Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 18:55:18 Player: Peawet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1989) 1989 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4594 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Flying (595) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- Plasma Cannon Autogun > --- INVENTORY (10) --- Nuclear Core Nuclear Core Light Nuclear Core Cesium-ion Thruster Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Core Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Hammer Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Medium Storage Unit Sensor Array Advanced Targeting Computer Melee Analysis Suite Melee Analysis Suite Heavy Particle Cannon [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Hammer Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 2 | . . . . 2 Parts Attached 59 | 6 19 9 10 15 Power 14 | 1 3 3 2 5 Engine 8 | 1 3 3 1 . Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 18 | 2 5 5 3 3 Treads . | . . . . . Leg 10 | 2 5 2 . 1 Wheel . | . . . . . Hover 5 | . . 3 2 . Flight 3 | . . . 1 2 Utility 10 | 1 3 1 4 1 Device 4 | . 2 1 . 1 Storage 3 | 1 . . 2 . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 8 . 1 6 Energy Gun 4 | . 3 . . 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 6 | . 4 . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . 1 1 . . System Corruption 2 | . 1 1 . . Parts Lost 31 | . 11 2 3 15 Power 7 | . 3 . . 4 Propulsion 11 | . 3 2 2 4 Utility 2 | . 1 . . 1 Weapon 11 | . 4 . 1 6 Highest Loss Streak 6 | . 4 2 2 6 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 7 7 6 Power . | . . 1 . 1 Propulsion . | . 1 . . 1 Utility 2 | . 1 2 1 4 Weapon 2 | . 1 4 3 . Tool/Special . | . . . . . Unused Backups 14 | . 5 2 1 6 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 5 | . . . 1 4 Weapon 6 | . 4 2 . . Tool/Special 1 | . 1 . . . Average Slot Usage (%) 83 | . 89 87 96 68 Engine 8 | . 13 11 6 3 Leg 13 | . 26 18 . 2 Hover 7 | . . 2 32 6 Device 8 | . 9 11 9 3 Storage 11 | . 14 11 9 10 Processor 9 | . . 11 17 15 Energy Gun 3 | . 8 . . 1 Energy Cannon 2 | . . . . 7 Ballistic Gun 1 | . 5 . . . Impact Weapon 15 | . 9 22 18 13 Peak Build Rating 28 | 6 10 13 20 28 Average Rating 13 | 5 8 11 18 20 On Entrance 9 | . 6 10 13 16 Naked Turns . | . . . . . Heaviest Build 38 | 10 17 22 22 38 Greatest Support 25 | 20 20 20 25 20 Greatest Overweight (x) 12 | 1 4 6 2 12 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 5 7 7 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 8 8 7 8 Class Distribution -------------------- 63% | Mutant 22% | Assassin 8% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 830 | 260 243 106 106 115 Remotely . | . . . . . Salvage Created 2369 | . 497 444 722 706 Parts 81 | . 25 13 18 25 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 14 8 11 13 Melee 13 | . 1 4 6 2 Guns 10 | . 10 . . . Cannons 9 | . 2 . . 7 Classes Destroyed 11 | . 5 2 3 1 Builder 1 | . . . 1 . Hauler 3 | . 1 2 . . Recycler 6 | . . . 3 3 Operator 1 | . 1 . . . Watcher 4 | . 2 1 1 . Swarmer 9 | . 3 . 2 4 Grunt 30 | . 11 6 5 8 Brawler 1 | . . 1 . . Sentry 4 | . . 1 3 . Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 4 | . 3 3 4 4 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 421 | . 115 63 53 190 Missed 106 | . 24 17 19 46 Hits 315 | . 91 46 34 144 Projectile 315 | . 91 46 34 144 Critical Strikes 10 | . . 1 1 8 Damage Taken 4386 | . 1169 554 427 2236 Core 1228 | . 159 241 126 702 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 36 39 77 . Volleys Fired 99 | . 62 . . 37 Largest 3 | . 2 . . 3 Hottest 220 | . 165 . . 220 Shots Fired 153 | . 104 . . 49 Gun 110 | . 100 . . 10 Cannon 39 | . . . . 39 Launcher . | . . . . . Special 4 | . 4 . . . Kinetic 58 | . 55 . . 3 Thermal 85 | . 39 . . 46 Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 16 | . 9 . . 16 Robot Miss Streak 6 | . 6 . . 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 181 | . 74 28 32 47 Core Hits 55 | . 26 4 7 18 Critical Kills 5 | . . 1 1 3 Critical Parts Destroyed 17 | . 3 3 9 2 Critical Strikes 24 | . 4 4 11 5 Burn 1 | . 1 . . . Meltdown 1 | . . . . 1 Destroy 2 | . 2 . . . Smash 20 | . 1 4 11 4 Melee Attacks 106 | . 9 38 39 20 Impact 106 | . 9 38 39 20 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 12 | . 1 5 5 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks 10 | . . 3 4 3 Damage Inflicted 5315 | . 1097 1346 1470 1402 Guns 821 | . 759 . . 62 Cannons 736 | . . . . 736 Explosions 72 | . 72 . . . Melee 3611 | . 191 1346 1470 604 Ramming 3 | . 3 . . . Kinetic 302 | . 271 . . 31 Thermal 1292 | . 525 . . 767 Explosive . | . . . . . Electromagnetic 107 | . 107 . . . Impact 3611 | . 191 1346 1470 604 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 4 1 . 6 Average Corruption 2 | . 1 1 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 10 4 . 11 Message Errors 3 | . 2 1 . . Matter Fused 7 | . 4 1 . 2 Heat Flow Errors 4 | . . 1 . 3 Energy Discharges 4 | . 1 . . 3 Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Weapon Failures 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 1007 | . 91 228 553 135 Projectiles . | . . . . . Explosions . | . . . . . Melee 1007 | . 91 228 553 135 Knockbacks 11 | . 1 8 1 1 Impact 10 | . 1 7 1 1 Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 40 | . 40 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 729 | . 455 240 8 729 Average Temperature 149 | . 114 114 8 199 Received Heat Transfer 2001 | . 468 318 144 1071 Effects 22 | . 5 . . 17 Shutdowns 4 | . 1 . . 3 Energy Bleed 5 | . 1 . . 4 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 8 | . 3 . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 16 | . 1 6 6 3 Combat Hostiles 12 | . . 4 5 3 Parts Fried 17 | . 1 5 10 1 Impact Corruptions 47 | . 4 11 21 11 Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 4 | . 3 . . 1 Heat Transferred 2322 | . 1162 . . 1160 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 96 Level 1 1 | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 213 | . 102 78 154 213 Initial 56 | . . 8 22 56 Average 38 | . 32 22 90 39 Influence Increases 1504 | . 421 236 322 525 Destroy 0b10 Robot/C 920 | . 280 160 220 260 Destroy 0b10 Robot/NC 75 | . 20 15 25 15 Destroy Leader 214 | . 66 46 62 40 Disable Machine 30 | . 15 . . 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 10 | . 10 . . . Lose Combat Pursuer 105 | . 30 15 15 45 Influence Decreases 1323 | . 400 204 251 468 Entered New Map 112 | . . 13 31 68 Time Decay 937 | . 293 181 190 273 Lost Part 274 | . 107 10 30 127 Squads Dispatched 14 | . 3 1 5 5 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 8 | . 2 1 4 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 3 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 21 18 13 18 Peak Tracking Total 4 | . 4 4 4 4 Tactical Retreats 6 | . 1 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 4 | . 3 . . 1 Successful 1 | . 1 . . . Failed 3 | . 2 . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2392 | . 421 704 391 876 Optics 1266 | . . . 390 876 Sensors 2039 | . 421 704 391 523 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3015 | 85 898 704 391 937 Spaces Moved 1459 | 64 491 342 253 309 Core 83 | 5 6 7 . 65 Treads . | . . . . . Legs 971 | 59 485 289 . 138 Wheels . | . . . . . Hover 399 | . . 46 253 100 Flight 6 | . . . . 6 Fastest Speed 48 | 50 120 112 48 130 Average Speed 140 | 116 123 127 71 245 Slowest Speed 650 | 120 250 350 180 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 72 24 27 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 8 . . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2095 | 71 665 551 400 408 Wait 330 | . 56 156 95 23 Move 1455 | 63 490 341 252 309 Hop . | . . . . . Pick Up 30 | 2 14 5 4 5 Fast Attach 26 | 6 6 5 . 9 Attach 17 | . 8 1 3 5 Detach 1 | . 1 . . . Swap 23 | . 10 3 8 2 Drop 22 | . 9 8 4 1 Fire 99 | . 62 . . 37 Melee 91 | . 8 32 34 17 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 396 | -10/Materials | Lost 3 parts (1p1n1w) 455 | -10/Materials | Discovered new exit (range 14) 625 | -10/Materials | Core integrity fell below 50% 667 | -10/Materials | Lost 4 parts (1p2n1w) 976 | -10/Materials | Discovered new exit (range 5) 983 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Entered another Materials area 984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Core integrity fell below 50% 1464 | -9/Materials | Discovered new exit (range 13) 1478 | -9/Materials | Identified exit to Materials 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -8/Materials | Discovered new exit (range 3) 2019 | -8/Materials | Identified exit to Factory 2079 | -8/Materials | Entered Factory 2079 | -7/Factory | Evolved 2 slots: Weapon x2 2341 | -7/Factory | Build established: Assassin 2652 | -7/Factory | Lost 6 parts (1p1n1u3w) 2660 | -7/Factory | Core integrity fell below 50% 2899 | -7/Factory | Build established: Mutant 2938 | -7/Factory | Garrison activated, responded to threat 2964 | -7/Factory | Core integrity fell below 20% 3016 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02970_ Overheating: Energy bleed (-18). 02972_ K-01 Serf collects debris. 02973_ Critical hit (Burn: +37). 02975_ K-01 Serf collects debris. 02979_ Overheating: Energy bleed (-13). 02979_ Acquired VTOL Module. 02979_ K-01 Serf collects debris. 02984_ System corrupted: Heat flow error (+162). 02985_ Acquired VTOL Module. 02985_ K-01 Serf collects debris. 02988_ K-01 Serf cleans the Fusion Modulator. 02990_ Acquired Lgt. Nuclear Core. 02991_ Acquired 50 matter. 02991_ K-01 Serf cleans the Fusion Modulator. 02995_ VTOL Module destroyed. 02998_ K-01 Serf cleans the Fusion Modulator. 02998_ Acquired Autogun. 02998_ K-01 Serf cleans the Fusion Modulator. 02999_ Hvy. Particle Cannon destroyed. 03000_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???? ?????????????????????????????? | | ????????????? ???? ?????????????????????????????? | | ????????????? """" ?????????????????????????????? | | ????????????" 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"???????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedNetworkShotgun Manual? 0 Play Time 00:21:24 Cumulative 20.2 hours Start 2025.05.27 @ 18:34:16 End 2025.05.27 @ 18:55:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd86de3c-8b0a-4d94-8eee-d844c0ea5fa5