Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 13:47:07 Player: Megaknight51 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1007) 1007 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2987 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 72/100 System Corruption 1% Temperature Cool (53) Movement Rolling (200) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Weight Redist. System Structural Scanner Faulty Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Flight Unit Flight Unit Flight Unit Weight Redist. System Structural Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Shotgun Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Mace [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 39 | 7 14 . 3 3 . 12 Power 6 | 1 3 . 1 . . 1 Engine 5 | 1 3 . . . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 14 | 2 5 . . 3 . 4 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 13 | 2 5 . . 3 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 2 2 . 2 . . 1 Device 3 | 1 1 . . . . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | 2 4 . . . . 6 Energy Gun 2 | . . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 4 . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 4 . . . . 17 Power 3 | . 1 . . . . 2 Propulsion 7 | . 2 . . . . 5 Utility 4 | . 1 . . . . 3 Weapon 7 | . . . . . . 7 Highest Loss Streak 7 | . 4 . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 20 | 2 14 24 25 25 25 20 Power 2 | . 2 3 3 3 3 3 Propulsion 4 | 1 4 6 5 5 5 3 Utility 6 | . 3 6 7 8 8 8 Weapon 6 | . 4 9 9 9 9 5 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 3 . . . 19 Power 4 | . . . . . . 4 Propulsion 5 | . 1 1 . . . 3 Utility 9 | . . 1 . . . 8 Weapon 5 | . . 1 . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 99 100 87 100 100 55 Engine 8 | . 13 14 3 . . 7 Core 3 | . . . 7 11 11 1 Wheel 21 | . 27 28 22 22 22 9 Device 10 | . 14 14 11 11 11 2 Storage 12 | . 14 14 11 11 11 11 Processor 3 | . . . 8 11 11 1 Protection 2 | . . . 2 11 11 . Energy Gun 1 | . . . . . . 5 Ballistic Gun 22 | . 28 28 22 22 22 14 Peak Build Rating 20 | 7 12 13 20 20 20 20 Average Rating 13 | 5 8 12 17 20 20 12 On Entrance 13 | . 7 12 13 20 20 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 97 | 11 92 92 95 95 95 97 Greatest Support 32 | 26 32 20 26 26 20 20 Greatest Overweight (x) 30 | . 4 4 4 4 4 30 Average Overweight (x) 4 | . 2 4 3 3 4 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 Average Carried 20 | 2 14 24 25 25 25 20 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 21 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1116 | 318 213 107 94 62 . 322 Remotely . | . . . . . . . Salvage Created 1435 | 235 423 153 47 44 . 533 Parts 99 | 16 32 18 1 9 . 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 33 | . 11 6 1 . . 15 Guns 29 | . 11 6 1 . . 11 AOE 4 | . . . . . . 4 Classes Destroyed 9 | 3 3 1 1 . . 1 Worker 7 | 2 2 1 . 1 . 1 Builder 3 | . . 2 . . . 1 Tunneler 6 | 5 . . . 1 . . Recycler 3 | 1 2 . . . . . Operator 4 | . 4 . . . . . Swarmer 18 | . 9 6 . . . 3 Grunt 12 | . 2 . . . . 10 Brawler 2 | . . . . . . 2 Sentry 1 | . . . 1 . . . Best Kill Streak 7 | 3 4 7 1 1 . 6 Combat Bots Only 6 | . 3 6 1 . . 6 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 209 | . 54 18 6 . . 131 Missed 47 | . 12 5 . . . 30 Hits 162 | . 42 13 6 . . 101 Melee 4 | . . . . . . 4 Projectile 158 | . 42 13 6 . . 97 Critical Strikes 3 | . 1 . . . . 2 Damage Taken 2534 | . 468 201 90 5 . 1770 Core 631 | . 209 12 14 . . 396 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 11 . . . . Volleys Fired 174 | 24 57 12 2 4 . 75 Largest 2 | 2 2 2 2 2 . 2 Hottest 130 | 40 46 46 46 46 . 130 Shots Fired 335 | 48 114 24 4 8 . 137 Gun 332 | 48 114 24 4 8 . 134 Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 310 | 48 114 24 4 8 . 112 Thermal 22 | . . . . . . 22 Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 33 | 7 11 5 3 4 . 33 Robot Miss Streak 5 | 4 5 5 1 4 . 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 2 . . . 5 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 234 | 27 62 17 4 6 . 118 Core Hits 109 | 15 31 11 2 4 . 46 Critical Kills 2 | 1 . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 5 | 1 1 . . . . 3 Burn 1 | . . . . . . 1 Destroy 4 | 1 1 . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2901 | 218 681 244 62 88 . 1608 Guns 2396 | 218 545 244 62 77 . 1250 Cannons . | . . . . . . . Explosions 494 | . 136 . . . . 358 Melee . | . . . . . . . Ramming 11 | . . . . 11 . . Kinetic 2173 | 218 545 244 62 77 . 1027 Thermal 503 | . 136 . . . . 367 Explosive 214 | . . . . . . 214 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 149 | . 113 . . . . 36 Projectiles . | . . . . . . . Explosions 149 | . 113 . . . . 36 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 278 | . 97 . . 5 . 176 Shots 5 | . 1 . . . . 4 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . 6 . 3 . . 255 Average Temperature 52 | . 6 . 3 . . 53 Received Heat Transfer 855 | . 18 . 27 . . 810 Effects 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 929 | . 100 . . . . 829 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 130 | 10 101 130 30 5 . 102 Initial 5 | . 3 5 . . . . Average 28 | 2 44 33 4 . . 28 Influence Increases 1150 | 40 438 155 30 10 . 477 Destroy 0b10 Robot/C 660 | . 220 120 20 . . 300 Destroy 0b10 Robot/NC 115 | 40 40 15 . 10 . 10 Destroy Leader 140 | . 50 20 10 . . 60 Successful Hack 13 | . 13 . . . . . Disable Machine 30 | . 15 . . . . 15 Destroy Structure 27 | . 10 . . . . 17 Lose Combat Pursuer 165 | . 90 . . . . 75 Influence Decreases 1084 | 35 428 170 30 10 . 411 Entered New Map 12 | . 2 10 . . . . Time Decay 880 | 35 386 160 30 10 . 259 Lost Part 192 | . 40 . . . . 152 Squads Dispatched 7 | . 4 . 1 . . 2 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 4 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 35 6 2 . . 19 Peak Tracking Total 6 | . 5 4 1 . . 6 Tactical Retreats 9 | . 5 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 5 | . 2 1 2 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 6 1 6 . . . Successful 9 | . 4 1 4 . . . Failed 4 | . 2 . 2 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 6 . 2 . . . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 3021 | 66 1117 612 189 426 460 151 Optics 1178 | . . . 141 426 460 151 Seismic 2890 | 66 1117 612 189 426 460 20 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3891 | 151 1117 612 189 426 460 936 Spaces Moved 2149 | 82 671 381 119 292 329 275 Core 12 | 2 . . . . . 10 Treads . | . . . . . . . Legs 8 | . . . . . . 8 Wheels 2129 | 80 671 381 119 292 329 257 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 140 135 135 140 140 Average Speed 150 | 88 133 140 137 139 140 256 Slowest Speed 1550 | 90 140 140 140 140 140 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 93 78 14 53 79 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . 11 . . . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . 11 . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2510 | 118 799 438 143 303 328 381 Wait 97 | . 38 36 11 . . 12 Move 2143 | 81 670 380 118 291 328 275 Hop . | . . . . . . . Pick Up 32 | 6 16 5 3 . . 2 Fast Attach 15 | 7 . . 2 . . 6 Attach 12 | . 4 . . . . 8 Detach 1 | . . . . . . 1 Swap 18 | . 11 . 2 3 . 2 Drop 16 | . 3 5 5 3 . . Fire 174 | 24 57 12 2 4 . 75 Melee . | . . . . . . . Ram 2 | . . . . 2 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 3) 494 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Lost 4 parts (1p2n1u) 658 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Build established: Scavenger-Mutant 996 | -10/Materials | Core integrity fell below 20% 1102 | -10/Materials | Discovered new exit (range 15) 1235 | -10/Materials | Build established: Mutant 1269 | -10/Materials | Entered Mines 1366 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1421 | -10/Mines | Learned Materials emergency access door positions 1441 | -10/Mines | Learned Materials security intel 1461 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1463 | -10/Mines | Found Prototype Device 1472 | -10/Mines | Assembled infested the area 1574 | -10/Mines | Discovered new exit (range 6) 1617 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1658 | -10/Mines | Learned location of 1 exit from Materials 1870 | -10/Mines | Discovered new exit (range 6) 1881 | -10/Mines | Entered Materials 1881 | -9/Materials | Evolved 2 slots: Utility x2 1882 | -9/Materials | Identified exit to Materials 1969 | -9/Materials | Discovered new exit (range 19) 2070 | -9/Materials | Entered Mines 2109 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2208 | -9/Mines | Received a Mining Laser from a helpful Derelict 2385 | -9/Mines | Build established: Scavenger-Mutant 2489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2491 | -9/Mines | Discovered new exit (range 5) 2496 | -9/Mines | Entered Exiles 2515 | -9/Exiles | Discovered new exit (range 18) 2530 | -9/Exiles | Met 8R-AWN 2554 | -9/Exiles | Met EX-HEX 2618 | -9/Exiles | Met EX-DEC 2650 | -9/Exiles | Visited The Gauntlet 2912 | -9/Exiles | Discovered new exit (range 17) 2956 | -9/Exiles | Entered Mines 3010 | -8/Mines | Lost 7 parts (2n2u3w) 3145 | -8/Mines | Lost 5 parts (1p2n1u1w) 3262 | -8/Mines | Build established: Mutant 3336 | -8/Mines | Core integrity fell below 50% 3401 | -8/Mines | Lost 3 parts (1n2w) 3686 | -8/Mines | Core integrity fell below 20% 3892 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03682_ Particle Gun temporarily disabled. 03683_ Overheating: Energy bleed (-53). 03685_ Critical hit (Burn: +37). 03687_ Overheating: Energy bleed (-56). 03687_ System corrupted: FCS attempts to trigger Shotgun. 03687_ System corrupted: Shotgun misfires. 03687_ G-50 Soldier suffers critical hit (Destroy). 03687_ Destroyed Carbon-fiber Leg. 03687_ G-50 Soldier destroyed. 03690_ Acquired 54 matter. 03710_ Acquired Imp. Heat Sink. 03815_ B-36 Bruiser destroyed. 03815_ Switching to secondary target: G-47 Trooper. 03818_ Rnf. Ion Engine destroyed. 03821_ Imp. Heat Sink melted. 03821_ G-47 Trooper destroyed. 03824_ Acquired 29 matter. 03829_ System corrupted: Component data lost. 03835_ Shotgun destroyed. 03887_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??# #??##################??# #???????? ???? | | ??# #??????????????????????# ##??????? #???? | | ??# #??????????????????????# # ###???????# ????? | | ??# ######################## # #?????????#?????? | | ??# =%=% # #???????????????? | | ??################ ######### # ???????????????? | | ?????????????????# #???????# #? ????????????????? | | ?????????????????# #???????# #??????????????????? | | ?????????????##### #???????# #??????????????????? | | ?????????????# #???????# #??????????????????? | | ?????????????# #####???????# #??????????????????? | | ?????????????# ????????????# #??????????????????? | | ????????????? ?????????????# #??????????????????? | | ???????????? ?????????????# #??????????????????? | | ??????????? ?????????###### ####???????????????? | | ??????????? ????????## #???????????????? | | ?????????? ????????## #???????????????? | | ?????????###???????## ##???????????????? | | ???????????????????# ##????????????????? | | ???????????????????# #?????????????????? | | ???????????????????## ##????????????????? | | ????????????????????#### ##???????????????? | | ???????????????????????#### #####???????????? | | ?????????????????????????##gg #???????????? | | ??????????????????????#### # #???????????? | | ??????????????????????# @ #### #???????????? | | ?????????????????????# #????#???????????? | | ?????????????????????# #????????????????? | | ?????????????????????## ## #????????????????? | | ??????????????????????#####?# #???????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? ##????????????? | | ?????????????????????????????? #####?????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystPlexusObfuscator Manual? 0 Play Time 00:17:25 Cumulative 130.5 hours Start 2026.05.29 @ 13:32:53 End 2026.05.29 @ 13:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 28% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d24537f-2ac1-4234-999f-60beb9e61ef8