Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 19:34:02 Player: TheGreatBorealis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (5141) 5141 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 11212 Bonus ------- High Alert Combat Kills 416 Cogmind --------- Core Integrity 0/1150 Matter 298/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Triangulator Advanced Plasma Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Thermal Generator Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Triangulator Long-range Sensor Array Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Cooled Pulse Rifle Wave Gun > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Improved Treads Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Huge Storage Unit Energy Well Powered Armor Improved Arc Projector Wave Gun Advanced Plasma Cannon Micro-nuke Launcher Great Axe [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . 2 . . Utility 7 | . . 1 1 1 . . . 2 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 138 | . 12 11 11 6 2 27 11 7 51 Power 10 | . 2 1 1 . 1 1 . . 4 Engine 6 | . 2 1 1 . 1 1 . . . Core 2 | . . . . . . . . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 46 | . 6 5 5 5 1 7 1 2 14 Treads 10 | . . . 1 2 . . . 2 5 Leg 23 | . 6 5 4 3 . . . . 5 Wheel 12 | . . . . . . 7 1 . 4 Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 51 | . 1 2 3 1 . 13 6 2 23 Device 30 | . 1 2 3 . . 7 2 2 13 Storage 3 | . . . . . . . 1 . 2 Processor 6 | . . . . . . 2 . . 4 Hackware 1 | . . . . . . . 1 . . Protection 11 | . . . . 1 . 4 2 . 4 Artifact . | . . . . . . . . . . Weapon 31 | . 3 3 2 . . 6 4 3 10 Energy Gun 28 | . 3 3 2 . . 4 3 3 10 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . . Parts Lost 61 | . 2 5 2 1 7 . . 1 43 Power 4 | . 1 . . . . . . . 3 Propulsion 23 | . . 3 1 1 2 . . . 16 Utility 21 | . . 1 . . 3 . . . 17 Weapon 13 | . 1 1 1 . 2 . . 1 7 Highest Loss Streak 15 | . 2 3 1 1 7 . . 1 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 94 98 99 93 58 82 77 76 82 Engine 6 | . 13 11 9 7 4 7 6 5 . Treads 2 | . . . . 2 . . . 1 10 Leg 10 | . 28 32 25 27 16 . . . 3 Wheel 8 | . . . . . . 16 20 16 5 Device 15 | . 8 22 26 23 13 16 5 17 17 Storage 6 | . 14 11 9 7 4 . 5 5 6 Processor 5 | . . . . . . 5 6 5 13 Protection 4 | . . . . 2 4 12 8 5 3 Energy Gun 19 | . 22 21 27 23 13 20 19 17 14 Naked Turns 40 | . . . . . 36 . . . 4 Heaviest Build 115 | 12 17 20 24 44 44 38 81 94 115 Greatest Support 91 | 20 26 36 36 54 51 56 84 84 91 Greatest Overweight (x) 25 | . . . 1 . 2 4 . 1 25 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | . 8 8 8 8 8 5 20 20 20 Average Capacity 13 | . 8 8 8 8 6 5 18 20 19 Most Carried 20 | . 8 8 8 8 8 5 20 20 20 Average Carried 12 | . 7 6 7 7 6 4 17 19 16 Final Capacity 20 | 8 8 8 8 8 5 5 20 20 5 Final Carried 20 | 6 8 7 8 8 4 5 20 20 5 Class Distribution -------------------- 29% | Scavenger-Gunner 21% | Gunner 17% | Tank 17% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 1612 | 189 157 90 95 . 46 201 237 70 527 Remotely . | . . . . . . . . . . Salvage Created 6620 | . 450 534 704 113 . 261 802 750 3006 Parts 222 | . 24 22 37 4 . 12 23 20 80 Haulers Intercepted 8 | . 2 . 3 . . . 2 1 . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 106 | . 10 11 17 3 . 4 13 12 36 Guns 89 | . 10 10 17 3 . 3 12 8 26 AOE 1 | . . . . . . . . . 1 Classes Destroyed 14 | . 3 4 . . . 3 . 3 1 Worker 5 | . . . . . . . . 2 3 Hauler 8 | . 2 . 3 . . . 2 1 . Recycler 6 | . . 1 . . . . . . 5 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 1 1 . . Watcher 3 | . . 1 . . . 2 . . . Swarmer 28 | . 3 3 7 1 . . 4 5 5 Grunt 46 | . 7 6 4 2 . . 5 3 19 Brawler 3 | . . . . . . . . 1 2 Duelist 2 | . . 1 1 . . . . . . Sentry 16 | . . 1 5 . . 2 2 3 3 Hunter 1 | . . . . . . 1 . . . Programmer 9 | . . . . . . 1 2 . 6 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 4 3 4 3 . 2 4 5 8 Combat Bots Only 5 | . 4 3 4 3 . 1 4 5 5 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 1 1 2 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Damage Taken 10158 | . 510 588 522 152 356 456 737 752 6085 Core 1823 | . 76 98 69 . 298 45 87 . 1150 Absorbed by Shields 44 | . . . . . . 44 . . . Core Remaining (%) 81 | 100 69 75 87 . . 51 89 100 . Volleys Fired 324 | . 37 39 37 5 . 12 36 32 126 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 244 | . 112 112 189 189 . 204 204 121 244 Shots Fired 859 | . 74 71 111 15 . 34 104 96 354 Gun 859 | . 74 71 111 15 . 34 104 96 354 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . Thermal 740 | . 35 66 82 15 . 34 104 96 308 Explosive . | . . . . . . . . . . Electromagnetic 107 | . 27 5 29 . . . . . 46 Robot Hit Streak 36 | . 9 11 10 9 . 11 36 25 32 Robot Miss Streak 3 | . 3 2 3 1 . 2 2 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 2 1 3 2 . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 Shots Hit Robots 664 | . 50 55 80 12 . 28 82 73 284 Core Hits 270 | . 18 24 31 5 . 17 40 29 106 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 45 | . 2 5 2 . . 2 6 3 25 Burn 40 | . 2 5 2 . . 2 6 3 20 Destroy 4 | . . . . . . . . . 4 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13492 | . 808 815 1229 220 1 569 1798 1430 6622 Guns 13052 | . 721 815 1229 220 . 569 1798 1430 6270 Cannons . | . . . . . . . . . . Explosions 421 | . 87 . . . . . . . 334 Melee . | . . . . . . . . . . Ramming 19 | . . . . . 1 . . . 18 Kinetic 118 | . 118 . . . . . . . . Thermal 12129 | . 450 749 987 220 . 569 1798 1430 5926 Explosive . | . . . . . . . . . . Electromagnetic 1226 | . 240 66 242 . . . . . 678 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 2 . . . . 1 4 . 20 Average Corruption 3 | . 1 . . . . 1 2 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 1 . . . . 2 8 . 33 Message Errors 9 | . 1 . . . . . 2 . 6 Matter Fused 11 | . . . . . . 1 3 . 7 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 7 | . . . . . . . 1 . 6 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . 3 Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . . . . . . . . 87 Projectiles . | . . . . . . . . . . Explosions 87 | . . . . . . . . . 87 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 113 | . 72 . . . . . . . 41 Shots 3 | . 2 . . . . . . . 1 Rammed 4 | . . . . . 2 . . . 2 Targets Rammed 4 | . . . . . 2 . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 141 17 27 18 . 199 391 72 559 Average Temperature 90 | . 43 6 9 9 . 102 134 28 121 Received Heat Transfer 2043 | . 219 213 189 99 . 118 156 135 914 Effects 5 | . . . . . . . 2 . 3 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 17 | . 1 1 . . . 1 1 5 8 Combat Hostiles 15 | . . 1 . . . 1 1 4 8 Parts Melted 93 | . 3 9 6 1 . 8 13 7 46 Heat Transferred 25582 | . 1223 2246 2294 481 . 1314 3950 2960 11114 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 711 | . 183 360 415 254 88 101 252 444 711 Initial 188 | . . 76 67 188 88 19 27 93 156 Average 215 | . 102 216 250 219 57 39 96 288 464 Maximum Alert Level 3 | . . 1 2 1 . . 1 2 3 Low Security (%) 56 | . 100 50 36 45 100 100 81 14 6 Level 1 25 | . . 49 50 54 . . 18 62 22 Level 2 18 | . . . 13 . . . . 22 69 Level 3 . | . . . . . . . . . 1 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 1 . 1 3 . 7 Investigation 2 | . 1 . . . . . 1 . . Extermination 7 | . . . . . . 1 2 . 4 Reinforcement 6 | . 1 . 1 1 . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 7 | . . 1 1 . . . 1 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 15 14 21 4 6 7 16 16 57 Peak Tracking Total 13 | . 4 4 4 3 6 2 5 6 13 Tactical Retreats 8 | . . . . . . . . 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 11 | . 3 . . 2 . . 3 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 6 | . 2 . 1 . . . . . 3 Max in Single Turn 2 | . 1 . 1 . . . . . 2 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 33 | . 3 5 6 2 . 4 10 2 1 Terminals 24 | . 3 4 4 2 . 3 6 1 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . 1 . Scanalyzers 3 | . . 1 . . . . 2 . . Garrison Access 2 | . . . 1 . . . 1 . . Total Hacks 75 | . 5 14 13 3 . 11 25 3 1 Successful 39 | . 3 12 9 . . 5 8 1 1 Failed 36 | . 2 2 4 3 . 6 17 2 . Catastrophic 8 | . 2 . . 1 . . 4 1 . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 5 1 . . . . . Terminals 57 | . 5 10 10 3 . 10 16 2 1 Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . 1 . Scanalyzers 8 | . . 4 . . . . 4 . . Garrison Access 4 | . . . 2 . . . 2 . . Terminal Hacks 25 | . 3 8 5 . . 4 4 . 1 Record 1 | . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . Level Access Points 2 | . . 1 . . . . 1 . . Branch Access Points 4 | . . 1 1 . . 1 1 . . Terminal Index 1 | . . . 1 . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . Registered Components 2 | . . 1 1 . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 1 . 1 . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 2 | . . . 1 . . . . 1 . Scanalyzer 6 | . . 4 . . . . 2 . . Insert Component 3 | . . 2 . . . . 1 . . Analyze 3 | . . 2 . . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . Terminals 2 | . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 23 | . 3 3 3 2 . 2 8 1 1 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . 1 1 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . . . 10 . . . . 1 . Parts Scanalyzed 3 | . . 2 . . . . 1 . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . Total Damage 104 | . . . . . 104 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 6128 | . 747 461 664 214 99 902 1154 548 1339 Spaces Moved 3708 | 1 478 245 347 155 117 721 808 322 514 Core 78 | . . . . . 70 1 . . 7 Treads 41 | . . . . . . . . . 41 Legs 1291 | 1 478 245 347 155 45 . . . 20 Wheels 2217 | . . . . . . 641 808 322 446 Hover 81 | . . . . . 2 79 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 60 100 115 50 Average Speed 112 | 120 120 120 126 120 78 93 100 115 145 Slowest Speed 1300 | 120 120 120 190 120 260 250 100 115 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 76 23 34 5 75 18 23 10 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 37 | . 7 . . . . . . . 30 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 34 | . 7 . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Fac Fac Total 4986 | . 582 343 494 171 120 927 1078 434 837 Wait 616 | . 29 32 83 2 . 118 169 59 124 Move 3700 | . 477 244 346 155 116 720 807 321 514 Hop . | . . . . . . . . . . Pick Up 91 | . 12 9 8 1 . 17 26 8 10 Fast Attach 56 | . 5 1 1 3 1 19 5 1 20 Attach 48 | . 2 7 4 2 1 4 3 4 21 Detach 13 | . . 1 . . . 4 5 . 3 Swap 34 | . 5 3 6 1 . 4 3 2 10 Drop 92 | . 15 7 9 2 . 29 16 7 7 Fire 324 | . 37 39 37 5 . 12 36 32 126 Melee . | . . . . . . . . . . Ram 3 | . . . . . 2 . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / Min / Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 6) 590 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Identified exit to Mines 922 | -9/Materials | Identified exit to Storage 1035 | -9/Materials | Lost 3 parts (1n1u1w) 1045 | -9/Materials | Build established: Scavenger-Mutant 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1509 | -8/Materials | Build established: Scavenger-Gunner 1860 | -8/Materials | Discovered new exit (range 4) 1873 | -8/Materials | Entered Factory 1873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -7/Factory | Discovered new exit (range 5) 2087 | -7/Factory | Sucked down chute 2087 | -7/Factory | Entered Waste 2088 | -7/Waste | Met a frightened Derelict 2109 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2127 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | Spotted C-40 Crusher 2138 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2141 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2143 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2144 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2146 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2147 | -7/Waste | Crushed by Compactor (1 part destroyed) 2164 | -7/Waste | Spotted C-40 Crusher 2167 | -7/Waste | Spotted C-40 Crusher 2176 | -7/Waste | Discovered new exit (range 13) 2178 | -7/Waste | Lost 7 parts (2n3u2w) 2186 | -7/Waste | Entered Factory 2737 | -7/Factory | Build established: Tank 3023 | -7/Factory | Identified exit to Lower Caves 3077 | -7/Factory | Discovered new exit (range 12) 3088 | -7/Factory | Entered another Factory area 3088 | -6/Factory | Evolved 2 slots: Propulsion x2 3200 | -6/Factory | Discovered new exit (range 3) 3311 | -6/Factory | Identified exit to Lower Caves 3386 | -6/Factory | Found Prototype Launcher 3386 | -6/Factory | Identified Scatter Rocket Array 3389 | -6/Factory | Found Scatter Rocket Array 3597 | -6/Factory | Fabricated Triangulator? 3720 | -6/Factory | Found Powered Armor 3802 | -6/Factory | Build established: Gunner 4226 | -6/Factory | Identified exit to Factory 4242 | -6/Factory | Entered another Factory area 4242 | -5/Factory | Evolved 2 slots: Utility x2 4760 | -5/Factory | Discovered new exit (range 14) 4790 | -5/Factory | Entered another Factory area 4790 | -4/Factory | Evolved 2 slots: Utility x2 5253 | -4/Factory | Build established: Scavenger-Gunner 5820 | -4/Factory | System corruption reached 10% 5932 | -4/Factory | Lost 9 parts (5n3u1w) 6029 | -4/Factory | Lost 4 parts (1p1n1u1w) 6066 | -4/Factory | Spotted B-86 Titan 6103 | -4/Factory | Discovered new exit (range 11) 6120 | -4/Factory | Core integrity fell below 50% 6125 | -4/Factory | Released all parts (3) 6127 | -4/Factory | Core integrity fell below 20% 6129 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06124_ U-05 Engineer builds a Door. 06124_ Adv. Heat Sink destroyed. 06125_ Penetrated by Slug. 06125_ Hpw. Shock Rifle destroyed. 06125_ Slug penetrates Machine. 06125_ U-05 Engineer builds a Wall. 06125_ Imp. Fusion Compressor destroyed. 06125_ Released Imp. Target Analyzer. 06125_ Released Hcp. Storage Unit. 06125_ Released Energy Well. 06125_ U-05 Engineer builds a Door. 06126_ U-05 Engineer destroyed. 06127_ Penetrated by Slug. 06127_ Y-72 Warden destroyed. 06127_ R-10 Processor collects Railgun. 06127_ R-10 Processor collects Corrupted Lgt. Ion Engine. 06128_ Slammed into Y-72 Warden. 06128_ Slug penetrates Wall. 06128_ Machine disabled. 06128_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""?"""?"""???????????????????????????????????????? | | ""?"""?"""???????????????????????????????????????? | | ""?"""?"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "" """?""" ????????????????????????????????????? | | "" """?""" ????????????????????????????????????? | | "" """?""" ????????????????????????????????????? | | ? ???? ? ????????????????????????????????????? | | "" """ """ #??????????????????????????"""T"""??? | | "" """ """ #???????????????????????????????????? | | "" """ """ #???????????????????????????""""?"""" | | ? #???????????????????????????""""?"""" | | "" """ """ #???????????""??????????????""""?"""" | | "" """ """ ##?????????""???????????????""""?"""" | | "" """ """ #???????? ????????????????""""?"""" | | #?#######+##########???????""""?"""" | | "" """ """ #?#""""" """???????????????? | | "" """ """ #?#"[[" "?["?????????????? | | "" """ """ #?#"[[ ?[["#????????????? | | #?#"[[ """ """ [["?????????????? | | "" ^ ###""" "## ##" """#????????????? | | "" #" # ; "# ????????? | | "" ""T"" R g%g ; ????????? | | """ " u /pRY!* @Y + ??????????? | | =%/ *!!Y k + ??????????? | | p=u#" !/ ; #" "#????????????? | | #####+#" ####" "gg"## ##?? """#????????????? | | ? # #??#"[[ """ """??????????????????? | | # #??# [[ ??????????????????? | | # #??#"[[" "????????????????? | | # #??#""""" ""????????????????? | | # #??#######+#########????????????????? | | # #????????? ???????????????????????? | | # #??????????"" ??????????????????????? | | # #???????????"""?????????????????????? | | # #???????????????????????????????????? | | ###+#### #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ??????? #???????????????????????????????????? | | ?????? #???????????????????????????????????? | | ???? #???????????????????????????????????? | | """ ?? #???????????????????????????????????? | | """ ???#######???????????????????????????????????? | | """ ?????????????????????????????????????????????? | | """ ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 65 Energy Generation 35 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Triangulator | -7/Factory | Hacked Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Triangulator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFlyingInverter Manual? 0 Play Time 01:23:05 Cumulative 121.5 hours Start 2023.05.14 @ 18:10:28 End 2023.05.14 @ 19:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0329511d-4edc-40fb-bf42-9f34d7aa82a8