Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 03:19:50 Player: puppuppit Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (601) 3005 Value Destroyed (20042) 20042 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (11891) 11891 TOTAL SCORE: 41098 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 8087 Follower Combat Kills 1599 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -495 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 191/200 System Corruption 43% Temperature Warm (167) Movement Hovering (33) Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core (fused) > --- PROPULSION (6) --- Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Combat Gravmag System Improved Antigrav System > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (15) --- Linear Gravjet Antigrav Array Antigrav Array Advanced Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Recoil Stabilizer Heavy Machine Gun KE Penetrator KE Penetrator Hypervelocity Coil Gun Neutron Missile Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Linear Gravjet Antigrav Array Antigrav Array Advanced Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Advanced Recoil Stabilizer Heavy Machine Gun KE Penetrator KE Penetrator Hypervelocity Coil Gun Neutron Missile Launcher PL-3XN's Ring of Power [Rating: 101] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 4 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . . 1 . . . 2 . Utility 3 | . . . . . . . 1 . . . 1 . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 300 | 8 13 3 22 2 2 . 9 11 23 5 20 30 2 8 116 26 Power 31 | 1 . 1 6 . . . . . 2 1 2 3 . . 14 1 Engine 15 | 1 . . 6 . . . . . 2 . . 1 . . 5 . Core 15 | . . 1 . . . . . . . 1 2 2 . . 8 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 91 | 2 5 . 6 . . . 4 6 5 1 5 6 1 . 43 7 Treads 29 | 2 5 . 6 . . . 4 6 5 1 . . . . . . Leg 13 | . . . . . . . . . . . . . . . 13 . Wheel . | . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . . . . . 5 6 1 . 30 7 Flight . | . . . . . . . . . . . . . . . . . Utility 96 | 3 4 1 2 2 2 . 2 . 10 2 10 8 1 4 38 7 Device 44 | 1 . . . . . . . . 5 2 5 6 . 2 21 2 Storage 11 | 2 1 . . 1 2 . . . 1 . 1 . . 1 2 . Processor 13 | . . . . . . . . . . . 3 2 1 1 4 2 Hackware 16 | . . . 1 . . . 2 . 2 . 1 . . . 8 2 Protection 12 | . 3 1 1 1 . . . . 2 . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 1 8 . . . 3 5 6 1 3 13 . 4 21 11 Energy Gun 2 | . . . . . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 59 | 2 2 1 8 . . . 2 4 6 1 1 7 . 3 13 9 Ballistic Cannon 11 | . . . . . . . . . . . 1 3 . 1 5 1 Launcher 8 | . 2 . . . . . 1 . . . 1 2 . . 2 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . 1 . . . 3 5 . 1 3 . Corrupted Parts 4 | . . . . . . . . . . . . . . . 1 3 System Corruption 23 | . . . . . . . . . . . . . . . 10 13 Parts Lost 105 | . 1 . . . . . . 5 3 4 1 8 3 . 64 16 Power 11 | . . . . . . . . . . 1 . 1 . . 8 1 Propulsion 45 | . . . . . . . . 1 1 . 1 3 1 . 30 8 Utility 18 | . . . . . . . . . 2 2 . . 1 . 10 3 Weapon 31 | . 1 . . . . . . 4 . 1 . 4 1 . 16 4 Highest Loss Streak 9 | . 1 . . . . . . 4 1 2 1 1 3 . 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 14 14 15 14 15 14 14 14 11 14 14 15 14 13 12 Power . | . . . . . . 1 1 1 1 . . . 1 . . . Propulsion 3 | . 2 5 4 5 5 5 4 4 3 4 1 3 1 2 2 4 Utility 4 | . 1 3 3 3 3 4 3 4 5 3 9 4 4 3 4 3 Weapon 5 | . 4 5 6 6 4 4 4 4 4 3 3 6 7 7 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 52 | . 3 1 6 1 2 . 3 3 1 3 4 7 . 2 4 12 Power 3 | . . . . . . . . . . 1 . 1 . . . 1 Propulsion 6 | . . . . . . . 1 . . . . . . . 1 4 Utility 24 | . 3 1 3 1 . . . . 1 2 3 4 . 1 3 2 Weapon 18 | . . . 3 . 2 . 2 3 . . 1 2 . 1 . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 95 100 100 100 98 100 99 99 96 98 91 84 83 94 Engine 5 | . 13 4 6 11 11 11 9 9 9 2 . 1 . . 1 . Core 3 | . . 9 . . . . . . . 5 7 5 7 7 5 10 Treads 14 | . 27 28 22 22 22 22 27 27 27 27 . . . . . . Hover 12 | . . . . . . . . . . . 28 29 30 30 22 31 Device 7 | . 1 . . . . . . . 5 15 13 15 20 15 9 12 Storage 8 | . 14 14 11 13 22 22 9 9 9 9 7 7 7 7 5 5 Processor 1 | . . . . . . . . . . . 6 2 2 7 2 2 Hackware 6 | . . . 2 . . . 16 18 11 . 1 3 . . 8 5 Protection 2 | . 12 14 8 8 . . . . 1 2 . . . . . . Ballistic Gun 29 | . 27 28 43 44 44 44 35 35 35 36 28 29 21 15 13 17 Peak Build Rating 101 | 9 9 15 24 25 25 23 32 32 37 36 53 62 61 61 99 101 Average Rating 43 | 6 7 13 20 23 23 23 29 29 29 35 49 59 55 52 77 92 On Entrance 32 | . 9 8 15 23 25 23 23 31 27 35 36 51 61 42 53 86 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 29 34 45 45 46 46 51 43 47 44 42 50 48 41 64 62 Greatest Support 90 | 40 40 40 46 46 46 46 66 66 60 60 42 51 48 39 90 66 Greatest Overweight (x) 4 | . . . 1 . . . . . 1 . . 1 . 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 14 15 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 32% | Scavenger-Gunner 17% | Hacker-Gunner 13% | Gunner 11% | Mutant 9% | Tank 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hacker-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Matter Collected 22117 | 456 1183 271 1256 66 40 12 904 1069 2112 407 1417 4072 430 273 6214 1935 Remotely 849 | . . . . . . . . . . . . . . . 131 718 Salvage Created 27662 | 269 1144 95 2293 145 . 13 1630 1065 2853 400 1247 6778 1461 307 5200 2762 Parts 1326 | 27 59 4 139 5 . 2 96 72 146 20 50 331 46 20 214 95 Haulers Intercepted 30 | . 2 . 6 . . . 3 . 6 . 3 6 . . 4 . Recyclers Shooed 24 | 1 4 . 2 . . . . . 1 . 3 3 2 . 7 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Combat Hostiles Destroyed 366 | . 16 4 36 . . . 27 25 37 10 10 79 6 5 71 40 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 297 | . 14 3 36 . . . 23 21 37 10 10 63 6 5 39 30 Cannons 10 | . . . . . . . . . . . . . . . 6 4 AOE 58 | . 2 1 . . . . 4 4 . . . 16 . . 25 6 Classes Destroyed 26 | 3 6 1 2 . . . 1 3 3 . . . . 3 2 2 Worker 65 | 2 3 . 8 . . 1 1 . 4 . 4 37 . . 5 . Builder 26 | . 1 . 1 . . . 2 . 2 . 1 11 . . 3 5 Tunneler 12 | 7 . . 2 . . . . . . . . . . . 2 1 Hauler 30 | . 2 . 6 . . . 3 . 6 . 3 6 . . 4 . Recycler 80 | 1 5 1 7 2 . . 4 . 7 . 6 21 14 . 10 2 Mechanic 11 | . . . . . . . . 2 1 . . 6 . . . 2 Operator 12 | . 2 . 2 . . . . . 1 . 1 2 . . 1 3 Watcher 21 | . 3 . 4 . . . 4 . 2 . . 2 . . 6 . Swarmer 44 | . 5 . 12 . . . 6 4 4 3 . . . . 5 5 Cutter 2 | . . . . . . . . 2 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 1 Grunt 182 | . 11 . 17 . . . 12 6 22 2 7 53 . . 31 21 Brawler 11 | . . . 1 . . . 1 . 1 . . 4 . . 2 2 Duelist 9 | . . . . . . . . . 2 . 1 4 . . 2 . Protector 4 | . . . . . . . . . 2 . . 1 . . 1 . Sentry 56 | . . . 6 . . . 6 8 5 2 1 10 3 . 10 5 Demolisher 2 | . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 10 | . . . . . . . 2 2 . . . . 1 . 5 . Programmer 30 | . . . . . . . . 3 . 3 1 6 2 . 12 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . . . . . 1 . . Guru 1 | . . . . . . . . . . . . . . 1 . . Scrapper 3 | . . . . . . . . . . . . . . 3 . . Assembled 4 | . . 4 . . . . . . . . . . . . . . Best Kill Streak 20 | 4 4 3 7 2 . 1 10 11 8 5 6 20 8 4 11 13 Combat Bots Only 17 | . 3 3 5 . . . 6 11 6 5 4 17 3 4 11 11 Max Kills in Single Turn 9 | 1 1 1 2 1 . 1 4 2 2 1 2 9 1 1 5 6 Gunslinging 1 | . . . 1 . . . 1 . 1 . . 1 . . . 1 Exploded 7 | . 1 1 . . . . 3 2 . . . 7 . . 5 4 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Hostile Shots Fired 1550 | . 66 3 80 2 . . 62 105 100 61 73 242 10 14 600 132 Missed 513 | . 19 . 19 . . . 18 30 33 17 30 97 3 3 195 49 Hits 1037 | . 47 3 61 2 . . 44 75 67 44 43 145 7 11 405 83 Melee 6 | . . . . . . . . 1 2 . . . . 1 2 . Projectile 1031 | . 47 3 61 2 . . 44 74 65 44 43 145 7 10 403 83 AOE 5 | . . . . . . . . 2 . . . . 1 . 2 . Critical Strikes 44 | . 1 . . . . . 1 3 6 3 . 4 . 2 15 9 Actively Blocked 3 | . . . . . . . . . 1 . . . . . 2 . Part Disruptions 4 | . . . . . . . . . . . . 2 . . 2 . Damage Taken 18033 | . 586 48 614 30 . . 685 1370 1405 766 466 1821 146 246 8300 1550 Core 2031 | . 74 . 15 . . . 57 193 171 110 108 214 13 68 881 127 Absorbed by Shields 357 | . . . . . . . . . 3 . . . . . . 354 Redirected to Shielding 413 | . . . . . . . . . 148 59 . . . . 206 . Ignored by Resistances 24 | . . . 24 . . . . . . . . . . . . . Regen/Repaired (Parts) 841 | . . . . . . . 346 . 18 . 143 90 . . 244 . Core Remaining (%) 62 | 100 . 70 . . . 96 . . . 3 . . . 42 . . Volleys Fired 1187 | 38 102 13 89 3 . 1 59 65 118 39 56 217 25 10 266 86 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 4 3 4 4 Hottest 181 | 40 50 45 92 92 . 92 102 102 100 103 101 140 109 94 181 180 Shots Fired 3882 | 76 204 26 356 12 . 4 230 206 462 122 190 852 91 24 728 299 Gun 3677 | 76 200 26 356 12 . 4 227 200 462 122 190 845 91 23 590 253 Cannon 150 | . . . . . . . . . . . . 2 . 1 105 42 Launcher 55 | . 4 . . . . . 3 6 . . . 5 . . 33 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 3760 | 76 200 26 356 12 . 4 227 200 462 122 190 847 91 24 646 277 Thermal 67 | . . . . . . . . . . . . . . . 49 18 Explosive 55 | . 4 . . . . . 3 6 . . . 5 . . 33 4 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 9 10 4 12 7 . 2 30 15 14 7 8 41 15 10 16 13 Robot Miss Streak 8 | 4 6 4 6 2 . 2 3 3 8 3 5 6 2 1 8 7 Penetration Max 3 | . . . . . . . . . 1 . 1 . . . 2 3 Secondary Targets 67 | . 1 . 8 . . . 8 9 10 3 2 14 1 1 6 4 Max Gunslinging Chain 2 | . 1 . 1 . . . 2 1 1 1 1 1 1 1 1 1 Shots Hit Robots 2230 | 48 124 13 177 8 . 2 137 127 282 59 94 519 55 15 411 159 Core Hits 1202 | 18 59 6 85 4 . 1 71 49 106 18 39 288 27 6 290 135 Critical Kills 52 | 1 1 . 1 . . . 1 1 1 . . 2 1 . 18 25 Critical Parts Destroyed 63 | . . 1 . . . . . 2 4 . . 1 . . 23 32 Critical Strikes 129 | 1 1 1 1 . . . 1 3 5 . . 3 1 . 48 64 Burn 2 | . . . . . . . . . . . . . . . 2 . Destroy 120 | 1 1 1 1 . . . 1 3 5 . . 3 1 . 43 60 Blast 7 | . . . . . . . . . . . . . . . 3 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 53169 | 396 1249 218 2627 125 . 31 2394 2447 5050 1262 1844 13966 1109 329 15098 5024 Guns 40836 | 396 1087 218 2627 125 . 31 2122 2120 5050 1262 1822 11331 1109 329 7965 3242 Cannons 2042 | . . . . . . . . . . . . . . . 1322 720 Explosions 10187 | . 162 . . . . . 272 327 . . . 2635 . . 5729 1062 Melee . | . . . . . . . . . . . . . . . . . Ramming 104 | . . . . . . . . . . . 22 . . . 82 . Kinetic 41980 | 396 1087 218 2627 125 . 31 2122 2120 5050 1262 1822 11331 1109 329 8625 3726 Thermal 1393 | . 40 . . . . . . . . . . . . . 1117 236 Explosive 9692 | . 122 . . . . . 272 327 . . . 2635 . . 5274 1062 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . . 3 6 11 1 7 8 . 26 43 Average Corruption 7 | . . . . . . . . 2 3 8 1 3 7 . 6 35 Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 400 | . . . . . . . . 39 63 38 7 66 22 . 75 90 Message Errors 75 | . . . . . . . . 12 15 6 1 12 4 . 13 12 Matter Fused 75 | . . . . . . . . 9 11 6 2 11 5 . 13 18 Heat Flow Errors 53 | . . . . . . . . 6 8 6 2 8 1 . 14 8 Energy Discharges 51 | . . . . . . . . 1 7 4 1 9 5 . 14 10 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 2 Parts Fused 7 | . . . . . . . . . 1 1 1 . . . . 4 Data Loss (minor) 44 | . . . . . . . . 2 6 12 . 7 2 . 6 9 Data Loss (major) 15 | . . . . . . . . 1 2 2 . 4 . . 3 3 Misfires 20 | . . . . . . . . 3 4 . . 4 1 . 4 4 Alerts 13 | . . . . . . . . 1 3 . . 3 1 . 3 2 Misdirections 6 | . . . . . . . . . . . . . . . 1 5 Weapon Failures 37 | . . . . . . . . 4 6 1 . 8 3 . 2 13 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 168 | . 15 . . . . . 11 11 . . . 17 . . 105 9 Projectiles 22 | . . . . . . . . . . . . . . . 13 9 Explosions 146 | . 15 . . . . . 11 11 . . . 17 . . 92 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . 10 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . 9 2 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 476 | . 66 . . . . . . 12 . . 11 34 . . 353 . Shots 15 | . 1 . . . . . . 1 . . . 1 . . 12 . Rammed 7 | . . . . . . . . . . . 1 . . . 6 . Targets Rammed 9 | . . . . . . . . . . . 1 . . . 8 . Kicked 2 | . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 41 . 130 68 . 33 165 270 346 354 318 425 105 98 374 198 Average Temperature 60 | . 8 . 28 32 . 20 39 75 67 99 80 81 40 37 70 56 Received Heat Transfer 4847 | . 213 . 171 9 . . 270 450 516 117 117 708 12 170 1651 443 Effects 6 | . . . . . . . . . 1 . . 2 . . 3 . Shutdowns 2 | . . . . . . . . . . . . 1 . . 1 . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 2 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 1 . 1 . . . 1 1 1 Heat Transferred 1904 | . 50 . . . . . . . . . . . . . 1447 407 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Maximum Alert Level 5 | . . . 2 1 . . 2 4 4 4 2 5 4 . 5 5 Low Security (%) 20 | 100 100 100 51 55 . 100 11 . . . . . . . 3 . Level 1 13 | . . . 29 44 . . 85 8 . . . 7 . . 11 . Level 2 15 | . . . 19 . . . 2 12 16 . 100 16 . . 16 . Level 3 26 | . . . . . . . . 45 67 33 . 38 . . 47 . Level 4 19 | . . . . . . . . 33 15 66 . 26 100 . 14 44 Level 5 2 | . . . . . . . . . . . . . . . . 38 High Security 3 | . . . . . . . . . . . . 10 . . 6 16 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . Peak Influence 2683 | 10 119 5 659 252 . 5 486 1481 1304 1159 685 2091 1307 . 1967 2683 Initial 1100 | . . 4 . 252 . . . 315 721 834 608 291 1100 . . 1100 Average 736 | 1 49 . 260 185 . . 258 929 889 1070 623 1029 1230 . 882 1764 Influence Increases 16066 | 50 554 5 1263 10 . 5 1050 1256 1533 365 508 2678 432 . 3854 2503 Destroy 0b10 Robot/C 7940 | . 320 . 720 . . . 600 600 900 200 200 1540 120 . 1400 1340 Destroy 0b10 Robot/NC 1350 | 50 80 5 150 10 . 5 75 10 140 . 75 430 75 . 160 85 Destroy Leader 1652 | . 80 . 200 . . . 166 20 230 20 46 386 . . 330 174 Allied During Kill 603 | . . . . . . . 63 53 63 . 1 . . . . 423 Trap Triggered on 0b10 40 | . . . . . . . . . . 20 . . . . 20 . Successful Hack 473 | . 32 . 67 . . . 12 . 45 . 92 9 40 . 144 32 Select Force Hacks 300 | . . . 60 . . . 60 . . . . . 180 . . . Disable Machine 720 | . 15 . 15 . . . 15 30 60 45 45 135 15 . 270 75 Anti-Garrison Action 500 | . . . . . . . . 450 . 50 . . . . . . Destroy Structure 1213 | . 12 . 6 . . . 29 63 5 . 4 88 2 . 870 134 Partial Spotted 285 | . . . . . . . . . . . 30 45 . . 150 60 Lose Combat Pursuer 990 | . 15 . 45 . . . 30 30 90 30 15 45 . . 510 180 Influence Decreases 13805 | 50 543 16 614 547 112 5 564 261 1730 490 1025 1229 1584 1224 1887 1924 Entered New Map 6303 | . . 7 . 397 112 . . 171 760 450 551 351 1276 1224 . 1004 Time Decay 5042 | 50 533 9 614 150 . 5 524 . 650 . 434 648 278 . 707 440 Lost Part 1050 | . 10 . . . . . . 50 30 40 10 80 30 . 640 160 Lost Ally 660 | . . . . . . . 40 40 140 . 30 . . . 90 320 Purge Threat 750 | . . . . . . . . . 150 . . 150 . . 450 . Squads Dispatched 114 | . 3 1 7 . . . 10 . 12 . 7 26 . . 34 14 Investigation 36 | . . 1 7 . . . 7 . 2 . 1 10 . . 6 2 Extermination 14 | . . . . . . . . . . . 2 5 . . 7 . Reinforcement 28 | . 3 . . . . . 2 . 3 . 3 5 . . 9 3 Assault 30 | . . . . . . . . . 3 . . 6 . . 12 9 Garrison 6 | . . . . . . . 1 . 4 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 1 . . 3 . . 2 1 Haulers Reinforced 4 | . . . . . . . . . . . 2 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Distress Signals 27 | . 2 . 3 . . . 4 . 2 . 1 6 . . 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 600 | . 27 7 45 2 . . 38 28 63 10 22 111 2 18 130 97 Peak Tracking Total 24 | . 4 4 4 2 . . 6 6 6 5 8 15 2 5 12 24 Tactical Retreats 50 | . 1 1 2 . . . 2 1 5 1 1 3 . 1 24 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Traps Triggered 16 | . 3 . 2 . . . . 1 2 1 . 1 . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 . Reused 4 | . . . . . . . . . . 2 . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 6 . . . . 1 . Triggered 4 | . . . . . . . . . . 2 . . . . 2 . Most Traps Carried 4 | . . . . . . . . . . 4 . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Machines Disabled 60 | . 1 . 1 . . . 1 8 4 4 3 9 1 1 18 9 Max in Single Turn 5 | . 1 . 1 . . . 1 2 1 1 1 1 1 1 5 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . Garrison Relay 6 | . . . . . . . . 5 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 5 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Machines Accessed 132 | . 6 1 16 . 1 . 12 1 15 . 16 10 14 2 27 11 Terminals 80 | . 6 . 12 . . . 7 1 12 . 6 6 6 . 13 11 Fabricators 8 | . . . . . . . . . . . 3 . . . 5 . Repair Stations 9 | . . . . . . . 2 . 1 . 2 2 . . 2 . Recycling Units 19 | . . . 2 . . . . . . . 2 2 8 . 5 . Scanalyzers 7 | . . . 2 . . . 2 . 1 . 1 . . . 1 . Garrison Access 5 | . . . . . . . 1 . 1 . 2 . . . 1 . Total Hacks 422 | . 21 1 60 . 1 . 46 2 52 . 41 30 35 3 104 26 Successful 233 | . 11 1 42 . 1 . 38 1 33 . 19 7 17 3 54 6 Failed 186 | . 9 . 17 . . . 8 1 19 . 22 23 18 . 49 20 Catastrophic 25 | . 2 . 4 . . . 1 . . . 1 5 2 . 5 5 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . 1 . Manual 297 | . 16 . 44 . . . 28 . 40 . 28 24 31 . 70 16 Terminals 263 | . 21 . 39 . . . 24 2 40 . 17 21 16 . 57 26 Fabricators 21 | . . . . . . . . . . . 6 . . . 15 . Repair Stations 30 | . . . . . . . 6 . 3 . 5 4 . . 12 . Recycling Units 50 | . . . 8 . . . . . . . 4 5 19 . 14 . Scanalyzers 37 | . . . 13 . . . 11 . 5 . 3 . . . 5 . Garrison Access 16 | . . . . . . . 5 . 4 . 6 . . . 1 . Terminal Hacks 45 | . 3 1 4 . 1 . 4 1 5 . 2 1 2 3 14 4 Record 2 | . . . . . 1 . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . . . . . . . 1 . 4 . Robot Analysis 9 | . 2 . 1 . . . 2 . 3 . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . . 1 1 4 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . 1 . . 1 . . 3 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . 1 . . . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 17 | . . . . . . . 4 . 2 . 3 . . . 8 . Scan Component 9 | . . . . . . . 2 . 1 . 2 . . . 4 . Repair 7 | . . . . . . . 2 . 1 . 1 . . . 3 . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 28 | . . . 11 . . . 9 . 3 . 2 . . . 3 . Insert Component 14 | . . . 5 . . . 4 . 2 . 1 . . . 2 . Analyze 14 | . . . 6 . . . 5 . 1 . 1 . . . 1 . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 135 | . 8 . 27 . . . 20 . 22 . 11 6 14 . 25 2 Terminals 86 | . 8 . 20 . . . 12 . 19 . 4 5 3 . 13 2 Assimilate 3 | . . . . . . . . . . . 2 . . . 1 . Botnet 31 | . 3 . 8 . . . 4 . 6 . 1 1 1 . 5 2 Disrupt 3 | . . . . . . . 1 . 1 . . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 46 | . 5 . 10 . . . 7 . 12 . 1 2 2 . 7 . Sabotage 1 | . . . . . . . . . . . . 1 . . . . Search 1 | . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 3 . . . 4 . Report 1 | . . . . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . . . 1 . . . 1 . Fabnet 2 | . . . . . . . . . . . 1 . . . 1 . Haulers 2 | . . . . . . . . . . . 1 . . . 1 . Repair Stations 4 | . . . . . . . 2 . . . . 1 . . 1 . Patch 4 | . . . . . . . 2 . . . . 1 . . 1 . Recycling Units 24 | . . . 5 . . . . . . . 1 . 11 . 7 . Reject 6 | . . . 2 . . . . . . . . . 2 . 2 . Recyclers 4 | . . . 1 . . . . . . . 1 . 1 . 1 . Mask 5 | . . . 2 . . . . . . . . . 2 . 1 . Tunnel 6 | . . . . . . . . . . . . . 6 . . . Fedlink 3 | . . . . . . . . . . . . . . . 3 . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . Extract 4 | . . . 2 . . . 2 . . . . . . . . . Garrison Access 10 | . . . . . . . 4 . 3 . 3 . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . 1 . . . . . . . . . Reprogram 3 | . . . . . . . 1 . 1 . 1 . . . . . Intercept 3 | . . . . . . . 1 . 1 . 1 . . . . . Watchers 2 | . . . . . . . 1 . 1 . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . 1 . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 108 | . 6 . 13 . . . 12 1 14 . 15 10 7 . 23 7 Full Trace Events 17 | . 1 . 2 . . . . . 1 . 1 7 1 . 2 2 Feedback Events 2 | . . . . . . . . . . . . 1 . . . 1 Corruption 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 9 . . . 7 . 1 . 1 . 1 . 5 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . Parts Repaired 7 | . . . . . . . 2 . 1 . 1 . . . 3 . Time 275 | . . . . . . . 102 . 38 . 60 . . . 75 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 5 . . . 4 . 2 . 1 . . . 1 . Part Schematics Acquired 12 | . . . 5 . . . 4 . 1 . 1 . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 26 . 4 . . . . . . Machine Destruction 26 | . . . . . . . . 22 . 4 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . . . . . . . 1 1 Robots Rewired 22 | . . . . . . . . 5 . . 1 . 3 . 1 12 Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Total Allies 37 | . . . . 3 . . 2 5 2 . 3 . 3 . 2 17 Largest Group 8 | . . . . 3 3 3 3 5 5 . 2 1 3 3 1 8 Highest-Rated Group 375 | . . . . 40 40 40 40 114 114 . 52 26 34 39 29 375 Highest-Rated Ally 159 | . . . . 16 16 16 16 24 24 . 26 26 16 16 29 159 Initial Warlord ECA Mod 50 | . . . . . . . . . 7 7 9 9 9 9 . . Total Orders 18 | . . . . . . . . . . . . . 2 10 6 . STAY 1 | . . . . . . . . . . . . . . 1 . . FOLLOW 5 | . . . . . . . . . . . . . 1 4 . . DROP 1 | . . . . . . . . . . . . . . 1 . . COLLECT 5 | . . . . . . . . . . . . . 1 4 . . EXPLORE 5 | . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 350 | . . . . . . . 43 39 62 . 1 . . 2 7 196 Total Damage 6955 | . . . . . . . 389 824 954 . 17 . . 32 114 4625 Kills 54 | . . . . . . . 4 5 13 . . . . . . 32 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Active Infowar (turns) 1753 | 58 122 . . . . . . . . . 660 888 . . 24 1 Terrain 840 | 58 122 . . . . . . . . . 660 . . . . . Structural 1 | . . . . . . . . . . . . . . . . 1 Traps 22 | . . . . . . . . . . . . . . . 22 . T.N.C. 471 | . . . . . . . . . . . . 471 . . . . Machine Analysis 417 | . . . . . . . . . . . . 417 . . . . Jamming 2 | . . . . . . . . . . . . . . . 2 . Robot Analysis Total 9 | . 2 . 1 . . . 2 . 3 . . . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 6 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Turns Passed 22925 | 262 1619 593 2325 318 311 278 1517 2094 2383 1001 1076 2658 617 911 3653 1309 Spaces Moved 18132 | 96 799 340 1215 191 191 172 729 1092 1150 533 1386 3099 832 1180 3762 1365 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 6505 | 93 799 340 1215 191 191 172 729 1092 1150 533 . . . . . . Legs 340 | . . . . . . . . . . . . . . . 340 . Wheels . | . . . . . . . . . . . . . . . . . Hover 11284 | . . . . . . . . . . . 1386 3099 832 1180 3422 1365 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 160 160 160 163 56 48 48 48 36 30 Average Speed 91 | 156 160 160 160 160 160 160 161 162 161 163 57 54 48 48 51 46 Slowest Speed 300 | 160 160 160 240 160 160 160 163 163 245 163 66 129 48 110 300 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 82 85 76 36 54 40 69 91 66 42 36 97 95 67 68 84 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 21 | . . 3 1 1 1 . 1 . 5 . . . 6 . 3 . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . . . . . . . 8 . . Spaces Dug 71 | . . . . . . . 9 10 . . . . . . 52 . Terrain Destroyed 824 | . 12 . . . . . 23 18 1 . . 93 . 6 570 101 Melee . | . . . . . . . . . . . . . . . . . Projectile 142 | . . . . . . . . . 1 . . . . 6 110 25 AOE 677 | . 12 . . . . . 23 18 . . . 93 . . 458 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Ext Total 22180 | 144 970 368 1396 200 200 172 925 1248 1465 623 1576 3587 1001 1503 4964 1838 Wait 1588 | . 14 . 14 . . . 104 1 131 2 69 161 94 277 524 197 Move 18116 | 95 798 339 1214 190 190 171 728 1091 1149 532 1385 3098 831 1179 3761 1365 Hop . | . . . . . . . . . . . . . . . . . Pick Up 212 | 2 17 5 18 2 3 . 6 11 10 17 13 18 1 5 64 20 Fast Attach 154 | 8 8 2 5 . . . 2 3 8 2 7 14 1 7 76 11 Attach 133 | . 1 . 2 . . . 3 5 8 3 10 14 2 3 64 18 Detach 95 | 1 1 1 3 . . . 1 . 6 . 9 15 4 5 42 7 Swap 236 | . 15 1 18 2 2 . 14 24 15 5 12 24 2 7 79 16 Drop 253 | . 14 7 33 3 5 . 8 13 20 17 12 26 3 10 69 13 Fire 1187 | 38 102 13 89 3 . 1 59 65 118 39 56 217 25 10 266 86 Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . 1 . . . 6 . Kick 2 | . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . 1 . . . . . . . 40 Rewire 133 | . . . . . . . . 19 . . 2 . 38 . 9 65 Trap 7 | . . . . . . . . . . 6 . . . . 1 . Miscellaneous 16 | . . . . . . . . 15 . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 263 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Discovered new exit (range 3) 1069 | -10/Materials | Central database locked down 1428 | -10/Materials | Discovered new exit (range 3) 1882 | -10/Materials | Entered Mines 1891 | -10/Mines | Met a Derelict shopkeep closing up shop 1968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -10/Mines | Assembled infested the area 1983 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1998 | -10/Mines | Learned location of Zion (-6) 2456 | -10/Mines | Discovered new exit (range 10) 2475 | -10/Mines | Entered Materials 2475 | -9/Materials | Evolved 2 slots: Weapon x2 2820 | -9/Materials | Build established: Tank 3264 | -9/Materials | Discovered new exit (range 5) 3315 | -9/Materials | Learned Storage security intel 3366 | -9/Materials | Learned location of 1 exit from Storage 3406 | -9/Materials | Identified exit to Mines 3406 | -9/Materials | Identified exit to Materials 3435 | -9/Materials | Learned Storage emergency access door positions 3472 | -9/Materials | Learned location of 1 exit from Storage 4165 | -9/Materials | Central database locked down 4183 | -9/Materials | Build established: Gunner 4727 | -9/Materials | Build established: Tank 4800 | -9/Materials | Entered Mines 4848 | -9/Mines | Discovered exit to Materials (range 12) 4880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5020 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5112 | -9/Mines | Discovered new exit (range 5) 5118 | -9/Mines | Entered Exiles 5118 | -9/Exiles | Accompanied by 3 allies 5160 | -9/Exiles | Met 8R-AWN 5186 | -9/Exiles | Met EX-HEX 5288 | -9/Exiles | Met EX-DEC 5320 | -9/Exiles | Build established: Gunner 5415 | -9/Exiles | Discovered new exit (range 10) 5429 | -9/Exiles | Entered Mines 5429 | -8/Mines | Accompanied by 3 allies 5583 | -8/Mines | Discovered exit to Materials (range 4) 5707 | -8/Mines | Entered Materials 5707 | -8/Materials | Accompanied by 3 allies 5707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6021 | -8/Materials | Discovered new exit (range 10) 6140 | -8/Materials | Build established: Hacker-Gunner 6226 | -8/Materials | Repaired Imp. Assault Rifle 6340 | -8/Materials | Repaired Imp. Assault Rifle 6427 | -8/Materials | Identified exit to Garrison 6668 | -8/Materials | Identified exit to Factory 6689 | -8/Materials | Learned 4 Lower Caves zone layouts 6700 | -8/Materials | Learned 12 Factory zone layouts 6704 | -8/Materials | Learned location of 1 exit from Lower Caves 6707 | -8/Materials | Learned 2 Storage zone layouts 7141 | -8/Materials | Garrison activated, responded to threat 7224 | -8/Materials | Entered Garrison 7224 | -8/Garrison | Accompanied by 2 allies 7372 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Garrison Relay disabled 7586 | -8/Garrison | Triggered checkpoint 7627 | -8/Garrison | Triggered checkpoint 7721 | -8/Garrison | Lost 4 parts (1n3w) 7727 | -8/Garrison | Destroyed 11 combat bots 7870 | -8/Garrison | Discovered new exit (range 14) 8010 | -8/Garrison | Garrison Relay disabled 8156 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Garrison Relay disabled 8228 | -8/Garrison | Triggered checkpoint 8255 | -8/Garrison | Discovered new exit (range 5) 8409 | -8/Garrison | Discovered new exit (range 12) 8474 | -8/Garrison | Triggered checkpoint 8476 | -8/Garrison | Build established: Scavenger-Gunner 8626 | -8/Garrison | Triggered checkpoint 8884 | -8/Garrison | Triggered checkpoint 8899 | -8/Garrison | Discovered new exit (range 13) 8990 | -8/Garrison | Triggered checkpoint 9027 | -8/Garrison | Garrison Relay disabled 9084 | -8/Garrison | Garrison Relay disabled 9318 | -8/Garrison | Entered Materials 9318 | -8/Materials | Accompanied by 5 allies 9409 | -8/Materials | Core integrity fell below 50% 9655 | -8/Materials | Garrison activated, responded to threat 9669 | -8/Materials | Identified exit to Garrison 9797 | -8/Materials | Learned Storage trap positions 9815 | -8/Materials | Learned 2 Lower Caves zone layouts 9823 | -8/Materials | Learned 4 Recycling zone layouts 9824 | -8/Materials | Learned location of Storage (-7) 9829 | -8/Materials | Learned Recycling recycling unit intel 9843 | -8/Materials | Learned Factory security intel 10525 | -8/Materials | Garrison activated, responded to threat 10799 | -8/Materials | Learned location of Extension (-5) 10853 | -8/Materials | Learned location of 1 exit from Recycling 10862 | -8/Materials | Learned location of 2 exits from Factory 10863 | -8/Materials | Learned location of 1 exit from Recycling 10864 | -8/Materials | Learned Factory trap positions 10865 | -8/Materials | Learned 2 Storage zone layouts 10876 | -8/Materials | Learned location of Recycling (-7) 10898 | -8/Materials | Learned location of 3 exits from Factory 10918 | -8/Materials | First assault squad dispatched 10930 | -8/Materials | Learned location of 3 exits from Factory 11225 | -8/Materials | Repaired Recoil Stabilizer 11701 | -8/Materials | Entered Garrison 11731 | -8/Garrison | Build established: Scavenger-Tank 11777 | -8/Garrison | Triggered checkpoint 11847 | -8/Garrison | Garrison Relay disabled 11919 | -8/Garrison | Triggered checkpoint 12016 | -8/Garrison | Core integrity fell below 20% 12029 | -8/Garrison | System corruption reached 10% 12252 | -8/Garrison | Build established: Scavenger-Gunner 12583 | -8/Garrison | Discovered exit to Factory (range 12) 12702 | -8/Garrison | Entered Factory 12702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12703 | -7/Factory | Identified exit to Lower Caves 12704 | -7/Factory | Identified exit to Storage 12704 | -7/Factory | Identified exit to Factory 12706 | -7/Factory | Loaded intel: 96 trap records 13086 | -7/Factory | Build established: Scavenger-Skirmisher 13149 | -7/Factory | Garrison activated, responded to threat 13248 | -7/Factory | Found Prototype Launcher 13248 | -7/Factory | Identified Rocket Array 13343 | -7/Factory | Repaired Enh. Autogun 13709 | -7/Factory | Cargo convoy interrupted 13725 | -7/Factory | Build established: Scavenger-Gunner 13778 | -7/Factory | Entered Storage 13778 | -7/Storage | Accompanied by 1 ally 13779 | -7/Storage | Identified exit to Recycling 13781 | -7/Storage | Loaded intel: 21 trap records 13829 | -7/Storage | Met 01-MTF 14512 | -7/Storage | Destroyed 01-MTF 14578 | -7/Storage | First assault squad dispatched 14719 | -7/Storage | Build established: Gunner 15747 | -7/Storage | Build established: Scavenger-Gunner 15968 | -7/Storage | Destroyed 7 combat bots 16157 | -7/Storage | High security lockdown imminent 16237 | -7/Storage | High security lockdown engaged 16312 | -7/Storage | Sterilization system engaged 16312 | -7/Storage | Non-combat units ordered to evacuate 16315 | -7/Storage | Destroyed 17 combat bots 16412 | -7/Storage | Combat units ordered to evacuate 16436 | -7/Storage | Entered Recycling 16437 | -7/Recycling | Identified exit to Scraptown 16437 | -7/Recycling | Identified exit to Factory 16439 | -7/Recycling | Loaded intel: 8 recycling unit locations 16634 | -7/Recycling | Build established: Gunner 16794 | -7/Recycling | Scanned before Scraplab entrance 16874 | -7/Recycling | Lost 3 parts (1n1u1w) 17015 | -7/Recycling | Entered Scraplab 17053 | -7/Recycling | Entered Scraptown 17053 | -7/Scraptown | Accompanied by 3 allies 17053 | -7/Scraptown | System corruption cleaned by C-Scrubber 17088 | -7/Scraptown | Visited Bundlers 17130 | -7/Scraptown | Visited Artisan Demo Area 17149 | -7/Scraptown | Build established: Scavenger-Mutant 17152 | -7/Scraptown | Visited UFD Registry 17152 | -7/Scraptown | Registered with UFD as "Cargobay" 17207 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 17209 | -7/Scraptown | Discovered exit to Factory (range 13) 17278 | -7/Scraptown | Visited Sword Containment 17293 | -7/Scraptown | Visited Modified Component R&D 17430 | -7/Scraptown | Visited Junk Repository 17448 | -7/Scraptown | Visited Scrap Suit Storage 17516 | -7/Scraptown | Visited Curators Association 17521 | -7/Scraptown | Visited Scrapoid Research Area 17528 | -7/Scraptown | Visited Supply Room 17535 | -7/Scraptown | Visited DA-N13 Charitable Foundation 17537 | -7/Scraptown | Found DCF Scrap (30 items) 17584 | -7/Scraptown | Visited Science Guys 17765 | -7/Scraptown | Discovered exit to Factory (range 3) 17825 | -7/Scraptown | Met Optimus 17825 | -7/Scraptown | Accepted into 0bPrime 17868 | -7/Scraptown | Civil war broke out across Scraptown 17883 | -7/Scraptown | Found Master Drone Bay 17933 | -7/Scraptown | Core integrity fell below 50% 17964 | -7/Scraptown | Entered Factory 17964 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 17965 | -5/Factory | Identified exit to Extension 17966 | -5/Factory | Identified exit to Upper Caves 17966 | -5/Factory | Identified exit to Factory 17984 | -5/Factory | Lost 7 allies 18017 | -5/Factory | Loaded intel: 8 recycling unit locations 18021 | -5/Factory | Learned location of Protoforge (-2) 18130 | -5/Factory | Lost 4 parts (3n1u) 18144 | -5/Factory | Destroyed 7 combat bots 18173 | -5/Factory | Lost 3 parts (2n1w) 18214 | -5/Factory | Master Drone dominated G-50 Soldier. 18523 | -5/Factory | Lost 7 parts (5n2u) 18656 | -5/Factory | Discovered exit to Factory (range 14) 18664 | -5/Factory | Cargo convoy interrupted 18851 | -5/Factory | Lost 3 parts (3w) 18864 | -5/Factory | First assault squad dispatched 18914 | -5/Factory | Lost 6 parts (4n2u) 19646 | -5/Factory | Build established: Hacker-Gunner 19760 | -5/Factory | Repaired KE Penetrator 19782 | -5/Factory | Repaired Airjet 19813 | -5/Factory | Repaired Antigrav System 19894 | -5/Factory | Core integrity fell below 50% 19965 | -5/Factory | Spotted B-75 Beast 20051 | -5/Factory | Central database locked down 20079 | -5/Factory | Lost 6 parts (1p4n1w) 20192 | -5/Factory | Fabricated Imp. Antigrav System? 20301 | -5/Factory | Destroyed 8 combat bots 20316 | -5/Factory | Lost 7 parts (1p2n4w) 20411 | -5/Factory | Assembled infested ambush trap array 20477 | -5/Factory | Lost 4 parts (2p1n1u) 20596 | -5/Factory | Learned location of 1 exit from Extension 20659 | -5/Factory | Learned location of 3 exits from Factory 20711 | -5/Factory | Learned Testing trap positions 20785 | -5/Factory | Learned location of Armory (-3) 20807 | -5/Factory | Learned Testing scanalyzer intel 20821 | -5/Factory | Learned Quarantine machine intel 20846 | -5/Factory | Learned location of 1 exit from Armory 20929 | -5/Factory | Learned location of 1 exit from Extension 21240 | -5/Factory | Found PL-3XN's Ring of Power 21349 | -5/Factory | System corruption reached 10% 21372 | -5/Factory | Lost 3 parts (1n2w) 21390 | -5/Factory | High security lockdown imminent 21411 | -5/Factory | Destroyed 11 combat bots 21447 | -5/Factory | Core integrity fell below 20% 21470 | -5/Factory | High security lockdown engaged 21486 | -5/Factory | Lost 6 parts (1p2n1u2w) 21617 | -5/Factory | Entered Extension 21649 | -5/Extension | Rescued A7 21730 | -5/Extension | System corruption reached 30% 21861 | -5/Extension | Hacking Suite fried by hacking feedback 21885 | -5/Extension | Rescued a captive Derelict 21885 | -5/Extension | Rescued a captive Derelict 21895 | -5/Extension | Rescued a captive Derelict 21917 | -5/Extension | First assault squad dispatched 21998 | -5/Extension | Build established: Scavenger-Gunner 22147 | -5/Extension | Spotted B-75 Beast 22164 | -5/Extension | Allies destroyed B-75 Beast 22165 | -5/Extension | Spotted B-75 Beast 22167 | -5/Extension | Disrupted transfer network 22204 | -5/Extension | Destroyed B-75 Beast 22212 | -5/Extension | Lost 3 allies 22234 | -5/Extension | Lost 9 parts (4n1u4w) 22625 | -5/Extension | Rescued a captive Derelict 22625 | -5/Extension | Rescued a captive Derelict 22705 | -5/Extension | High security lockdown imminent 22785 | -5/Extension | High security lockdown engaged 22875 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22880 | -5/Extension | Lost 5 allies 22892 | -5/Extension | Lost 3 parts (3n) 22926 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 22921_ System corrupted: Hyp. Coil Gun jammed. 22921_ HV Slug penetrates Wall. 22921_ HV Slug penetrates Y-64 Sentinel. 22921_ Y-64 Sentinel suffers critical hit (Destroy). 22921_ Y-64 Sentinel destroyed. 22925_ Slug penetrates G-50 Soldier. 22925_ HV Slug penetrates G-50 Soldier. 22925_ G-50 Soldier destroyed. 22925_ HV Slug penetrates Y-64 Sentinel. 22925_ HV Slug penetrates G-67 Veteran. 22925_ G-67 Veteran suffers critical hit (Destroy). 22925_ Destroyed Flexi-carbon Leg. 22925_ L-41 Fighter suffers critical hit (Destroy). 22925_ Destroyed Carbon-fiber Leg. 22925_ Switching to secondary target: Y-64 Sentinel. 22925_ HV Slug penetrates Y-64 Sentinel. 22925_ HV Slug penetrates G-67 Veteran. 22925_ L-41 Fighter suffers critical hit (Destroy). 22925_ Destroyed Carbon-fiber Leg. 22925_ HV Slug penetrates Wall. 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