Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 19:29:32 // Winter2019/RPGLIKE Player: PersmaticCoreSerial_K4E2 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1137) 1137 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2617 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 433/750 Matter 297/350 Energy 285/290 System Corruption 4% Temperature Cool (0) Movement Rolling (90) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (5) ------ Enhanced Optical Array Experimental Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- Barrage Gun Power Maul > --- INVENTORY (3) ---- Advanced Sensor Array Advanced ECM Suite Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Enhanced Optical Array Core Analyzer Transmission Jammer Improved Medium Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- Barrage Gun Power Maul > --- INVENTORY -------- Advanced Terrain Scanner Improved Light Armor Plating Proton Missile Launcher [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Battery Processor Enhanced Optical Array Protection Makeshift Kinetic Plating Weapon Barrage Gun Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved 6 | 3 1 1 1 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 4 | 1 1 1 1 . Weapon 1 | 1 . . . . Parts Attached 32 | 7 10 3 9 3 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 6 2 6 2 Device 6 | 2 2 . 2 . Storage 1 | . 1 . . . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 7 | . 2 2 3 . Artifact . | . . . . . Weapon 7 | 2 3 1 1 . Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 2 . 2 . Power 1 | . 1 . . . Propulsion 1 | . . . 1 . Utility 2 | . 1 . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Backups 1 | . . 1 2 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon . | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 11 | 1 2 . 2 6 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 5 | . 1 . . 4 Weapon 4 | 1 . . 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 94 99 98 99 Engine 6 | . 8 . 9 10 Core 4 | . 4 11 1 . Wheel 22 | . 27 23 19 20 Device 13 | . 14 11 16 10 Processor 8 | . 7 1 7 18 Protection 17 | . 4 26 22 20 Energy Cannon 2 | . 1 8 . . Ballistic Gun 6 | . 3 2 10 10 Ballistic Cannon 6 | . 9 10 3 . Launcher 3 | . 12 . . . Impact Weapon 3 | . . . 7 10 Peak Build Rating 35 | 9 12 18 34 35 Average Rating 20 | 4 8 14 29 34 On Entrance 14 | . 9 12 18 34 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 11 16 21 35 32 Greatest Support 32 | 26 26 26 32 32 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 2 2 3 3 Average Capacity 2 | . 1 2 2 3 Most Carried 3 | 1 2 2 3 3 Average Carried 2 | . 1 1 2 2 Final Capacity 3 | 1 2 2 3 3 Final Carried 3 | 1 2 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1444 | 292 456 277 413 6 Remotely . | . . . . . Salvage Created 959 | 113 273 192 381 . Parts 60 | 6 29 17 8 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 31 | . 13 13 5 . Melee 1 | . . . 1 . Guns 1 | . . 1 . . Cannons 21 | . 11 8 2 . AOE 6 | . 2 4 . . Classes Destroyed 11 | 2 3 3 3 . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 3 | 1 . . 2 . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 10 | . . 10 . . Grunt 13 | . 13 . . . Protector 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 1 | . . . 1 . Subdweller 3 | . . 3 . . Best Kill Streak 4 | 2 3 4 2 . Combat Bots Only 4 | . 2 4 1 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 239 | . 33 95 111 . Missed 80 | . 8 42 30 . Hits 159 | . 25 53 81 . Projectile 159 | . 25 53 81 . AOE 3 | . . . 3 . Critical Strikes 1 | . . 1 . . Actively Blocked 1 | . . 1 . . Damage Taken 1558 | . 401 492 665 . Core 969 | . 264 339 366 . Absorbed by Shields . | . . . . . Redirected to Core 813 | . 211 270 332 . Redirected to Shielding 122 | . 51 60 11 . Ignored by Resistances 64 | . . 13 51 . Regen/Repaired (Parts) 39 | . 39 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 120 | 2 58 36 24 . Largest 2 | 2 2 2 2 . Hottest 90 | 40 60 90 58 . Shots Fired 169 | 4 60 61 43 1 Gun 35 | 4 2 2 26 1 Cannon 116 | . 50 49 17 . Launcher 18 | . 8 10 . . Special . | . . . . . Kinetic 125 | 4 52 25 43 1 Thermal 26 | . . 26 . . Explosive 18 | . 8 10 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 10 7 8 . Robot Miss Streak 5 | . 5 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | 3 31 34 37 . Core Hits 60 | 2 24 24 10 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 7 | . 2 . 5 . Blast 5 | . 2 . 3 . Smash 2 | . . . 2 . Melee Attacks 11 | . . . 11 . Impact 11 | . . . 11 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2623 | 39 734 1018 832 . Guns 401 | 39 12 17 333 . Cannons 1362 | . 538 599 225 . Explosions 583 | . 181 402 . . Melee 274 | . . . 274 . Ramming 3 | . 3 . . . Kinetic 1444 | 39 550 297 558 . Thermal 319 | . . 319 . . Explosive 583 | . 181 402 . . Electromagnetic . | . . . . . Impact 274 | . . . 274 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 3 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 77 | . 12 19 31 15 Message Errors 20 | . 1 3 12 4 Matter Fused 21 | . 4 4 10 3 Heat Flow Errors 15 | . 2 3 5 5 Energy Discharges 8 | . . 5 1 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 7 | . 4 2 1 . Data Loss (major) 1 | . 1 . . . Misfires 4 | . . 1 2 1 Overload Shots . | . . . . . Overflow Damage 131 | . . 9 122 . Projectiles 10 | . . 6 4 . Explosions 3 | . . 3 . . Melee 118 | . . . 118 . Knockbacks 15 | . 9 4 2 . Impact 1 | . . . 1 . Kinetic 13 | . 8 4 1 . Secondary 1 | . 1 . . . Self-Inflicted Damage 19 | . 2 17 . . Shots 2 | . 1 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 257 | . 167 160 245 257 Average Temperature 92 | . 63 76 98 100 Received Heat Transfer 492 | . 177 147 168 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 3 | . . . 3 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . . 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 93 . 100 . Level 1 3 | . 6 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 221 | 5 221 . 123 . Initial 123 | . . . 123 . Average 45 | 1 76 . 18 . Influence Increases 1288 | 10 519 425 334 . Destroy 0b10 Robot/C 580 | . 260 240 80 . Destroy 0b10 Robot/NC 40 | 10 15 . 15 . Destroy Leader 94 | . 74 20 . . Successful Hack 40 | . 13 . 27 . Select Force Hacks 90 | . . . 90 . Disable Machine 75 | . 45 . 30 . Destroy Structure 54 | . 52 . 2 . Lose Combat Pursuer 315 | . 60 165 90 . Influence Decreases 1288 | 10 477 210 584 7 Entered New Map 162 | . . 21 134 7 Time Decay 838 | 10 307 189 332 . Lost Part 30 | . 20 . 10 . Purge Threat 258 | . 150 . 108 . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 28 22 11 . Peak Tracking Total 6 | . 6 6 3 . Tactical Retreats 11 | . 2 3 6 . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . 3 3 2 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 23 | . 8 1 14 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 106 | . 35 5 66 . Successful 80 | . 27 5 48 . Failed 26 | . 8 . 18 . Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 51 | . 19 1 31 . Terminals 44 | . 23 . 21 . Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 28 | . 5 . 23 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 39 | . 9 5 25 . Record 26 | . . 5 21 . Robot Analysis 5 | . 4 . 1 . Prototype ID Bank 2 | . 2 . . . Terminal Index 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 12 | . 3 . 9 . Process 1 | . 1 . . . Report Inventory 6 | . 1 . 5 . Retrieve Matter 1 | . 1 . . . Retrieve Components 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 10 . 12 . Terminals 11 | . 7 . 4 . Track 1 | . 1 . . . Botnet 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 10 | . 2 . 8 . Reject 3 | . 1 . 2 . Recyclers 1 | . . . 1 . Mask 3 | . 1 . 2 . Tunnel 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 7 . 11 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter 1 | . 1 . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2266 | 19 610 . 961 676 Optics 1637 | . . . 961 676 Sensors 346 | . 346 . . . Terrain 493 | 19 474 . . . Seismic 280 | 16 264 . . . Jamming 1428 | . . . 752 676 Robot Analysis Total 5 | . 4 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4108 | 88 1172 941 1231 676 Spaces Moved 3425 | 76 758 894 1059 638 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 3423 | 74 758 894 1059 638 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 96 | 88 90 90 101 104 Slowest Speed 130 | 100 90 90 130 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 5 90 53 99 57 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . 2 3 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug 2 | . . . 2 . Terrain Destroyed 100 | . 61 37 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 98 | . 61 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4054 | 91 1187 967 1157 652 Wait 365 | . 328 9 28 . Move 3421 | 75 757 893 1058 638 Hop . | . . . . . Pick Up 22 | 4 5 4 6 3 Fast Attach 26 | 5 10 2 7 2 Attach 6 | 2 2 2 . . Detach 1 | . 1 . . . Swap 12 | 1 1 7 2 1 Drop 34 | 2 9 4 11 8 Fire 120 | 2 58 36 24 . Melee 11 | . . . 11 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 35 | . 15 10 10 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 17) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 17) 667 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Discovered new exit (range 10) 801 | -10/Materials | Identified exit to Subcaves 899 | -10/Materials | Discovered exit to Materials (range 17) 906 | -10/Materials | Reached level 2 975 | -10/Materials | Upgraded with Utility slot (x1) 984 | -10/Materials | Repaired Lgt. Nuclear Core 1012 | -10/Materials | Repaired Lgt. Cannon 1261 | -10/Materials | Entered Subcaves 1270 | -10/Subcaves | Identified exit to Recycling 1334 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1455 | -10/Subcaves | Visited Clippyterm 1458 | -10/Subcaves | Learned location of Deep Caves (-7) 1458 | -10/Subcaves | Learned 40 Factory zone layouts 1657 | -10/Subcaves | Learned location of Zion (-7) 1657 | -10/Subcaves | Met a Zionite searching for "candidates" 1753 | -10/Subcaves | Reached level 3 1768 | -10/Subcaves | Upgraded with Utility slot (x1) 1791 | -10/Subcaves | Shifting Twisted Machinery released Unknown Protection 1814 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1944 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1954 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2202 | -10/Subcaves | Entered Recycling 2204 | -7/Recycling | Reached level 4 2397 | -7/Recycling | Found Powered Armor 2503 | -7/Recycling | Discovered new exit (range 11) 2537 | -7/Recycling | Core integrity fell below 50% 2580 | -7/Recycling | Reached level 5 2594 | -7/Recycling | Upgraded with Utility slot (x1) 3397 | -7/Recycling | Scanned before Scraplab entrance 3411 | -7/Recycling | Entered Scraplab 3421 | -7/Recycling | Discovered new exit (range 2) 3433 | -7/Recycling | Entered Scraptown 3577 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3597 | -7/Scraptown | Visited UFD Registry 3597 | -7/Scraptown | Registered with UFD as "Fissionsourcer" 3624 | -7/Scraptown | Visited Awakened 3668 | -7/Scraptown | Visited CPS Storage 3745 | -7/Scraptown | Discovered new exit (range 5) 4095 | -7/Scraptown | Visited Infowarlord's Domain 4108 | -7/Scraptown | Found Exp. Signal Interpreter 4109 | -7/Scraptown | Self-destructed Last Messages --------------- obliges me. 04100_ Discarded Core Analyzer. 04103_ Dropped Mak. Kinetic Plating. 04104_ Dropped Imp. Medium Armor Plating. 04108_ Acquired Exp. Signal Interpreter. 04108_ Triangulator whisked away. 04108_ Adv. Trap Scanner whisked away. 04108_ 0b10 Decoder Chip [Scout] whisked away. 04108_ 0b10 Decoder Chip [Skirmisher] whisked away. 04108_ 0b10 Decoder Chip [Looter] whisked away. 04108_ Exp. Terrain Scan Processor whisked away. 04108_ Seismic Detector whisked away. 04108_ Exp. Terrain Scanner whisked away. 04108_ Transport Network Coupler whisked away. CP-WKY: Thank you for participating in Infowarlord's survey. You may keep that as a reward for participation, and I will mark down your preference here. Good choice, by the way. I would've picked the same. Sorry I couldn't tell you earlier, trying to keep folks honest in a survey isn't always easy. Map ----- +----------------------------------------------------+ | #???#"""" ""#?? ????????????????? | | #???#"""" ""#? ?? ??????????????? | | ###?#"""" ""#? "" "" ????????????? | | ""#"#"""" ""# "" "" ???????????? | | """"#"""" ""# " " ???????????? | | ""###???#" "" "" ?????????????? | | ###?????#" "" "" ?????????????? | | #########" ""# " " ??????????? | | ""#???" "" "??????????? | | ""#?????? "" ???????????? | | ""#?????? ???????????? | | ""#????? ?????????????? | | ""###### ####???????????? | | """""""""""""""""????????? | | """""""""""""""""""""""??? | | x ??? | | ?? | | ?? | | #""""#" ?? | | #????#" ?? | | #????#"""""" """"""""""" """""""""???? | | ###### ####????####### ########### ####????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????# ! @#??????????????????????? | | ?????# #??????????# !c #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????# #??????????????????????? | | ?????# #??????????#######??????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | " "" #???????????????????????????????????????? | | #???????????????????????????????????????? | | " "" " #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | """""# #???????????????????????????????????????? | | ! [ "# #???????????????????????????????????????? | | [! "# #???????????????????????????????????????? | | "# #???????????????????????????????????????? | | """""# #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 410 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 500 Resistance: KI 10 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 44 Core Analysis 6 Offensive Hacking 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 74% | -10/Materials Lgt. Cannon | 78% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em I Have A Map? Myspace Organ Harvest Overwhelming Spot Them First That Tickles You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Levels Raised 4 | . 1 1 2 . XP Earned 9935 | 3000 1875 2300 2110 650 XP Spent 8955 | 2975 1500 1485 2995 . Upgrades 24 | 12 3 4 5 . Propulsion Slot 1 | 1 . . . . Utility Slot 4 | 1 1 1 1 . Weapon Slot 1 | 1 . . . . Core Integrity 3 | 1 . 1 1 . Heat Dissipation 1 | 1 . . . . Energy Generation 1 | . . . 1 . Matter Storage 1 | . 1 . . . Inventory Capacity 3 | 1 1 . 1 . Sight Range 1 | 1 . . . . Sensor Range 1 | 1 . . . . Ranged Accuracy 1 | 1 . . . . Hack Attack % 1 | 1 . . . . Hack Defense % 2 | 1 . . 1 . KI Resistance % 1 | . . 1 . . KI Damage % 1 | 1 . . . . EX Damage % 1 | . . 1 . . Protomatter Created 301 | . 224 36 41 . Integrity Restored 665 | . 257 204 204 . Core 652 | . 244 204 204 . Parts 13 | . 13 . . . Protomatter Decayed 29 | . 29 . . . Game ------ Seed SpectralGrapheneUnit Manual? 0 Play Time 01:22:51 Cumulative 150.7 hours Start 2025.10.24 @ 00:26:56 End 2025.10.24 @ 19:29:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 14 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0824bf26-a9d1-44bb-94f1-cb03105eafac