Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 00:07:42 Player: Oneirical Result: Destroyed by HM-CVT(d) with Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (3292) 3292 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 10107 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 465 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1500) Ox29 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (6) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Transmission Jammer Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (25) --- Makeshift Hover Unit Makeshift Hover Unit Advanced Heat Sink Advanced Heat Sink Matter Compressor (8) Surveybot 24 Chip Seismic Detector Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Drone Bay (2/2) Heavy Plasma Cannon Heavy Plasma Cannon Bore Cannon Grenade Launcher Grenade Launcher CPS Tube (2) Makeshift Sword Fire Trap Fire Trap Self-destruct Interrupter (50) Botcube Large Botcube GAL Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Transmission Jammer Hacking Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Precision Grenade Launcher > --- INVENTORY -------- Makeshift Hover Unit Makeshift Hover Unit Advanced Heat Sink Advanced Heat Sink Matter Compressor Surveybot 24 Chip Seismic Detector Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Drone Bay Heavy Plasma Cannon Bore Cannon Grenade Launcher Grenade Launcher Missile Launcher CPS Tube Makeshift Sword Fire Trap Fire Trap Self-destruct Interrupter Botcube Large Botcube GAL Module [Rating: 81] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 2 . . . Utility 4 | . . . 1 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 106 | 7 1 3 11 1 11 13 3 8 33 8 3 4 Power 10 | 1 . . . . 3 . . . 5 1 . . Engine 7 | 1 . . . . 3 . . . 3 . . . Core 3 | . . . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . . 4 . 5 2 2 6 8 3 . . Treads 20 | 2 . . 1 . 4 2 2 6 3 . . . Leg 8 | . . . 3 . 1 . . . 4 . . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 3 . . Flight . | . . . . . . . . . . . . . Utility 27 | 2 . . 4 1 2 1 1 1 9 2 2 2 Device 14 | 1 . . 1 . . 1 . . 6 2 1 2 Storage 5 | 1 . . 1 1 . . . 1 1 . . . Processor 6 | . . . 2 . 2 . . . 2 . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 1 3 3 . 1 10 . 1 11 2 1 2 Energy Gun 9 | 2 . . 1 . . 2 . . 3 1 . . Energy Cannon 6 | . . 2 1 . . . . . 2 1 . . Ballistic Gun 10 | . . . 1 . . 4 . . 4 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 6 | . . . . . . 3 . . 1 . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 4 . . . . . 3 Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 15 | . . . 15 . . . . . . . . . Parts Lost 54 | . 2 3 2 1 . 5 2 7 18 10 1 3 Power 7 | . 1 . . . . 1 . 1 2 1 . 1 Propulsion 21 | . . 2 1 1 . 1 2 3 6 5 . . Utility 9 | . . . 1 . . 2 . 1 2 2 1 . Weapon 17 | . 1 1 . . . 1 . 2 8 2 . 2 Highest Loss Streak 8 | . 2 3 1 1 . 3 2 6 8 8 1 1 To Critical Strikes 2 | . . . . . . . 1 . 1 . . . Average Backups 11 | . 1 5 4 7 7 8 10 10 13 12 9 16 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 2 3 2 . . . 1 Utility 3 | . . 3 3 3 2 1 1 1 6 7 5 8 Weapon 5 | . 1 2 1 4 4 4 6 6 5 2 3 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . . . . . 1 6 1 3 10 . . 14 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . 1 . . 2 Utility 15 | . . . . . . . . 2 7 . . 6 Weapon 15 | . . . . . 1 6 1 1 1 . . 5 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 93 63 51 78 90 92 96 99 80 79 78 72 Engine 4 | . 9 . . . 7 8 9 8 1 1 . . Core 1 | . . . . . . . . . 2 4 6 5 Treads 22 | . 28 17 2 11 15 34 34 35 23 . . . Leg 2 | . . . 18 12 13 . . . 4 5 . . Hover 4 | . . . . . . . . . . 15 20 20 Device 7 | . 14 10 3 . . 1 . . 10 18 19 18 Storage 7 | . 14 10 6 11 9 9 9 9 5 6 4 6 Processor 15 | . . . 1 22 26 20 18 18 17 13 13 13 Protection 3 | . . . . . . . 7 8 . . . . Energy Gun 1 | . 23 6 4 . . . . . . 3 . . Energy Cannon 2 | . . 7 5 11 1 . . . 1 9 10 3 Ballistic Gun 4 | . . . 2 11 9 15 9 . 8 . 2 . Impact Weapon 3 | . . 3 5 . . 1 9 8 1 . . . Slashing Weapon 2 | . . . . . . . . 8 . . . . Peak Build Rating 81 | 7 7 8 11 11 29 31 33 39 71 73 73 81 Average Rating 43 | 5 6 5 6 10 20 29 32 35 48 69 68 71 On Entrance 27 | . 7 6 2 11 10 29 30 33 19 69 73 65 Avg Prop Armor Cover (%) 9 | . . . 14 8 8 . . 6 14 6 . 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 12 14 11 16 27 26 36 46 102 113 113 113 Greatest Support 126 | 40 40 40 30 20 80 82 82 87 126 60 60 60 Greatest Overweight (x) 31 | . . . . . 1 . . . 4 1 1 31 Average Overweight (x) . | . . . . . . . . . . 1 . 1 Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 10 15 25 25 25 25 Average Capacity 16 | 6 8 7 6 8 10 10 10 13 20 25 20 25 Most Carried 25 | 1 6 6 7 8 10 10 10 15 25 24 19 25 Average Carried 14 | . 1 5 4 7 8 8 9 11 17 16 14 24 Final Capacity 25 | 8 8 5 8 10 10 10 10 15 25 25 25 25 Final Carried 25 | 1 6 4 7 8 10 10 10 14 24 15 19 25 Class Distribution -------------------- 72% | Mutant 20% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Matter Collected 2781 | 183 56 123 60 42 34 660 161 123 975 166 80 118 Remotely . | . . . . . . . . . . . . . Salvage Created 3549 | 38 87 177 307 27 74 971 186 309 1024 59 113 177 Parts 164 | 9 2 1 14 3 1 46 9 6 54 6 7 6 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 2 . 9 7 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 78 | . 3 4 6 3 2 21 4 2 18 3 4 8 Melee 4 | . 1 . 2 . . . . 1 . . . . Guns 38 | . 1 . 2 . . 14 4 . 15 2 . . Cannons 9 | . . 1 1 . 2 . . . 1 . 4 . AOE 19 | . . . . 3 . 7 . . . 1 . 8 Classes Destroyed 20 | 1 1 . 3 1 . 6 1 1 3 . . 3 Worker 1 | . . . . . . 1 . . . . . . Builder 3 | . . . . . . 2 . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . 1 . . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . 1 Swarmer 23 | . . . . 3 . 6 1 . 6 3 4 . Grunt 30 | . 3 4 4 . . 11 . . 8 . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 8 | . . . 2 . 2 1 2 . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . 2 . . . Guru 1 | . . . . . . . . 1 . . . . Tinkerer 2 | . . . . . . . . . . . . 2 Wasp 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . 4 Best Kill Streak 20 | 3 1 3 4 3 1 20 3 1 4 1 4 10 Combat Bots Only 15 | . 1 3 2 3 1 15 3 1 3 1 4 8 Max Kills in Single Turn 5 | 1 1 1 1 3 1 5 1 1 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . . 1 . 2 Melee 1 | . 1 . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 813 | . 47 36 61 2 18 140 19 104 236 97 14 39 Missed 213 | . 8 8 14 1 4 40 6 28 66 18 6 14 Hits 600 | . 39 28 47 1 14 100 13 76 170 79 8 25 Melee 10 | . . . . . . 6 . 4 . . . . Projectile 590 | . 39 28 47 1 14 94 13 72 170 79 8 25 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 27 | . . 2 2 . 2 4 1 5 9 1 . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 9771 | . 469 418 538 104 198 1756 151 1504 2728 1317 126 462 Core 1628 | . 78 160 202 10 15 148 8 137 412 342 . 116 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . 6 1 . . . . Regen/Repaired (Parts) 50 | . . . . . . . . . . . . 50 Core Remaining (%) 48 | 100 . 4 . 47 . . . 44 . . . . Volleys Fired 287 | 4 34 6 8 1 12 43 18 . 91 24 37 9 Largest 2 | 2 2 2 2 2 2 2 1 . 2 2 2 2 Hottest 180 | 90 150 136 100 83 60 61 25 . 145 180 180 126 Shots Fired 526 | 8 49 10 16 2 24 84 18 . 174 48 75 18 Gun 374 | 8 47 2 8 1 12 76 18 . 169 33 . . Cannon 128 | . . 8 8 1 12 . . . 4 15 75 5 Launcher 22 | . . . . . . 8 . . 1 . . 13 Special 2 | . 2 . . . . . . . . . . . Kinetic 279 | . . . 3 1 24 76 18 . 157 . . . Thermal 217 | 8 49 10 13 1 . . . . 8 48 75 5 Explosive 19 | . . . . . . 5 . . 1 . . 13 Electromagnetic 11 | . . . . . . 3 . . 8 . . . Robot Hit Streak 24 | 5 9 3 9 2 8 9 11 . 24 3 5 9 Robot Miss Streak 6 | 1 3 3 1 1 1 3 1 . 6 5 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . 2 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 . . Shots Hit Robots 331 | 5 29 10 17 1 19 60 16 11 137 11 5 10 Core Hits 176 | 3 7 1 9 2 4 42 7 3 55 2 3 38 Critical Kills 2 | . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . 1 1 . . . . . 5 . . . Critical Strikes 14 | . 3 1 1 . . . . 1 7 1 . . Burn 4 | . 3 . . . . . . . . 1 . . Destroy 6 | . . . . . . . . . 6 . . . Smash 3 | . . 1 1 . . . . . 1 . . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 97 | . . 6 14 . . 2 . 59 16 . . . Impact 72 | . . 6 14 . . 2 . 34 16 . . . Slashing 25 | . . . . . . . . 25 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . Damage Inflicted 9459 | 77 363 298 465 164 363 2098 282 781 2537 254 190 1587 Guns 4344 | 71 352 25 100 . 118 1005 282 . 2168 223 . . Cannons 832 | . . 80 51 18 245 . . . 155 31 190 62 Explosions 2810 | . . . . 146 . 1093 . . 46 . . 1525 Melee 1423 | . . 193 293 . . . . 769 168 . . . Ramming 50 | 6 11 . 21 . . . . 12 . . . . Kinetic 3685 | . . . 48 . 363 1005 282 . 1987 . . . Thermal 1819 | 71 352 105 103 164 . 331 . . 187 254 190 62 Explosive 1892 | . . . . . . 321 . . 46 . . 1525 Electromagnetic 590 | . . . . . . 441 . . 149 . . . Impact 821 | . . 193 293 . . . . 167 168 . . . Slashing 602 | . . . . . . . . 602 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . 15 15 . 2 2 2 2 2 2 2 Average Corruption 2 | . . . 15 15 . 1 2 1 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . 8 3 . 4 7 17 3 3 14 2 Message Errors 14 | . . . 2 1 . 1 3 2 1 1 2 1 Matter Fused 15 | . . . 3 . . . 1 5 1 1 3 1 Heat Flow Errors 5 | . . . 1 . . . 1 3 . . . . Energy Discharges 8 | . . . . 1 . 1 . . . 1 5 . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . 1 1 . . 2 7 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 538 | . . 42 108 13 . 10 . 267 46 . 14 38 Projectiles 14 | . . . . . . . . . . . 14 . Explosions 61 | . . . . 13 . 10 . . . . . 38 Melee 463 | . . 42 108 . . . . 267 46 . . . Knockbacks 5 | . . 2 . . 1 . . 2 . . . . Impact 4 | . . 2 . . . . . 2 . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . . 95 . 159 . . 3 . . 105 Shots 12 | . . . . 3 . 5 . . 1 . . 3 Rammed 9 | 2 6 . . . . . . 1 . . . . Targets Rammed 20 | 2 7 . 9 . . . . 2 . . . . Kicked 9 | . . . 9 . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . Highest Temperature 481 | 90 449 141 179 35 34 103 276 252 78 481 415 185 Average Temperature 113 | 41 170 62 39 27 16 33 105 86 23 199 118 112 Received Heat Transfer 3260 | . 258 276 321 . 108 675 36 829 751 6 . . Effects 8 | . 5 . . . . . . . . 2 1 . Shutdowns 5 | . 2 . . . . . . . . 2 1 . Interference 2 | . 2 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . 3 1 . . . . 1 2 . . . Combat Hostiles 7 | . . 3 1 . . . . 1 2 . . . Parts Fried 11 | . . 2 3 . . 1 . . 5 . . . Impact Corruptions 11 | . . 3 2 . . . . 4 2 . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 5 | . 3 . . . . 1 . . 1 . . . Heat Transferred 3736 | 186 1199 222 236 187 . 375 . . 337 594 300 100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 2 | . . . . . . 2 . . . . . . Low Security (%) 93 | 100 100 100 100 100 100 43 100 . 100 . . . Level 1 2 | . . . . . . 21 . . . . . . Level 2 3 | . . . . . . 35 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 447 | 10 50 70 76 166 52 447 186 . 185 . . . Initial 153 | . . 4 23 17 52 14 153 . . . . . Average 87 | 1 19 15 36 145 24 237 116 . 72 . . . Influence Increases 2781 | 15 136 100 153 159 81 677 279 20 1011 60 90 . Destroy 0b10 Robot/C 1620 | . 60 80 120 60 40 460 80 . 580 60 80 . Destroy 0b10 Robot/NC 110 | 15 . . 10 . . 30 . 20 35 . . . Destroy Leader 312 | . 10 20 22 10 20 80 . . 140 . 10 . Allied During Kill 41 | . . . . . . 11 . . 30 . . . Successful Hack 72 | . 5 . . . 5 . 48 . 14 . . . Select Force Hacks 150 | . . . . . . . 150 . . . . . Disable Machine 195 | . 15 . . 75 . 60 . . 45 . . . Destroy Structure 71 | . 1 . 1 14 1 21 1 . 32 . . . Lose Combat Pursuer 210 | . 45 . . . 15 15 . . 135 . . . Influence Decreases 2781 | 15 125 51 167 69 181 320 610 82 830 241 90 . Entered New Map 549 | . . 7 37 29 84 22 240 62 . 68 . . Time Decay 1637 | 15 115 34 110 30 97 208 350 20 505 73 80 . Lost Part 407 | . 10 10 20 10 . 50 20 . 177 100 10 . Lost Ally 188 | . . . . . . 40 . . 148 . . . Squads Dispatched 20 | . . . 1 . . 3 . . 16 . . . Investigation 6 | . . . . . . . . . 6 . . . Extermination 5 | . . . . . . . . . 5 . . . Reinforcement 6 | . . . 1 . . 1 . . 4 . . . Assault 2 | . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Distress Signals 8 | . . . 2 . . 4 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 8 4 12 3 4 35 3 13 50 7 4 11 Peak Tracking Total 12 | . 2 3 5 3 3 7 2 8 4 4 4 12 Tactical Retreats 17 | . 3 . . . 1 1 . . 9 . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 1 | . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . 1 1 1 4 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 21 | . 2 . . 5 . 4 . 5 3 . . 2 Max in Single Turn 5 | . 1 . . 5 . 2 . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 35 | . 1 . . . 3 2 12 4 12 . . 1 Terminals 13 | . 1 . . . 2 2 5 . 3 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 12 | . . . . . 1 . 5 . 6 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 104 | . 3 . . . 8 4 46 15 22 . . 6 Successful 72 | . 2 . . . 1 2 38 15 8 . . 6 Failed 32 | . 1 . . . 7 2 8 . 14 . . . Catastrophic 7 | . . . . . 2 . 1 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . . . . 4 7 . 11 . . . Terminals 34 | . 3 . . . 6 4 16 . 5 . . . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 4 | . . . . . . . . . 4 . . . Recycling Units 18 | . . . . . 2 . 6 . 10 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 58 | . 2 . . . 1 1 32 15 1 . . 6 Record 32 | . . . . . . . 25 7 . . . . Part Schematic 6 | . . . . . . . . . . . . 6 Robot Analysis 8 | . 1 . . . . . . 7 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 1 . 2 . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . 1 5 . 6 . . . Terminals 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . 5 . 6 . . . Tunnel 5 | . . . . . . . 5 . . . . . Fedlink 6 | . . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 1 4 . 7 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Total Allies 15 | . . . . . . 2 . . 9 . . 4 Largest Group 4 | . . . . . . 2 . . 2 . . 4 Highest-Rated Group 92 | . . . . . . 62 . . 85 . . 92 Highest-Rated Ally 85 | . . . . . . 31 . . 85 . . 39 Total Orders 4 | . . . . . . . . . 3 . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . 3 . . . Ally Attacks 99 | . . . . . . 20 . . 79 . . . Total Damage 2233 | . . . . . . 231 . . 2002 . . . Kills 19 | . . . . . . 3 . . 16 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 8 | . . . . . . . . 8 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 4336 | 19 299 102 . . . 102 . . 1607 175 922 1110 Sensors 3336 | . . . . . . 102 . . 1032 175 917 1110 Seismic 2032 | 19 299 102 . . . . . . 512 . 592 508 Jamming 1230 | . . . . . . . . . 418 . . 812 Robot Analysis Total 8 | . 1 . . . . . . 7 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 . 1 Drone Launches 4 | . . . . . . . . . 3 . . 1 Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Turns Passed 10658 | 110 299 145 234 61 250 547 788 3008 2673 382 940 1221 Spaces Moved 5757 | 54 114 101 117 36 140 234 457 1587 1132 253 491 1041 Core 86 | 2 . 49 29 . . . . . . . . 6 Treads 3548 | 52 114 52 29 36 32 234 457 1587 955 . . . Legs 361 | . . . 59 . 108 . . . 177 17 . . Wheels . | . . . . . . . . . . . . . Hover 1762 | . . . . . . . . . . 236 491 1035 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 160 125 163 163 156 120 102 52 102 Average Speed 146 | 155 160 106 112 160 135 167 163 161 190 107 81 110 Slowest Speed 1600 | 160 160 160 160 160 250 170 170 170 465 190 102 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . 2 . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 28 25 22 16 15 33 81 83 26 46 49 88 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . 5 . 1 . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 5 . 1 . 2 Spaces Dug 103 | . . . . . . . . 15 10 14 64 . Terrain Destroyed 163 | . 1 . . 14 1 25 . 15 24 14 69 . Melee 25 | . . . . . . . . 15 10 . . . Projectile 87 | . 1 . . . 1 . . . 2 14 69 . AOE 50 | . . . . 14 . 25 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Total 7344 | 67 174 115 168 37 174 331 485 1952 1478 313 954 1096 Wait 903 | . 13 . 7 . . 14 6 286 135 22 402 18 Move 5746 | 54 113 100 116 35 139 233 456 1586 1131 252 490 1041 Hop . | . . . . . . . . . . . . . Pick Up 113 | 1 6 . 3 . 6 12 1 10 42 3 16 13 Fast Attach 43 | 7 . . 9 . 4 3 3 1 15 . . 1 Attach 39 | . 1 2 . . 1 6 . 1 15 8 2 3 Detach 5 | . . . . . . . . 1 2 . . 2 Swap 56 | . . 1 2 1 7 8 . 6 20 2 6 3 Drop 46 | . . . . . 5 10 1 12 10 1 1 6 Fire 287 | 4 34 6 8 1 12 43 18 . 91 24 37 9 Melee 85 | . . 6 14 . . 2 . 47 16 . . . Ram . | . . . . . . . . . . . . . Kick 9 | . . . 9 . . . . . . . . . Crush 10 | 1 7 . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Entered Mines 430 | -10/Mines | Learned Materials security intel 430 | -10/Mines | Discovered new exit (range 15) 512 | -10/Mines | Released all parts (4) 515 | -10/Mines | Discovered new exit (range 12) 519 | -10/Mines | Core integrity fell below 50% 534 | -10/Mines | Core integrity fell below 20% 541 | -10/Mines | Lost 3 parts (2n1w) 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 620 | -9/Materials | Core integrity fell below 50% 637 | -9/Materials | System corruption reached 10% 752 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Entered Mines 796 | -9/Mines | Discovered new exit (range 13) 850 | -9/Mines | Entered Materials 850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -8/Materials | Discovered new exit (range 9) 1098 | -8/Materials | Identified exit to Storage 1100 | -8/Materials | Entered Storage 1272 | -8/Storage | Met a pair of Derelict thieves 1410 | -8/Storage | Lost 3 parts (1p1u1w) 1412 | -8/Storage | Destroyed 15 combat bots 1640 | -8/Storage | Used back door to open Recycling access 1640 | -8/Storage | Discovered new exit (range 5) 1645 | -8/Storage | Identified exit to Recycling 1647 | -8/Storage | Entered Recycling 1648 | -8/Recycling | Met a Zionite searching for Scraptown 2010 | -8/Recycling | Discovered new exit (range 15) 2374 | -8/Recycling | Scanned before Scraplab entrance 2397 | -8/Recycling | Entered Scraplab 2410 | -8/Recycling | Discovered new exit (range 3) 2433 | -8/Recycling | Identified exit to Scraptown 2435 | -8/Recycling | Entered Scraptown 2638 | -8/Scraptown | Visited UFD Registry 2638 | -8/Scraptown | Registered with UFD as "Cryocircuit" 2661 | -8/Scraptown | Visited CPS Storage 2666 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2798 | -8/Scraptown | Visited Science Guys 2855 | -8/Scraptown | Visited Botcube Research 2867 | -8/Scraptown | Found Botcube 2917 | -8/Scraptown | Visited Supply Room 2941 | -8/Scraptown | Visited Curators Association 2998 | -8/Scraptown | Visited Analyses Database 3047 | -8/Scraptown | Visited Observation Area 3157 | -8/Scraptown | Visited Science Testing Area 3237 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3253 | -8/Scraptown | Found DCF Scrap (30 items) 3319 | -8/Scraptown | Visited Modified Component R&D 3452 | -8/Scraptown | Visited TADAMA 3549 | -8/Scraptown | Build established: Derelict-Mutant 3658 | -8/Scraptown | Discovered new exit (range 3) 3669 | -8/Scraptown | Identified exit to Factory 3694 | -8/Scraptown | System corruption cleaned by C-Scrubber 3806 | -8/Scraptown | Visited Shadow of the Wyrm 3837 | -8/Scraptown | Visited Symbiants 3869 | -8/Scraptown | Visited Fellowship of the Rings 4262 | -8/Scraptown | Visited IN-MT5's Study 4553 | -8/Scraptown | Found Scrap Suit 4700 | -8/Scraptown | Met Optimus 4700 | -8/Scraptown | Accepted into 0bPrime 5100 | -8/Scraptown | Civil war broke out across Scraptown 5107 | -8/Scraptown | Found Master Drone Bay 5239 | -8/Scraptown | Found Lrg. Botcube 5246 | -8/Scraptown | Found Botcube 5330 | -8/Scraptown | Found Surveybot 24 Chip 5370 | -8/Scraptown | Lost 3 allies 5431 | -8/Scraptown | Discovered exit to Factory (range 8) 5438 | -8/Scraptown | Core integrity fell below 50% 5443 | -8/Scraptown | Entered Factory 5443 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5461 | -6/Factory | Lost 6 allies 5472 | -6/Factory | Lost 6 parts (1p3n2w) 5548 | -6/Factory | Loaded intel: 8 recycling unit locations 5642 | -6/Factory | Botcube activated 5662 | -6/Factory | Learned location of Protoforge (-3) 5717 | -6/Factory | Build established: Mutant 6323 | -6/Factory | Master Drone dominated G-50 Soldier. 6409 | -6/Factory | Master Drone dominated H-66 Slayer. 6425 | -6/Factory | Master Drone dominated P-60 Hacker. 6433 | -6/Factory | Garrison activated, responded to threat 6445 | -6/Factory | Mastered Hacker 5a assimilated hostile Y-54 Guardian 6471 | -6/Factory | Master Drone dominated G-50 Soldier. 6500 | -6/Factory | Master Drone dominated S-27 Virus. 6546 | -6/Factory | Lost 3 allies 6570 | -6/Factory | Master Drone dominated S-27 Virus. 6629 | -6/Factory | Spotted B-75 Beast 6633 | -6/Factory | Master Drone dominated B-75 Beast. 7056 | -6/Factory | Lost 4 parts (3n1w) 7652 | -6/Factory | Lost 8 parts (1p1n1u5w) 7963 | -6/Factory | Build established: Scavenger-Mutant 8031 | -6/Factory | Discovered new exit (range 5) 8039 | -6/Factory | Identified exit to Lower Caves 8107 | -6/Factory | Lost 3 parts (1p2w) 8116 | -6/Factory | Entered Lower Caves 8123 | -6/Lower Caves | Core integrity fell below 50% 8228 | -6/Lower Caves | Core integrity fell below 20% 8246 | -6/Lower Caves | Learned Factory emergency access door positions 8256 | -6/Lower Caves | Lost 8 parts (1p4n2u1w) 8274 | -6/Lower Caves | Encountered a Warlord checkpoint 8489 | -6/Lower Caves | Identified exit to Lower Caves 8496 | -6/Lower Caves | Build established: Mutant 8497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8498 | -6/Lower Caves | Entered another Lower Caves area 9314 | -6/Lower Caves | Discovered new exit (range 10) 9437 | -6/Lower Caves | Identified exit to Zion 9438 | -6/Lower Caves | Entered Zion 9456 | -6/Zion | Found GAL Module 9552 | -6/Zion | System corruption cleaned by Quarantine Array 9700 | -6/Zion | Gained Derelict followers 9934 | -6/Zion | Learned location of 1 exit from Lower Caves 9944 | -6/Zion | Given the Hacking Drone Bay 9946 | -6/Zion | Found Prototype Device 9946 | -6/Zion | Identified Hacking Drone Bay 10022 | -6/Zion | Found Prototype Launcher 10022 | -6/Zion | Identified Rocket Array 10397 | -6/Zion | Discovered new exit (range 81) 10473 | -6/Zion | Turned away by Imprinter 10512 | -6/Zion | Attempted to imprint without authorization 10512 | -6/Zion | Attacked by Zionites 10565 | -6/Zion | Destroyed 8 combat bots 10659 | -6/Zion | Destroyed by HM-CVT(d) with Rocket Launcher Last Messages --------------- 10513_ Memory Banks disabled. 10513_ Hacking Drone destroyed. 10516_ 4F-9ZB(s) destroyed. 10516_ Destroyed Cesium-ion Thruster. 10516_ SP-8OE(s) destroyed. 10518_ Penetrated by HV Slug. 10519_ P0-JFF(h) destroyed. 10519_ 1B-VAJ(l) destroyed. 10519_ 35-CRD(c) destroyed. 10527_ 5F-FBS(c) destroyed. 10530_ Destroyed Enh. Flamer. 10534_ Destroyed Riot Gun. 10534_ JF-JR4(M) destroyed. 10534_ 1U-2AB(M) destroyed. 10537_ Fission Core destroyed. 10537_ Destroyed Fission Core. 10541_ VV-ENM(M) destroyed. 10544_ JX-8QW(M) destroyed. 10582_ Acquired 23 matter. 10659_ Prc. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????"##"""#"###""""" " | | ?????###########"""""""""""#""" " | | ?????""""""""" #""" """""" " | | ????"""""""""" #""" " | | ?????" #""" "" | | ??????"""" ##"" """ """ | | ??????""""" """"" "" | | ??????""""" "#"#""" "" | | ??????""""" ""##""""" """ | | ??????"""" ###" "######""""#"" | | ?????" #""" "##???"#""#"""" | | ????"""""""""" ##"" ""#???#####""#" | | ?????""""""""" #""" ""##??????####"" | | ?????###########"#" """#?????????##" | | ???????????######"# "###??????????"# | | ??????????##"""#### #"#??????????""" | | ??????????# ###?????????#"" | | ??????????#" #???????????"" | | ??????????# #??????????#"" | | ??????????## d#### #??????????#"" | | ???????????# #??######??????????##""" | | ???????##### ######??????????????"#"" | | ???????""" """"???????????????#?? | | ?????###### ######????????????????? | | ?????# " " #????????????????? | | ?????# " @ "" #????????????????? | | ?????#"""" " #????????????????? | | ?????#"""" "#????????????????? | | ?????#""""" #????????????????? | | ?????#" ""#????????????????? | | ?????#"" " #????????????????? | | ?????#"""" " #????????????????? | | ?????#"""" "" """"""#????????????????? | | ?????# " """"" #????????????????? | | ?????# """""""""""" #????????????????? | | ?????#""""""""" """""#????????????????? | | ?????#""" """"" "" #????????????????? | | ??????????""""" """""#????????????????? | | ??????????????" ?????????????????????? | | ??????????????###?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Hulk Smash Uncivil War Challenges ------------ None Game ------ Seed ExoskeletonGaussExpander Manual? 0 Play Time 02:08:50 Cumulative 47.4 hours Start 2025.12.21 @ 21:26:45 End 2025.12.22 @ 00:07:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 26f9aac9-ed16-4aae-a7d1-c4dded95c338