Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 21:47:32 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (27) 135 Value Destroyed (472) 472 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 807 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Location -10/Materials Parts ------- Power (1) Light Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (2) Large Storage Unit Seismic Analyzer Weapon (2) Light Assault Rifle Light Assault Rifle Inventory (10) Large Storage Unit Sensor Array Improved Terrain Scanner Light Armor Plating Mining Laser Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Improved Terrain Scanner Weapon Medium Laser Small Laser Inventory Light Treads Light Treads Compact Wheel Compact Wheel Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | 2 17 Power 2 | . 2 Engine 2 | . 2 Core . | . . Reactor . | . . Propulsion 5 | . 5 Treads . | . . Leg 5 | . 5 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 1 | 1 . Storage 1 | . 1 Processor 1 | 1 . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 8 | . 8 Energy Gun 3 | . 3 Energy Cannon . | . . Ballistic Gun 4 | . 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon 4 | . 4 Highest Loss Streak 1 | . 1 Average Slot Usage (%) 94 | . 94 Engine 11 | . 11 Leg 28 | . 28 Device 11 | . 11 Processor 14 | . 14 Protection 2 | . 2 Energy Gun 12 | . 12 Ballistic Gun 11 | . 11 Special Weapon 1 | . 1 Naked Turns . | . . Heaviest Build 21 | 11 21 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 4 | 5 4 Most Carried 6 | 6 5 Average Carried 4 | 5 3 Final Capacity 10 | 4 10 Final Carried 5 | 4 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 582 | 316 266 Remotely . | . . Salvage Created 746 | 249 497 Parts 58 | 19 39 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 17 | . 17 Guns 16 | . 16 AOE 1 | . 1 Classes Destroyed 6 | 3 3 Worker 2 | 2 . Builder 1 | . 1 Tunneler 5 | 5 . Recycler 2 | 1 1 Swarmer 9 | . 9 Grunt 8 | . 8 Best Kill Streak 5 | 4 5 Combat Bots Only 5 | . 5 Max Kills in Single Turn 3 | 1 3 Gunslinging 1 | . 1 Exploded 1 | . 1 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 957 | . 957 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 73 | 15 58 Largest 2 | 2 2 Hottest 100 | 90 100 Shots Fired 120 | 30 90 Gun 116 | 30 86 Cannon . | . . Launcher . | . . Special 4 | . 4 Kinetic 38 | . 38 Thermal 68 | 30 38 Explosive . | . . Electromagnetic 14 | . 14 Robot Hit Streak 15 | 9 15 Robot Miss Streak 5 | 3 5 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 74 | 20 54 Core Hits 39 | 9 30 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1161 | 254 907 Guns 815 | 254 561 Cannons . | . . Explosions 340 | . 340 Melee . | . . Ramming 6 | . 6 Kinetic 204 | . 204 Thermal 497 | 254 243 Explosive 340 | . 340 Electromagnetic 114 | . 114 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 45 | . 45 Projectiles . | . . Explosions 45 | . 45 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 139 | . 139 Shots 2 | . 2 Rammed 3 | . 3 Targets Rammed 5 | . 5 Kicked 2 | . 2 Crushed . | . . Highest Temperature 234 | 210 234 Average Temperature 55 | 71 47 Received Heat Transfer 363 | . 363 Effects 2 | . 2 Energy Bleed 1 | . 1 Interference 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | 2 . Heat Transferred 1313 | 681 632 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 331 | 40 331 Average Influence 144 | 21 169 Maximum Alert Level 1 | . 1 Low Security (%) 74 | . . Level 1 25 | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 1 | . 1 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 28 | . 28 Peak Tracking Total 5 | . 5 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 3 | . 3 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 1 | . 1 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 729 | 123 606 Spaces Moved 351 | 30 321 Core . | . . Treads . | . . Legs 351 | 30 321 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 150 | 120 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 30 | 2 59 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 33 | . 33 Melee . | . . Projectile 4 | . 4 AOE 29 | . 29 Actions | -11 -10 --------- Run | Scr Mat Total 542 | 91 451 Wait 68 | 35 33 Move 350 | 29 321 Hop . | . . Pick Up 10 | 4 6 Fast Attach 6 | 1 5 Attach . | . . Detach . | . . Swap 13 | 1 12 Drop 17 | 6 11 Fire 73 | 15 58 Melee . | . . Ram . | . . Kick 5 | . 5 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 124 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Core integrity fell below 50% 490 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Core integrity fell below 20% 679 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Build established: Scavenger-Mutant 730 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00679_ EXIT=FOUND 00683_ Dropped ECM Suite. 00683_ Acquired Sensor Array. 00690_ Triggered Alarm Trap. 00690_ An alarm sounds. 00690_ ALERT: Alarm triggered, dispatching investigation squad. 00693_ S-10 Pest destroyed. 00693_ Switching to secondary target: S-10 Pest. 00698_ S-10 Pest destroyed. 00698_ Switching to secondary target: S-10 Pest. 00698_ S-10 Pest destroyed. 00700_ Acquired 14 matter. 00702_ Acquired 12 matter. 00708_ K-01 Serf collects debris. 00712_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00714_ K-01 Serf collects debris. 00722_ K-01 Serf cleans the Recycling Unit. 00722_ Dropped Sml. Storage Unit. 00722_ Acquired Lrg. Storage Unit. 00729_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????###?????????????? | | ???????????????????#"""#????????????? | | ??????????#######?#"!!!"##??????????? | | ??????????# """ ##"" ""#??????????? | | ??????????# "T" ## #??????????? | | ??????????# ## < #??????????? | | ??????????# [ ## #??????????? | | ??????????# ## #??????????? | | ??????????# #?# #???????????? | | ???# ?????# ????# #????????????? | | ???# ??###+####### ####?????????? | | ? # **#% !!##????????? | | ? / """=+ = g @!#????????? | | ? # """[#= "" #????????? | | ???# ""??# "Y ! #????????? | | ???# ????# "" !#????????? | | ?????????# !!##??#?????? | | ?????????#* ! ####??#??????? | | ?????# ###%[ != ##??????###?#? | | ???# u!!= #??##?##?#??#? | | ???# !! ###?????#??#?? | | ???+ * #?#??????????? | | ???# ###?????#?#??? | | ???# """ ###?###??#???? | | ???# """ # ##???#????##?? | | ???# """ # #####?##??###? | | ???# # ########??##?? | | #??# # # ! ##??#?# | | ??? ####### # # #?##?## | | ????##+#?###??## ### # #?#?#?? | | ???? ???? ??### #?# # !!! ##?#?#? | | ???????"???#?### ### =+% !!! ###?##? | | ???????" ???#### ### =%#* !! ####?## | | #?#????"? ##### ### *[############## | | ##?? "?? #?### ### # #? | | ?????"?? ? ###?# #?# *= # ## | | ????? ##### ### = / ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderEnergyCycler Manual? 0 Play Time 00:08:42 Cumulative 109.6 hours Start 2019.11.08 @ 21:39:26 End 2019.11.08 @ 21:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 121 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf48d34-7d42-4eb1-9b77-452c39b3bbf4