Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 23:02:22 Player: EREBOR Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2424) 2424 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 5796 Bonus ------- High Alert Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 166/280 System Corruption 2% Temperature Critical (574) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cryofiber Web Small Storage Unit Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Light Ion Engine Heavy Ion Engine Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Transport Network Coupler Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Aluminum Leg Improved Carbon-fiber Leg Armor Integrity Analyzer Ion Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 103 | 6 21 20 3 46 7 Power 15 | 1 3 4 . 6 1 Engine 15 | 1 3 4 . 6 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 27 | 2 7 5 3 9 1 Treads 1 | . . . . 1 . Leg 18 | . 4 4 3 6 1 Wheel 7 | 2 3 1 . 1 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 22 | 1 4 3 . 13 1 Device 11 | . 3 1 . 7 . Storage 2 | 1 . . . 1 . Processor 4 | . 1 1 . 1 1 Hackware 3 | . . 1 . 2 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 39 | 2 7 8 . 18 4 Energy Gun 24 | 1 6 7 . 8 2 Energy Cannon 5 | . . 1 . 3 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . . . . 7 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . . . 3 1 Parts Lost 31 | . 2 . . 20 9 Power 5 | . . . . 4 1 Propulsion 11 | . 2 . . 7 2 Utility 6 | . . . . 5 1 Weapon 9 | . . . . 4 5 Highest Loss Streak 9 | . 1 . . 5 9 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 96 95 100 87 96 Engine 10 | . 14 10 11 6 9 Leg 19 | . 8 29 33 18 27 Wheel 5 | . 17 . . 1 . Device 10 | . 11 4 . 15 9 Storage 7 | . 14 9 . 2 9 Processor 3 | . 1 1 11 4 9 Hackware 4 | . . 6 11 3 9 Protection 2 | . . . . 7 . Energy Gun 21 | . 26 28 33 10 15 Energy Cannon 3 | . . 4 . 6 . Launcher 3 | . . . . 9 6 Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 19 18 31 25 Greatest Support 54 | 20 20 30 30 54 54 Greatest Overweight (x) 7 | 4 4 1 . 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 Average Capacity 7 | 7 8 7 5 5 8 Most Carried 8 | 5 8 8 5 8 7 Average Carried 5 | 3 6 7 4 4 6 Final Capacity 8 | 8 8 5 5 8 8 Final Carried 8 | 4 8 4 5 7 3 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Gunner 16% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1509 | 217 228 210 39 690 125 Remotely . | . . . . . . Salvage Created 2495 | . 555 430 78 1211 221 Parts 144 | . 33 25 7 67 12 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 62 | . 13 11 4 26 8 Guns 33 | . 13 9 4 5 2 Cannons 7 | . . 2 . 4 1 AOE 22 | . . . . 17 5 Classes Destroyed 14 | . 6 2 . 5 1 Worker 4 | . 1 1 . 2 . Builder 1 | . 1 . . . . Tunneler 1 | . . . . 1 . Hauler 3 | . 1 . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 6 | . 3 . . 3 . Swarmer 15 | . 5 3 3 . 4 Grunt 33 | . 8 6 1 15 3 Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 6 | . . 2 . 4 . Specialist 2 | . . . . 2 . Hunter 3 | . . . . 3 . Best Kill Streak 8 | . 4 4 2 8 4 Combat Bots Only 4 | . 4 3 2 4 4 Max Kills in Single Turn 3 | . 2 1 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 4428 | . 651 340 73 2117 1247 Core 744 | . 121 58 . 262 303 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . 51 . Regen/Repaired (Parts) 86 | . 11 75 . . . Core Remaining (%) 78 | 100 51 . 85 . . Volleys Fired 172 | . 65 27 7 57 16 Largest 3 | . 2 3 3 3 3 Hottest 201 | . 80 177 177 201 150 Shots Fired 370 | . 130 73 21 119 27 Gun 287 | . 130 60 21 58 18 Cannon 49 | . . 13 . 29 7 Launcher 34 | . . . . 32 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 285 | . 105 73 21 72 14 Explosive 34 | . . . . 32 2 Electromagnetic 51 | . 25 . . 15 11 Robot Hit Streak 29 | . 9 16 8 10 29 Robot Miss Streak 6 | . 5 6 2 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 237 | . 89 41 12 73 22 Core Hits 134 | . 31 17 5 64 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 4 1 4 1 Burn 10 | . . 4 1 4 1 Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6025 | . 1142 647 158 3284 794 Guns 2762 | . 1086 558 158 650 310 Cannons 676 | . . 89 . 494 93 Explosions 2563 | . 43 . . 2140 380 Melee . | . . . . . . Ramming 24 | . 13 . . . 11 Kinetic . | . . . . . . Thermal 3015 | . 892 647 158 1027 291 Explosive 2326 | . . . . 2051 275 Electromagnetic 660 | . 237 . . 206 217 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 5 1 Message Errors 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 61 | . . . . 40 21 Projectiles 21 | . . . . . 21 Explosions 40 | . . . . 40 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 326 | . 39 . . 241 46 Shots 10 | . 1 . . 7 2 Rammed 1 | . 1 . . . . Targets Rammed 8 | . 4 . . . 4 Kicked 7 | . 3 . . . 4 Crushed . | . . . . . . Highest Temperature 574 | . 320 476 551 520 574 Average Temperature 170 | . 111 186 219 186 362 Received Heat Transfer 1635 | . 213 102 24 684 612 Effects 21 | . 1 5 10 1 4 Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . 1 1 1 . . Interference 7 | . . 4 3 . . Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . 1 . . Damage (minor) 3 | . . . 1 . 2 Damage (major) 3 | . . . 3 . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 4 . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . 4 6 1 4 1 Heat Transferred 7158 | . 1950 1924 481 2209 594 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 610 | . 240 196 185 595 610 Initial 367 | . . 49 65 72 367 Average 168 | . 117 54 131 268 488 Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 72 | 100 80 100 100 48 . Level 1 12 | . 19 . . 19 11 Level 2 15 | . . . . 32 88 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 4 . 5 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 7 | . . 3 . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 7 | . . 2 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 23 15 8 34 12 Peak Tracking Total 8 | . 6 4 3 5 8 Tactical Retreats 6 | . 1 1 2 . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 6 | . . . . 5 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 15 | . 6 5 . 4 . Terminals 7 | . 4 2 . 1 . Fabricators . | . . . . . . Repair Stations 4 | . 1 2 . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 16 14 . 18 . Successful 35 | . 10 12 . 13 . Failed 13 | . 6 2 . 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 10 4 . 3 . Fabricators . | . . . . . . Repair Stations 10 | . 2 6 . 2 . Recycling Units 4 | . 4 . . . . Scanalyzers 15 | . . 4 . 11 . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 4 2 . . . Record 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 2 6 . 1 . Scan Component 5 | . 1 3 . 1 . Repair 4 | . 1 3 . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 15 | . . 4 . 11 . Insert Component 9 | . . 3 . 6 . Analyze 6 | . . 1 . 5 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 4 . 4 . Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 110 | . 26 84 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 128 | . 128 . . . . Retrieved Matter 128 | . 128 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 . 5 . Part Schematics Acquired 6 | . . 1 . 5 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 3940 | 57 1057 1096 218 1312 200 Spaces Moved 2040 | 42 759 419 157 536 127 Core 32 | 20 1 . . 11 . Treads 20 | . . . . 20 . Legs 1344 | . 178 414 157 468 127 Wheels 644 | 22 580 5 . 37 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 120 100 120 Average Speed 114 | 97 91 119 120 142 120 Slowest Speed 400 | 250 250 120 120 400 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 87 24 45 50 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 18 | . . . . 18 . Terrain Destroyed 254 | . 2 . . 219 33 Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 250 | . 2 . . 215 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 3320 | 57 991 962 171 988 151 Wait 842 | . 95 461 . 286 . Move 2033 | 41 758 418 156 535 125 Hop . | . . . . . . Pick Up 107 | 10 28 19 3 45 2 Fast Attach . | . . . . . . Attach 62 | 6 10 10 1 29 6 Detach 1 | . 1 . . . . Swap 41 | . 11 10 2 17 1 Drop 55 | . 17 17 2 19 . Fire 172 | . 65 27 7 57 16 Melee 2 | . 2 . . . . Ram 1 | . 1 . . . . Kick 4 | . 3 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 447 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Repaired Seismic Detector 1087 | -10/Materials | Discovered new exit (range 4) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1402 | -9/Materials | Build established: Gunner 1706 | -9/Materials | Repaired Med. Laser 1739 | -9/Materials | Repaired Beam Rifle 1859 | -9/Materials | Repaired Aluminum Leg 2033 | -9/Materials | Build established: Scavenger-Gunner 2194 | -9/Materials | Discovered new exit (range 12) 2210 | -9/Materials | Identified exit to Mines 2211 | -9/Materials | Entered Mines 2413 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2417 | -9/Mines | Discovered new exit (range 8) 2426 | -9/Mines | Identified exit to Materials 2429 | -9/Mines | Entered Materials 2429 | -8/Materials | Evolved 2 slots: Utility x2 2795 | -8/Materials | Build established: Scavenger-Tank 3242 | -8/Materials | Lost 5 parts (3n1u1w) 3348 | -8/Materials | Lost 3 parts (1p1n1w) 3456 | -8/Materials | Lost 3 parts (2u1w) 3632 | -8/Materials | Lost 5 parts (1p2n1u1w) 3694 | -8/Materials | Discovered new exit (range 14) 3740 | -8/Materials | Identified exit to Garrison 3741 | -8/Materials | Entered Garrison 3802 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Triggered checkpoint 3870 | -8/Garrison | Discovered new exit (range 12) 3883 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3891 | -8/Garrison | Installed Relay Interface Framework 3897 | -8/Garrison | Core integrity fell below 50% 3934 | -8/Garrison | Core integrity fell below 20% 3942 | -8/Garrison | Core destroyed Last Messages --------------- 03921_ Imp. EM Shotgun destroyed. 03922_ Acquired Particle Gun. 03923_ Imp. Carbon-fiber Leg destroyed. 03929_ Particle Gun destroyed. 03929_ Kicked G-47 Trooper out of the way. 03929_ Kicked G-47 Trooper. 03929_ Kicked G-47 Trooper out of the way. 03930_ Acquired Particle Gun. 03931_ Overheating: Armor Integrity Analyzer damaged (-3). 03932_ G-47 Trooper suffers critical hit (Burn). 03934_ G-47 Trooper heat short circuits Aluminum Leg. 03935_ Power failure averted by Cryofiber Web. 03937_ G-47 Trooper overheating. 03938_ Aluminum Leg melted. 03938_ G-47 Trooper destroyed. 03939_ Overheating: Matter decay (-21). 03939_ Acquired 49 matter. 03940_ Overheating: Armor Integrity Analyzer damaged (-1). 03940_ Imp. Carbon-fiber Leg destroyed. 03942_ Overheating: Core damaged (-66). 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Armor Plating | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireFortressShield Manual? 0 Play Time 01:33:39 Cumulative 8.5 hours Start 2022.05.17 @ 20:15:01 End 2022.05.29 @ 23:02:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37bf19b7-c270-4832-b077-8ef761ff8d8a