Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 23:25:44 Player: satan5 Result: Destroyed by P-80 Master via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (114) 570 Value Destroyed (4144) 4144 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (4229) 4229 TOTAL SCORE: 19543 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 1866 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 394 Friendly Fire -160 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) Tesla Rifle Gamma Rifle Heavy Laser Phase Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Graphene Brace Advanced System Shield System Restoration Module > --- WEAPON ----------- Gamma Rifle Heavy Laser Nova Cannon Railgun > --- INVENTORY -------- Micro Antimatter Reactor Small Battery Tesla Rifle Gamma Rifle Gamma Rifle Phase Gun Advanced Remote Datajack [Rating: 151] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flightbrick Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . Utility 10 | . . . . . 5 . . . . 1 . . . . 2 . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 187 | 7 4 12 2 2 24 2 . . 3 21 4 2 14 6 22 3 2 9 2 3 22 21 Power 15 | 2 . 2 . . 1 . . . . 1 . . . . 1 . . 1 . 1 3 3 Engine 5 | 2 . 2 . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . 1 . . . . . . . 1 . 1 3 3 Propulsion 43 | 2 1 4 . . 3 . . . . 7 . . 2 4 6 . . 3 . . 7 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | 2 1 4 . . 2 . . . . . . . . . . . . 3 . . 7 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . 7 . . 2 4 5 . . . . . . . Flight 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 73 | 1 2 1 . . 11 2 . . 1 9 4 . 10 . 9 3 1 3 . . 9 7 Device 38 | . 1 1 . . 4 2 . . . 5 1 . 8 . 5 1 . . . . 7 3 Storage 6 | 1 1 . . . . . . . . . . . . . 1 . . 2 . . . 1 Processor 20 | . . . . . 5 . . . 1 2 3 . 2 . 2 . . . . . 2 3 Hackware 8 | . . . . . 2 . . . . 2 . . . . 1 1 1 1 . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 5 2 2 9 . . . 2 4 . 2 2 2 6 . 1 2 2 2 3 7 Energy Gun 20 | 2 . 1 2 . 3 . . . . 1 . . 1 . . . . 2 1 . 2 5 Energy Cannon 5 | . . . . . 2 . . . 1 1 . . . . . . . . . . . 1 Ballistic Gun 15 | . 1 1 . . 2 . . . . 2 . 1 1 2 1 . . . . 2 1 1 Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . . . . . 1 . . 1 . . 2 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Slashing Weapon 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 3 . . . . 2 . . 7 . 1 . . 4 . 1 1 . Parts Lost 79 | . . 2 1 . . . . . . 3 . . . 10 20 . . . 7 4 10 22 Power 6 | . . 1 . . . . . . . . . . . . 2 . . . . . 1 2 Propulsion 30 | . . . . . . . . . . 1 . . . 6 9 . . . 2 1 3 8 Utility 29 | . . 1 . . . . . . . 2 . . . 2 6 . . . 3 3 4 8 Weapon 14 | . . . 1 . . . . . . . . . . 2 3 . . . 2 . 2 4 Highest Loss Streak 15 | . . 2 1 . . . . . . 2 . . . 7 6 . . . 4 4 9 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 96 93 100 95 67 83 83 83 83 82 94 94 98 97 70 47 48 74 55 37 60 64 Engine 7 | . 14 14 14 14 5 5 5 5 5 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 5 5 5 5 2 . . 3 2 2 6 4 Leg 15 | . 28 28 28 28 5 5 5 5 5 1 . . . . . . . 10 13 8 20 18 Hover 6 | . . . . . . . . . . 11 35 35 35 33 18 . . . . . . . Flight 1 | . . . . . 4 5 5 5 5 4 . . . . . 5 5 5 . . . . Device 9 | . 11 8 14 14 6 11 11 11 11 8 11 11 6 4 4 3 . . . . 11 10 Storage 8 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 7 . . 7 4 . . 1 Processor 10 | . . . . . 20 27 27 27 27 21 5 5 14 17 17 26 26 26 13 9 9 17 Hackware 6 | . . . . . 7 11 11 11 11 14 17 17 17 16 8 8 11 15 15 14 4 3 Energy Gun 8 | . 18 14 16 18 1 . . . . . . . . . . . . 5 4 . 3 2 Energy Cannon 1 | . . . . . 2 5 5 5 2 4 . . . . . . . . . . . 2 Ballistic Gun 3 | . 9 10 11 . . . . . . . 11 9 10 11 4 . . . . 2 3 2 Slashing Weapon 2 | . . . . 4 4 5 5 5 5 4 . . . . . . . . . . . . Peak Build Rating 151 | 6 10 15 16 21 107 107 106 106 107 119 94 93 103 96 113 58 58 119 119 58 141 151 Average Rating 56 | 3 8 11 15 16 87 106 106 106 105 109 92 92 95 94 81 54 53 93 72 50 99 99 On Entrance 63 | . 6 10 15 16 21 107 106 106 106 107 94 93 93 96 78 46 58 53 119 45 12 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 29 33 33 32 46 48 48 48 48 56 57 57 57 45 74 5 9 37 37 19 72 77 Greatest Support 185 | 20 20 20 20 20 24 24 24 24 24 66 66 66 66 66 65 7 7 90 90 60 180 185 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 1 2 1 1 1 . 2 . 1 . . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 Average Capacity 13 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 9 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 10 Average Carried 12 | 3 8 14 14 14 13 15 15 15 14 14 14 15 14 14 8 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 15 15 14 15 15 15 15 15 15 15 15 15 10 5 5 5 4 5 3 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Hacker-Mutant 13% | Mutant 13% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3596 | 268 58 262 38 . 420 20 . . 55 384 194 157 273 265 256 70 111 . 256 13 271 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4973 | 94 485 227 214 . 844 . . . 83 1215 . 109 88 341 298 . . . 182 . 314 479 Parts 281 | 5 36 16 11 . 42 . . . . 68 . 3 . 24 20 . . . 11 . 11 34 Haulers Intercepted 7 | . 2 . . . 1 . . . . 3 . . . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . 12 . . . . . . . . 16 15 . 22 . . . . 10 . . . Prevented 7 | . . . . . . . . . 4 . 1 . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 82 | . 10 9 4 . 6 . . . 4 14 . 2 3 5 8 . . . 5 . 4 8 Melee 17 | . . . . . 5 . . . 1 9 . . . . 2 . . . . . . . Guns 46 | . 10 7 4 . 1 . . . . 1 . . 3 5 2 . . . 5 . 4 4 Cannons 6 | . . . . . . . . . . 3 . . . . . . . . . . . 3 AOE 12 | . . 2 . . . . . . 3 1 . 2 . . 4 . . . . . . . Classes Destroyed 18 | 2 5 2 2 . 2 . . . . 1 . . 1 2 1 . . . . . . . Worker 6 | . . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . Builder 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Tunneler 5 | 1 . . . . 2 . . . . 2 . . . . . . . . . . . . Hauler 7 | . 2 . . . 1 . . . . 3 . . . . 1 . . . . . . . Recycler 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . 4 . . . . . . . . . . . . Swarmer 27 | . 6 4 . . . . . . . 4 . . . . 2 . . . 5 . 2 4 Grunt 20 | . 4 2 . . 3 . . . 4 4 . 2 1 . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . 3 . 2 . . . . 2 . . . 1 . . . . . . 1 . Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 Programmer 11 | . . . 1 . 1 . . . . 3 . . 1 1 2 . . . . . . 2 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 6 | 2 3 4 1 . 4 . . . 4 6 . 2 3 2 3 . . . 5 . 2 2 Combat Bots Only 5 | . 3 4 1 . 2 . . . 4 4 . 2 3 2 3 . . . 5 . 2 2 Max Kills in Single Turn 3 | 1 1 1 1 . 2 . . . 2 2 . 1 1 1 3 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . 2 1 . 1 . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1317 | . 36 85 12 . 97 . . . 33 128 . 8 4 30 223 8 2 . 91 71 112 377 Missed 472 | . 14 29 2 . 26 . . . 12 42 . 3 1 4 102 4 1 . 28 30 25 149 Damage Taken 15765 | . 210 669 155 . 899 . . . 351 1632 . 117 117 982 2347 77 28 . 1158 817 1747 4459 Core 4550 | . 64 134 14 . 190 . . . 38 161 . . 22 279 806 16 28 . 275 647 242 1634 Absorbed by Shields 614 | . . . . . . . . . 125 87 . . . . 106 . . . . . 296 . Regen/Repaired (Parts) 36 | . . . . . . . . . . . . . 36 . . . . . . . . . Core Remaining (%) 52 | 100 . . . 15 . . . . 73 . . . . 53 . . . . 2 44 83 . Volleys Fired 318 | 4 45 49 10 . 10 . . . 9 41 14 13 12 32 13 . 10 . 12 4 18 22 Largest 4 | 2 2 2 2 . 2 . . . 1 2 2 2 2 2 2 . 1 . 2 1 2 4 Hottest 345 | 100 100 90 110 . 100 . . . 100 100 66 69 66 66 69 . 36 . 188 30 128 345 Shots Fired 554 | 8 87 83 19 . 11 . . . 9 51 28 22 24 62 22 . 10 . 21 4 26 67 Gun 442 | 8 87 56 19 . 8 . . . . 20 28 17 24 62 17 . . . 21 4 26 45 Cannon 82 | . . 25 . . 3 . . . 1 31 . . . . . . . . . . . 22 Launcher 30 | . . 2 . . . . . . 8 . . 5 . . 5 . 10 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 271 | . 16 47 9 . 2 . . . . 20 28 17 24 62 17 . . . . 4 8 17 Thermal 243 | 8 71 34 9 . 9 . . . 1 31 . . . . . . . . 21 . 18 41 Explosive 30 | . . 2 . . . . . . 8 . . 5 . . 5 . 10 . . . . . Electromagnetic 10 | . . . 1 . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 24 | 4 8 10 11 . 11 . . . 2 5 6 4 4 24 4 . . . 4 4 5 8 Robot Miss Streak 11 | 1 3 5 3 . 2 . . . 4 11 5 2 3 4 1 . . . 3 1 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 1 Secondary Targets 6 | . 1 1 . . . . . . . 1 . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . . . . 1 . . . Shots Hit Robots 418 | 5 52 50 13 . 45 . . . 8 74 14 10 14 45 21 . . . 11 3 17 36 Core Hits 202 | 3 22 19 5 . 18 . . . 12 38 4 3 6 14 16 . 2 . 9 1 10 20 Critical Kills 13 | . . . . . 1 . . . . 2 . . 3 4 1 . . . . . 1 1 Critical Parts Destroyed 16 | . 1 . . . . . . . . 3 4 1 2 3 1 . . . . . . 1 Critical Strikes 41 | . 7 1 . . 1 . . . . 5 6 1 6 8 2 . . . . . 1 3 Burn 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 31 | . 1 . . . 1 . . . . 5 6 1 6 8 1 . . . . . 1 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 161 | . . . . . 51 . . . 7 68 . . . . 35 . . . . . . . Impact 35 | . . . . . . . . . . . . . . . 35 . . . . . . . Slashing 126 | . . . . . 51 . . . 7 68 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 11 . . . . 6 . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Damage Inflicted 13131 | 64 643 757 254 . 2308 . . . 924 3173 92 242 122 800 1321 . 131 . 440 75 576 1209 Guns 4628 | 64 643 360 254 . 93 . . . . 89 92 28 122 800 337 . . . 440 67 574 665 Cannons 1924 | . . 304 . . 104 . . . . 972 . . . . . . . . . . . 544 Explosions 1926 | . . 93 . . . . . . 742 157 . 214 . . 589 . 131 . . . . . Melee 4636 | . . . . . 2111 . . . 182 1955 . . . . 388 . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . 7 . . . . 8 2 . Kinetic 2586 | . 80 431 100 . 14 . . . . 89 92 28 122 800 337 . . . . 67 157 269 Thermal 3938 | 64 563 233 143 . 183 . . . . 1129 . . . . . . . . 440 . 417 766 Explosive 1769 | . . 93 . . . . . . 742 . . 214 . . 589 . 131 . . . . . Electromagnetic 185 | . . . 11 . . . . . . . . . . . . . . . . . . 174 Impact 388 | . . . . . . . . . . . . . . . 388 . . . . . . . Slashing 4248 | . . . . . 2111 . . . 182 1955 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 . 2 2 . . . 3 1 1 1 1 10 10 7 5 5 13 2 2 Average Corruption 3 | . . . 1 . 2 1 . . . 2 1 1 1 1 7 8 5 5 5 2 2 1 Corruption Purged 11 | . . . . . . 2 . . . 3 . . . . . 3 2 . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . 2 . . . . . . 5 4 2 2 . 8 2 6 5 9 . . 4 Message Errors 9 | . . . . . . . . . . 2 . 1 . . 3 . . 1 1 . . 1 Matter Fused 12 | . . . . . . . . . . 1 2 . . . 1 . 2 1 4 . . 1 Heat Flow Errors 4 | . . . . . . . . . . . 1 . 1 . . . 2 . . . . . Energy Discharges 10 | . . . . . . . . . . 1 . . . . 2 1 1 1 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 . . . . . . . . 1 . . 2 . 1 2 . . . . Data Loss (major) 4 | . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 677 | . . . . . 364 . . . 50 156 . . . . 107 . . . . . . . Projectiles 12 | . . . . . . . . . . 12 . . . . . . . . . . . . Explosions 58 | . . . . . . . . . 32 26 . . . . . . . . . . . . Melee 607 | . . . . . 364 . . . 18 118 . . . . 107 . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Impact 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . 38 . . . . . 59 . . . . 3 . . Shots 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Targets Rammed 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | 120 312 . 108 . 44 . . . 40 255 318 343 308 454 6 . 233 . 372 . . 422 Average Temperature 122 | 61 92 . 48 . 15 . . . 15 85 137 180 87 149 3 . 107 . 168 . . 136 Received Heat Transfer 1184 | . 72 93 27 . 282 . . . 117 261 . . 18 . 30 21 . . . 39 71 153 Effects 14 | . 4 . . . . . . . . . 2 . 2 5 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 7 | . 1 . . . . . . . . . 1 . 2 2 . . . . . . . 1 Interference 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 3 . . . . . . 3 Impact Corruptions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 15 | . 5 . . . 1 . . . . 2 . . . . . . . . 1 . 4 2 Heat Transferred 6653 | 185 2109 679 175 . 225 . . . . 1300 . . . . . . . . 555 . 537 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 767 | 10 238 . 60 . 95 . . . . 767 . . . . 274 . . . . 189 661 570 Initial 342 | . 6 . . . . . . . . 309 . . . . . . . . . 57 83 342 Average 203 | 3 102 . 35 . 35 . . . . 392 . . . . 141 . . . . 124 474 381 Maximum Alert Level 3 | . 1 . . . . . . . . 3 . . . . 1 . . . . . 2 2 Low Security (%) 56 | 100 87 . 100 . 100 . . . . . . . . . 77 . . . . 100 10 . Level 1 26 | . 12 . . . . . . . . 59 . . . . 22 . . . . . 8 69 Level 2 16 | . . . . . . . . . . 36 . . . . . . . . . . 80 30 Level 3 . | . . . . . . . . . . 3 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 . . . 6 . . . . 15 . . . . 6 . . . . 2 6 6 Investigation 13 | . 1 . . . 1 . . . . 6 . . . . 3 . . . . 1 1 . Extermination 7 | . . . . . 1 . . . . 3 . . . . 2 . . . . . . 1 Reinforcement 15 | . 2 . . . 4 . . . . 2 . . . . 1 . . . . 1 2 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 8 | . . . . . . . . . . 4 . . . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 27 | . 1 . 1 . . . . . . 7 . . 2 6 1 . . . . 3 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 288 | . 16 10 3 . 13 . . . 11 61 4 5 21 13 45 3 1 . 11 22 18 31 Peak Tracking Total 14 | . 4 6 1 . 2 . . . 4 9 3 3 12 5 12 3 1 . 5 14 8 14 Tactical Retreats 29 | . 1 3 . . . . . . 1 2 1 . . 2 10 1 . . 2 1 . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 1 . . . 3 . . . . . . . . . 3 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . 1 1 . . 2 . . 1 7 . . 1 . . 1 . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . 1 . . . . . . . 3 . . . . 3 . . . . . 2 . Max in Single Turn 1 | . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 71 | . 5 1 4 6 10 . . 4 . 19 . . 9 . 4 . . 4 . 2 2 1 Terminals 31 | . 4 . 3 . 6 . . . . 12 . . . . 3 . . . . 2 . 1 Fabricators 6 | . . . . . 2 . . . . 4 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . 2 . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 1 . . . . . . . . . . 1 . Total Hacks 230 | . 18 9 11 20 26 . . 34 . 59 . . 16 . 8 . . 17 . 5 3 4 Successful 175 | . 11 9 5 20 16 . . 34 . 40 . . 16 . 2 . . 17 . 2 2 1 Failed 55 | . 7 . 6 . 10 . . . . 19 . . . . 6 . . . . 3 1 3 Catastrophic 13 | . 1 . 1 . 2 . . . . 3 . . . . 4 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 15 . 10 . 18 . . . . 34 . . 1 . 5 . . . . 2 2 . Terminals 95 | . 16 . 9 . 18 . . . . 39 . . . . 4 . . . . 5 . 4 Fabricators 21 | . . . . . 5 . . . . 16 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . . . . 3 . . . . 4 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 118 | . 3 9 . 20 5 . . 34 . 12 . . 16 . . . . 17 . 1 . 1 Record 49 | . . 8 . 10 . . . 11 . . . . 15 . . . . 5 . . . . Part Schematic 18 | . . . . . . . . 13 . 1 . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 12 | . . . . 8 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . 3 . . . . 3 . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 2 . . . . 7 . . . . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Build 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 42 | . 7 . 4 . 8 . . . . 20 . . . . 1 . . . . 1 1 . Terminals 34 | . 7 . 3 . 7 . . . . 16 . . . . . . . . . 1 . . Track 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . . Botnet 25 | . 4 . 3 . 5 . . . . 12 . . . . . . . . . 1 . . Disrupt 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 4 . 8 . . . . 16 . . . . 4 . . . . 2 . 1 Full Trace Events 6 | . . . . . . . . . . 5 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 13 . 1 . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . 210 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 6 . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Highest-Rated Group 320 | . . . . . . . . . . . . . . . . . . . . . 320 . Highest-Rated Ally 64 | . . . . . . . . . . . . . . . . . . . . . 64 . Total Orders 26 | . . . . . . . . . . 15 3 5 . . 3 . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . RETURN 24 | . . . . . . . . . . 13 3 5 . . 3 . . . . . . . Ally Attacks 328 | . . . . . . . . . . 158 29 35 . . 13 . . . . . 93 . Total Damage 6666 | . . . . . . . . . . 3052 493 617 . . 215 . . . . . 2289 . Kills 53 | . . . . . . . . . . 32 4 4 . . 1 . . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 12 | . . . . 8 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . 4 . . 1 . 1 . . . . 2 . 1 1 . . . . . Drone Launches 45 | . . . . . . . . . . 27 5 6 . . 7 . . . . . . . Drone Recoveries 42 | . . . . . . . . . . 25 5 6 . . 6 . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 16885 | 55 890 1742 628 4472 1333 223 284 70 778 1698 342 210 1087 471 668 145 253 112 341 265 314 504 Spaces Moved 13277 | 29 474 815 291 2344 1102 221 316 78 581 1365 427 289 958 602 934 350 489 135 475 310 223 469 Core 1134 | 9 . . . . . . . . . . . . . . 217 . . . 384 203 68 253 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 4606 | 20 474 815 291 2344 38 . . . . . . . . . . . . 55 91 107 155 216 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3369 | . . . . . . . . . . 418 427 289 958 602 675 . . . . . . . Flight 4168 | . . . . . 1064 221 316 78 581 947 . . . . 42 350 489 80 . . . . Fastest Speed 40 | 50 120 190 190 190 90 90 90 90 90 43 43 43 43 43 40 40 40 40 50 50 50 50 Average Speed 104 | 98 151 190 190 190 95 90 90 90 90 86 51 54 54 43 49 40 40 72 63 74 103 82 Slowest Speed 260 | 120 190 190 190 190 260 90 90 90 90 130 108 108 108 53 180 40 120 120 120 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 67 40 58 94 33 59 61 73 68 49 66 46 95 58 31 53 60 60 74 13 8 20 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 9 | . . 2 1 1 . . . 1 . . . . . . . . 1 3 . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 2 . 6 . 2 1 . 2 . 1 1 . 2 . 1 2 . 3 . . . Spaces Dug 80 | . . . . . 8 . . . 2 17 . 33 . . 19 . . . . . . 1 Terrain Destroyed 287 | . . 9 3 . 8 . . . 33 32 5 37 . 3 60 . 78 . 2 . 9 8 Melee 46 | . . . . . 8 . . . 2 17 . . . . 19 . . . . . . . Projectile 24 | . . . 3 . . . . . . . . . . 2 . . . . 2 . 9 8 AOE 210 | . . 9 . . . . . . 31 14 . 37 . . 41 . 78 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 15538 | 45 564 931 346 2365 1300 244 315 77 815 1717 521 315 1500 746 1050 351 532 145 494 342 280 543 Wait 1354 | . 23 29 43 9 70 20 . . 213 187 71 12 491 105 31 . 25 . . 18 3 4 Move 13250 | 28 473 814 290 2343 1101 220 315 77 580 1364 426 288 957 601 930 347 488 134 474 309 222 469 Hop 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Pick Up 141 | 6 15 13 1 5 24 . . . 1 15 4 . 7 2 11 . 3 1 2 1 11 19 Fast Attach 62 | 3 . . . 1 4 2 . . 1 11 . . 12 . 3 3 . 7 . 1 12 2 Attach 83 | 3 1 2 1 1 12 . . . . 5 2 . . 6 15 . 2 2 1 3 8 19 Detach 11 | . . . . . 3 1 . . . 1 . . . . 1 . 1 . . 1 . 3 Swap 45 | 1 3 10 1 . 8 . . . 2 5 2 2 2 . 5 . . 1 1 . 2 . Drop 105 | . 4 14 . 6 17 1 . . 2 19 2 . 19 . 3 . 3 . 4 3 3 5 Fire 318 | 4 45 49 10 . 10 . . . 9 41 14 13 12 32 13 . 10 . 12 4 18 22 Melee 159 | . . . . . 50 . . . 7 67 . . . . 35 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 4) 663 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Discovered new exit (range 11) 946 | -10/Materials | Entered Subcaves 1202 | -10/Subcaves | Discovered new exit (range 16) 1415 | -10/Subcaves | Core integrity fell below 50% 1689 | -10/Subcaves | Learned location of Storage (-9) 1902 | -10/Subcaves | Build established: Scavenger-Mutant 2109 | -10/Subcaves | Visited 4L-MR0's lab 2138 | -10/Subcaves | Found Flightbrick 2471 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2688 | -10/Subcaves | Entered Recycling 3131 | -9/Recycling | Core integrity fell below 20% 3268 | -9/Recycling | Scanned before Scraplab entrance 3295 | -9/Recycling | Entered Scraplab 3314 | -9/Recycling | Discovered new exit (range 2) 3316 | -9/Recycling | Entered Scraptown 3316 | -9/Scraptown | System corruption cleaned by C-Scrubber 3506 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3886 | -9/Scraptown | Discovered new exit (range 7) 4033 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4040 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4044 | -9/Scraptown | Learned Research stockpile data 4046 | -9/Scraptown | Learned location of Extension (-4) 4171 | -9/Scraptown | Visited Awakened 4230 | -9/Scraptown | Visited Assassins FH 4274 | -9/Scraptown | Visited Bundlers 4491 | -9/Scraptown | Visited SPCMW 4886 | -9/Scraptown | Visited Artisan Demo Area 5004 | -9/Scraptown | Visited CPS Storage 5262 | -9/Scraptown | Visited UFD Registry 5262 | -9/Scraptown | Registered with UFD as "Megaboard" 5444 | -9/Scraptown | Guru changed UFD alias to "Laserninja" 5671 | -9/Scraptown | Visited LU-1G1's Boring Crew 5756 | -9/Scraptown | Visited Cartography Club 6189 | -9/Scraptown | Visited Analyses Database 6231 | -9/Scraptown | Visited Infowarlord's Domain 6282 | -9/Scraptown | Found Exp. Signal Interpreter 6315 | -9/Scraptown | Visited Sword Containment 6391 | -9/Scraptown | Visited Scrapoid Pod Storage 6437 | -9/Scraptown | Visited Scrap Suit Storage 6617 | -9/Scraptown | Visited Research Penetration Think Tank 6693 | -9/Scraptown | Discovered new exit (range 5) 6837 | -9/Scraptown | Visited Science Guys 6925 | -9/Scraptown | Visited Abandonware Association 6969 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6969 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7788 | -9/Scraptown | Entered Factory 7788 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7798 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7838 | -6/Factory | Discovered new exit (range 11) 8247 | -6/Factory | Discovered new exit (range 8) 8253 | -6/Factory | Identified exit to Factory 8357 | -6/Factory | Spotted B-75 Beast 8520 | -6/Factory | Build established: Hacker-Mutant 8799 | -6/Factory | Identified exit to Lower Caves 9121 | -6/Factory | Entered Lower Caves 9122 | -6/Lower Caves | Identified exit to Lower Caves 9239 | -6/Lower Caves | Build established: Hacker-Assassin 9344 | -6/Lower Caves | Entered another Lower Caves area 9344 | -6/Lower Caves | Discovered exit to Factory (range 18) 9450 | -6/Lower Caves | Learned Factory non-interactive machine intel 9610 | -6/Lower Caves | Discovered new exit (range 21) 9627 | -6/Lower Caves | Identified exit to Data Miner 9628 | -6/Lower Caves | Entered Data Miner 9628 | -6/Data Miner | Discovered new exit (range 6) 9640 | -6/Data Miner | Met Data Miner 9663 | -6/Data Miner | Learned location of Section 7 (-2) 9663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9676 | -6/Data Miner | Received God Mode back door access code from Data Miner 9696 | -6/Data Miner | Identified exit to Proximity Caves 9698 | -6/Data Miner | Entered Proximity Caves 9870 | -5/Proximity Caves | Learned 4 Factory zone layouts 10172 | -5/Proximity Caves | Spotter reported a threat 10424 | -5/Proximity Caves | Spotter reported a threat 10466 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10476 | -5/Proximity Caves | Entered Factory 10476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10477 | -5/Factory | Identified exit to Upper Caves 10478 | -5/Factory | Loaded intel: 180 non-interactive machine locations 10971 | -5/Factory | Discovered exit to Upper Caves (range 13) 11280 | -5/Factory | Build established: Hacker-Mutant 11383 | -5/Factory | Fabricated Combat Drone Bay (x1) 11409 | -5/Factory | Garrison activated, responded to threat 11433 | -5/Factory | Discovered new exit (range 5) 11435 | -5/Factory | Identified exit to Factory 11633 | -5/Factory | Fabricated Combat Drone Bay (x1) 11941 | -5/Factory | Spotted B-75 Beast 12050 | -5/Factory | Discovered exit to Factory (range 12) 12174 | -5/Factory | Entered Upper Caves 12298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12500 | -5/Upper Caves | Discovered new exit (range 6) 12515 | -5/Upper Caves | Identified exit to Upper Caves 12516 | -5/Upper Caves | Entered another Upper Caves area 12712 | -5/Upper Caves | Discovered new exit (range 15) 12718 | -5/Upper Caves | Identified exit to Warlord 12726 | -5/Upper Caves | Entered Warlord 12785 | -5/Warlord | Discovered new exit (range 8) 12838 | -5/Warlord | System corruption cleaned by Quarantine Array 12904 | -5/Warlord | Rebuked by Warlord 12915 | -5/Warlord | Opened Warlord's prototype stash 12921 | -5/Warlord | Found Prototype Processor 12921 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12924 | -5/Warlord | Found Prototype Processor 12924 | -5/Warlord | Identified Exp. Targeting Computer 12929 | -5/Warlord | Warlord's base attacked by MAIN.C 12930 | -5/Warlord | Found Prototype Device 12930 | -5/Warlord | Identified Thermal Barrier 13089 | -5/Warlord | Found Prototype Energy Gun 13089 | -5/Warlord | Identified Vortex Shotgun 13279 | -5/Warlord | Warlord forces counterattacked 13604 | -5/Warlord | Warlord base infiltrated, sounded retreat 13605 | -5/Warlord | Enhanced Grunt warped into view 13605 | -5/Warlord | Enhanced Grunt warped into view 13605 | -5/Warlord | Enhanced Grunt warped into view 13605 | -5/Warlord | Enhanced Demolisher warped into view 13605 | -5/Warlord | Enhanced Demolisher warped into view 13605 | -5/Warlord | Enhanced Demolisher warped into view 13678 | -5/Warlord | Spotted Striker 13713 | -5/Warlord | Spotted Striker 13764 | -5/Warlord | Found Prototype Device 13764 | -5/Warlord | Identified Adv. Kinecellerator 13776 | -5/Warlord | Lost 10 allies 13805 | -5/Warlord | Identified exit to Proximity Caves 13813 | -5/Warlord | Entered Proximity Caves 13815 | -4/Proximity Caves | Learned Research terminal intel 13838 | -4/Proximity Caves | Lost 7 allies 13853 | -4/Proximity Caves | Learned Research stockpile data 13873 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14004 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14276 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14284 | -4/Proximity Caves | Entered Factory 14284 | -4/Factory | Evolved 2 slots: Utility x2 14285 | -4/Factory | Identified exit to Armory 14302 | -4/Factory | Lost 7 parts (5n2u) 14364 | -4/Factory | Assembled infested ambush trap array 14717 | -4/Factory | Lost 3 parts (1p2n) 14736 | -4/Factory | Crushed by falling debris 14777 | -4/Factory | Lost 6 parts (2n3u1w) 14825 | -4/Factory | System corruption reached 10% 14852 | -4/Factory | Lost 6 parts (1p4n1u) 14888 | -4/Factory | Core integrity fell below 50% 14947 | -4/Factory | Discovered new exit (range 12) 14951 | -4/Factory | Identified exit to Upper Caves 14952 | -4/Factory | Entered Upper Caves 14963 | -4/Upper Caves | Learned Research emergency access door positions 15093 | -4/Upper Caves | Discovered new exit (range 9) 15096 | -4/Upper Caves | Identified exit to Upper Caves 15097 | -4/Upper Caves | Entered another Upper Caves area 15125 | -4/Upper Caves | Discovered new exit (range 13) 15129 | -4/Upper Caves | Identified exit to Research 15160 | -4/Upper Caves | Encountered a Warlord checkpoint 15188 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15256 | -4/Upper Caves | Learned location of Armory (-4) 15348 | -4/Upper Caves | Discovered new exit (range 5) 15350 | -4/Upper Caves | Identified exit to Zhirov 15350 | -4/Upper Caves | Entered Zhirov 15350 | -4/Zhirov | Discovered new exit (range 3) 15358 | -4/Zhirov | Met Zhirov 15367 | -4/Zhirov | Learned location of Command (-1) 15367 | -4/Zhirov | Learned location of Testing (-2) 15367 | -4/Zhirov | Learned location of Quarantine (-3) 15369 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15375 | -4/Zhirov | Found Alien Artifact 15375 | -4/Zhirov | Identified Integrated Reactor 15375 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15418 | -4/Zhirov | Found Alien Artifact 15461 | -4/Zhirov | Identified exit to Proximity Caves 15462 | -4/Zhirov | Entered Proximity Caves 15539 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 15596 | -3/Proximity Caves | Core integrity fell below 20% 15656 | -3/Proximity Caves | Spotted B-86 Titan 15793 | -3/Proximity Caves | Discovered exit to Research (range 14) 15803 | -3/Proximity Caves | Entered Research 15803 | -3/Research | Evolved 2 slots: Utility x2 15806 | -3/Research | Loaded intel: 22 terminal locations 15845 | -3/Research | Identified exit to Research 16018 | -3/Research | Identified Transdimensional Reconstructor 16018 | -3/Research | Warped through subspace 16063 | -3/Research | System corruption reached 10% 16067 | -3/Research | Core integrity fell below 50% 16068 | -3/Research | Entered another Research area 16068 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16093 | -2/Research | Lost 4 parts (1n3u) 16094 | -2/Research | Scrapoids reinforcements arrived? 16098 | -2/Research | Garrison activated, responded to threat 16153 | -2/Research | Lost 3 allies 16302 | -2/Research | Found Prototype Device 16302 | -2/Research | Identified Exp. Actuator Array 16318 | -2/Research | First assault squad dispatched 16361 | -2/Research | Discovered new exit (range 16) 16382 | -2/Research | Entered Access 16382 | -1/Access | Evolved 2 slots: Weapon x2 16408 | -1/Access | Lost 9 parts (1p3n3u2w) 16635 | -1/Access | Spotted B-99 Colossus 16742 | -1/Access | Garrison activated, responded to threat 16800 | -1/Access | Lost 15 parts (1p7n3u4w) 16806 | -1/Access | Core integrity fell below 50% 16822 | -1/Access | Core integrity fell below 20% 16865 | -1/Access | Lost 6 parts (1n5u) 16875 | -1/Access | Identified exit to Surface 16886 | -1/Access | Destroyed by P-80 Master via exploding Wave Collapse Detector Last Messages --------------- 16822_ B-99 Colossus activates siege mode. 16824_ Adv. Target Analyzer destroyed. 16834_ Adv. Targeting Computer destroyed. 16839_ System corrupted: Matter fused (-8). 16855_ System corrupted: Energy discharge (-35). 16870_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16875_ Connecting with Terminal... 16875_ Current location identified: Access >>Access(Main) Found 1 level access point to Surface: (63,143) Map updated. 16875_ Connecting with Terminal... 16877_ O-24 Administrator uses terminal to summon reinforcements. 16877_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 16877_ O-24 Administrator locks terminal. 16886_ Wave Collapse Detector explodes. 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