Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.17 @ 23:41:05 Player: Fleshy Vegetable Bird Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (4318) 4318 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 9281 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 75 Met Data Miner 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 150/150 System Corruption 8% Temperature Cool (335) Movement Flying (27) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY (8) ---- Improved VTOL Module Improved VTOL Module Long-range Sensor Array System Shield Phase Cannon Mini Grenade Launcher Spear Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Long-range Sensor Array System Shield Phase Cannon Mini Grenade Launcher Spear Dirty Bomb Trap [Rating: 54] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 156 | 6 4 5 33 3 20 44 1 13 4 23 Power 13 | 1 . 1 2 . 2 2 1 1 . 3 Engine 7 | 1 . 1 2 . 1 . . . . 2 Core 6 | . . . . . 1 2 1 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 42 | 2 . . 12 . 7 14 . 2 . 5 Treads 28 | . . . 9 . 7 10 . 2 . . Leg 2 | . . . . . . 1 . . . 1 Wheel 4 | 2 . . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . 1 . . 3 . . . 4 Utility 19 | 1 2 1 2 . 1 3 . . . 9 Device 6 | . . . . . . . . . . 6 Storage 8 | 1 1 1 2 . 1 . . . . 2 Processor 3 | . 1 . . . . 1 . . . 1 Hackware 2 | . . . . . . 2 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 82 | 2 2 3 17 3 10 25 . 10 4 6 Energy Gun 29 | 2 1 2 6 1 2 9 . 3 1 2 Energy Cannon 13 | . . . 4 1 1 5 . 2 . . Ballistic Gun 11 | . . . 3 . 4 3 . . . 1 Ballistic Cannon 6 | . . . . . . 2 . 1 2 1 Launcher 12 | . . . 3 1 3 1 . 2 . 2 Special Weapon 3 | . 1 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . Piercing Weapon 6 | . . . . . . 3 . 2 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 2 7 . . . 2 Parts Lost 34 | . . . 10 1 5 5 . 3 . 10 Power 5 | . . . . . . 1 . 1 . 3 Propulsion 16 | . . . 5 . 3 2 . 1 . 5 Utility . | . . . . . . . . . . . Weapon 13 | . . . 5 1 2 2 . 1 . 2 Highest Loss Streak 6 | . . . 3 1 2 1 . 2 . 6 Average Slot Usage (%) 96 | . 96 100 95 100 95 94 97 98 85 90 Engine 5 | . 14 14 11 11 5 . . . . 6 Core 6 | . . . . . 3 10 15 14 15 7 Treads 24 | . . . 20 33 32 28 30 29 30 7 Wheel 4 | . 28 28 9 . . . . . . . Storage 30 | . 14 26 33 33 35 30 30 30 30 21 Hackware 3 | . . . . . . 5 7 7 7 7 Energy Gun 5 | . 21 24 5 3 1 7 . 3 . 4 Energy Cannon 5 | . . . 6 11 8 1 12 3 . . Ballistic Gun 3 | . . . 7 1 7 2 . . . 1 Launcher 1 | . . . . 5 . . . 1 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 9 38 56 81 81 97 108 108 103 99 99 Greatest Support 100 | 20 20 20 60 60 88 100 100 100 90 90 Greatest Overweight (x) 32 | 2 1 2 7 1 2 4 1 1 1 32 Average Overweight (x) 1 | . . 1 1 1 1 1 . . . . Largest Inventory Capacity 30 | 6 12 18 24 24 30 30 30 30 30 30 Average Capacity 26 | 5 9 17 23 24 29 30 30 30 30 21 Most Carried 30 | 6 8 13 24 24 30 30 30 30 30 30 Average Carried 25 | 2 6 12 22 23 28 29 29 29 29 21 Final Capacity 30 | 6 12 18 24 24 30 30 30 30 30 8 Final Carried 30 | 6 8 13 24 23 30 30 30 30 30 8 Class Distribution -------------------- 88% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2807 | 260 . 90 618 70 312 752 120 267 . 318 Remotely . | . . . . . . . . . . . Salvage Created 5530 | 156 11 166 1648 206 846 1595 170 484 . 248 Parts 290 | 10 2 9 92 19 46 76 7 19 . 10 Haulers Intercepted 12 | . . . 6 . 2 4 . . . . Recyclers Shooed 5 | . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 9 14 . 8 Prevented 4 | . . . . . . . . 1 . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . . 3 30 14 17 20 3 9 . 5 Melee 2 | . . . . . . . . 2 . . Guns 35 | . . 3 11 2 1 13 . 2 . 3 Cannons 32 | . . . 7 8 7 3 3 3 . 1 AOE 29 | . . . 12 4 8 2 . 2 . 1 Classes Destroyed 17 | 2 1 1 8 1 2 1 . 1 . . Worker 5 | . . . 4 . . 1 . . . . Builder 2 | . . . 1 . . 1 . . . . Tunneler 8 | 3 . 3 1 . 1 . . . . . Hauler 12 | . . . 6 . 2 4 . . . . Recycler 4 | 1 . . . . . 3 . . . . Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . Operator 6 | . 1 . 4 . 1 . . . . . Watcher 9 | . . . 5 . 2 2 . . . . Swarmer 19 | . . . 3 8 5 3 . . . . Grunt 49 | . . 3 20 2 7 7 1 6 . 3 Brawler 2 | . . . 1 . . . 1 . . . Duelist 5 | . . . 1 . 1 . . 1 . 2 Sentry 15 | . . . 6 . 3 6 . . . . Hunter 4 | . . . . . 1 . 1 2 . . Programmer 4 | . . . . . . 4 . . . . Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 7 | 4 1 2 5 4 5 7 2 4 . 3 Combat Bots Only 5 | . . 1 4 4 5 5 2 4 . 3 Max Kills in Single Turn 3 | 2 1 1 2 2 3 2 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 2 3 2 . 2 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 7712 | . 233 33 1457 273 1252 2048 116 776 . 1524 Core 1178 | . 80 . 225 33 137 262 . 63 . 378 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 69 | 100 . 68 . 35 75 . . . . . Volleys Fired 405 | 5 9 17 128 27 54 98 6 29 . 32 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 159 | 80 100 100 115 124 124 124 159 150 . 108 Shots Fired 703 | 10 11 33 221 42 98 182 7 49 . 50 Gun 430 | 10 4 32 144 12 34 159 . 10 . 25 Cannon 215 | . . . 54 26 54 22 7 31 . 21 Launcher 44 | . . . 17 4 10 1 . 8 . 4 Special 14 | . 7 1 6 . . . . . . . Kinetic 180 | . . . 52 . 34 53 . 14 . 27 Thermal 344 | 10 11 33 130 35 4 73 6 23 . 19 Explosive 33 | . . . 17 4 10 1 . . . 1 Electromagnetic 146 | . . . 22 3 50 55 1 12 . 3 Robot Hit Streak 33 | 5 6 5 18 11 33 24 6 14 . 20 Robot Miss Streak 5 | 1 2 3 5 3 2 2 1 3 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 Shots Hit Robots 486 | 7 2 19 141 21 72 148 6 34 . 36 Core Hits 253 | 5 2 10 79 19 39 62 4 21 . 12 Critical Hits 9 | . . . 4 . . 2 . 2 . 1 Critical Kills 4 | . . . 1 . . 1 . 2 . . Critical Parts Destroyed 5 | . . . 3 . . 1 . . . 1 Melee Attacks 40 | . . . . . . 31 . 9 . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . Piercing 32 | . . . . . . 23 . 9 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12910 | 87 21 282 3454 582 2369 3311 292 1288 . 1224 Guns 5524 | 87 21 282 1172 86 395 2582 . 276 . 623 Cannons 4107 | . . . 927 360 1008 511 292 671 . 338 Explosions 3179 | . . . 1350 128 966 218 . 254 . 263 Melee 87 | . . . . . . . . 87 . . Ramming 13 | . . . 5 8 . . . . . . Kinetic 2291 | . . . 432 . 395 772 . 242 . 450 Thermal 5310 | 87 21 282 1290 375 275 1430 266 663 . 621 Explosive 2248 | . . . 1237 128 731 152 . . . . Electromagnetic 2961 | . . . 490 71 968 957 26 296 . 153 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 87 | . . . . . . . . 87 . . Highest Corruption 8 | . 1 1 2 2 . 7 7 7 7 8 Average Corruption 4 | . 1 1 2 2 . 4 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Effects 166 | . . 3 15 9 . 49 36 35 5 14 Message Errors 40 | . . . 3 4 . 12 8 9 . 4 Matter Fused 30 | . . . . . . 8 14 5 1 2 Heat Flow Errors 24 | . . . 1 2 . 5 5 6 2 3 Energy Discharges 18 | . . 3 3 1 . 7 1 2 1 . Data Loss (minor) 21 | . . . 5 2 . 4 5 4 . 1 Data Loss (major) 3 | . . . . . . 1 1 . 1 . Misfires 8 | . . . . . . 1 . 5 . 2 Targeting Errors 19 | . . . 3 . . 11 1 2 . 2 Weapon Failures 3 | . . . . . . . 1 2 . . Overload Shots 48 | . . . . . . 9 6 15 . 18 Effects 2 | . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . 1 . . Overflow Damage 262 | . . . 23 14 172 25 . 28 . . Projectiles 114 | . . . 10 14 39 25 . 26 . . Explosions 148 | . . . 13 . 133 . . 2 . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 . 2 . 4 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 1 . 2 . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 195 | . . . 3 . 124 . . 31 . 37 Shots 8 | . . . 1 . 2 . . 2 . 3 Rammed 4 | . . . 1 3 . . . . . . Targets Rammed 4 | . . . 1 3 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 560 | 52 40 138 158 308 203 262 279 560 142 468 Average Temperature 91 | 24 16 40 46 144 67 84 111 155 86 143 Received Heat Transfer 2502 | . . 18 615 36 495 567 27 225 . 519 Effects 8 | . . . . 1 . . 2 2 . 3 Shutdowns 2 | . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . . . . . 2 . . 1 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . Parts Fried 11 | . . . 4 . 5 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . . 1 9 1 . 9 . 1 . . Heat Transferred 9004 | 200 50 744 2824 777 224 2348 250 850 . 737 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . 2 1 . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 628 | 20 43 103 628 324 332 375 . . . . Average Influence 198 | 6 37 31 320 145 216 191 . . . . Maximum Alert Level 2 | . . . 2 1 1 1 . . . . Low Security (%) 55 | 100 100 100 29 65 37 61 . . . . Level 1 36 | . . . 38 34 62 38 . . . . Level 2 7 | . . . 31 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 2 1 7 . 1 7 . . . . Investigation 5 | . . 1 2 . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 11 | . 2 . 5 . 1 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 10 | . 1 1 6 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 168 | . 5 5 61 13 26 28 3 15 . 12 Peak Tracking Total 6 | . 3 2 6 4 4 4 2 4 . 4 Tactical Retreats 15 | . 1 . . 1 2 . . 7 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 13 | . . . 8 . 2 3 . . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 41 | . 2 1 8 1 10 13 1 1 4 . Terminals 23 | . 2 . 6 1 7 6 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 2 2 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 142 | . 9 1 28 1 38 35 1 2 27 . Successful 103 | . 5 1 16 1 26 24 1 2 27 . Failed 39 | . 4 . 12 . 12 11 . . . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 73 | . 9 . 20 1 23 18 . 2 . . Terminals 76 | . 9 . 22 1 24 18 . 2 . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 27 | . . . 6 . 13 8 . . . . Garrison Access 4 | . . . . . 1 3 . . . . Terminal Hacks 43 | . 1 1 5 1 4 2 1 1 27 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . 1 1 . . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 2 | . . . 1 . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Reprogram Traps 2 | . . . . . 2 . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 25 | . . . 4 . 13 8 . . . . Insert Component 13 | . . . 2 . 7 4 . . . . Analyze 12 | . . . 2 . 6 4 . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 70 | . 12 . 16 . 19 21 . 2 . . Terminals 27 | . 4 . 7 . 8 7 . 1 . . Track 7 | . 1 . 2 . 1 2 . 1 . . Assimilate 2 | . 1 . 1 . . . . . . . Botnet 15 | . 1 . 3 . 6 5 . . . . Operators 3 | . 1 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . Used 2 | . . . 1 . 1 . . . . . Hacking Detections 31 | . 2 . 8 . 9 11 . 1 . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 1 5 4 . . 8 . Parts Built 1 | . . . . . . 1 . . . . Matter 146 | . . . . . . 146 . . . . Time 24 | . . . . . . 24 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . 6 4 . . . . Part Schematics Acquired 11 | . . . 2 . 5 4 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 5 | . 1 3 . . . . . . . 1 Largest Group 3 | . 1 3 2 . . . . . . 1 Highest-Rated Group 94 | . 10 40 32 . . . . . . 94 Highest-Rated Ally 94 | . 10 16 16 . . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . 13 8 . . . . . . 7 Total Damage 472 | . . 145 102 . . . . . . 225 Kills 4 | . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . . . 1 . . . . 1 . . Derelict Logs Recovered 7 | . . 3 . 2 . . . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 10444 | 83 323 651 1887 1151 1389 2094 1151 1135 154 426 Spaces Moved 5519 | 54 182 557 893 572 672 934 664 543 92 356 Core 19 | 18 . . . . . . . . . 1 Treads 4096 | . . . 544 572 672 934 664 543 92 75 Legs . | . . . . . . . . . . . Wheels 1124 | 36 182 557 349 . . . . . . . Hover . | . . . . . . . . . . . Flight 280 | . . . . . . . . . . 280 Fastest Speed 27 | 50 80 90 100 180 165 152 152 152 156 27 Average Speed 151 | 94 83 99 154 180 170 168 170 172 157 70 Slowest Speed 1650 | 150 90 100 220 180 200 225 172 176 176 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . 1 . . . . . . . . . Exploration Rate (%) 59 | 4 33 94 82 96 56 38 71 67 68 46 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . Known Exits Taken 3 | . . . 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 2 1 . 3 Spaces Dug 34 | . 7 . 6 . . 18 . 3 . . Terrain Destroyed 262 | . 7 . 67 24 99 26 1 16 . 22 Melee 21 | . . . . . . 18 . 3 . . Projectile 26 | . 7 . 6 . . 2 1 4 . 6 AOE 215 | . . . 61 24 99 6 . 9 . 16 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 6854 | 76 328 619 1162 650 828 1243 675 681 101 491 Wait 479 | . 123 33 49 42 31 75 . 78 . 48 Move 5507 | 53 181 556 892 571 671 933 663 542 91 354 Hop 1 | . . . . . . . . . . 1 Pick Up 158 | 12 7 7 41 2 33 35 2 7 3 9 Fast Attach . | . . . . . . . . . . . Attach 71 | 6 1 . 14 2 11 13 . 5 2 17 Detach 1 | . . . . . . . . . . 1 Swap 85 | . 3 5 19 1 9 31 1 8 2 6 Drop 103 | . 4 1 18 2 19 27 3 3 3 23 Fire 405 | 5 9 17 128 27 54 98 6 29 . 32 Melee 40 | . . . . . . 31 . 9 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Crushed by falling debris 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 17) 407 | -10/Materials | Entered Mines 437 | -10/Mines | Met a Derelict shopkeep closing up shop 563 | -10/Mines | Excavation squad dispatched 563 | -10/Mines | A large section of the Mines collapsed 596 | -10/Mines | Learned 4 Materials zone layouts 615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 699 | -10/Mines | Discovered new exit (range 6) 716 | -10/Mines | Learned 4 Materials zone layouts 825 | -10/Mines | Learned Materials security intel 828 | -10/Mines | Discovered new exit (range 9) 858 | -10/Mines | Learned location of Storage (-8) 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Accompanied by 2 allies 1058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Identified exit to Mines 1059 | -9/Materials | Identified exit to Materials 1362 | -9/Materials | Build established: Hauler-Mutant 1366 | -9/Materials | Lost 3 parts (1n2w) 1536 | -9/Materials | Lost 3 parts (2n1w) 2101 | -9/Materials | Discovered exit to Materials (range 11) 2277 | -9/Materials | Core integrity fell below 50% 2945 | -9/Materials | Entered Mines 2958 | -9/Mines | Learned Materials garrison access intel 2990 | -9/Mines | Discovered exit to Materials (range 15) 3011 | -9/Mines | Assembled infested the area 3357 | -9/Mines | Learned location of Zion (-6) 3611 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4047 | -9/Mines | Discovered exit to Materials (range 8) 4096 | -9/Mines | Entered Materials 4096 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4097 | -8/Materials | Loaded intel: 1 garrison access location 4097 | -8/Materials | Discovered new exit (range 8) 4707 | -8/Materials | Discovered new exit (range 12) 5426 | -8/Materials | Discovered new exit (range 16) 5485 | -8/Materials | Entered Factory 5485 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6751 | -7/Factory | Discovered new exit (range 10) 6788 | -7/Factory | Identified exit to Factory 6854 | -7/Factory | Discovered exit to Factory (range 16) 7288 | -7/Factory | Repaired Adv. Treads 7338 | -7/Factory | Identified exit to Lower Caves 7494 | -7/Factory | Fabricated System Shield? 7579 | -7/Factory | Entered Lower Caves 8075 | -7/Lower Caves | Discovered new exit (range 16) 8730 | -7/Lower Caves | Entered another Lower Caves area 8942 | -7/Lower Caves | Spotted B-75 Beast 9212 | -7/Lower Caves | Learned Factory stockpile data 9649 | -7/Lower Caves | Discovered new exit (range 6) 9865 | -7/Lower Caves | Entered Data Miner 9866 | -7/Data Miner | Discovered new exit (range 6) 9896 | -7/Data Miner | Met Data Miner 9935 | -7/Data Miner | Learned location of Section 7 (-2) 9935 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9949 | -7/Data Miner | Received God Mode back door access code from Data Miner 10019 | -7/Data Miner | Entered Proximity Caves 10052 | -6/Proximity Caves | Core integrity fell below 50% 10084 | -6/Proximity Caves | Lost 3 parts (2n1w) 10193 | -6/Proximity Caves | Learned Factory garrison access intel 10194 | -6/Proximity Caves | Escorted by Enhanced Grunt 10240 | -6/Proximity Caves | Core integrity fell below 20% 10268 | -6/Proximity Caves | Lost 6 parts (2p3n1w) 10295 | -6/Proximity Caves | Found Prototype Device 10296 | -6/Proximity Caves | Identified Exp. Thermal Shield 10426 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10445 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10306_ Dropped Hcp. Storage Unit. 10309_ Extracted 9 energy. 10310_ Extracted 4 energy. 10312_ Acquired 44 matter. 10313_ Acquired Dirty Bomb Trap. 10333_ Searching scrap... 10333_ Found 46 Matter. 10333_ Found Hacking Suite. 10344_ Acquired 20 matter. 10345_ Acquired 2 matter. 10355_ Acquired 5 matter. 10363_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 10363_ System corrupted: Mni. Grenade Launcher misfires. 10404_ Dropped Lrn. Sensor Array. 10406_ Acquired Lrn. Sensor Array. 10412_ System corrupted: Component data lost. 10421_ Dropped Exp. Thermal Shield. 10426_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10438_ 1FJPN8EN=VJHDZKMXBT7FRHJXK/KHZOVQ>T 10438_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ????????????????????### ##???????????????????????? | | ????????????????????# #######?????????????????? | | ????????????????????### ##????????????????? | | ??????????????????????## #????????????????? | | ?????????? ???????????## #????????????????? | | ????????? ######## ##???????????????? | | ????????? ;;@ ###?????????????? | | ????????? Y #?????????????? | | ????????? ###?????????????? | | ????????? ### ##???????????????? | | ?????????? #?### #????????????????? | | ?????????? ##### #????????????????? | | ?????????? ## #????????????????? | | ???????? ? #????????????????? | | ???????? #????????????????? | | ????????? #????????????????? | | ????????? ### ##????????????????? | | ????????? #?## ###?????????????????? | | ????????? ### ;#???????????????????? | | ?????????? ## ####?????????????????? | | ?????????? ## ## ##????????????????? | | ?????????? %## ## ## #????????????????? | | ??#####???# ## #???## ## #????????????????? | | ??# ##??# ## ###??# #?# ##????????????????? | | #??# ##?# ## #?# ??## ###???????????????? | | #??# ### ## % #?# ????## #???????????????? | | #### #?# ????### ##???????????????? | | ## #?# ????# #????????????????? | | # ###### % #?#?????# #????????????????? | | # #????## % %#???????# #????????????????? | | ##### ##????## ##???????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: TH 30 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Mines | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialOverloadBarrier Manual? 0 Play Time 01:25:13 Cumulative 272.2 hours Start 2019.12.17 @ 21:29:26 End 2019.12.17 @ 23:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 64 Gallery% 82 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f76213-7006-4f98-80f3-d8306bde902a