Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 22:42:42 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (1785) 1785 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4255 Bonus ------- None Cogmind --------- Core Integrity 217/550 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Power Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Hacking Suite Hacking Suite System Shield Mini Grenade Launcher Datajack Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Advanced Visual Processing Unit Improved Power Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Autogun Mini Grenade Launcher Datajack Katana Signal Generator [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 82 | 8 10 2 45 17 Power 14 | 1 . 2 11 . Engine 13 | 1 . 1 11 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 21 | 2 . . 16 3 Treads 17 | 2 . . 12 3 Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 3 4 . 3 6 Device 6 | 2 2 . . 2 Storage 5 | 1 2 . 2 . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 31 | 2 6 . 15 8 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 21 | 2 4 . 11 4 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 19 | . . . 8 11 Power 2 | . . . 1 1 Propulsion 10 | . . . 6 4 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 98 96 Engine 11 | . 14 13 10 8 Treads 30 | . 28 28 30 33 Device 11 | . 14 14 11 8 Storage 11 | . 13 14 11 9 Processor 1 | . . . . 7 Hackware 6 | . . . 11 8 Ballistic Gun 21 | . 25 28 21 12 Naked Turns . | . . . . . Heaviest Build 43 | 14 20 20 35 43 Greatest Support 80 | 40 40 40 60 80 Greatest Overweight (x) 8 | . . . 6 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 8 10 13 15 Most Carried 15 | 4 10 10 15 15 Average Carried 11 | 2 7 9 12 14 Final Capacity 15 | 5 10 10 15 15 Final Carried 15 | 4 9 10 15 12 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2288 | 221 280 293 1187 307 Remotely . | . . . . . Salvage Created 2808 | 66 358 173 1700 511 Parts 218 | 12 33 21 119 33 Haulers Intercepted 9 | . 1 . 6 2 Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 12 11 27 7 Guns 47 | . 12 11 22 2 Cannons 5 | . . . 2 3 AOE 4 | . . . 3 1 Classes Destroyed 11 | 1 5 1 3 1 Worker 5 | . . 1 4 . Tunneler 4 | 4 . . . . Hauler 9 | . 1 . 6 2 Recycler 4 | . . . 4 . Operator 3 | . 1 . 1 1 Watcher 8 | . 1 . 5 2 Swarmer 28 | . 9 11 8 . Grunt 14 | . 3 . 9 2 Duelist 1 | . . . 1 . Sentry 12 | . . . 9 3 Specialist 2 | . . . . 2 Best Kill Streak 5 | 1 3 4 5 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . 1 1 1 . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 416 | . 57 52 182 125 Missed 122 | . 18 25 50 29 Damage Taken 4293 | . 354 247 1720 1972 Core 747 | . 62 27 325 333 Absorbed by Shields . | . . . . . Redirected to Shielding 57 | . . . . 57 Regen/Repaired (Parts) 59 | . . . 59 . Core Remaining (%) 60 | 100 . 64 18 . Volleys Fired 257 | 9 55 25 129 39 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 40 55 91 Shots Fired 510 | 18 107 50 258 77 Gun 469 | 18 104 50 246 51 Cannon 30 | . . . 6 24 Launcher 8 | . . . 6 2 Special 3 | . 3 . . . Kinetic 475 | 18 104 50 252 51 Thermal 27 | . 3 . . 24 Explosive 8 | . . . 6 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | 5 8 5 25 24 Robot Miss Streak 6 | 2 4 6 4 3 Penetration Max . | . . . . . Secondary Targets 10 | . 2 3 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 320 | 10 62 22 172 54 Core Hits 138 | 5 27 13 70 23 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 5 | 1 1 . 1 2 Critical Strikes 8 | 1 1 . 1 5 Meltdown 1 | . . . . 1 Destroy 6 | 1 1 . 1 3 Sever 1 | . . . . 1 Melee Attacks 6 | . . . 1 5 Impact . | . . . . . Slashing 6 | . . . 1 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4920 | 112 624 325 2703 1156 Guns 3872 | 112 624 325 2321 490 Cannons 545 | . . . 68 477 Explosions 470 | . . . 314 156 Melee 33 | . . . . 33 Ramming . | . . . . . Kinetic 3940 | 112 624 325 2389 490 Thermal 477 | . . . . 477 Explosive 470 | . . . 314 156 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 33 | . . . . 33 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . 25 7 Projectiles 7 | . . . . 7 Explosions 25 | . . . 25 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 15 21 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . 40 2 428 362 Average Temperature 57 | . 12 2 27 121 Received Heat Transfer 1353 | . 78 24 585 666 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 851 | . . . . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 392 | 20 218 321 392 141 Initial 72 | . 13 26 46 72 Average 138 | 9 90 126 195 75 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 79 | 100 88 88 63 100 Level 1 20 | . 11 11 36 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 4 4 Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 4 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 21 15 42 18 Peak Tracking Total 9 | . 5 5 5 9 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts 2 | . 2 . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 26 | . 8 . 11 7 Terminals 19 | . 7 . 6 6 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 83 | . 25 . 35 23 Successful 53 | . 10 . 27 16 Failed 30 | . 15 . 8 7 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 31 | . 11 . 7 13 Terminals 63 | . 23 . 20 20 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 9 | . 2 . 4 3 Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 30 | . 8 . 11 11 Part Schematic 1 | . . . . 1 Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 4 | . 1 . 1 2 Emergency Access Points 3 | . . . 2 1 Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 2 . 1 1 Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Security Status 1 | . . . . 1 Patrol Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Registered Components 2 | . 1 . . 1 Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 2 . 4 5 Terminals 6 | . 1 . 2 3 Assimilate 1 | . . . 1 . Botnet 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . 2 2 Reject 2 | . . . 1 1 Mask 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 24 | . 8 . 9 7 Full Trace Events 6 | . 3 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 77 | . . . 77 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6282 | 247 1262 787 2961 1025 Spaces Moved 3230 | 131 662 416 1527 494 Core 19 | 6 . . 9 4 Treads 3056 | 125 662 416 1363 490 Legs . | . . . . . Wheels 154 | . . . 154 . Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 160 160 100 160 Average Speed 158 | 154 160 160 155 162 Slowest Speed 450 | 160 160 160 350 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 7 96 89 94 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . 2 . 1 2 Terrain Destroyed 54 | . 2 . 35 17 Melee 3 | . . . 1 2 Projectile 2 | . 2 . . . AOE 49 | . . . 34 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3935 | 158 761 488 1887 641 Wait 236 | . 22 43 101 70 Move 3226 | 130 661 415 1526 494 Hop . | . . . . . Pick Up 68 | 11 6 1 43 7 Fast Attach 15 | . 2 1 10 2 Attach 28 | 7 2 . 13 6 Detach 2 | . 1 . . 1 Swap 39 | 1 6 1 22 9 Drop 56 | . 4 2 42 8 Fire 257 | 9 55 25 129 39 Melee 6 | . . . 1 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 2 | . 2 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 12) 741 | -10/Materials | Discovered new exit (range 7) 823 | -10/Materials | Discovered new exit (range 10) 1141 | -10/Materials | Discovered new exit (range 12) 1510 | -10/Materials | Entered Mines 1511 | -10/Mines | Met a Derelict testing a Signal Generator 1518 | -10/Mines | Found Signal Generator 1531 | -10/Mines | Learned location of Storage (-8) 2161 | -10/Mines | Discovered new exit (range 7) 2193 | -10/Mines | Discovered new exit (range 8) 2297 | -10/Mines | Entered Materials 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2586 | -9/Materials | Repaired Lgt. Ion Engine 2717 | -9/Materials | Build established: Scavenger-Mutant 2740 | -9/Materials | Discovered new exit (range 5) 2958 | -9/Materials | Discovered new exit (range 13) 3096 | -9/Materials | Discovered new exit (range 15) 3646 | -9/Materials | Core integrity fell below 50% 3969 | -9/Materials | Discovered new exit (range 13) 4048 | -9/Materials | Core integrity fell below 20% 4277 | -9/Materials | Discovered new exit (range 8) 4365 | -9/Materials | Repaired Imp. Flight Unit 4737 | -9/Materials | Build established: Mutant 5258 | -9/Materials | Entered another Materials area 5258 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5620 | -8/Materials | Build established: Scavenger-Mutant 5930 | -8/Materials | Discovered new exit (range 16) 6275 | -8/Materials | Core integrity fell below 50% 6283 | -8/Materials | Self-destructed Last Messages --------------- 06260_ U-05 Engineer builds a Wall. 06263_ U-05 Engineer lays Concrete. 06263_ Autogun destroyed. 06264_ U-05 Engineer builds a Door. 06264_ U-05 Engineer lays Concrete. 06266_ Acquired 13 matter. 06266_ U-05 Engineer lays Concrete. 06267_ U-05 Engineer builds a Wall. 06268_ U-05 Engineer lays Concrete. 06270_ Hacking Suite destroyed. 06270_ U-05 Engineer builds a Wall. 06271_ U-05 Engineer lays Concrete. 06274_ G-50 Soldier Lgt. Angular Momentum Engine severed. 06275_ U-05 Engineer lays Concrete. 06279_ U-05 Engineer builds a Wall. 06279_ U-05 Engineer lays Concrete. 06280_ Slug penetrates Earth. 06281_ U-05 Engineer lays Concrete. 06283_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | #????????????########???################?????????? | | #######??????# #???# #?????????? | | # #??????# T #???## """ """ #?????????# | | # ######## !#????# " """ """ #?????????# | | + [+ ] #????# T """ """ #?????????# | | # ######%# [ #????# " ########### | | # #????#*#! ! /#????# ########### | | ###+######## # ######????#######+######### # | | ??# %!] ## ###????????????## # | | ??# !]] ## ##?????????????## # | | ??#] !] # *########??????## ! + | | ??# + # #??????## # | | ??# ! # # #??????## # | | ??########## ## """" #??????### # | | ???????????# #? 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""" ! ![ | | # ### g # """ | | # ### H# """ * | | # ### % # "" ! ###+#### | | # [*#?# " "% # """ *# ! | | + [%[#?# """%% %=# "" = # "" | | # #######![=#?# %[!%!=# " # "" | | # #?##### #########g### " # "" | | # % #?""" # %!=* # | | # =# "Y" # ######## = % # "" | | # //# # ######## o # "" | | =*%+! # # ^ # ################ "" | | #######*# """ # #??????# ################ | | ??????#!# """ # #??????# #?????????????######### | | ??????+ +?""" # ????^^?+ #?????????????######### | | ??????# #?##### ??^????# ??????????????????????? | | ??????# #?????# ???????# ??????????????????????? | | ??????# #?????# ???????# ??????????????????????? | | ?????? ?????? ??????? ??????????????????????? | | ?????? ?????? ??????? ??????????????????????? | | ?????? ?????? ??????? ??????????????????????? | | ?????? ?????????????? ??????????????????????? | | ??????" ???????????????? ???????????????????????? | | ??????" ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatThermalSuite Manual? 0 Play Time 00:52:03 Cumulative 82.6 hours Start 2024.05.22 @ 21:22:31 End 2024.05.22 @ 22:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 71 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0df5346-b4ca-4850-b1f4-752589d5ddcb