10 base 6105 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05737_ F3-ZSC(k) breaks down the debris. 06027_ Acquired 87 matter. 06029_ Searching scrap... 06029_ Found 20 Matter. 06029_ Found Hvy. Mace. 06029_ Found Matter Filter. 06030_ Acquired 20 matter. 06033_ Acquired 18 matter. 06037_ Acquired Wheel. 06041_ Acquired derelict log, extracted data. World map updated: -7/Zion. 06047_ Acquired 1 matter. 06048_ Acquired 4 matter. 06060_ Acquired 2 matter. 06095_ Penetrated by Slug. 06097_ Wheel destroyed. 06097_ Penetrated by Slug. 06104_ Destroyed VTOL Module. 06104_ S-27 Virus knocked back. 06105_ Penetrated by Slug. 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