Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 10:24:41 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (1967) 1967 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-92) -92 TOTAL SCORE: 4600 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 27 Aligned with FarCom 300 Friendly Fire -465 Cogmind --------- Core Integrity 167/400 Matter 170/300 Energy 278/280 System Corruption 0% Temperature Cool (3) Movement Hovering (66) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Combat Airjet > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Hacking Suite Skeleton Box > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Cooled Ion Engine Wheel Improved Hover Unit Improved Light Armor Plating Sensor Drone Bay (20/20) Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hacking Suite Chronowheel > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Wheel Improved Hover Unit Improved Light Armor Plating Sensor Drone Bay Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Signal Interpreter Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 160 | 8 28 4 93 14 13 Power 8 | 2 2 . 4 . . Engine 6 | 2 . . 4 . . Core 2 | . 2 . . . . Reactor . | . . . . . . Propulsion 31 | 2 3 2 19 1 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 19 | 2 3 . 12 . 2 Hover 12 | . . 2 7 1 2 Flight . | . . . . . . Utility 35 | 2 5 . 17 3 8 Device 10 | 1 . . 3 2 4 Storage 10 | 1 2 . 4 . 3 Processor 5 | . 2 . 3 . . Hackware 1 | . . . 1 . . Protection 9 | . 1 . 6 1 1 Artifact . | . . . . . . Weapon 86 | 2 18 2 53 10 1 Energy Gun 16 | 1 3 . 12 . . Energy Cannon 5 | . . . 5 . . Ballistic Gun 28 | 1 9 . 12 5 1 Ballistic Cannon 2 | . . . 2 . . Launcher 33 | . 6 2 20 5 . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 5 | . . . 4 1 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . 1 1 . Highest Loss Streak 3 | . . . 3 1 . Average Slot Usage (%) 99 | . 100 100 99 99 98 Engine 8 | . 5 . 9 11 11 Core 3 | . 8 14 1 . . Wheel 12 | . 28 26 11 . . Hover 11 | . . 1 10 22 21 Device 3 | . 2 . 3 5 5 Storage 11 | . 14 14 11 11 10 Processor 10 | . 11 14 10 11 11 Hackware 8 | . . . 10 11 11 Protection 5 | . . . 7 5 4 Energy Gun 5 | . 7 14 7 . . Energy Cannon 1 | . . . 2 . . Ballistic Gun 11 | . 17 8 5 18 22 Launcher 3 | . 2 5 5 2 . Naked Turns . | . . . . . . Heaviest Build 94 | 14 25 27 34 37 94 Greatest Support 30 | 26 26 28 30 30 30 Greatest Overweight (x) 9 | . 1 1 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 24 | 6 10 10 10 8 24 Average Capacity 8 | 5 8 10 8 8 8 Most Carried 10 | 2 8 10 10 8 9 Average Carried 7 | 1 6 9 8 7 7 Final Capacity 10 | 6 10 10 8 8 8 Final Carried 10 | 2 8 10 8 8 8 Class Distribution -------------------- 80% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 3100 | 275 653 47 1820 305 . Remotely . | . . . . . . Salvage Created 3371 | 110 686 154 1948 473 . Parts 243 | 7 59 3 141 33 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 8 | 1 1 1 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 57 | . 13 3 29 12 . Guns 14 | . 6 . 3 5 . Cannons 5 | . . . 5 . . AOE 38 | . 7 3 21 7 . Classes Destroyed 11 | 2 7 1 1 . . Worker 14 | . 3 . 10 1 . Builder 12 | . 4 . 8 . . Tunneler 6 | 2 1 . 3 . . Hauler 8 | . 2 . 6 . . Recycler 16 | 1 4 . 9 2 . Operator 4 | . 2 . 2 . . Watcher 8 | . 3 . 5 . . Swarmer 27 | . 6 . 13 8 . Grunt 19 | . 7 . 6 6 . Sentry 10 | . . . 10 . . Assembled 3 | . . 3 . . . Thug 1 | . . . . 1 . Best Kill Streak 12 | 3 12 3 7 3 . Combat Bots Only 6 | . 3 3 6 3 . Max Kills in Single Turn 3 | 2 3 2 3 3 . Gunslinging 1 | . 1 . . . . Exploded 3 | . 2 2 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1528 | . 333 . 1047 148 . Core 322 | . 89 . 222 11 . Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 64 . . . Volleys Fired 238 | 8 51 10 147 22 . Largest 2 | 2 2 1 2 2 . Hottest 136 | 60 70 40 136 56 . Shots Fired 390 | 16 78 10 246 40 . Gun 217 | 16 55 8 103 35 . Cannon 58 | . . . 58 . . Launcher 97 | . 23 2 67 5 . Special 18 | . . . 18 . . Kinetic 139 | 8 38 . 58 35 . Thermal 83 | . . . 83 . . Explosive 97 | . 23 2 67 5 . Electromagnetic 71 | 8 17 8 38 . . Robot Hit Streak 14 | 4 14 8 11 9 . Robot Miss Streak 5 | 5 4 1 4 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 204 | 7 36 7 128 26 . Core Hits 186 | 4 45 10 102 25 . Critical Hits 7 | . . . 7 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 6 | . . . 6 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7330 | 115 1720 292 4184 1019 . Guns 2016 | 115 398 108 1030 365 . Cannons 579 | . . . 579 . . Explosions 4566 | . 1322 184 2406 654 . Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 1298 | 51 265 . 617 365 . Thermal 1017 | . . 77 940 . . Explosive 4350 | . 1322 107 2267 654 . Electromagnetic 654 | 64 133 108 349 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 162 | . 28 . 75 59 . Projectiles 2 | . . . 2 . . Explosions 160 | . 28 . 73 59 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 247 | . 7 . 158 82 . Shots 12 | . 1 . 8 3 . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 34 16 126 3 . Average Temperature 21 | . 16 7 24 3 . Received Heat Transfer 321 | . 108 . 201 12 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2063 | . . 100 1963 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 511 | 15 384 106 428 511 . Initial 153 | . 9 91 . 153 . Average 197 | 4 260 77 168 357 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 56 | 100 25 100 69 4 . Level 1 38 | . 74 . 27 69 . Level 2 5 | . . . 3 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 2 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 18 2 40 14 . Peak Tracking Total 7 | . 4 2 7 4 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 22 | . 9 . 11 2 . Max in Single Turn 2 | . 2 . 2 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 25 | . 6 . 13 1 5 Terminals 13 | . 4 . 8 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 112 | . 11 . 49 2 50 Successful 89 | . 7 . 31 1 50 Failed 22 | . 4 . 17 1 . Catastrophic 3 | . . . 3 . . Database Lockouts 1 | . . . 1 . . Manual 28 | . 4 . 20 2 2 Terminals 38 | . 7 . 29 2 . Fabricators . | . . . . . . Repair Stations 13 | . 2 . 11 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 69 | . 3 . 15 1 50 Record 50 | . . . 1 . 49 Robot Analysis 3 | . . . 2 1 . Prototype ID Bank 2 | . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . . 3 . . Unreport Threat 2 | . . . 2 . . Locate Traps 3 | . 1 . 2 . . Transport Status 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 2 . 10 . . Scan Component 6 | . 1 . 5 . . Repair 6 | . 1 . 5 . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 4 | . . . 4 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 4 . 12 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 5 . . Time 240 | . 38 . 202 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 5 | . . 3 . 2 . Largest Group 4 | . . 3 3 4 . Highest-Rated Group 74 | . . 40 40 74 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders 8 | . . . 2 6 . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . EXPLORE 4 | . . . . 4 . RETURN 2 | . . . . 2 . Ally Attacks 28 | . . . 13 15 . Total Damage 326 | . . . 148 178 . Kills 2 | . . . 1 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . . . 2 1 . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches 3 | . . . . 3 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5960 | 83 902 511 2826 660 978 Spaces Moved 5515 | 41 818 503 2333 590 1230 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2325 | 39 818 477 971 . 20 Hover 3188 | . . 26 1362 590 1210 Flight . | . . . . . . Fastest Speed 50 | 50 80 66 66 66 66 Average Speed 83 | 86 85 88 82 91 76 Slowest Speed 170 | 90 90 90 150 131 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 81 | 4 96 96 98 99 93 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 129 | . 8 10 100 11 . Terrain Destroyed 797 | . 136 20 589 52 . Melee . | . . . . . . Projectile . | . . . . . . AOE 797 | . 136 20 589 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 6461 | 68 933 560 2961 665 1274 Wait 362 | 9 18 28 277 30 . Move 5510 | 40 817 502 2332 589 1230 Hop . | . . . . . . Pick Up 89 | 2 7 7 52 5 16 Fast Attach 27 | 7 5 1 9 . 5 Attach 20 | . 1 . 13 2 4 Detach 15 | . 4 . 6 1 4 Swap 113 | 1 22 3 71 12 4 Drop 83 | 1 8 7 52 4 11 Fire 238 | 8 51 10 147 22 . Melee . | . . . . . . Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: *Min) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Discovered exit to Materials (range 16) 653 | -10/Materials | Repaired Hacking Suite 723 | -10/Materials | Discovered exit to Materials (range 16) 985 | -10/Materials | Identified exit to Mines 986 | -10/Materials | Entered Mines 987 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1095 | -10/Mines | Discovered exit to Materials (range 8) 1290 | -10/Mines | Learned Materials trap positions 1308 | -10/Mines | Assembled infested the area 1336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Accompanied by 3 allies 1497 | -9/Materials | Evolved 2 slots: Utility x2 1498 | -9/Materials | Loaded intel: 12 trap records 1578 | -9/Materials | Repaired Cmb. Airjet 1860 | -9/Materials | Discovered new exit (range 5) 1868 | -9/Materials | Identified exit to Materials 2010 | -9/Materials | Lost 3 parts (1p1n1u) 2062 | -9/Materials | Repaired Rocket Launcher 2101 | -9/Materials | Repaired Imp. Light Armor Plating 2153 | -9/Materials | Repaired Cmb. Airjet 2186 | -9/Materials | Repaired Beam Rifle 2820 | -9/Materials | Discovered new exit (range 15) 3140 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Identified exit to Mines 3498 | -9/Materials | Core integrity fell below 50% 3571 | -9/Materials | Discovered exit to Materials (range 14) 3646 | -9/Materials | Discovered exit to Mines (range 10) 3730 | -9/Materials | Discovered exit to Materials (range 3) 3779 | -9/Materials | Build established: Mutant 3972 | -9/Materials | Central database locked down 4323 | -9/Materials | Entered Mines 4323 | -9/Mines | Accompanied by 3 allies 4329 | -9/Mines | Discovered exit to Materials (range 8) 4329 | -9/Mines | Learned Materials garrison access intel 4339 | -9/Mines | Learned location of Storage (-7) 4412 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4413 | -9/Mines | Discovered new exit (range 5) 4414 | -9/Mines | Identified exit to Exiles 4451 | -9/Mines | Found the Drone Emporium 4461 | -9/Mines | Found Prototype Device 4462 | -9/Mines | Identified Sensor Drone Bay 4789 | -9/Mines | Discovered exit to Materials (range 13) 4983 | -9/Mines | Entered Exiles 5018 | -9/Exiles | Met 8R-AWN 5044 | -9/Exiles | Met EX-HEX 5107 | -9/Exiles | Met EX-DEC 5121 | -9/Exiles | Learned location of Zion (-6) 5287 | -9/Exiles | Discovered new exit (range 10) 5292 | -9/Exiles | Identified exit to Mines 5361 | -9/Exiles | Visited The Gauntlet 5486 | -9/Exiles | Met EX-BIN 5651 | -9/Exiles | Aligned with FarCom system 5651 | -9/Exiles | Given EX-Vault access code 5667 | -9/Exiles | Opened EX-Vault 5671 | -9/Exiles | Found Prototype Device 5672 | -9/Exiles | Identified Skeleton Box 5677 | -9/Exiles | Found Prototype Device 5677 | -9/Exiles | Identified Supersonic Drone Bay 5683 | -9/Exiles | Found Prototype Device 5683 | -9/Exiles | Identified Chronowheel 5683 | -9/Exiles | Activated Chronowheel 5702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5961 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#########??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# !#??????????????????? | | ??????????????????????# = #??????????????????? | | ??????????????????????# X#??????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????#X #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????# #########???????????? | | ???????????????????????# ##""""""#???????????? | | ???????????????????????# ## """#???????????? | | ???????????????????????# X""#???????????? | | ???????????????????????# ## """#???????????? | | ???????????????######### ##""""""#???????????? | | ???????????????#""""""## #########???????????? | | ???????????????#"""" ## #???????????????????? | | ???????????????#""X" #???????????????????? | | ???????????????#" #???????????????????? | | ???????????????#" ## #???????????????????? | | ???????????????#""""""## #?#########?????????? | | ???????????????##"###### #?#"""""""#?????????? | | ??????????????? "?????# #?#"""""""#?????????? | | ??????????????"""??????# #?#"""""""#?????????? | | ??????????????"""?????## ###"" """"#?????????? | | ??????????????????????#" """"#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ??????????????????????#" """#?????????? | | ?????????####?????????#" """#?????????? | | ????????? """????????#" """##????????? | | ????????"" """#???????## """""????????? | | ???????#"" ?????????# """##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 51 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticShadeSystem Manual? 0 Play Time 02:35:30 Cumulative 156.5 hours Start 2020.11.09 @ 20:18:24 End 2020.11.10 @ 10:24:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf5ec1b0-e252-4fa9-8d7c-ad075ed52f03