Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.11 @ 21:21:39 Player: Tone Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (295) 1475 Value Destroyed (17899) 17899 Prototype IDs (257) 5140 Alien Tech Used (17) 3400 Bonus (33673) 33673 TOTAL SCORE: 73287 Bonus ------- High Alert Combat Kills 1993 Follower Combat Kills 1687 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 3000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Friendly Fire -3007 Cogmind --------- Core Integrity 593/1850 Matter 249/425 Energy 285/635 System Corruption 17% Temperature Cool (15) Movement Flying (19) Location Subspace Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (7) --- Flying Fortress v7 Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Lightpack 2.0 Advanced Energy Well Quantum Shading Machine ST Field Compressor Experimental Powered Armor EM Dispersion Field Microwarp Drive > --- WEAPON (6) ------- Warp Cannon Core Stripper > --- INVENTORY (27) --- Enhanced Armored Heavy Treads Experimental Biometal Medium Treads Experimental Cooling System Huge Storage Unit Improved Matter Compressor (0) Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced ECM Suite Reaction Control System Experimental Cloaking Device Improved Propulsion Shielding Experimental Weapon Shielding Experimental Focal Shield Advanced Shield Generator Experimental Force Field Experimental Force Field High-powered Transdimensional Reconstructor Omega Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter Experimental Powered Armor Phase Armor EM Dispersion Field Advanced Shield Generator Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Warp Cannon Core Stripper Sigix Broadsword > --- INVENTORY -------- Flying Fortress v7 Experimental Cooling System Huge Storage Unit Advanced Energy Well Improved Matter Compressor Quantum Shading Machine Long-range Sensor Array Advanced Armor Integrity Analyzer Advanced ECM Suite Experimental Phase Shifter Improved Propulsion Shielding Experimental Weapon Shielding Experimental Focal Shield Experimental Force Field Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Matter Drive EMDS Hellfire Missile Launcher [Rating: 288] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Centrium Medium Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Improved KE Penetrator Energy Gun Immobilizer Energy Cannon EMDS Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 603 | 3 11 8 12 . 3 2 23 44 3 13 18 9 9 17 25 8 11 38 19 6 43 7 7 12 3 4 7 4 11 16 14 42 69 46 32 4 Power 26 | . . . 1 . . . 3 3 . . 1 1 . 1 1 . . 2 . . 2 . . . . . . 1 1 2 1 3 2 1 . . Engine 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 3 3 . . . . . 1 . . . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . Reactor 11 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 1 1 2 2 1 . . Propulsion 83 | 2 5 4 4 . 1 1 6 7 . 3 2 4 1 . 3 1 2 1 . 1 3 . . . . . . 1 3 2 1 15 3 6 1 . Treads 36 | 1 3 . 2 . 1 . 3 . . 1 . . . . 3 1 2 1 . 1 . . . . . . . 1 1 . . 9 2 4 . . Leg 21 | . . 2 2 . . 1 2 6 . 1 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 2 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . 2 2 1 6 1 2 1 . Utility 268 | 1 3 . 3 . 2 . 2 12 . 3 6 2 7 9 8 6 5 24 15 2 14 4 2 5 . 1 3 2 4 6 8 20 33 29 24 3 Device 150 | 1 1 . 1 . . . . 4 . . 2 2 5 6 2 3 3 13 12 1 7 2 1 3 . 1 3 2 3 2 4 11 21 20 12 2 Storage 26 | . 2 . . . 1 . 1 2 . 1 1 . . . . . . 1 2 1 3 . . . . . . . 1 . . 2 2 4 2 . Processor 6 | . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . . . . . . . . 1 . . . . Hackware 4 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Protection 61 | . . . 2 . 1 . 1 6 . 1 3 . 1 3 6 2 2 7 . . 4 1 1 2 . . . . . 3 4 4 5 . 2 . Artifact 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 8 1 Weapon 226 | . 3 4 4 . . 1 12 22 3 7 9 2 1 7 13 1 4 11 4 3 24 3 5 7 3 3 4 . 3 6 4 4 31 10 7 1 Energy Gun 25 | . . 1 . . . . 1 5 . . . . . . . . . 1 1 . 7 1 2 2 . 1 1 . . 1 1 . . . . . Energy Cannon 50 | . . . . . . . . 1 . 2 1 1 1 1 1 . 1 2 1 1 3 . . . . . . . 1 2 . 2 18 8 3 . Ballistic Gun 62 | . 2 2 4 . . 1 8 3 1 2 1 . . 4 9 1 3 6 2 2 8 . . . 1 1 1 . . . . . . . . . Ballistic Cannon 17 | . . . . . . . 1 5 . . . . . . . . . 1 . . 3 . 1 3 2 . . . . . . . . . 1 . Launcher 18 | . . . . . . . . 2 . 2 3 . . 2 3 . . 1 . . 1 . . . . . 1 . 1 . 2 . . . . . Special Weapon 7 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Impact Weapon 13 | . . . . . . . . 2 . . . . . . . . . . . . 2 1 2 . . . . . . . . 1 . 2 2 1 Slashing Weapon 15 | . . . . . . . . 4 2 . 2 1 . . . . . . . . . . . 1 . . 1 . . . . 1 2 . 1 . Piercing Weapon 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Special Melee Weapon 15 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . 11 . . . Unidentified Prototypes 33 | . . . . . . . 1 4 . . . . . . . . . 3 . . 4 . . . . 1 1 . 1 5 . 5 5 . 2 1 Corrupted Parts 20 | . . . . . . . . . . . 2 7 . . 6 . 4 . . . 1 . . . . . . . . . . . . . . . System Corruption 130 | . . . . . . . . . . . 7 54 . . 41 . 25 . . . 3 . . . . . . . . . . . . . . . Parts Lost 45 | . 1 3 3 . . . . 4 . 1 3 . . 2 2 . 1 1 . . 7 1 4 . 2 . . 2 . . 2 1 1 1 1 2 Power 7 | . . 1 1 . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 7 | . . 1 1 . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . . . . . . . . . 1 . . 1 1 . . . . . 3 . 3 . . . . 1 . . 1 1 1 . . 1 Weapon 17 | . 1 1 1 . . . . 1 . 1 1 . . . . . . 1 . . 3 1 1 . 2 . . . . . 1 . . . 1 1 Highest Loss Streak 6 | . 1 3 2 . . . . 2 . 1 2 . . 1 2 . 1 1 . . 6 1 4 . 2 . . 2 . . 2 1 1 1 1 2 Average Slot Usage (%) 82 | . 100 84 89 88 88 88 96 98 99 97 87 99 99 99 80 83 84 78 75 74 71 69 70 70 73 70 73 76 68 67 69 66 63 65 56 55 Core 3 | . . . . . . . 6 6 7 7 2 . . 1 3 . . . 5 5 2 5 5 5 5 5 5 9 2 . 4 2 4 3 3 2 Reactor 2 | . . . . . . . . . . . . . 6 4 2 6 6 4 . . 2 . . . . . . . 1 3 4 5 4 3 3 3 Treads 8 | . 21 17 13 22 22 17 20 1 . . 7 1 . . 10 13 13 17 17 17 15 . . . . . . . . . . 2 2 2 . . Leg 9 | . . 1 8 . . 4 9 28 30 28 11 28 32 33 9 6 4 . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 1 17 15 15 15 15 15 14 12 13 12 10 10 9 8 11 Device 10 | . 14 14 3 11 11 11 9 14 15 12 4 7 16 8 6 9 6 7 8 10 10 4 9 2 5 5 10 14 15 10 5 8 11 13 11 9 Storage 6 | . 14 14 11 11 11 11 9 7 7 8 12 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 4 4 5 5 4 3 7 Processor 2 | . . . . . . . . . . . . . . . . 1 1 4 4 5 1 4 5 5 5 5 5 4 4 4 4 4 4 3 2 . Hackware 2 | . . . . . . . . . . . 2 . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 5 8 2 . . . . Protection 7 | . . . 17 11 11 11 9 7 7 6 8 7 8 9 11 6 11 9 7 5 7 1 4 9 10 6 5 4 . 3 9 7 6 5 5 5 Energy Cannon 2 | . . . . . . . . . . 1 6 7 11 10 1 . . . 2 3 . . . . . . . . 1 2 3 1 2 5 4 3 Ballistic Gun 11 | . 14 16 20 22 22 22 23 15 7 8 1 7 6 8 13 25 25 18 14 8 10 5 5 . . . 5 4 4 3 . . . . . . Ballistic Cannon 2 | . . . . . . . 1 7 15 13 . . . . . . . . . . . 2 3 13 14 11 8 4 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 6 3 2 4 6 6 3 . . . . . . . . 2 5 5 3 4 4 2 . 3 3 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 19 16 33 25 35 36 47 128 92 95 88 93 94 103 98 98 98 149 128 125 147 43 46 56 58 55 50 46 66 66 73 113 124 215 90 85 Greatest Support 240 | 20 40 40 20 10 10 10 80 80 80 80 76 112 140 140 160 160 160 240 240 240 240 66 66 66 66 66 66 80 80 80 74 150 170 170 94 94 Greatest Overweight (x) 4 | 1 1 1 3 2 3 3 4 1 1 2 3 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . 2 2 2 3 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 10 10 10 10 15 15 15 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Capacity 22 | 8 9 10 10 10 12 15 15 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Most Carried 27 | 6 10 10 10 10 15 15 15 25 20 20 20 20 20 20 20 20 20 25 25 25 25 20 25 25 24 25 25 25 25 25 25 25 27 27 27 23 Average Carried 21 | 6 8 9 9 10 11 14 14 19 19 19 19 19 19 19 19 19 19 24 24 24 22 19 22 22 23 24 24 24 24 24 24 24 25 26 26 21 Final Capacity 27 | 8 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Final Carried 26 | 6 10 9 10 10 15 15 15 20 20 20 20 19 20 19 20 20 20 25 25 25 18 19 25 24 22 25 25 25 25 25 25 25 26 26 22 20 Class Distribution -------------------- 25% | Scavenger-Mutant 24% | Scavenger-Tank 13% | Mutant 9% | Gunner 8% | Hauler-Mutant 8% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Hauler-Mutant | -1/Command Hauler-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 13199 | 210 227 104 204 14 56 58 493 1184 154 399 265 41 229 225 376 421 652 1538 934 251 301 57 350 107 132 . 229 50 . 349 98 992 936 1117 440 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16553 | 105 412 150 353 40 . 58 585 1264 48 503 468 18 422 628 837 493 758 1646 1143 195 280 . 195 5 97 130 421 50 . 90 67 1149 1041 2546 273 83 Parts 707 | 3 24 8 18 8 . 4 34 61 2 21 27 3 17 27 46 34 39 70 56 3 3 . 11 . 2 8 27 4 . 11 8 31 33 52 12 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . . . . . . . 1 2 1 2 . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Retrieved Matter 136 | . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . 5 8 . . . . . . . . 35 6 86 . . . 2 7 6 . . . . . . . . . Prevented 46 | . . . . . . . . . . 12 . . . . . . . . 3 3 24 . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 219 | . 11 5 8 3 . 1 10 21 1 10 4 . 4 10 9 2 9 19 18 3 6 . 3 . 1 . 11 . . 1 5 7 11 22 3 1 Melee 21 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 6 5 7 . . Guns 101 | . 11 5 8 3 . 1 9 11 1 1 . . 3 2 . 2 9 13 15 1 3 . 3 . . . . . . . . . . . . . Cannons 39 | . . . . . . . 1 10 . 4 . . 1 6 . . . 2 2 2 3 . . . 1 . . . . 1 . . 2 4 . . AOE 27 | . . . . . . . . . . 4 . . . . 4 . . 4 . . . . . . . . 10 . . . 5 . . . . . Classes Destroyed 23 | 2 2 . 2 . . 1 1 4 1 1 . . 2 . . . 3 . 2 . 1 . . . . . . . . . . 1 . . . . Worker 4 | . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . Tunneler 5 | 1 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 25 | 1 . . . . . . 1 7 . . . . 1 . . . 1 4 . . . . 1 . . . . . . . . 3 1 5 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . . . . . . 1 . . . . 1 1 . 9 . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . 1 2 3 1 . Swarmer 49 | . 3 3 1 3 . . 1 8 . . . . . 1 3 . . 5 1 1 . . 3 . 1 . 10 . . . 5 . . . . . Grunt 64 | . 8 2 5 . . . 6 5 . 8 . . 2 4 1 . 2 . 11 . . . . . . . . . . . . . . 10 . . Brawler 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 2 . . . 2 2 . 1 . . 1 4 . 2 1 . 1 . . . . . . . . . . . . . 1 1 1 . Specialist 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Hunter 10 | . . . . . . 1 1 1 . . . . . . . . . . 1 2 . . . . . . . . . . . 1 3 . . . Programmer 26 | . . . . . . . . 3 . . . . . . . . . 11 . . . . . . . . 1 . . . . 4 3 2 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 5 3 3 5 . 1 4 6 1 3 3 . 4 2 4 4 4 5 4 2 3 . 5 1 1 . 10 1 . 1 5 4 3 4 1 1 Combat Bots Only 10 | . 4 3 3 4 . 1 2 4 1 3 3 . 2 2 3 1 3 5 4 2 3 . 3 . 1 . 10 . . 1 5 4 3 4 1 1 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 2 1 1 2 1 1 1 4 1 2 2 2 1 1 . 2 1 2 . 4 1 . 1 4 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 . . . . 3 . . 2 . . . . . . . . 4 . . . 4 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Data Miner (-7/Data Miner) Warlord (-5/Warlord) Fake God Mode (-5/Warlord) A5 (-3/Lab) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 23486 | . 472 265 336 60 . 238 690 1441 57 776 781 253 254 982 840 121 1525 1175 437 268 2437 151 490 202 86 . 176 566 263 26 395 1667 1424 1468 1344 1820 Core 2821 | . 47 22 23 . . 65 100 81 . 60 96 35 48 112 55 24 55 25 37 21 40 73 61 . 24 . 6 66 13 . . 289 441 174 332 396 Absorbed by Shields 2233 | . . . . . . . . . . . . . . 37 221 . . . . . 24 . 90 . . . . . . . . . 764 491 . 606 Reduced by Siege Mode 480 | . . . . . . . . . . . . . . . . . 88 116 33 . 215 . . . . . . . . . . . 15 13 . . Redirected to Core 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 58 . . . Core Remaining (%) 71 | 100 . 72 . . . 78 81 . . . . 61 . . . . 65 . . . . 80 . . . . 92 . . 86 . . 36 . . 32 Volleys Fired 844 | 5 36 19 25 4 . 8 40 67 3 33 17 . 36 23 16 31 44 84 42 29 36 . 5 4 4 12 13 12 13 1 29 12 42 57 41 1 Largest 4 | 2 2 2 2 2 . 2 3 4 4 4 2 . 3 3 2 4 4 4 3 3 3 . 2 3 2 1 1 1 2 1 1 1 1 2 1 1 Hottest 193 | 90 100 100 46 46 . 46 114 162 145 145 75 . 192 192 75 138 138 193 145 100 130 . 96 188 114 20 66 66 141 20 120 120 100 190 100 100 Shots Fired 1629 | 10 71 24 50 8 . 16 110 215 12 68 22 1 61 58 23 69 143 198 105 31 76 . 9 10 6 12 13 12 14 1 29 12 41 58 41 . Gun 1092 | 10 70 22 50 8 . 16 107 168 6 32 . . 13 27 6 69 142 166 101 24 45 . 6 . 1 . . . 3 . . . . . . . Cannon 472 | . . . . . . . 1 47 6 28 12 . 48 31 5 . 1 30 4 7 31 . 3 10 5 . 4 12 8 . 27 12 41 58 41 . Launcher 46 | . . . . . . . . . . 8 10 1 . . 12 . . 2 . . . . . . . . 9 . 2 . 2 . . . . . Special 19 | . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . 12 . . 1 1 . . . . . . Kinetic 1077 | . 42 17 50 8 . 16 105 162 12 53 . . 13 27 6 69 142 166 92 24 33 . 6 10 6 . 4 12 2 . . . . . . . Thermal 333 | 10 29 7 . . . . 5 53 . . . . 32 21 . . 1 30 . . . . . . . 12 . . 7 1 27 12 30 32 24 . Explosive 7 | . . . . . . . . . . . . 1 . . 2 . . 2 . . . . . . . . . . . . 2 . . . . . Electromagnetic 166 | . . . . . . . . . . 15 22 . 16 10 15 . . . 13 7 . . . . . . 9 . 5 . . . 11 26 17 . Entropic 46 | . . . . . . . . . . . . . . . . . . . . . 43 . 3 . . . . . . . . . . . . . Robot Hit Streak 57 | 4 29 8 22 3 . 4 7 9 3 7 5 . 8 11 10 19 21 25 45 55 57 . 40 3 1 7 . . 3 4 1 . 7 16 3 . Robot Miss Streak 8 | 1 4 1 1 2 . 1 3 5 4 8 1 . 5 2 7 3 3 3 5 . 1 . . 2 3 1 1 . 2 . 1 . 3 2 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . 1 . . Secondary Targets 6 | . . . 1 1 . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1086 | 8 55 17 42 4 . 10 59 135 6 37 11 1 26 50 15 49 92 132 72 9 58 1 3 9 2 14 8 1 3 3 2 38 35 69 6 4 Core Hits 547 | 3 21 8 16 3 . 3 24 71 4 25 16 1 11 35 34 23 32 59 37 3 19 . 4 2 2 3 18 1 . 2 7 12 16 30 2 . Critical Kills 23 | . . . . . . . . 1 . . . . . . . 7 2 2 6 . . . 1 . 1 . . . . . . . 1 . 2 . Critical Parts Destroyed 41 | . . 1 . 1 . . 1 3 . . . . . 1 . 4 12 11 1 1 2 . 2 1 . . . . . . . . . . . . Critical Strikes 90 | 1 1 1 . 1 . . 1 7 . . . . . 1 1 12 14 13 7 3 5 . 3 2 1 . 1 . . . . 1 3 8 3 . Burn 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Destroy 64 | . . 1 . 1 . . 1 5 . . . . . 1 . 12 14 13 7 1 4 . 2 1 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corrupt 11 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 5 1 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 381 | . . . . . . . . 13 3 1 8 2 10 16 1 . . . . . 11 2 9 6 3 4 16 13 7 7 4 73 58 77 28 9 Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 . 4 Impact 23 | . . . . . . . . 2 . . . . . . . . . . . . 11 1 9 . . . . . . . . . . . . . Slashing 296 | . . . . . . . . 11 3 1 4 2 10 16 1 . . . . . . . . 4 3 4 16 13 7 3 . 51 46 68 28 5 Piercing 32 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . . . . 4 4 15 3 . . . Sneak Attacks 29 | . . . . . . . . 3 . . 2 1 1 3 . . . . . . . . 1 . . . . . . 2 1 4 3 8 . . Combat Hostiles 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . . Damage Inflicted 45650 | 92 680 190 474 65 . 107 1040 3222 121 1349 507 118 1105 2117 2278 1376 2446 5079 2293 407 3028 2 334 196 114 738 1164 53 104 418 621 3491 2964 6456 691 210 Guns 17469 | 92 680 190 474 65 . 107 1012 2166 64 309 . . 202 598 81 1376 2323 4292 2026 82 1222 . 80 . 28 . . . . . . . . . . . Cannons 9348 | . . . . . . . 20 621 57 570 161 . 668 969 129 . . 303 228 325 1795 . 16 92 86 . . . 96 . . 99 822 1812 479 . Explosions 4595 | . . . . . . . . . . 470 270 . . . 2028 . 115 374 . . . . 78 . . . 792 . 8 . 460 . . . . . Melee 13778 | . . . . . . . . 402 . . 76 118 235 525 40 . . . . . . 2 160 104 . 543 372 51 . 407 161 3392 2142 4626 212 210 Ramming 254 | . . . . . . . 8 33 . . . . . 25 . . 8 110 39 . 11 . . . . . . 2 . . . . . 18 . . Kinetic 18856 | . 392 155 474 65 . 107 1012 2436 121 728 . . 202 598 81 1376 2323 4292 1998 82 971 . 96 92 114 . . . . . . 279 379 273 . 210 Thermal 4846 | 92 288 35 . . . . 20 351 . 51 . . 417 777 586 . . 303 . . . . 78 . . 195 333 . 96 11 . 99 428 389 297 . Explosive 1327 | . . . . . . . . . . . . . . . 493 . . 374 . . . . . . . . . . . . 460 . . . . . Electromagnetic 5684 | . . . . . . . . . . 570 431 . 251 192 1078 . 115 . 256 325 . . . . . . 459 . 8 . . . 394 1423 182 . Impact 160 | . . . . . . . . . . . . . . . . . . . . . . . 160 . . . . . . . . . . . . . Slashing 11845 | . . . . . . . . 402 . . . 118 235 525 40 . . . . . . . . 98 . 543 372 51 . 176 . 2960 1760 4353 212 . Piercing 632 | . . . . . . . . . . . 76 . . . . . . . . . . 2 . 6 . . . . . 231 161 153 3 . . . Entropic 2046 | . . . . . . . . . . . . . . . . . . . . . 2046 . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . 2 2 2 9 63 . . 41 41 57 1 1 . 9 9 . . . . 1 1 2 2 1 6 7 9 11 17 Average Corruption 5 | . . . . . . . . 1 2 2 3 14 . . 25 31 27 1 1 . 6 9 . . . . 1 1 1 2 1 3 6 4 9 12 Corruption Purged 22 | . . . . . . . . . . . . . . . . 21 . . 1 . . . . . . . . . . . . . . . . . Effects 244 | . . . . . . . . 10 19 10 9 20 . . 21 26 20 4 8 . 6 5 . . . . . . 1 1 . 13 27 16 22 6 Message Errors 61 | . . . . . . . . 2 6 4 3 4 . . 5 7 3 2 4 . 1 1 . . . . . . . . . 2 7 3 6 1 Matter Fused 44 | . . . . . . . . . . . . 5 . . 4 4 5 . . . 2 . . . . . . . . . . 5 5 4 9 1 Heat Flow Errors 35 | . . . . . . . . 2 3 . 2 4 . . 7 3 . . . . 1 . . . . . . . . . . 2 5 4 1 1 Energy Discharges 26 | . . . . . . . . 1 4 3 . 1 . . . 1 3 2 2 . . 2 . . . . . . 1 1 . 1 2 1 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 44 | . . . . . . . . 5 6 2 4 5 . . 2 4 3 . 1 . 2 2 . . . . . . . . . 1 3 1 1 2 Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 3 . 4 . Misfires 5 | . . . . . . . . . . . . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . . 1 . . . . . 5 3 . 1 . . . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3822 | . . . . . . . . 101 . 28 . . 193 42 8 . . 9 . 61 130 . 130 40 28 83 32 . 43 . 91 753 490 1490 70 . Projectiles 592 | . . . . . . . . 15 . 6 . . 39 33 . . . 9 . 61 130 . . 12 28 16 . . 43 . . 29 83 85 3 . Explosions 53 | . . . . . . . . . . 22 . . . . 8 . . . . . . . . . . . 23 . . . . . . . . . Melee 3177 | . . . . . . . . 86 . . . . 154 9 . . . . . . . . 130 28 . 67 9 . . . 91 724 407 1405 67 . Knockbacks 35 | . . . . . . . . 19 . 12 . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . 17 . 11 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Secondary 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . . . . . . . 23 . . 107 . 87 . . . . . . . . . 27 . 4 . . . . . . . Shots 8 | . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . 1 . 1 . . . . . . . Rammed 10 | . . . 1 . . . 1 . . . . . . . . . 3 1 1 . 1 . . . . . . 1 . . . . . 1 . . Targets Rammed 17 | . . . 1 . . . 2 2 . . . . . 2 . . 3 3 1 . 1 . . . . . . 1 . . . . . 1 . . Kicked 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 102 165 20 80 . . . 268 224 272 403 296 206 327 60 201 282 378 36 288 . 242 17 90 200 59 . . 12 74 . 212 94 264 154 68 . Average Temperature 86 | 49 67 9 24 . . . 74 49 112 145 104 91 107 25 73 99 164 22 93 . 62 12 30 90 25 . . 12 28 . 70 60 73 86 68 . Received Heat Transfer 3125 | . 240 84 174 . . . 288 264 40 330 102 36 111 371 117 . 99 . 189 . 48 18 96 63 . . . 76 . . 27 42 22 48 81 159 Effects 13 | . . . . . . . 3 . 1 1 1 . . . . 3 4 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . 3 . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . . . . 1 5 8 5 2 1 . . . . . . . . . . 1 1 1 . . Total Turns 1643 | . . . . . . . . . . . . . . . . 36 104 1332 77 17 59 . . . . . . . . . . 3 10 5 . . Longest Duration 877 | . . . . . . . . . . . . . . . . 36 54 877 24 11 59 . . . . . . . . . . 3 10 5 . . Robots Corrupted 22 | . . . . . . . . . . 1 4 . . . 5 . . . 1 1 . . . . . . . . . . . . 2 7 1 . Combat Hostiles 21 | . . . . . . . . . . 1 4 . . . 5 . . . 1 . . . . . . . . . . . . . 2 7 1 . Parts Fried 43 | . . . . . . . . . . 4 10 . 1 1 3 . . . . 5 . . 2 . . . 1 . . . . . 5 10 1 . Impact Corruptions 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Melted 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 9 . Heat Transferred 5260 | 322 925 75 . . . . 37 777 . 50 . . 225 450 550 . . 175 . . . . 50 . . 407 300 . 74 20 . 74 296 296 157 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . 5 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1447 | 10 474 274 366 212 . 45 297 312 . . . . 232 399 718 549 550 302 . . . . 518 . . . . 371 611 . 377 491 694 1447 1223 . Initial 919 | . 6 184 106 142 . . 17 135 . . . . . 15 197 272 121 269 . . . . . . . . . 178 194 . . 200 255 396 919 . Average 276 | 7 258 236 224 187 . 35 97 166 . . . . 97 198 505 498 346 77 . . . . 257 . . . . 251 354 . 132 359 529 951 1110 . Maximum Alert Level 4 | . 2 1 1 1 . . 1 1 . . . . 1 1 3 2 2 1 . . . . 2 . . . . 1 2 . 1 2 2 4 4 . Low Security (%) 49 | 100 28 21 51 13 . 100 82 65 . . . . 86 45 8 . 23 89 . . . . 35 . . . . 28 17 . 66 . . . . . Level 1 26 | . 55 78 48 86 . . 17 34 . . . . 13 54 26 15 32 10 . . . . 37 . . . . 71 49 . 33 59 16 . . . Level 2 13 | . 16 . . . . . . . . . . . . . 29 84 43 . . . . . 27 . . . . . 33 . . 40 83 16 . . Level 3 5 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . 63 12 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 87 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 4 . . . 2 4 . . . . 1 2 . . 2 12 . . . . 1 . . . . 2 4 . 1 5 7 13 . . Investigation 8 | . 2 . 2 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . . 3 . . . . . . . . . 7 . . . . . . . . . . . . . 2 1 1 . . Reinforcement 14 | . 1 . 2 . . . 1 . . . . . 1 . . . 2 1 . . . . . . . . . . 2 . 1 . 1 2 . . Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 17 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 2 . . 3 3 3 . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 13 | . 1 . 3 . . . . 1 . . . . . 1 2 . 1 1 . . . . 1 . . . . . 1 . . . 1 . . . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . . 2 . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 . . . 2 . . . Times Spotted 496 | . 21 8 12 2 . 1 17 28 1 17 5 1 9 35 18 14 13 18 23 3 17 1 35 9 7 . 12 11 16 1 12 12 21 45 24 27 Peak Tracking Total 26 | . 6 3 4 2 . 1 4 4 1 5 3 1 4 6 5 2 4 3 5 2 9 1 18 5 7 . 5 5 12 1 7 4 5 11 16 26 Tactical Retreats 44 | . 2 . . . . . 3 5 . 2 . 1 . . 1 . . . 2 . . . 3 2 2 . 1 2 2 . 1 2 4 4 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 6 | . . . . . . . 1 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 64 | . . . . . . . 1 1 . . . . 2 2 . 2 7 3 . 1 2 . 3 . . . . . 6 2 1 8 8 5 6 4 Max in Single Turn 3 | . . . . . . . 1 1 . . . . 1 1 . 1 3 1 . 1 1 . 2 . . . . . 1 1 1 1 1 1 2 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 97 | . 3 . 2 1 2 . 2 8 1 1 4 . 4 13 1 . 3 3 1 1 2 . 8 . 1 6 . 2 5 1 6 3 6 2 4 1 Terminals 54 | . 1 . 1 . . . 2 7 . . . . 2 13 1 . 2 3 . . . . 4 . 1 . . 2 1 . 3 2 5 . 4 . Fabricators 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Total Hacks 266 | . 6 . 3 1 2 . 6 18 1 1 29 . 7 27 1 . 5 16 1 1 2 . 28 . 1 15 . 7 10 20 18 10 13 3 10 4 Successful 171 | . 3 . 2 1 2 . 2 6 1 1 29 . 5 16 1 . 3 10 1 1 2 . 16 . 1 15 . 3 5 20 12 5 4 . . 4 Failed 95 | . 3 . 1 . . . 4 12 . . . . 2 11 . . 2 6 . . . . 12 . . . . 4 5 . 6 5 9 3 10 . Catastrophic 18 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 1 1 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 6 . 3 . 1 . 5 6 . . . . 4 8 1 . 3 6 . . 1 . 16 . . . . 1 3 . 7 6 4 . 4 . Terminals 139 | . 2 . 2 . . . 6 16 . . . . 3 27 1 . 4 16 . . . . 13 . 1 . . 7 1 . 10 8 12 . 10 . Fabricators 17 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . 5 . 6 . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . Recycling Units 13 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . . Terminal Hacks 129 | . 1 . 1 1 2 . 2 4 1 1 29 . 2 15 1 . 2 9 1 1 2 . 3 . 1 15 . 3 . 20 4 1 3 . . 4 Record 41 | . . . . . 1 . . . . . 11 . . . . . . . . 1 . . . . 1 7 . . . 20 . . . . . . Part Schematic 16 | . . . . . . . . . . . 11 . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . . . 4 . . . . . . . . . . Open Door 19 | . . . . 1 . . . . 1 1 . . . 9 1 . . . 1 . 2 . . . . . . . . . . . 3 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access Points 7 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 1 . . . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 . 1 . . . . 2 . . . . 2 1 . . . 1 . . . . 6 . . . . . 1 . 5 2 . . . . Terminals 13 | . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 4 . . . . . . . 3 2 . . . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Botnet 8 | . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . . . . Fabnet 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 2 . 1 . . . 2 8 . . . . 2 7 . . 2 3 . . . . 5 . . . . 2 4 . 5 3 4 2 4 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 11 . . . . . . 1 . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Time 122 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . 54 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . 1 . . . . . . 3 . . 8 . 1 . . . . . . . . . 1 3 1 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . 1 . . . . . . 3 . . 6 . 1 . . . . . . . . . 1 3 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . 6 6 6 6 2 2 2 2 2 . . . . 3 3 3 7 7 7 Autooverrided 17 | . . . . . . . . . . . . . . . . . . 3 . . 8 . 1 . . . . . . . . . 1 3 1 . Robots Rewired 17 | . . . . . . . . . . . . . . 13 . . . . . . 4 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 54 | . . . . . . . . . . . . . . 26 5 . . 3 . . 12 1 1 1 . . . . . . . . 1 3 1 . Largest Group 16 | . . . . . . . . . . . . . . 16 15 4 3 2 . . 5 1 . 1 . . . . . . . . 1 1 1 . Highest-Rated Group 764 | . . . . . . . . . . . . . . 572 764 377 218 108 . . 247 116 . 110 . . . . . . . . 69 58 27 . Highest-Rated Ally 159 | . . . . . . . . . . . . . . 159 159 159 95 54 . . 65 116 . 110 . . . . . . . . 69 58 27 . Total Orders 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 386 | . . . . . . . . . . . . . . 233 63 12 34 18 . . 20 . . . . . . . . . . . 1 5 . . Total Damage 8607 | . . . . . . . . . . . . . . 4184 1575 345 1258 336 . . 686 . . . . . . . . . . . 33 190 . . Kills 48 | . . . . . . . . . . . . . . 26 9 2 3 4 . . 3 . . . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 129 | . . . . . . . 1 . . . 128 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 1 . 1 . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 26788 | 62 326 149 252 452 597 70 777 2137 1693 1221 400 504 443 1279 441 421 391 4498 1753 1876 1217 156 252 247 197 111 289 217 269 178 198 770 1066 1157 608 114 Spaces Moved 17100 | 36 165 87 121 152 499 32 282 1017 836 549 154 306 231 772 216 151 121 1647 937 1114 753 367 359 505 485 156 414 306 325 217 279 727 969 920 576 317 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5193 | . 28 5 1 . . . 131 61 . 1 10 . . . 181 151 121 1647 937 1114 558 . . . . . . 3 15 1 . 51 107 70 . . Legs 3750 | 35 . . . . . . . 956 836 527 52 306 231 772 35 . . . . . . . . . . . . . . . . . . . . . Wheels 1287 | 1 137 82 120 152 499 32 151 . . 21 92 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6306 | . . . . . . . . . . . . . . . . . . . . . 195 367 359 505 485 156 414 303 310 216 279 676 698 773 438 132 Fastest Speed 19 | 95 95 95 95 110 110 125 125 130 200 130 115 120 120 120 120 160 160 160 160 160 34 34 34 34 34 34 34 34 34 34 34 35 35 35 39 19 Average Speed 110 | 119 106 98 115 110 117 125 144 164 200 196 164 144 120 120 156 160 160 160 160 160 127 34 34 34 34 34 34 35 40 34 35 44 51 47 44 35 Slowest Speed 340 | 120 160 160 240 110 125 125 160 240 200 320 340 193 120 120 240 160 160 160 160 160 160 34 34 34 34 34 34 160 160 160 37 170 250 237 134 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 2 1 . 2 1 2 5 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . Microwarps 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 16 31 Exploration Rate (%) 47 | 3 34 33 16 34 71 8 25 29 98 65 79 79 7 85 65 90 13 9 95 91 90 59 15 64 60 60 47 13 25 98 10 66 58 15 22 24 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 31 | . 2 . 1 . 1 . . . . . 22 1 . . . . . . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 21 | . 1 1 1 . . . 1 1 . . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . . . . . . 3 12 . 2 . . . . . . 3 3 . 3 . 1 2 . 2 . . . . . . . . . Spaces Dug 408 | . 1 2 . . . . 2 9 3 7 4 1 19 8 18 . 5 28 8 19 16 1 9 3 5 . 65 24 7 1 30 28 32 37 15 1 Terrain Destroyed 935 | . 1 2 . . . . 6 15 6 13 4 17 26 11 48 23 203 94 31 19 21 1 35 5 6 . 65 24 8 1 41 28 40 42 98 1 Melee 161 | . . . . . . . . 8 3 1 4 1 6 8 . . . . . . 9 1 7 2 3 . 6 12 6 1 3 19 22 25 13 1 Projectile 369 | . 1 2 . . . . 6 7 3 6 . . 20 3 . 23 41 76 31 19 12 . 3 3 3 . 4 12 2 . 27 9 18 17 21 . AOE 404 | . . . . . . . . . . 6 . 16 . . 48 . 161 18 . . . . 25 . . . 55 . . . 11 . . . 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 23148 | 43 241 121 185 428 511 46 572 1327 847 635 268 362 328 1055 299 264 224 3380 1142 1180 959 393 463 564 505 181 524 384 437 310 338 1018 1297 1385 755 177 Wait 3833 | . 24 2 19 273 . . 192 114 . 28 51 45 30 121 12 70 34 1557 113 21 16 16 75 33 9 . 54 37 62 41 1 100 237 294 152 . Move 16536 | 35 164 86 120 151 498 31 281 1016 835 548 153 305 230 771 215 150 120 1646 936 1113 752 364 352 504 484 155 413 301 322 216 275 724 814 846 453 157 Hop 19 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 . 2 1 2 5 . 3 Pick Up 307 | . 4 3 4 . 4 2 11 30 1 5 11 . 7 5 6 1 4 22 13 6 25 2 9 3 1 4 10 6 8 11 4 22 22 21 19 1 Fast Attach 176 | 1 2 1 4 . 1 1 10 17 1 6 3 1 2 6 14 7 2 8 7 . 13 1 1 1 . 1 2 2 3 7 3 12 19 9 8 . Attach 195 | . 1 2 4 . 1 . 3 10 . 2 6 . 2 3 7 1 6 9 5 4 18 1 2 5 2 1 . 2 4 8 5 17 22 24 15 3 Detach 97 | . . . 1 . . . 1 4 . . 1 . . 1 5 . 2 9 1 1 12 . 1 1 . . . 2 3 4 4 12 17 11 2 2 Swap 255 | 2 8 5 4 . 1 1 10 17 2 5 9 8 5 8 4 . 3 21 7 2 13 5 4 6 1 3 5 . 5 2 7 16 40 14 11 1 Drop 379 | . 2 3 3 . 6 3 22 37 2 7 9 1 6 11 19 4 6 21 17 4 33 1 3 1 1 1 11 6 9 14 4 30 28 28 26 . Fire 844 | 5 36 19 25 4 . 8 40 67 3 33 17 . 36 23 16 31 44 84 42 29 36 . 5 4 4 12 13 12 13 1 29 12 42 57 41 1 Melee 373 | . . . . . . . . 13 3 1 8 2 10 16 1 . . . . . 11 2 9 6 3 4 16 13 7 6 4 72 54 75 28 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 1 . . . 2 . . . . . . . . . 3 3 1 . 1 . . . . . . 1 . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . . . . . . . . . . 80 . . . . . . 23 . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 Subspace History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 454 | -10/Mines | Lost 3 parts (1p1n1w) 495 | -10/Mines | Identified exit to Materials 538 | -10/Mines | Entered Materials 538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 16) 732 | -9/Materials | Identified exit to Mines 732 | -9/Materials | Identified exit to Storage 790 | -9/Materials | Entered Mines 813 | -9/Mines | Learned location of 1 exit from Materials 840 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 888 | -9/Mines | Discovered new exit (range 5) 1242 | -9/Mines | Entered Exiles 1269 | -9/Exiles | Met 8R-AWN 1289 | -9/Exiles | Met EX-HEX 1318 | -9/Exiles | Met EX-BIN 1341 | -9/Exiles | Met EX-DEC 1352 | -9/Exiles | Learned location of Zion (-6) 1661 | -9/Exiles | Aligned with FarCom system 1662 | -9/Exiles | Given EX-Vault access code 1692 | -9/Exiles | Opened EX-Vault 1699 | -9/Exiles | Found Flying Fortress v7 1706 | -9/Exiles | Found Lightpack 2.0 1713 | -9/Exiles | Found Superbattery 1741 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1824 | -9/Exiles | Discovered new exit (range 14) 1839 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, Superbattery 1839 | -9/Exiles | Entered Mines 1887 | -8/Mines | Discovered new exit (range 11) 1909 | -8/Mines | Entered Materials 1909 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1910 | -8/Materials | Identified exit to Factory 2217 | -8/Materials | Build established: Scavenger-Skirmisher 2686 | -8/Materials | Entered Factory 2686 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2688 | -7/Factory | FarCom data flow suspended 2858 | -7/Factory | Identified exit to Lower Caves 3633 | -7/Factory | Build established: Tank 4463 | -7/Factory | Discovered new exit (range 10) 4662 | -7/Factory | Build established: Gunner 4729 | -7/Factory | Cargo convoy interrupted 4823 | -7/Factory | Entered Lower Caves 4841 | -7/Lower Caves | Learned Factory trap positions 6255 | -7/Lower Caves | Build established: Mutant 6355 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6412 | -7/Lower Caves | Discovered new exit (range 15) 6516 | -7/Lower Caves | Entered another Lower Caves area 6530 | -7/Lower Caves | Discovered new exit (range 12) 6667 | -7/Lower Caves | Build established: Gunner 7336 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7467 | -7/Lower Caves | Learned Factory emergency access door positions 7595 | -7/Lower Caves | Spotted 0H-YG9(f) 7595 | -7/Lower Caves | Spotted 09-NED(f) 7596 | -7/Lower Caves | Encountered a Master Thief 7596 | -7/Lower Caves | Encountered a Master Thief 7596 | -7/Lower Caves | Spotted CH-RDI(f) 7596 | -7/Lower Caves | Spotted VR-TMI(f) 7597 | -7/Lower Caves | Encountered a Master Thief 7597 | -7/Lower Caves | Encountered a Master Thief 7597 | -7/Lower Caves | Spotted BE-V1B(f) 7598 | -7/Lower Caves | Encountered a Master Thief 7601 | -7/Lower Caves | Med. Reactive Plating stolen by Master Thief 7602 | -7/Lower Caves | Adv. Assault Cannon stolen by Master Thief 7603 | -7/Lower Caves | Imp. Titanium Leg stolen by Master Thief 7611 | -7/Lower Caves | Flak Cannon stolen by Master Thief 7635 | -7/Lower Caves | Build established: Mutant 7642 | -7/Lower Caves | Discovered new exit (range 10) 7737 | -7/Lower Caves | Entered Data Miner 7737 | -7/Data Miner | Discovered new exit (range 6) 7779 | -7/Data Miner | Met Data Miner 7820 | -7/Data Miner | Learned location of Section 7 (-2) 7820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7840 | -7/Data Miner | Received God Mode back door access code from Data Miner 7861 | -7/Data Miner | Destroyed Data Miner 7864 | -7/Data Miner | Interfaced with the Data Conduit 7872 | -7/Data Miner | Found System Mapper 7874 | -7/Data Miner | Found Ghost Barrier 8137 | -7/Data Miner | Entered Proximity Caves 8245 | -6/Proximity Caves | System corruption reached 10% 8324 | -6/Proximity Caves | Spotted B-75 Beast 8543 | -6/Proximity Caves | Build established: Scavenger-Mutant 8607 | -6/Proximity Caves | Discovered new exit (range 8) 8618 | -6/Proximity Caves | System corruption reached 30% 8641 | -6/Proximity Caves | Entered Factory 8641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8642 | -6/Factory | Loaded intel: 60 trap records 8644 | -6/Factory | Loaded intel: 250 machine locations 8863 | -6/Factory | Discovered new exit (range 14) 9084 | -6/Factory | Entered Extension 9085 | -6/Extension | Loaded intel: 37 machine locations 9144 | -6/Extension | Rescued a captive Derelict 9145 | -6/Extension | Rescued a captive Derelict 9159 | -6/Extension | Rescued a captive Derelict 9160 | -6/Extension | Rescued a captive Derelict 9222 | -6/Extension | Rescued a captive Derelict 9222 | -6/Extension | Rescued a captive Derelict 9239 | -6/Extension | Build established: Scavenger-Tank 9291 | -6/Extension | Rescued a captive Derelict 9314 | -6/Extension | Rescued a captive Derelict 9315 | -6/Extension | Rescued a captive Derelict 9558 | -6/Extension | Build established: Scavenger-Mutant 9868 | -6/Extension | Spotted B-75 Beast 9879 | -6/Extension | Allies destroyed B-75 Beast 9898 | -6/Extension | Spotted B-75 Beast 9904 | -6/Extension | Allies destroyed B-75 Beast 9977 | -6/Extension | Rescued a captive Derelict 10011 | -6/Extension | Rescued A7 10132 | -6/Extension | Rescued a captive Derelict 10259 | -6/Extension | Rescued a captive Derelict 10311 | -6/Extension | Discovered new exit (range 10) 10312 | -6/Extension | Discovered new exit (range 6) 10363 | -6/Extension | Entered Cetus 10363 | -6/Cetus | Accompanied by 15 allies (A7) 10364 | -6/Cetus | Loaded intel: 24 machine locations 10368 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10380 | -6/Cetus | Spotted Cetus Guard 10380 | -6/Cetus | Spotted Cetus Guard 10380 | -6/Cetus | Spotted Cetus Guard 10383 | -6/Cetus | Spotted Cetus Guard 10394 | -6/Cetus | Allies destroyed Cetus Guard 10398 | -6/Cetus | Destroyed Cetus Guard 10400 | -6/Cetus | Allies destroyed Cetus Guard 10401 | -6/Cetus | Destroyed Cetus Guard 10437 | -6/Cetus | System corruption reached 10% 10488 | -6/Cetus | Started Cetus Manufacturing Module 10498 | -6/Cetus | Escorted A7 to Cetus Mainframe 10513 | -6/Cetus | Manufactured an Enhanced Grunt 10522 | -6/Cetus | Discovered new exit (range 15) 10538 | -6/Cetus | Manufactured an Enhanced Grunt 10563 | -6/Cetus | Manufactured an Enhanced Grunt 10588 | -6/Cetus | Manufactured an Enhanced Grunt 10589 | -6/Cetus | Spotted Cetus Guard 10589 | -6/Cetus | Spotted Cetus Guard 10593 | -6/Cetus | Spotted Cetus Guard 10598 | -6/Cetus | Allies destroyed Cetus Guard 10598 | -6/Cetus | Spotted Cetus Guard 10605 | -6/Cetus | Destroyed Cetus Guard 10606 | -6/Cetus | Destroyed Cetus Guard 10607 | -6/Cetus | Destroyed Cetus Guard 10613 | -6/Cetus | Manufactured an Enhanced Grunt 10620 | -6/Cetus | Discovered new exit (range 15) 10628 | -6/Cetus | Met Revision 17 10649 | -6/Cetus | System corruption reached 30% 10804 | -6/Cetus | Entered Archives 10804 | -6/Archives | Accompanied by 4 allies (A7) 10805 | -6/Archives | Loaded intel: 8 machine locations 10809 | -6/Archives | Received a hacking code to weaken MAIN.C 10996 | -6/Archives | Discovered new exit (range 15) 11022 | -6/Archives | Discovered new exit (range 15) 11075 | -6/Archives | Discovered new exit (range 15) 11225 | -6/Archives | Entered Hub_04(d) 11225 | -6/Hub_04(d) | Accompanied by 3 allies 11226 | -6/Hub_04(d) | Loaded intel: 89 machine locations 11243 | -6/Hub_04(d) | Identified exit to Factory 11446 | -6/Hub_04(d) | Network Hub disabled 11451 | -6/Hub_04(d) | Spotted Lightning 11451 | -6/Hub_04(d) | Spotted Lightning 11452 | -6/Hub_04(d) | Spotted Lightning 11502 | -6/Hub_04(d) | Destroyed Lightning 11532 | -6/Hub_04(d) | Destroyed Lightning 11568 | -6/Hub_04(d) | Found Prototype Energy Cannon 11572 | -6/Hub_04(d) | Found EM Dispersion Field 11616 | -6/Hub_04(d) | Entered Factory 11616 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11617 | -5/Factory | Loaded intel: 270 machine locations 11619 | -5/Factory | Identified EMDS 11775 | -5/Factory | Identified exit to Upper Caves 12626 | -5/Factory | Build established: Scavenger-Tank 13348 | -5/Factory | Intercept squad dispatched 13370 | -5/Factory | Spotted Tracker 13385 | -5/Factory | Destroyed Tracker 13419 | -5/Factory | Found Exp. Targeting Computer 13440 | -5/Factory | Spotted Combat Programmer 13450 | -5/Factory | Destroyed Combat Programmer 15971 | -5/Factory | Intercept squad dispatched 16000 | -5/Factory | Spotted Tracker 16010 | -5/Factory | Destroyed Tracker 16073 | -5/Factory | Spotted Combat Programmer 16086 | -5/Factory | Destroyed Combat Programmer 16111 | -5/Factory | Found Prototype Energy Gun 16111 | -5/Factory | Identified Immobilizer 16114 | -5/Factory | Entered Upper Caves 16114 | -5/Upper Caves | Spotted ZD-I2N(f) 16114 | -5/Upper Caves | Spotted L9-BOL(f) 16115 | -5/Upper Caves | Encountered a Master Thief 16115 | -5/Upper Caves | Encountered a Master Thief 16115 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 16119 | -5/Upper Caves | Spotted YS-93B(f) 16120 | -5/Upper Caves | Encountered a Master Thief 16121 | -5/Upper Caves | Destroyed L9-BOL(f) 16123 | -5/Upper Caves | Superbattery stolen by Master Thief 16125 | -5/Upper Caves | Destroyed YS-93B(f) 16131 | -5/Upper Caves | Destroyed ZD-I2N(f) 16481 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16698 | -5/Upper Caves | Learned Factory garrison access intel 17176 | -5/Upper Caves | Discovered new exit (range 16) 17433 | -5/Upper Caves | Build established: Scavenger-Mutant 17563 | -5/Upper Caves | Learned Factory emergency access door positions 17663 | -5/Upper Caves | Spotted B-75 Beast 17867 | -5/Upper Caves | Entered another Upper Caves area 17915 | -5/Upper Caves | Discovered new exit (range 10) 17958 | -5/Upper Caves | Found Alien Artifact 18038 | -5/Upper Caves | Spotted B-75 Beast 18623 | -5/Upper Caves | Discovered new exit (range 18) 19743 | -5/Upper Caves | Entered Warlord 19820 | -5/Warlord | Discovered new exit (range 9) 20284 | -5/Warlord | Met Warlord 20297 | -5/Warlord | Identified Dimensional Node Initializer 20297 | -5/Warlord | Initialized slip node 20309 | -5/Warlord | Warlord's base attacked by MAIN.C 20446 | -5/Warlord | Found Prototype Energy Gun 20446 | -5/Warlord | Identified Vortex Rifle 20458 | -5/Warlord | Found Prototype Energy Cannon 20458 | -5/Warlord | Identified Vortex Cannon 20461 | -5/Warlord | Found Vortex Cannon 20467 | -5/Warlord | Found Vortex Rifle 20596 | -5/Warlord | Opened Warlord's prototype stash 20659 | -5/Warlord | Warlord forces counterattacked 20759 | -5/Warlord | Attacked by Warlord forces 20761 | -5/Warlord | Spotted LW-TWM(K) 20761 | -5/Warlord | Spotted 5J-VFO(K) 20785 | -5/Warlord | Destroyed LW-TWM(K) 20794 | -5/Warlord | Destroyed 5J-VFO(K) 20815 | -5/Warlord | Destroyed Warlord 20828 | -5/Warlord | Destroyed Fake God Mode 20850 | -5/Warlord | Lost 6 parts (1p2u3w) 20879 | -5/Warlord | Spotted B9-O47(B) 20960 | -5/Warlord | Entered Proximity Caves 21023 | -4/Proximity Caves | Spotted B-86 Titan 21088 | -4/Proximity Caves | Learned Research security intel 21109 | -4/Proximity Caves | Discovered new exit (range 16) 21115 | -4/Proximity Caves | Identified exit to Factory 21116 | -4/Proximity Caves | Entered Factory 21116 | -4/Factory | Evolved 2 slots: Utility x2 21118 | -4/Factory | Loaded intel: 232 machine locations 21119 | -4/Factory | Loaded intel: 4 garrison access locations 21187 | -4/Factory | Identified exit to Upper Caves 21273 | -4/Factory | Repaired Broken Centrium Heavy Treads 21331 | -4/Factory | Build established: Hacker-Mutant 21334 | -4/Factory | Discovered new exit (range 14) 21368 | -4/Factory | Entered Upper Caves 21375 | -4/Upper Caves | Spotted B-86 Titan 21399 | -4/Upper Caves | Lost 4 parts (3u1w) 21564 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21608 | -4/Upper Caves | Discovered new exit (range 9) 21610 | -4/Upper Caves | Identified exit to Upper Caves 21615 | -4/Upper Caves | Entered another Upper Caves area 21695 | -4/Upper Caves | Ambushed by wild Derelicts 21727 | -4/Upper Caves | Encountered a Warlord checkpoint 21738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21808 | -4/Upper Caves | Discovered new exit (range 13) 21811 | -4/Upper Caves | Identified exit to Zhirov 21812 | -4/Upper Caves | Entered Zhirov 21812 | -4/Zhirov | Discovered new exit (range 3) 21819 | -4/Zhirov | Met Zhirov 21828 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21834 | -4/Zhirov | Found Alien Artifact 21841 | -4/Zhirov | Found Alien Artifact 21841 | -4/Zhirov | Identified Integrated Dissipator 21841 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21919 | -4/Zhirov | Identified exit to Proximity Caves 21923 | -4/Zhirov | Entered Proximity Caves 21986 | -3/Proximity Caves | Destroyed 10 combat bots 22181 | -3/Proximity Caves | Discovered new exit (range 5) 22183 | -3/Proximity Caves | Identified exit to Research 22212 | -3/Proximity Caves | Entered Research 22212 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22214 | -3/Research | Loaded intel: 117 machine locations 22273 | -3/Research | Identified exit to Research 22297 | -3/Research | Identified exit to Armory 22297 | -3/Research | Identified exit to Testing 22345 | -3/Research | Found Hellfire Missile Launcher 22412 | -3/Research | Revision forces began assault on 0b10 22421 | -3/Research | Intercept squad dispatched 22421 | -3/Research | Spotted Tracker 22421 | -3/Research | Spotted Combat Programmer 22429 | -3/Research | Entered Armory 22430 | -3/Armory | Loaded intel: 79 machine locations 22512 | -3/Armory | Found Enh. Force Lance 22575 | -3/Armory | Repaired EM Dispersion Field? 22663 | -3/Armory | Intercept squad dispatched 22669 | -3/Armory | Spotted Tracker 22670 | -3/Armory | Identified Transdimensional Reconstructor 22670 | -3/Armory | Warped through subspace to slip node 22670 | -3/Armory | Discovered new exit (range 1) 22670 | -3/Armory | Identified exit to Lab 22698 | -3/Armory | Entered Lab 22698 | -3/Lab | Discovered exit to Research (range 9) 22734 | -3/Lab | Hidden lab's door opened automatically 22734 | -3/Lab | Sensor layout match revealed 22735 | -3/Lab | Gained access to the hidden lab's interior 22746 | -3/Lab | Detected by scanners 22747 | -3/Lab | Disabled Active System Cloaker 22766 | -3/Lab | Confronted by A5 22772 | -3/Lab | Destroyed A5 22777 | -3/Lab | Found Prototype Protection 22777 | -3/Lab | Identified Med. Regenerative Plating 22793 | -3/Lab | Decrypted terminal 22793 | -3/Lab | Decrypted terminal 22793 | -3/Lab | Acquired modification code for an L2 power cell 22798 | -3/Lab | Found Prototype Energy Cannon 22798 | -3/Lab | Identified Warp Cannon 22801 | -3/Lab | Found Prototype Energy Gun 22801 | -3/Lab | Identified Hyp. EM Gauss Rifle 22804 | -3/Lab | Found Prototype Protection 22804 | -3/Lab | Identified Exp. Powered Armor 22817 | -3/Lab | Found Alien Artifact 22817 | -3/Lab | Identified Integrated Reactor 22817 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22827 | -3/Lab | Found Deep Network Scanner 22844 | -3/Lab | Found Alien Artifact 22853 | -3/Lab | Found Transdimensional Reconstructor 22856 | -3/Lab | Found Alien Artifact 22876 | -3/Lab | Entered Research 22876 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 22877 | -2/Research | Loaded intel: 108 machine locations 22885 | -2/Research | Found Enh. Gamma Bomb Array 22918 | -2/Research | Identified Core Expander 22919 | -2/Research | Identified Core Reset Matrix 22919 | -2/Research | Installed Core Expander, added new Utility slot 23013 | -2/Research | Spotted B-90 Cyclops 23024 | -2/Research | Identified exit to Quarantine 23074 | -2/Research | Entered Quarantine 23075 | -2/Quarantine | Loaded intel: 97 machine locations 23134 | -2/Quarantine | Found Alien Artifact 23171 | -2/Quarantine | Found Dimensional Node Initializer 23176 | -2/Quarantine | Found Dimensional Node Initializer 23179 | -2/Quarantine | Found Alien Artifact 23184 | -2/Quarantine | Found Alien Artifact 23186 | -2/Quarantine | Found Alien Artifact 23221 | -2/Quarantine | Found Alien Slashing Weapon 23221 | -2/Quarantine | Identified Sigix Broadsword 23254 | -2/Quarantine | Initialized slip node 23262 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 23262 | -2/Quarantine | Identified Matter Drive 23280 | -2/Quarantine | Found Alien Artifact 23394 | -2/Quarantine | Found Alien Artifact 23419 | -2/Quarantine | Found Alien Impact Weapon 23419 | -2/Quarantine | Identified Core Stripper 23477 | -2/Quarantine | Identified Phase Armor 23485 | -2/Quarantine | Identified Subatomic Replicator 23551 | -2/Quarantine | Intercept squad dispatched 23554 | -2/Quarantine | Spotted Tracker 23554 | -2/Quarantine | Spotted Tracker 23558 | -2/Quarantine | Destroyed Tracker 23561 | -2/Quarantine | Spotted Combat Programmer 23562 | -2/Quarantine | Spotted Combat Programmer 23563 | -2/Quarantine | Warped through subspace to slip node 23745 | -2/Quarantine | Spotted Fortress 23756 | -2/Quarantine | Destroyed Fortress 23776 | -2/Quarantine | Found Exp. Force Field 23802 | -2/Quarantine | Discovered new exit (range 5) 23803 | -2/Quarantine | Identified exit to Section 7 23844 | -2/Quarantine | Entered Section 7 23845 | -2/Section 7 | Loaded intel: 132 machine locations 23855 | -2/Section 7 | Found Integrated Reactor 23855 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23976 | -2/Section 7 | Spotted B-90 Cyclops 23995 | -2/Section 7 | Discovered new exit (range 11) 23997 | -2/Section 7 | Initialized slip node 24089 | -2/Section 7 | Build established: Scavenger-Mutant 24300 | -2/Section 7 | Found Alien Artifact 24335 | -2/Section 7 | Found Alien Artifact 24341 | -2/Section 7 | Identified Integrity Redistributor 24342 | -2/Section 7 | Identified Microwarp Drive 24382 | -2/Section 7 | Spotted S7 Guard 24395 | -2/Section 7 | Found Alien Artifact 24419 | -2/Section 7 | Spotted B-99 Colossus 24426 | -2/Section 7 | Intercept squad dispatched 24437 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 24445 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-212) 24446 | -2/Section 7 | Core integrity fell below 50% 24452 | -2/Section 7 | Spotted Tracker 24453 | -2/Section 7 | Spotted Tracker 24464 | -2/Section 7 | Destroyed Tracker 24472 | -2/Section 7 | Destroyed Tracker 24475 | -2/Section 7 | Found Alien Artifact 24475 | -2/Section 7 | Identified LRC Storage 24475 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24481 | -2/Section 7 | Found Alien Artifact 24481 | -2/Section 7 | Identified LRC Matter Compressor 24481 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24484 | -2/Section 7 | Found Exp. Phase Shifter 24497 | -2/Section 7 | Found Alien Artifact 24497 | -2/Section 7 | Identified LRC Armor 24497 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 24499 | -2/Section 7 | Identified Integrated Singularity Reactor 24499 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 24512 | -2/Section 7 | Spotted Combat Programmer 24512 | -2/Section 7 | Spotted Combat Programmer 24544 | -2/Section 7 | Destroyed Combat Programmer 24560 | -2/Section 7 | Found EMDS 24569 | -2/Section 7 | Found Exp. Phase Shifter 24574 | -2/Section 7 | Found Exp. Focal Shield 24696 | -2/Section 7 | Destroyed Combat Programmer 24746 | -2/Section 7 | Build established: Hauler-Mutant 24769 | -2/Section 7 | Found Integrated Dissipator 24769 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24772 | -2/Section 7 | Found Integrated Dissipator 24772 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24775 | -2/Section 7 | Found Integrated Dissipator 24775 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24844 | -2/Section 7 | First assault squad dispatched 24857 | -2/Section 7 | Found Transdimensional Reconstructor 24858 | -2/Section 7 | Found Transdimensional Reconstructor 24905 | -2/Section 7 | Warped through subspace to slip node 24910 | -2/Section 7 | Identified exit to Access 24910 | -2/Section 7 | Entered Access 24910 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24911 | -1/Access | Loaded intel: 103 machine locations 25660 | -1/Access | First assault squad dispatched 25704 | -1/Access | Intercept squad dispatched 25721 | -1/Access | Spotted Tracker 25721 | -1/Access | Spotted Tracker 25743 | -1/Access | Destroyed Tracker 25764 | -1/Access | Destroyed Tracker 25764 | -1/Access | Spotted Combat Programmer 25765 | -1/Access | Spotted Combat Programmer 25806 | -1/Access | Destroyed Combat Programmer 25849 | -1/Access | Destroyed Combat Programmer 25876 | -1/Access | Found EMDS 25908 | -1/Access | Found EMDS 26017 | -1/Access | Warped through subspace 26065 | -1/Access | Discovered new exit (range 4) 26066 | -1/Access | Identified exit to Command 26067 | -1/Access | Entered Command 26068 | -1/Command | Loaded intel: 64 machine locations 26140 | -1/Command | Phase Generator disabled 26233 | -1/Command | Spotted Combat Programmer 26295 | -1/Command | 0b10 Conduit disabled 26306 | -1/Command | Met MAIN.C 26345 | -1/Command | MAIN.C activated Command garrisons 26421 | -1/Command | Found Prototype Ballistic Cannon 26421 | -1/Command | Identified Omega Cannon 26424 | -1/Command | Found Prototype Device 26424 | -1/Command | Identified Exp. Hardlight Generator 26428 | -1/Command | Found Exp. Target Analyzer 26429 | -1/Command | Found Exp. Force Field 26431 | -1/Command | Found Exp. Cloaking Device 26522 | -1/Command | System corruption reached 10% 26535 | -1/Command | Warped through subspace to slip node 26535 | -1/Command | Discovered new exit (range 4) 26539 | -1/Command | Identified exit to Access_0 26664 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-124) 26675 | -1/Command | Entered Access_0 26676 | -1/Access_0 | Loaded intel: 57 machine locations 26676 | -1/Access_0 | Met Architect 26679 | -1/Access_0 | Core integrity fell below 50% 26687 | -1/Access_0 | Spotted Enhanced Programmer 26689 | -1/Access_0 | Subspace Access Node disabled 26699 | -1/Access_0 | Subspace Access Node disabled 26719 | -1/Access_0 | A6 warped into view 26737 | -1/Access_0 | Spotted Enhanced Programmer 26747 | -1/Access_0 | Subspace Access Node disabled 26751 | -1/Access_0 | Spotted Enhanced Programmer 26752 | -1/Access_0 | Spotted Enhanced Programmer 26758 | -1/Access_0 | Spotted Enhanced Programmer 26761 | -1/Access_0 | Spotted Enhanced Programmer 26776 | -1/Access_0 | Destroyed A2 26779 | -1/Access_0 | Spotted Enhanced Programmer 26780 | -1/Access_0 | Found Prototype Device 26781 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26785 | -1/Access_0 | Identified ST Field Compressor 26786 | -1/Access_0 | Spotted Enhanced Programmer 26789 | -1/Access_0 | Started Test 138-B, establishing a local singularity 26789 | -1/Access_0 | Started Test 138-C, cascade imminent 26789 | *** | Destroyed Tau Ceti IV! Last Messages --------------- cleaned. 26786_ Machine disabled. 26789_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 26789_ Connecting with Gate Controls... >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????""""" """""???????????????????? | | ????????????????"""" """"????????????????????? | | ????????????????" "????????????????????? | | ???????????????"" ""???????????????????? | | ???????????????"" 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"""""#??????????????????? | | ????????????????#### ######??????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #??????###???###????????? | | ???????????????????# #????###"#####"###??????? | | ???????????????????# #???##"" " ""#??????? | | ?????????????????### #####" [! "####### | | ?????????? % !!!!!*![! | | ?????????? [! *!!%%!!= | | ?????????????#################" !!=*=!"###### | | ?????????????????????????????##"" """ !!="###????? | | ??????????????????????????????###"####"!###??????? | | ????????????????????????????????###??####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 78 Energy Capacity 1825 Matter Stores 425 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 900 Resistance: KI 30 Resistance: EM 75 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 83 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Imp. Focal Shield | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Sigix Broadsword Core Stripper Phase Armor Subatomic Replicator Microwarp Drive Integrity Redistributor LRC Storage LRC Matter Compressor LRC Armor Integrated Singularity Reactor Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- Stardust Challenges ------------ None Game ------ Seed GuidedIonicAccelerator Manual? 0 Play Time 12:20:11 Cumulative 534.0 hours Start 2021.11.27 @ 18:52:50 End 2021.12.11 @ 21:21:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type 5 Total 27 Types 12/4/1/0/2/1/7/0/0 Lore% 87 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c70e5e8-9c87-4455-9389-bcfebc92ba20