Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 15:02:11 Player: frazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (891) 891 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5121 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Fission Core Advanced Heat Sink Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Backup Plating I > --- WEAPON ----------- Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg EM Shotgun Light Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Melee Analysis Suite Protection Backup Plating I Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 5 | . . . 1 1 1 1 1 . Utility 3 | . . . 1 1 . 1 . . Weapon 1 | . . . . . . . 1 . Parts Attached 25 | 4 2 . 2 11 1 2 3 . Power 3 | 1 . . . 1 1 . . . Engine 2 | 1 . . . . 1 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 1 3 . . . . Treads . | . . . . . . . . . Leg 6 | 2 . . 1 3 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | 1 . . 1 3 . 2 . . Device 4 | . . . 1 2 . 1 . . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 9 | . 2 . . 4 . . 3 . Energy Gun 2 | . . . . 1 . . 1 . Energy Cannon 2 | . . . . 1 . . 1 . Ballistic Gun 3 | . 2 . . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 19 | . . . . 15 . 1 2 1 Power 2 | . . . . 2 . . . . Propulsion 6 | . . . . 6 . . . . Utility 5 | . . . . 3 . 1 . 1 Weapon 6 | . . . . 4 . . 2 . Highest Loss Streak 13 | . . . . 13 . 1 1 1 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 5 7 7 7 3 4 3 3 Power 1 | . 1 1 1 1 . 1 2 2 Propulsion 1 | . 1 3 2 2 . . . . Utility . | . . . . . 1 . . 1 Weapon 2 | 1 3 3 3 2 1 2 . . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 1 3 1 . 2 2 4 Power 6 | . . . 1 . . 1 2 2 Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . . . . . 1 Weapon 4 | . . 1 . 1 . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 57 | . 94 100 99 80 7 4 12 4 Engine 6 | . 14 14 11 8 2 . . . Leg 17 | . 28 28 32 27 . . . . Device 4 | . . . 11 9 3 4 . . Storage 6 | . 14 14 11 9 1 . . . Processor 1 | . . . . . . . 5 4 Protection 6 | . 12 14 11 10 . . . . Ballistic Gun 11 | . 24 28 22 12 . . . . Ballistic Cannon 1 | . . . . . . . 4 . Peak Build Rating 20 | 4 7 8 18 20 4 7 15 7 Average Rating 11 | 2 6 7 17 16 . 2 11 6 On Entrance 5 | . 4 7 8 18 3 1 6 6 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 113 | . . . . . 41 64 . 8 Heaviest Build 22 | 10 14 14 15 22 . 1 14 . Greatest Support 55 | 20 20 20 30 55 3 3 3 3 Greatest Overweight (x) 4 | . . . . 2 . . 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 5 Average Carried 5 | 2 5 7 7 7 4 4 3 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 8 2 4 4 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Matter Collected 886 | 229 . . 31 272 . . 277 77 Remotely . | . . . . . . . . . Salvage Created 692 | 9 . . 31 358 . . 264 30 Parts 40 | 1 . . 3 20 . . 15 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 20 | . . . 1 8 . . 10 1 Melee 1 | . . . . . . . . 1 Guns 7 | . . . 1 5 . . 1 . Cannons 8 | . . . . . . . 8 . AOE 4 | . . . . 3 . . 1 . Classes Destroyed 7 | 1 . . 1 2 . . 3 . Worker 1 | . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . Swarmer 6 | . . . . . . . 5 1 Grunt 7 | . . . 1 3 . . 3 . Brawler 1 | . . . . 1 . . . . Sentry 4 | . . . . 4 . . . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 5 | 1 . . 1 3 . . 5 1 Combat Bots Only 5 | . . . 1 3 . . 5 1 Max Kills in Single Turn 2 | 1 . . 1 2 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Hostile Shots Fired 288 | . . . 2 175 9 . 69 33 Missed 101 | . . . . 58 5 . 20 18 Hits 187 | . . . 2 117 4 . 49 15 Projectile 187 | . . . 2 117 4 . 49 15 Critical Strikes 4 | . . . . 2 . . 2 . Damage Taken 2991 | . . . 20 1557 30 42 1063 279 Core 1264 | . . . . 216 30 15 727 276 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 . 100 100 60 95 98 . . Volleys Fired 82 | . 5 . 3 38 . . 36 . Largest 2 | . 2 . 2 2 . . 2 . Hottest 120 | . 40 . 40 120 . . 115 . Shots Fired 129 | . 10 . 6 76 . . 37 . Gun 90 | . 10 . 6 69 . . 5 . Cannon 33 | . . . . 1 . . 32 . Launcher 6 | . . . . 6 . . . . Special . | . . . . . . . . . Kinetic 115 | . 10 . 6 68 . . 31 . Thermal 6 | . . . . 1 . . 5 . Explosive 6 | . . . . 6 . . . . Electromagnetic 2 | . . . . 1 . . 1 . Robot Hit Streak 15 | . 2 . 3 15 . . 12 . Robot Miss Streak 6 | . 6 . 4 2 . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 94 | . 3 . 3 56 . . 32 . Core Hits 46 | 1 2 . 2 25 . . 14 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 3 | . . . . 2 . . 1 . Destroy 2 | . . . . 2 . . . . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2400 | 12 36 . 29 1337 . . 974 12 Guns 937 | . 36 . 29 757 . . 115 . Cannons 762 | . . . . 27 . . 735 . Explosions 677 | . . . . 553 . . 124 . Melee . | . . . . . . . . . Ramming 24 | 12 . . . . . . . 12 Kinetic 1525 | . 36 . 29 757 . . 703 . Thermal 266 | . . . . 27 . . 239 . Explosive 553 | . . . . 553 . . . . Electromagnetic 32 | . . . . . . . 32 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 1 . . . 4 6 Average Corruption 3 | . . . 1 . . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 129 | . . . . 8 . . 121 . Projectiles 4 | . . . . . . . 4 . Explosions 125 | . . . . 8 . . 117 . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 9 . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 247 | . . . . 27 . . 215 5 Shots 3 | . . . . 1 . . 2 . Rammed 3 | . . . . . . . . 3 Targets Rammed 4 | 1 . . . . . . . 3 Kicked 1 | 1 . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 208 | . 2 . 4 68 . . 7 208 Average Temperature 25 | . 1 . 4 20 . . 4 108 Received Heat Transfer 828 | . . . 12 612 12 . 153 39 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 322 | . . . . 37 . . 285 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 100 90 . Level 1 2 | . . . . . . . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 226 | 5 4 . 30 120 . 28 226 . Initial . | . . . . . . . . . Average 31 | . . . 2 40 . 5 77 . Influence Increases 965 | 5 10 . 76 253 . 50 549 22 Destroy 0b10 Robot/C 400 | . . . 20 160 . . 200 20 Destroy 0b10 Robot/NC 10 | 5 . . . . . . 5 . Destroy Leader 90 | . . . 10 50 . . 30 . Allied During Kill 2 | . . . . . . . . 2 Successful Hack 124 | . 10 . 46 3 . 35 30 . Disable Machine 60 | . . . . . . . 60 . Destroy Structure 114 | . . . . 40 . . 74 . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 150 | . . . . . . . 150 . Influence Decreases 871 | 5 10 . 75 254 . 50 339 138 Entered New Map 79 | . . . . 1 . . . 78 Time Decay 632 | 5 10 . 75 123 . 50 319 50 Lost Part 160 | . . . . 130 . . 20 10 Squads Dispatched 10 | . 2 . 1 3 . 1 3 . Investigation 2 | . 1 . . . . . 1 . Extermination 2 | . . . . . . 1 1 . Reinforcement 6 | . 1 . 1 3 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Distress Signals 2 | . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 61 | . 5 . 3 30 1 1 15 6 Peak Tracking Total 14 | . 2 . 3 14 1 1 5 6 Tactical Retreats 5 | . . . . 3 . . 2 . ECM-based Alert Blocks 7 | . . . . 7 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Traps Triggered 5 | . 1 . 1 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Disabled 4 | . . . . . . . 4 . Max in Single Turn 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Machines Accessed 22 | . 5 . 4 2 . 8 3 . Terminals 14 | . 3 . 3 2 . 5 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 45 | . 8 . 9 6 . 14 8 . Successful 23 | . 3 . 7 3 . 5 5 . Failed 22 | . 5 . 2 3 . 9 3 . Catastrophic 5 | . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 27 | . 4 . 6 6 . 9 2 . Fabricators 5 | . . . . . . . 5 . Repair Stations 3 | . 2 . . . . 1 . . Recycling Units 5 | . 2 . . . . 3 . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 15 | . 2 . 5 3 . 4 1 . Record 4 | . . . . 1 . 2 1 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . . . 3 . . . . . Open DSF 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . 3 2 . 6 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 223 | . . . . . . . 223 . Total Part Build Rating 16 | . . . . . . . 16 . Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 Total Damage 43 | . . . . . . . . 43 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Active Infowar (turns) 1089 | . . . 511 577 1 . . . Sensors 959 | . . . 511 447 1 . . . ECM 188 | . . . . 187 1 . . . Robot Analysis Total 3 | . . . 3 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Turns Passed 2801 | 85 241 234 511 607 46 221 741 115 Spaces Moved 1875 | 80 179 194 346 210 56 395 275 140 Core 906 | 34 . . . 6 56 395 275 140 Treads . | . . . . . . . . . Legs 969 | 46 179 194 346 204 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 Average Speed 89 | 90 120 120 120 121 50 50 71 50 Slowest Speed 250 | 120 120 120 120 190 50 50 250 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 4 30 61 28 27 2 16 7 18 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . . . . 57 . . 38 . Melee . | . . . . . . . . . Projectile 1 | . . . . 1 . . . . AOE 94 | . . . . 56 . . 38 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Total 2877 | 92 196 195 438 491 77 418 784 186 Wait 828 | . 5 . 80 219 8 16 461 39 Move 1867 | 79 178 193 345 209 55 394 274 140 Hop . | . . . . . . . . . Pick Up 41 | 8 6 1 5 8 3 4 4 2 Fast Attach . | . . . . . . . . . Attach 29 | 4 2 . 2 12 2 2 5 . Detach 7 | . . . . . 5 . 2 . Swap 3 | . . . . 3 . . . . Drop 15 | . . 1 3 2 4 2 2 1 Fire 82 | . 5 . 3 38 . . 36 . Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 1 | 1 . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Entered Mines 392 | -10/Mines | Learned Materials emergency access door positions 393 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 396 | -10/Mines | Found Prototype Device 472 | -10/Mines | Found a hidden stash of uninstalled traps 504 | -10/Mines | Learned location of Zion (-6) 522 | -10/Mines | Discovered new exit (range 15) 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Identified Exp. Sensor Array 1021 | -9/Materials | Discovered new exit (range 5) 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1671 | -8/Materials | Discovered new exit (range 6) 1679 | -8/Materials | Entered Factory 1679 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1702 | -7/Factory | Lost 13 parts (2p5n2u4w) 1709 | -7/Factory | Discovered new exit (range 15) 1725 | -7/Factory | Entered another Factory area 1725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1925 | -6/Factory | Discovered new exit (range 13) 1946 | -6/Factory | Entered another Factory area 1946 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2580 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 2615 | -5/Factory | Core integrity fell below 50% 2680 | -5/Factory | Discovered new exit (range 10) 2687 | -5/Factory | Entered Upper Caves 2731 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2757 | -5/Upper Caves | Spotted B-75 Beast 2758 | -5/Upper Caves | Core integrity fell below 20% 2802 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Dirty Bomb Trap. Dropped Dirty Bomb Trap. Searching scrap... Found Adv. Sensor Array. Found 64 Matter. System corrupted: Energy discharge (-38). Attempting to rewire B-60 Warrior. B-60 Warrior rewired. [Achievement: A New Friend] Slammed into S-27 Virus. S-27 Virus destroyed. Adv. Melee Analysis Suite destroyed. System corrupted by crushing effect (+2). [Achievement: Fist Fight] Acquired 30 matter. Slug penetrates B-60 Warrior. Slug penetrates Machine. Machine disabled. Slug penetrates Machine. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????????? | | ?????????????????????????????## #???##??##? | | ????????????????????????????## ##?# ### # | | ???????? ????????????##???### ## | | ????? ??????????? $???? ? | | ????? ????????? #????# ?? | | ?????? ???????? ###### #??? | | ??????? ?????### ## "" #???? | | ???????? ?????#% ## # """" " # #????? | | ????????? ?????#! ### ## "" "" # ##???? | | ?????????? ##???# ### ### """ ###?? | | ?????????## # ##?# ## ## " " """ ##? | | ????????## ### # & ## " "" ## | | ????????# & ## "" # | | ?????????# ## ### | | ?????????## ## ### ## | | ######## ###?## #???? | | # % ## ### #????####! #?????? | | ##?##?# #????#### ####??? | | ???#### #?????# #????# !! #### | | ??????# ## ##?????# ##???# ### | | ??????## ## ######## ;##??# #?## # | | ???????### ## # #### #??## # | | ?????????## ###### #####;;;% #??## # | | ??????????## ##???# #"""" "# ######## #### | | ???????????## ###?# # @l = # #???# #??? | | ????????????## ### #"b#;g ####???# ####??? | | ?????????????## #"b# #??????## ##?????? | | ??????????????### #" # #???????###??????? | | ????????????????# ## #" # #????????????????? | | ????????????????# #### ###Y ### #????????????????? | | ????????????????###??# #????????????????? | | ?????????????????????############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 250 Matter Stores 289 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 230 Evasion (%) 55 Melee Accuracy 8 Item Schematics ----------------- Imp. VSS Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Fist Fight Oops Throw Away The Key Challenges ------------ None Game ------ Seed DispersalPhysicsMachine Manual? 0 Play Time 00:39:30 Cumulative 10.6 hours Start 2026.08.31 @ 14:23:39 End 2026.08.31 @ 15:02:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fc2c9ab-de4f-4ea7-8da5-27a214c962a4