Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 17:50:21 Player: hoganstuff Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (2173) 2173 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 6633 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Cloak of Protection Advanced System Shield Advanced Assault Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Makeshift Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Target Analyzer Matter Filter Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Cloak of Protection Advanced System Shield Gauss Rifle Improved Grenade Launcher Makeshift Axe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Utility Hacking Suite Device Matter Filter Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 103 | 6 11 3 2 3 54 9 . 5 10 Power 16 | 1 2 2 . . 7 2 . 1 1 Engine 11 | 1 2 1 . . 4 1 . 1 1 Core 5 | . . 1 . . 3 1 . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 1 . . 14 3 . 1 2 Treads 11 | 2 2 1 . . 6 . . . . Leg 12 | . . . . . 8 3 . 1 . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 20 | 1 3 . 2 . 10 1 . 1 2 Device 6 | . 1 . 1 . 3 1 . . . Storage 3 | 1 . . . . 2 . . . . Processor 6 | . 1 . . . 2 . . 1 2 Hackware 1 | . . . . . 1 . . . . Protection 4 | . 1 . 1 . 2 . . . . Artifact . | . . . . . . . . . . Weapon 42 | 2 4 . . 3 23 3 . 2 5 Energy Gun 2 | . . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 2 2 . . . 14 1 . 1 2 Ballistic Cannon 8 | . 2 . . 2 3 1 . . . Launcher 4 | . . . . . 3 . . . 1 Special Weapon 3 | . . . . 1 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . . . Parts Lost 22 | . . 1 . 1 13 . . . 7 Power 4 | . . . . . 3 . . . 1 Propulsion 12 | . . 1 . . 6 . . . 5 Utility 3 | . . . . . 3 . . . . Weapon 3 | . . . . 1 1 . . . 1 Highest Loss Streak 9 | . . 1 . 1 9 . . . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 100 100 84 79 92 92 39 Engine 7 | . 13 4 . . 3 8 15 15 6 Core 4 | . . 9 14 14 4 . . . . Treads 13 | . 27 27 28 28 10 . . . . Leg 13 | . . . . . 17 30 30 30 6 Device 3 | . 3 . . . 4 1 7 7 2 Storage 7 | . 14 14 14 14 5 . . . . Processor 4 | . 3 . . . 7 7 7 7 7 Hackware 4 | . . . . . 8 7 7 7 2 Protection 7 | . 4 14 13 14 3 7 7 7 2 Ballistic Gun 6 | . 10 . . . 13 8 7 7 2 Ballistic Cannon 11 | . 14 28 28 22 1 2 7 7 2 Peak Build Rating 56 | 6 7 10 17 11 35 50 50 56 56 Average Rating 25 | 4 6 8 10 10 25 37 50 53 25 On Entrance 23 | . 6 7 10 11 11 33 50 50 56 Naked Turns 22 | . . . . . . . . . 22 Heaviest Build 51 | 14 19 19 24 19 36 51 51 51 47 Greatest Support 80 | 40 40 40 40 40 80 67 67 74 74 Greatest Overweight (x) 3 | 3 2 . . . 3 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 5 7 7 7 6 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 5 5 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2241 | 203 195 325 48 43 729 202 52 149 295 Remotely . | . . . . . . . . . . Salvage Created 2032 | . 207 90 13 14 1274 82 . . 352 Parts 95 | . 21 1 . . 57 6 . . 10 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 51 | . 6 1 . 1 28 4 . . 11 Melee 1 | . . . . . . . . . 1 Guns 24 | . 3 . . . 16 4 . . 1 Cannons 11 | . 3 1 . 1 5 . . . 1 AOE 15 | . . . . . 7 . . . 8 Classes Destroyed 12 | . 4 1 . . 3 1 . . 3 Hauler 4 | . 1 . . . 3 . . . . Recycler 3 | . . 1 . . 2 . . . . Operator 1 | . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 Watcher 4 | . 2 . . . 2 . . . . Swarmer 11 | . 3 . . 1 3 3 . . 1 Grunt 28 | . 3 1 . . 19 . . . 5 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . . . . 5 . . . 1 Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 10 | . 4 1 . 1 10 3 . . 8 Combat Bots Only 10 | . 3 1 . 1 10 3 . . 8 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 353 | . 44 6 . 11 165 23 . . 104 Missed 90 | . 14 . . 5 40 6 . . 25 Damage Taken 4754 | . 359 91 . 185 2121 262 . 32 1704 Core 1101 | . 27 . . . 350 48 . . 676 Absorbed by Shields 80 | . . . . . 80 . . . . Core Remaining (%) 75 | 100 . . . 89 36 . . . . Volleys Fired 165 | . 31 6 1 11 78 11 . 2 25 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 108 | . 70 70 70 100 100 108 . 76 84 Shots Fired 303 | . 60 12 2 14 151 20 . 3 41 Gun 189 | . 42 . . . 116 14 . 1 16 Cannon 88 | . 18 12 2 6 24 4 . 2 20 Launcher 14 | . . . . . 9 . . . 5 Special 12 | . . . . 8 2 2 . . . Kinetic 269 | . 60 12 2 6 137 13 . 3 36 Thermal 20 | . . . . 8 5 7 . . . Explosive 14 | . . . . . 9 . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 11 7 4 1 23 7 . . 6 Robot Miss Streak 15 | . 3 1 . 5 8 7 . . 15 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 3 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 200 | . 38 9 1 1 116 13 . . 22 Core Hits 159 | . 17 3 1 2 96 14 . . 26 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 5 | . 2 . . . 1 . . . 2 Destroy 3 | . 1 . . . 1 . . . 1 Blast 2 | . 1 . . . . . . . 1 Melee Attacks 2 | . . . . . . . . 1 1 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . 1 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4952 | . 463 182 16 26 2963 246 . 32 1024 Guns 2118 | . 337 . . . 1481 180 . . 120 Cannons 1080 | . 124 163 16 16 433 66 . . 262 Explosions 1640 | . . . . . 1032 . . . 608 Melee 34 | . . . . . . . . . 34 Ramming 80 | . 2 19 . 10 17 . . 32 . Kinetic 3081 | . 461 163 16 16 1883 160 . . 382 Thermal 105 | . . . . . 19 86 . . . Explosive 1640 | . . . . . 1032 . . . 608 Electromagnetic . | . . . . . . . . . . Impact 12 | . . . . . 12 . . . . Slashing 34 | . . . . . . . . . 34 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 6 | . . 6 . . . . . . . Projectiles 6 | . . 6 . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . 2 2 . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic 3 | . 2 1 . . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 110 | . . . . . 59 . . 32 19 Shots 3 | . . . . . 2 . . . 1 Rammed 13 | . 2 7 . 2 2 . . . . Targets Rammed 14 | . 2 7 . 2 3 . . . . Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 733 | . 108 174 24 210 159 436 . 38 733 Average Temperature 137 | . 33 81 14 75 32 138 . 13 403 Received Heat Transfer 1415 | . 156 54 . 27 809 . . . 369 Effects 37 | . . . . . . . . . 37 Shutdowns 14 | . . . . . . . . . 14 Energy Bleed 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 5 | . . . . . . . . . 5 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 237 | . . . . . 37 200 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 291 | . 139 186 . 55 291 176 . . . Initial 106 | . . 37 . . . 106 . . . Average 90 | . 81 54 . 35 138 97 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 89 | 100 100 100 . 100 69 100 . . . Level 1 10 | . . . . . 30 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 2 . . 6 1 . . 1 Investigation 2 | . . . . . 2 . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 4 . . . . Assault 3 | . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 15 10 . 21 43 7 . . 28 Peak Tracking Total 18 | . 4 1 . 18 10 4 . . 10 Tactical Retreats 10 | . 2 . . 3 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 5 | . 4 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 4 | . . . . . 3 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 20 | . 7 . 1 . 9 3 . . . Terminals 16 | . 6 . . . 8 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . 23 . 2 . 25 6 . . . Successful 25 | . 10 . 2 . 12 1 . . . Failed 31 | . 13 . . . 13 5 . . . Catastrophic 5 | . 3 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 10 . 2 . 19 4 . . . Terminals 47 | . 21 . . . 22 4 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 7 . 2 . 5 . . . . Record 2 | . . . 2 . . . . . . Part Schematic 1 | . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 4 | . 3 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . Terminals 8 | . 3 . . . 5 . . . . Botnet 8 | . 3 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 7 . . . 9 3 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . 14 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 9 | . . 4 1 . . . . 4 . Largest Group 4 | . . 4 1 1 . . . 4 . Highest-Rated Group 149 | . . 71 8 8 . . . 149 . Highest-Rated Ally 38 | . . 31 8 8 . . . 38 . Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . 38 . 11 . . . . . Total Damage 547 | . . 457 . 90 . . . . . Kills 10 | . . 7 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 5757 | 70 605 769 567 425 1264 542 51 1107 357 Spaces Moved 3839 | 39 304 459 342 233 676 402 43 903 438 Core 215 | 12 1 . . . 3 . . . 199 Treads 1616 | 27 303 459 342 233 252 . . . . Legs 1795 | . . . . . 421 402 43 903 26 Wheels . | . . . . . . . . . . Hover 213 | . . . . . . . . . 213 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 120 120 120 120 50 Average Speed 130 | 154 159 160 160 160 136 120 120 120 62 Slowest Speed 260 | 200 160 160 160 160 240 120 120 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 46 93 71 61 63 9 11 88 71 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . 1 4 4 Spaces Dug 4 | . . . . 1 2 . . 1 . Terrain Destroyed 85 | . . . . 2 53 . . 1 29 Melee 1 | . . . . . . . . 1 . Projectile 12 | . . . . 2 2 . . . 8 AOE 72 | . . . . . 51 . . . 21 Terrain Rammed 1 | . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 4241 | 46 358 478 360 253 868 438 42 920 478 Wait 30 | . 2 2 . 4 17 4 . 1 . Move 3830 | 38 303 458 341 232 675 401 42 902 438 Hop . | . . . . . . . . . . Pick Up 39 | 2 8 1 3 1 17 4 . 2 1 Fast Attach 34 | 6 6 . . . 14 3 . . 5 Attach 18 | . 1 1 . 1 11 1 . . 3 Detach 5 | . . . . . 2 1 . . 2 Swap 51 | . 4 2 2 2 29 5 . 5 2 Drop 38 | . 1 1 3 . 22 8 . 2 1 Fire 165 | . 31 6 1 11 78 11 . 2 25 Melee 2 | . . . . . . . . 1 1 Ram 1 | . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . Crush 13 | . 2 7 . 2 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . 10 . . . . 4 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 17) 497 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Entered Mines 801 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 855 | -10/Mines | Met a Derelict testing a Signal Generator 888 | -10/Mines | Discovered new exit (range 12) 958 | -10/Mines | Lost 4 allies 1010 | -10/Mines | Discovered new exit (range 9) 1109 | -10/Mines | Learned location of Zion (-6) 1437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 5) 1445 | -10/Mines | Entered Exiles 1445 | -10/Exiles | Found Exiles lab destroyed 1651 | -10/Exiles | Opened EX-Vault 1658 | -10/Exiles | Found Prototype Device 1658 | -10/Exiles | Identified Cloak of Protection 1997 | -10/Exiles | Discovered new exit (range 10) 2012 | -10/Exiles | Entered Mines 2012 | -9/Mines | Accompanied by 1 ally 2036 | -9/Mines | Assembled infested the area 2041 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2223 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2408 | -9/Mines | Discovered new exit (range 5) 2424 | -9/Mines | Learned 2 Materials zone layouts 2437 | -9/Mines | Entered Materials 2437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2438 | -8/Materials | Identified exit to Factory 3024 | -8/Materials | Discovered new exit (range 11) 3047 | -8/Materials | Core integrity fell below 50% 3078 | -8/Materials | Destroyed 10 combat bots 3086 | -8/Materials | Lost 9 parts (2p4n2u1w) 3107 | -8/Materials | Build established: Scavenger-Mutant 3150 | -8/Materials | Discovered exit to Factory (range 16) 3518 | -8/Materials | Discovered new exit (range 9) 3601 | -8/Materials | Build established: Mutant 3701 | -8/Materials | Entered Factory 3701 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4214 | -7/Factory | Discovered new exit (range 12) 4243 | -7/Factory | Entered Lower Caves 4288 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4294 | -7/Lower Caves | Entered Zion 4474 | -6/Zion | Learned Factory emergency access door positions 5142 | -6/Zion | Met Imprinter 5162 | -6/Zion | Imprinted 5164 | -6/Zion | Declared Zion's savior 5383 | -6/Zion | Discovered new exit (range 15) 5401 | -6/Zion | Entered Proximity Caves 5403 | -5/Proximity Caves | Spotter reported a threat 5404 | -5/Proximity Caves | Spotter reported a threat 5437 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5470 | -5/Proximity Caves | Destroyed 8 combat bots 5493 | -5/Proximity Caves | Lost 3 parts (2n1w) 5517 | -5/Proximity Caves | Released all parts (8) 5519 | -5/Proximity Caves | Core integrity fell below 50% 5553 | -5/Proximity Caves | Spotter reported a threat 5634 | -5/Proximity Caves | Spotter reported a threat 5696 | -5/Proximity Caves | Core integrity fell below 20% 5726 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5758 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05682_ Antigrav System destroyed. 05684_ Dropped Lgt. Angular Momentum Engine. 05685_ Slug penetrates Wall. 05685_ Penetrated by Slug. 05685_ Hover Unit destroyed. 05688_ Slug penetrates Wall. 05692_ Penetrated by Slug. 05693_ Slug penetrates Wall. 05712_ Acquired derelict log, extracted data. World map updated: -4/Factory. 05716_ Searching scrap... 05716_ Found Enh. Optical Array. 05716_ Found Mak. Salvage Targeting Computer. 05716_ Found 69 Matter. 05717_ Acquired Enh. Optical Array. 05725_ Slug penetrates Wall. 05726_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05743_ Slug penetrates Wall. 05758_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | # ####???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????####????????????????????????????? | | ##????????## ##???????????????????????????? | | #????????# ###?????????????????????????? | | #????????# ###??###??????????????????? | | """ #####????## ### #??????????????????? | | ??????# #??????????????????? | | ???????# ##??????????????????? | | " ????#### #???????????????????? | | "" #??????## ##?####?????????????? | | " #?????## ## #?????????????? | | " #?????# @ ##????????????? | | ##????###########l ##???????????? | | ###### ????????????## #???????????? | | ##??## ??????????## Y #???????????? | | ##?# ###?###???# ##???????????? | | # #??? ?# #### ###????????????? | | # ##????? ?# ## #?###??????????? | | # #???????# ## ## ???????????? | | #??????## l ?????? | | # ### ## #?????? | | # ## ### #### ##??????? | | # #??##?## ##??# ### #???????? | | # #??????# ###?? #??# #???????? | | # ##???### #??#### ##??? #???????? | | # #??? ### #????## #???? ???????? | | ## #??# #?# h ###### #????? ????????? | | #? ##?# #?# ### ##??????????????? | | ### #?# #### #?# #???????????????? | | #?# #?## h ##?## ## ##???????????????? | | ### #??## ##???## ### #????????????????? | | ## ## #????# ##?????###??# #????????????????? | | ?# ##???# #???????????# #????????????????? | | ?## ###?## ####??####### #????????????????? | | ??## ### ##?# # #### #????????????????? | | ???##### ### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 470 Matter Stores 497 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Variable Charge Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend More Dakka Please The One Challenges ------------ None Game ------ Seed MultitargetingAblativePit Manual? 0 Play Time 01:13:00 Cumulative 40.8 hours Start 2024.12.07 @ 16:13:35 End 2024.12.07 @ 17:50:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 23 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0caff95-1391-4994-93a5-1ee2282a134f