Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 01:36:48 Player: x1b Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (597) 597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2576 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Backup Plating I > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 24 | 6 2 3 12 1 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 4 . Treads . | . . . . . Leg 7 | 2 . 1 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . 1 4 1 Energy Gun 6 | 2 . . 4 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . . 9 1 8 Power 3 | . . 2 . 1 Propulsion 7 | . . 3 . 4 Utility 3 | . . 1 1 1 Weapon 5 | . . 3 . 2 Highest Loss Streak 8 | . . 5 1 8 To Critical Strikes 2 | . . 1 . 1 Average Slot Usage (%) 65 | . 87 60 58 63 Engine 10 | . 14 9 10 6 Leg 18 | . 28 17 10 28 Device 3 | . 2 7 . . Storage 11 | . 14 14 8 . Processor 1 | . . . . 9 Protection 3 | . . . 8 6 Energy Gun 15 | . 28 7 19 10 Special Weapon 1 | . . 4 . . Peak Build Rating 14 | 6 7 9 14 14 Average Rating 6 | 5 6 4 9 10 On Entrance 5 | . 6 7 1 14 Naked Turns . | . . . . . Heaviest Build 17 | 12 13 13 17 12 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 5 | . . 3 5 . Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 5 | 1 3 5 3 4 Average Carried 2 | . 2 3 1 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 3 | 1 3 2 3 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 431 | 250 10 10 95 66 Remotely . | . . . . . Salvage Created 825 | . 305 139 217 164 Parts 49 | . 15 14 12 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 2 6 6 6 Guns 12 | . 2 4 4 2 Cannons 4 | . . . . 4 AOE 3 | . . 1 2 . Classes Destroyed 9 | . 4 2 1 2 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Recycler 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 8 | . . 3 2 3 Grunt 9 | . 2 2 4 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Assembled 1 | . . 1 . . Best Kill Streak 6 | . 3 3 3 6 Combat Bots Only 6 | . 2 3 2 6 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 226 | . 11 83 28 104 Missed 66 | . 5 28 13 20 Damage Taken 2291 | . 74 861 171 1185 Core 819 | . 11 237 16 555 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . . 96 . Volleys Fired 70 | . 19 17 6 28 Largest 2 | . 2 2 2 1 Hottest 120 | . 80 120 101 56 Shots Fired 101 | . 38 25 10 28 Gun 77 | . 38 20 10 9 Cannon 19 | . . . . 19 Launcher . | . . . . . Special 5 | . . 5 . . Kinetic 19 | . . . . 19 Thermal 16 | . . 5 6 5 Explosive . | . . . . . Electromagnetic 66 | . 38 20 4 4 Robot Hit Streak 7 | . 6 7 3 7 Robot Miss Streak 4 | . 4 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 61 | . 20 15 7 19 Core Hits 36 | . 11 8 7 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 . 3 Burn 1 | . . 1 . . Blast 3 | . . . . 3 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1286 | 6 294 277 233 476 Guns 670 | . 294 167 112 97 Cannons 379 | . . . . 379 Explosions 196 | . . 75 121 . Melee . | . . . . . Ramming 6 | 6 . . . . Kinetic 379 | . . . . 379 Thermal 352 | . . 110 190 52 Explosive . | . . . . . Electromagnetic 549 | . 294 167 43 45 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 2 . Average Corruption 2 | . . 3 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 3 4 . Message Errors 3 | . . . 3 . Heat Flow Errors 2 | . . 1 1 . Data Loss (minor) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 12 1 Projectiles 1 | . . . . 1 Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 28 | . . . 28 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 3 | 3 . . . . Kicked 3 | 3 . . . . Crushed . | . . . . . Highest Temperature 283 | . 144 240 283 63 Average Temperature 61 | . 52 83 78 30 Received Heat Transfer 708 | . 42 78 48 540 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 909 | . . 500 298 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 179 | . 122 176 179 163 Initial 75 | . . 47 12 75 Average 86 | . 75 102 104 106 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 9 11 8 12 Peak Tracking Total 11 | . 2 3 4 11 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . . 1 Successful 3 | . 2 . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Level Access Points 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . 8 3 . Total Damage 193 | . . 131 62 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1455 | 164 256 527 379 129 Spaces Moved 920 | 89 159 420 178 74 Core 299 | 3 . 177 93 26 Treads . | . . . . . Legs 621 | 86 159 243 85 48 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 50 Average Speed 128 | 117 120 113 192 95 Slowest Speed 300 | 120 120 200 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 7 34 71 15 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 4 5 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 4 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1076 | 144 185 443 200 104 Wait 53 | 46 5 2 . . Move 916 | 88 158 419 177 74 Hop . | . . . . . Pick Up 8 | 1 1 2 3 1 Fast Attach 16 | 6 1 . 9 . Attach 6 | . . 3 2 1 Detach . | . . . . . Swap 2 | . 1 . 1 . Drop 2 | . . . 2 . Fire 70 | . 19 17 6 28 Melee . | . . . . . Ram . | . . . . . Kick 3 | 3 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 165 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Materials 401 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Entered Mines 556 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 600 | -10/Mines | Assembled infested the area 602 | -10/Mines | Learned location of 1 exit from Materials 746 | -10/Mines | Lost 5 parts (1p1n1u2w) 776 | -10/Mines | Core integrity fell below 50% 805 | -10/Mines | Core integrity fell below 20% 808 | -10/Mines | Lost 3 parts (1p2n) 931 | -10/Mines | Received a Mining Laser from a helpful Derelict 937 | -10/Mines | Discovered exit to Materials (range 5) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Accompanied by 1 ally 948 | -9/Materials | Evolved 2 slots: Propulsion x2 949 | -9/Materials | Identified exit to Mines 1220 | -9/Materials | Discovered new exit (range 15) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1351 | -8/Materials | Identified exit to Factory 1440 | -8/Materials | Core integrity fell below 50% 1453 | -8/Materials | Core integrity fell below 20% 1456 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Flight Unit. R-06 Scavenger collects Imp. Aluminum Leg. Ion Engine destroyed. R-06 Scavenger knocked back. Aluminum Leg destroyed. Critical hit (Burn: +37). S-10 Pest destroyed. Aluminum Leg destroyed. G-47 Trooper Aluminum Leg blasted off. G-47 Trooper destroyed. Aluminum Leg destroyed. Y-45 Defender destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. Y-45 Defender Imp. Ion Engine blasted off. Imp. Light Cannon destroyed. K-01 Serf collects debris. Acquired 50 matter. Acquired 16 matter. K-01 Serf collects debris. 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