Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 15:01:52 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4090) 4090 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 9145 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 179 Cogmind --------- Core Integrity 746/850 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Large Matter Pod (150) Heavy Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding Hacking Suite Plasma Cannon Rocket Launcher Heavy Mace [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . 1 Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 76 | 7 1 3 14 4 . 1 21 4 9 12 Power 10 | 1 . 1 2 . . 1 . 1 2 2 Engine 7 | 1 . 1 2 . . 1 . . 2 . Core 3 | . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 1 8 3 . . 8 1 3 2 Treads . | . . . . . . . . . . . Leg 26 | 2 . 1 8 3 . . 8 1 3 . Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 . 1 1 . . . 7 1 2 6 Device 8 | 1 . . . . . . 2 . 1 4 Storage 3 | 1 . 1 1 . . . . . . . Processor 4 | . . . . . . . 3 . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 4 | . . . . . . . 2 1 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 . 3 1 . . 6 1 2 2 Energy Gun 5 | . . . . 1 . . 3 . 1 . Energy Cannon 6 | . . . . . . . 2 1 1 2 Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 1 2 . Parts Lost 31 | . . . . 2 . 2 . . 21 6 Power 5 | . . . . . . 1 . . 3 1 Propulsion 10 | . . . . . . 1 . . 8 1 Utility 8 | . . . . . . . . . 6 2 Weapon 8 | . . . . 2 . . . . 4 2 Highest Loss Streak 9 | . . . . 2 . 2 . . 9 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 5 7 9 10 10 9 13 14 14 4 Power 1 | . 1 1 1 1 1 . 1 2 1 . Propulsion 3 | . . 1 2 3 4 3 4 5 4 . Utility 4 | . 3 4 4 4 4 4 5 4 5 2 Weapon 1 | . . 1 1 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . 1 . . . . . . 1 Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 99 100 98 96 99 96 59 Engine 8 | . 14 14 11 11 11 9 9 5 . . Core 1 | . . . . . . . . 1 6 5 Leg 33 | . 27 28 43 44 44 43 35 30 28 . Device 10 | . 14 14 11 11 11 11 7 15 13 5 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 Processor 6 | . . . . . . . 15 15 15 17 Protection 1 | . . . . . . . . 6 6 . Energy Gun 3 | . . . . 4 11 11 5 2 2 . Energy Cannon 2 | . . . . . . . 5 . 4 12 Ballistic Gun 6 | . 27 28 15 6 . . . . . . Ballistic Cannon 3 | . . . 5 6 . . 4 7 3 . Impact Weapon 3 | . . . . 4 11 11 1 3 3 . Peak Build Rating 49 | 7 8 8 15 16 16 16 36 43 49 42 Average Rating 22 | 5 7 8 12 14 16 15 30 41 43 33 On Entrance 16 | . 7 8 8 14 16 16 16 36 43 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 14 14 17 34 35 35 35 43 44 49 49 Greatest Support 64 | 20 20 20 40 43 43 43 62 62 64 38 Greatest Overweight (x) 15 | 3 1 . . . . . . . 9 15 Average Overweight (x) . | . . . . . . . . . . 4 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 Most Carried 15 | 3 7 8 10 11 10 10 15 15 15 6 Average Carried 10 | . 5 7 9 10 10 9 13 14 14 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 3 7 8 10 11 10 9 15 15 5 2 Class Distribution -------------------- 49% | Scavenger-Mutant 20% | Mutant 11% | Skirmisher 10% | Hacker-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2793 | 290 258 88 344 427 . 20 699 100 344 223 Remotely 10 | . . . . . . . . . . 10 Salvage Created 4471 | 125 202 89 667 538 55 33 1162 . 1026 574 Parts 231 | 4 17 2 52 34 . . 61 . 44 17 Haulers Intercepted 4 | . . . 2 . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 105 | . 5 3 15 24 1 1 31 . 20 5 Melee 3 | . . . . 3 . . . . . . Guns 37 | . 5 3 9 9 . . 8 . 3 . Cannons 39 | . . . 5 9 . . 10 . 11 4 AOE 19 | . . . 1 1 . . 12 . 5 . Classes Destroyed 16 | 2 4 . 3 2 . 1 1 . 2 1 Worker 13 | . 2 . 1 3 . . 4 . 2 1 Builder 2 | . . . . 1 . . 1 . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 4 | . . . 2 . . . 1 . . 1 Recycler 3 | 1 . . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . . . 1 . . . 1 . 1 . Watcher 10 | . 1 . 2 . . . 5 . 2 . Swarmer 34 | . 3 1 6 14 . . 9 . 1 . Grunt 37 | . 2 2 6 8 1 . 13 . 5 . Brawler 2 | . . . . . . . 1 . 1 . Duelist 3 | . . . . 2 . . . . 1 . Sentry 22 | . . . 3 . . . 8 . 8 3 Specialist 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . . 1 . . 2 . Programmer 3 | . . . . . . . . . 2 1 Best Kill Streak 8 | 3 3 1 4 5 1 1 8 . 5 2 Combat Bots Only 5 | . 3 1 3 4 1 1 5 . 3 2 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 3 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 1 1 . . 3 . 2 . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 1135 | . 43 19 52 130 . 18 109 . 591 173 Missed 391 | . 18 3 22 44 . 3 32 . 207 62 Hits 744 | . 25 16 30 86 . 15 77 . 384 111 Melee 5 | . . . . 1 . . . . 4 . Projectile 739 | . 25 16 30 85 . 15 77 . 380 111 AOE 1 | . . 1 . . . . . . . . Critical Strikes 13 | . . 2 1 1 . . 2 . 5 2 Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 5903 | . 179 174 261 631 . 168 890 . 2740 860 Core 945 | . 34 12 33 50 . 54 176 . 482 104 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 180 | . . . . . . . . . 180 . Ignored by Resistances 1878 | . 56 52 79 207 . 52 263 . 894 275 Regen/Repaired (Parts) 227 | . . . . . . . 214 . 13 . Core Remaining (%) 69 | 100 . 81 . . . 65 68 . 31 . Volleys Fired 297 | 5 22 12 40 63 . . 63 3 66 23 Largest 2 | 2 2 2 2 2 . . 2 1 2 2 Hottest 180 | 40 40 40 66 66 . . 121 80 145 180 Shots Fired 546 | 10 44 24 79 121 . . 109 3 115 41 Gun 254 | 10 44 24 54 58 . . 30 . 34 . Cannon 260 | . . . 22 61 . . 60 3 73 41 Launcher 32 | . . . 3 2 . . 19 . 8 . Special . | . . . . . . . . . . . Kinetic 316 | 10 44 24 76 117 . . 26 . 19 . Thermal 189 | . . . . 2 . . 55 3 88 41 Explosive 32 | . . . 3 2 . . 19 . 8 . Electromagnetic 9 | . . . . . . . 9 . . . Robot Hit Streak 27 | 4 9 13 15 27 . . 18 . 18 21 Robot Miss Streak 5 | 1 3 5 1 2 . . 5 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 418 | 6 26 15 58 96 2 10 77 . 95 33 Core Hits 225 | 3 15 7 34 38 . . 64 . 52 12 Critical Kills 2 | . . . . . . . 1 . 1 . Critical Parts Destroyed 5 | . . . 1 2 1 1 . . . . Critical Strikes 19 | . . . 2 4 1 1 7 . 4 . Burn 6 | . . . . . . . 4 . 2 . Meltdown 2 | . . . . . . . 1 . 1 . Destroy 1 | . . . 1 . . . . . . . Blast 6 | . . . 1 2 . . 2 . 1 . Smash 4 | . . . . 2 1 1 . . . . Melee Attacks 50 | . . . 2 17 3 11 2 2 13 . Impact 50 | . . . 2 17 3 11 2 2 13 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11626 | 70 267 149 850 2039 198 422 3201 . 3368 1062 Guns 2339 | 66 267 149 390 369 . . 380 . 718 . Cannons 5065 | . . . 344 830 . . 1091 . 1738 1062 Explosions 3010 | . . . 116 259 . . 1730 . 905 . Melee 1184 | . . . . 564 198 422 . . . . Ramming 28 | 4 . . . 17 . . . . 7 . Kinetic 3313 | 66 267 149 734 1166 . . 512 . 419 . Thermal 3991 | . . . . 33 . . 859 . 2037 1062 Explosive 2941 | . . . 116 259 . . 1661 . 905 . Electromagnetic 169 | . . . . . . . 169 . . . Impact 1184 | . . . . 564 198 422 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 1 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . . . . 11 4 Message Errors 3 | . . . . . . . . . 2 1 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Overload Shots 6 | . . . . . . . . . 6 . Overflow Damage 613 | . . . . 192 214 102 34 . 49 22 Projectiles 101 | . . . . 2 48 . 5 . 24 22 Explosions 54 | . . . . . . . 29 . 25 . Melee 458 | . . . . 190 166 102 . . . . Knockbacks 30 | . . . 2 15 3 3 3 . 4 . Impact 6 | . . . . 1 2 3 . . . . Kinetic 22 | . . . 2 14 . . 3 . 3 . Secondary 2 | . . . . . 1 . . . 1 . Self-Inflicted Damage 195 | . . . 8 . . . 112 . 75 . Shots 9 | . . . 1 . . . 4 . 4 . Rammed . | . . . . . . . . . . . Targets Rammed 4 | 2 . . . 1 . . . . 1 . Kicked 4 | 2 . . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 404 | . 9 36 35 52 . . 179 72 404 205 Average Temperature 81 | . 9 18 7 10 . . 53 39 148 78 Received Heat Transfer 2334 | . 36 105 105 249 . . 432 . 1143 264 Effects 5 | . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 2 1 . . . . Combat Hostiles 4 | . . . . 2 1 1 . . . . Parts Fried 4 | . . . . 2 1 . 1 . . . Impact Corruptions 17 | . . . . 7 6 4 . . . . Robots Melted 3 | . . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . . 1 . 1 1 Parts Melted 17 | . . . . . . . 4 . 11 2 Heat Transferred 6804 | . . . . 74 . . 1765 . 3356 1609 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Maximum Alert Level 2 | . . . 1 1 . . 2 . 1 . Low Security (%) 90 | 100 100 100 83 99 . 100 56 100 90 100 Level 1 7 | . . . 16 . . . 27 . 9 . Level 2 2 | . . . . . . . 15 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 450 | 10 60 108 248 201 . 30 450 72 264 61 Initial 72 | . . . 12 67 . . . 72 . 57 Average 76 | 1 10 39 119 55 . 1 215 29 80 9 Influence Increases 4009 | 15 149 338 515 825 20 30 1166 2 772 177 Destroy 0b10 Robot/C 2360 | . 100 240 300 560 20 20 620 . 400 100 Destroy 0b10 Robot/NC 195 | 15 15 . 35 25 . . 60 . 30 15 Destroy Leader 586 | . 22 40 68 100 . 10 162 . 134 50 Allied During Kill 15 | . . 13 . 2 . . . . . . Successful Hack 51 | . 12 . . . . . 5 . 28 6 Disable Machine 72 | . . . 9 . . . 45 . 18 . Destroy Structure 280 | . . . 28 18 . . 154 2 72 6 Lose Combat Pursuer 450 | . . 45 75 120 . . 120 . 90 . Influence Decreases 3980 | 15 149 300 348 1030 20 30 978 190 623 297 Entered New Map 372 | . . . 26 138 . . . 116 . 92 Time Decay 3036 | 15 149 280 320 872 20 30 678 74 413 185 Lost Part 250 | . . . . 20 . . . . 210 20 Lost Ally 22 | . . 20 2 . . . . . . . Purge Threat 300 | . . . . . . . 300 . . . Squads Dispatched 17 | . . . 1 . . . 3 . 9 4 Investigation 2 | . . . . . . . 1 . 1 . Extermination 5 | . . . . . . . . . 2 3 Reinforcement 7 | . . . 1 . . . 2 . 3 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 3 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 9 | . . . 3 . . . 5 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 9 13 26 34 . 1 44 . 36 10 Peak Tracking Total 8 | . 5 3 5 4 . 1 6 . 8 3 Tactical Retreats 20 | . . 2 3 5 . . 7 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 5 | . 1 . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 8 | . . . 1 . . . 5 . 2 . Max in Single Turn 1 | . . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 33 | . 3 1 3 . 3 . 9 2 9 3 Terminals 22 | . 3 1 3 . . . 6 1 7 1 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 3 | . . . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 1 Total Hacks 94 | . 9 5 4 . 26 . 26 2 17 5 Successful 62 | . 6 1 1 . 26 . 15 1 10 2 Failed 32 | . 3 4 3 . . . 11 1 7 3 Catastrophic 5 | . . 1 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 9 5 4 . 1 . 8 1 2 2 Terminals 48 | . 9 5 4 . . . 15 1 12 2 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 12 | . . . . . . . 9 . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 2 2 Terminal Hacks 47 | . 4 1 1 . 26 . 6 . 8 1 Record 26 | . . . . . 26 . . . . . Open Door 5 | . . . . . . . . . 5 . Branch Access Points 3 | . 1 . 1 . . . . . . 1 Alert Level 6 | . . . . . . . 4 . 2 . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . 1 . 1 Repair Station Hacks 10 | . . . . . . . 8 . 2 . Scan Component 5 | . . . . . . . 4 . 1 . Repair 5 | . . . . . . . 4 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 1 2 . . . 8 1 6 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 4 . 1 . Time 159 | . . . . . . . 140 . 19 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 5 | . . 3 . 1 1 . . . . . Largest Group 3 | . . 3 2 1 1 1 . . . . Highest-Rated Group 40 | . . 40 32 31 8 8 . . . . Highest-Rated Ally 31 | . . 16 16 31 8 8 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 27 5 12 . 1 . . . . Total Damage 550 | . . 211 161 167 . 11 . . . . Kills 14 | . . 9 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Active Infowar (turns) 8908 | 23 619 681 662 2734 761 414 1467 205 1170 172 Optics 942 | . . . . . . . 942 . . . Sensors 1467 | . . . . . . . 111 205 1151 . Terrain 2652 | . . . . . . . 1111 205 1164 172 Seismic 5980 | 23 619 681 662 2734 761 414 86 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 9982 | 110 619 681 662 2734 761 414 1505 205 1272 1019 Spaces Moved 6193 | 62 446 534 419 1934 622 318 832 145 561 320 Core 99 | 13 . . . . . . . . 3 83 Treads . | . . . . . . . . . . . Legs 5857 | 49 446 534 419 1934 622 318 832 145 558 . Wheels 237 | . . . . . . . . . . 237 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 120 105 Average Speed 128 | 130 121 120 120 120 120 120 120 122 123 278 Slowest Speed 800 | 200 190 120 120 120 120 120 122 122 500 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 60 83 33 100 89 55 75 4 66 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . Spaces Dug 31 | . . . 15 . . . 1 2 13 . Terrain Destroyed 323 | . . . 33 21 . . 182 2 79 6 Melee 17 | . . . 2 . . . . 2 13 . Projectile 30 | . . . 3 3 . . 6 . 12 6 AOE 276 | . . . 28 18 . . 176 . 54 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 7564 | 78 482 555 503 2204 632 331 1211 166 997 405 Wait 825 | . 7 3 14 181 . . 245 6 324 45 Move 6184 | 62 445 533 418 1933 621 317 831 144 560 320 Hop . | . . . . . . . . . . . Pick Up 35 | 3 5 1 3 . . 1 13 2 4 3 Fast Attach 27 | 7 . . 2 1 . . 8 2 1 6 Attach 30 | . 2 . 2 1 . 2 3 2 12 6 Detach 2 | . . . . . . . 1 . . 1 Swap 69 | . 1 3 13 6 . . 29 2 14 1 Drop 35 | . . 3 9 1 1 . 16 3 2 . Fire 297 | 5 22 12 40 63 . . 63 3 66 23 Melee 50 | . . . 2 17 3 11 2 2 13 . Ram . | . . . . . . . . . . . Kick 3 | 1 . . . 1 . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . 7 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Entered Mines 786 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 798 | -10/Mines | Learned Materials trap positions 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 871 | -10/Mines | Assembled infested the area 876 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1145 | -10/Mines | Found a hidden stash of uninstalled traps 1388 | -10/Mines | Discovered new exit (range 9) 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Accompanied by 2 allies 1411 | -9/Materials | Evolved 2 slots: Propulsion x2 1412 | -9/Materials | Loaded intel: 29 trap records 1697 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Identified exit to Mines 2073 | -9/Materials | Entered Mines 2397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2677 | -9/Mines | Received a Mining Laser from a helpful Derelict 2718 | -9/Mines | Discovered new exit (range 7) 2863 | -9/Mines | Discovered new exit (range 8) 3147 | -9/Mines | Discovered new exit (range 12) 4114 | -9/Mines | Found DCF Scrap (13 items) 4161 | -9/Mines | Excavation squad dispatched 4161 | -9/Mines | A large section of the Mines collapsed 4299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4807 | -9/Mines | Entered Exiles 4807 | -9/Exiles | Found Exiles lab destroyed 5546 | -9/Exiles | Discovered new exit (range 14) 5568 | -9/Exiles | Entered Mines 5568 | -8/Mines | Accompanied by 1 ally 5961 | -8/Mines | Discovered new exit (range 12) 5982 | -8/Mines | Entered Materials 5982 | -8/Materials | Evolved 2 slots: Utility x2 6399 | -8/Materials | Repaired Imp. Aluminum Leg 6705 | -8/Materials | Build established: Skirmisher 6746 | -8/Materials | Discovered new exit (range 17) 6926 | -8/Materials | Identified exit to Factory 7228 | -8/Materials | Build established: Mutant 7229 | -8/Materials | Repaired Rocket Launcher 7268 | -8/Materials | Repaired Carbon-fiber Leg 7308 | -8/Materials | Repaired Imp. Terrain Scanner 7460 | -8/Materials | Discovered exit to Factory (range 16) 7487 | -8/Materials | Entered Factory 7487 | -7/Factory | Evolved 2 slots: Utility x2 7488 | -7/Factory | Identified exit to Storage 7661 | -7/Factory | Discovered new exit (range 8) 7671 | -7/Factory | Identified exit to Lower Caves 7692 | -7/Factory | Entered Storage 7899 | -7/Storage | Build established: Assassin 8580 | -7/Storage | Discovered new exit (range 12) 8588 | -7/Storage | Repaired Imp. Sensor Array 8693 | -7/Storage | Garrison activated, responded to threat 8885 | -7/Storage | Discovered new exit (range 7) 8894 | -7/Storage | Identified exit to Factory 8898 | -7/Storage | Lost 9 parts (1p4n3u1w) 8945 | -7/Storage | Core integrity fell below 50% 8964 | -7/Storage | Entered Factory 8964 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8987 | -6/Factory | Lost 9 parts (2p3n2u2w) 9192 | -6/Factory | Build established: Hacker-Mutant 9357 | -6/Factory | Identified exit to Lower Caves 9629 | -6/Factory | Cargo convoy interrupted 9793 | -6/Factory | Discovered new exit (range 8) 9815 | -6/Factory | Identified exit to Factory 9896 | -6/Factory | Lost 4 parts (1p1n1u1w) 9983 | -6/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Earth. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????##?#?##?#? ? # | | ???????????????????????????? ##?#?#?####??### | | ??????????????????????????""?#??#???#?##??##?# # | | ?????????????????????????#??#??##??#??####??## # | | ?????????????????????????#####??###???###??### # | | ????????????????????????#???#??#??#?#?????##?# # | | ????????????????????????#???######??#??####### # | | ???????????????????????###################### | | ????????????????????????# | | ????????????????????????# | | ????????????????######### = | | ??????????????### =#! #########+####### | | ?????????????## #%= #?## %[ ### ## | | ?????????????# /[ #??# ! #?# ## | | ????????????### ! # #### ### ## | | ????????????# # #x ##?# # | | ?????????????# !! #H #### # | | ?????????????## # u #### # < | | ??????????????# ! #u #??# # ! | | ??????????????# [ # #??# # | | ??????????????########### #### ### ## | | ??????????????# # #### ### ## | | ??????????????# "" #pu #?## ### | | ??????????????# """ """ + #??# ###### | | ??????????????# """ S" # ##?##############?###? | | ??????????????# """ """ #@ #####?##?######?###??# | | ??????????????# """ # #??#??##?#?#??##?#??#? | | ??????????????# # #????????#?###??#??##? | | ??????????????# ! # #???? ???? ??? ##?##?? | | ??????????????########### #???????? ? ?? ?#???#? | | ????????????????????????# #?????? ? ??? ??#????# | | ???????????????????????? ?????????? ????#?#?? | | ???????????????????????? ???????????? ?#????"? | | ???????????????????????? " ???????????????????? | | ???????????????????????? "T ??????????? ????# ?? | | ???????????????????????? #???????????????? ?? | | ???????????????????????? #??????????????????? | | ???????????????????????? ? #?????????????????"? | | ???????????????????????? ? ##??????????????????? | | ???????????????????????? ??? #???????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 20% | -8/Materials Rocket Launcher | 2% | -8/Materials Carbon-fiber Leg | 47% | -8/Materials Imp. Terrain Scanner | 63% | -8/Materials Imp. Sensor Array | 40% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- Overachiever root@ Challenges ------------ None Game ------ Seed SpacefoldControlSuperbattery Manual? 0 Play Time 01:06:34 Cumulative 103.6 hours Start 2025.07.16 @ 16:18:17 End 2025.07.18 @ 15:01:52 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53daf370-1de2-4e8c-bbd7-14e1353ad7aa