Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 22:24:58 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1450) 1450 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 2903 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- EM Pulse Gun Improved Medium Laser Autogun > --- INVENTORY (10) --- Cooled Ion Engine Carbon-fiber Leg Compact Wheel Improved Terrain Scanner Targeting Computer Light Armor Plating Hacking Suite Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Beamcaster Autogun > --- INVENTORY -------- Wheel Compact Wheel Improved Terrain Scanner Targeting Computer EM Pulse Gun Light EM Pulse Cannon Grenade Launcher Heavy Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 41 | 7 14 8 12 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads . | . . . . Leg 9 | 2 2 4 1 Wheel 3 | . 1 . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 7 3 6 Energy Gun 12 | 2 4 2 4 Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 3 . 7 Power 3 | . 1 . 2 Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 13 14 10 Leg 23 | . 27 28 15 Wheel 2 | . . . 6 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Protection 3 | . . . 9 Energy Gun 27 | . 26 27 28 Ballistic Gun 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 33 | 13 23 23 33 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 65% | Mutant 19% | Scavenger-Tank 9% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 725 | 218 187 130 190 Remotely . | . . . . Salvage Created 1860 | 44 483 110 1223 Parts 93 | 5 32 7 49 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 43 | . 12 7 24 Guns 33 | . 9 4 20 AOE 8 | . 3 3 2 Classes Destroyed 9 | 1 4 1 3 Tunneler 2 | 2 . . . Hauler 3 | . 2 . 1 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 12 | . 6 6 . Grunt 19 | . 6 . 13 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 9 | . . 1 8 Best Kill Streak 6 | 2 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1510 | . 574 190 746 Core 305 | . 116 53 136 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 158 | . 69 . 89 Core Remaining (%) 66 | 100 . 32 . Volleys Fired 130 | 6 52 11 61 Largest 3 | 2 2 2 3 Hottest 187 | 100 100 106 187 Shots Fired 312 | 12 104 22 174 Gun 307 | 12 102 19 174 Cannon . | . . . . Launcher 5 | . 2 3 . Special . | . . . . Kinetic 15 | . . . 15 Thermal 279 | 12 102 19 146 Explosive 5 | . 2 3 . Electromagnetic 13 | . . . 13 Robot Hit Streak 11 | 2 11 4 11 Robot Miss Streak 5 | 2 5 2 3 Penetration Max . | . . . . Secondary Targets 7 | . 3 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 188 | 6 61 10 111 Core Hits 76 | 3 27 8 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 20 | . 4 . 16 Burn 19 | . 4 . 15 Corrupt 1 | . . . 1 Melee Attacks 8 | . 8 . . Impact 8 | . 8 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3264 | 76 994 253 1941 Guns 2764 | 76 789 101 1798 Cannons . | . . . . Explosions 500 | . 205 152 143 Melee . | . . . . Ramming . | . . . . Kinetic 122 | . . . 122 Thermal 2656 | 76 789 101 1690 Explosive 357 | . 205 152 . Electromagnetic 129 | . . . 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 1 12 . Projectiles . | . . . . Explosions 13 | . 1 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 140 | . 44 40 56 Shots 4 | . 2 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 412 | 195 360 126 412 Average Temperature 114 | 86 97 57 136 Received Heat Transfer 504 | . 258 . 246 Effects 9 | . 1 . 8 Shutdowns 2 | . . . 2 Energy Bleed 3 | . 1 . 2 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 24 | 1 4 1 18 Heat Transferred 7722 | 222 2590 296 4614 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 364 | 10 201 228 364 Initial 22 | . 6 22 18 Average 111 | 4 81 82 175 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 87 98 58 Level 1 20 | . 12 1 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 19 7 26 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 6 . 7 Terminals 8 | . 4 . 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 47 | . 24 . 23 Successful 26 | . 12 . 14 Failed 20 | . 11 . 9 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 17 | . 12 . 5 Terminals 32 | . 20 . 12 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units 5 | . 2 . 3 Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Robot Analysis 3 | . 1 . 2 Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . . . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 6 | . 5 . 1 Track 2 | . 1 . 1 Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Reject 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 . 7 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 64 | . 26 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . . . 7 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 4 | . 4 . . STAY 2 | . 2 . . FOLLOW 2 | . 2 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 1 . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3590 | 90 1590 679 1231 Spaces Moved 2084 | 48 981 466 589 Core 10 | 10 . . . Treads . | . . . . Legs 1864 | 38 979 466 381 Wheels 210 | . 2 . 208 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 120 90 Average Speed 137 | 113 131 127 156 Slowest Speed 260 | 200 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 5 98 98 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 46 | . 19 19 8 Melee 1 | . 1 . . Projectile . | . . . . AOE 45 | . 18 19 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2525 | 68 1162 529 766 Wait 207 | . 91 36 80 Move 2081 | 47 980 465 589 Hop . | . . . . Pick Up 32 | 8 9 2 13 Fast Attach 15 | 7 3 1 4 Attach 8 | . 1 . 7 Detach . | . . . . Swap 19 | . 10 7 2 Drop 25 | . 8 7 10 Fire 130 | 6 52 11 61 Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Central database locked down 477 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 5) 1210 | -10/Materials | Discovered new exit (range 11) 1263 | -10/Materials | Repaired Med. Laser 1375 | -10/Materials | Discovered new exit (range 6) 1681 | -10/Materials | Entered Mines 1681 | -10/Mines | Accompanied by 1 ally 1763 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1851 | -10/Mines | Core integrity fell below 50% 1870 | -10/Mines | Learned location of Mines (-9) 2017 | -10/Mines | Discovered new exit (range 14) 2088 | -10/Mines | Discovered new exit (range 7) 2237 | -10/Mines | Learned location of Zion (-7) 2360 | -10/Mines | Entered Materials 2360 | -9/Materials | Accompanied by 1 ally 2360 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2550 | -9/Materials | Discovered new exit (range 16) 2876 | -9/Materials | Discovered new exit (range 14) 3017 | -9/Materials | Build established: Scavenger-Tank 3266 | -9/Materials | Repaired Carbon-fiber Leg 3341 | -9/Materials | Discovered new exit (range 13) 3529 | -9/Materials | Build established: Tank 3591 | -9/Materials | Self-destructed Last Messages --------------- 03525_ Chain reaction triggered in Imp. Ion Engine. 03525_ L-31 Rogue destroyed. 03528_ Acquired 20 matter. 03531_ U-05 Engineer lays Concrete. 03532_ U-05 Engineer builds a Wall. 03536_ U-05 Engineer lays Concrete. 03571_ Acquired Com. Wheel. 03583_ K-01 Serf collects debris. 03585_ Triggered EMP Trap. 03585_ A bubble of electromagnetic force engulfs the area. 03585_ EMP Trap short circuited. 03585_ A bubble of electromagnetic force engulfs the area. 03585_ Door malfunctions. 03585_ EMP Trap short circuited. 03585_ Chain reaction triggered in Cld. Ion Engine. 03585_ A bubble of electromagnetic force engulfs the area. 03585_ K-01 Serf destroyed. 03585_ Lgt. Armor Plating destroyed. 03585_ U-05 Engineer lays Concrete. 03589_ U-05 Engineer builds a Wall. 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Ion Engine | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellHeavySabre Manual? 0 Play Time 00:27:58 Cumulative 316.1 hours Start 2022.04.30 @ 21:25:48 End 2022.04.30 @ 22:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fc0c46-e010-4920-8da3-96a234fe24f8