Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 00:07:33 Player: Torako Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2335) 2335 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 8945 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 473 Entered DSFs 1000 Friendly Fire -814 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 89/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Advanced ECM Suite Experimental Field Recycling Unit (0) Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- VTOL Module Advanced Matter Compressor Advanced Gravity Neutralizer Advanced ECM Suite Experimental Field Recycling Unit Cooled Plasma Rifle Enhanced Nova Cannon Hypervelocity Railgun Enhanced Force Lance [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Slots Evolved 12 | . . 2 2 . 2 . 2 2 . 2 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 1 . . . Utility 6 | . . 1 1 . 1 . 1 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 167 | 6 2 27 6 10 7 . 30 1 5 11 62 Power 33 | 1 . 4 . 1 . . 8 . 2 4 13 Engine 6 | 1 . 3 . . . . 1 . . 1 . Core 26 | . . 1 . 1 . . 7 . 2 2 13 Reactor 1 | . . . . . . . . . . 1 . Propulsion 42 | 2 . 10 3 2 . . 8 1 . 1 15 Treads 2 | 2 . . . . . . . . . . . Leg 11 | . . . . . . . . . . . 11 Wheel . | . . . . . . . . . . . . Hover 7 | . . 7 . . . . . . . . . Flight 22 | . . 3 3 2 . . 8 1 . 1 4 Utility 72 | 1 2 11 1 5 6 . 12 . 3 5 26 Device 41 | . . 7 . 4 4 . 5 . 2 2 17 Storage 6 | 1 1 2 . . . . . . . . 2 Processor 8 | . . 1 . . . . 3 . 1 1 2 Hackware 6 | . . . . 1 . . 4 . . 1 . Protection 11 | . 1 1 1 . 2 . . . . 1 5 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . 2 2 2 1 . 2 . . 1 8 Energy Gun 3 | 2 . . . . . . . . . . 1 Energy Cannon 4 | . . . . 1 . . . . . . 3 Ballistic Gun 2 | . . 1 . 1 . . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . Launcher 3 | . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 . . . . . . 11 Parts Lost 53 | . . 5 . 1 . . 12 . 4 1 30 Power 11 | . . . . . . . 2 . 2 1 6 Propulsion 19 | . . 3 . 1 . . 4 . 2 . 9 Utility 16 | . . . . . . . 6 . . . 10 Weapon 7 | . . 2 . . . . . . . . 5 Highest Loss Streak 21 | . . 5 . 1 . . 5 . 4 1 21 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 96 100 99 94 100 76 76 83 87 89 Engine 4 | . 14 4 . . 5 7 3 . . 2 . Core 6 | . . 6 9 9 7 7 5 11 9 9 10 Treads 5 | . 28 2 . . . . . . . . . Leg 4 | . . . . . . . . . . . 18 Hover 3 | . . 20 . . . . . . . . . Flight 13 | . . 8 36 36 30 30 20 35 30 24 7 Device 12 | . . 18 18 17 12 15 14 5 13 12 12 Storage 5 | . 14 9 . . . . . . . . 4 Processor 7 | . . 1 9 9 7 7 4 11 15 18 12 Hackware 4 | . . . . 6 7 7 12 5 5 6 3 Protection 4 | . 10 1 9 2 5 7 2 . . 4 4 Energy Gun 8 | . 28 15 . . . . . . . . 2 Energy Cannon 2 | . . . . 3 7 7 3 . . . 6 Ballistic Gun 1 | . . 3 2 9 7 . . . . . . Ballistic Cannon 1 | . . 3 15 5 . . . . . . . Slashing Weapon 1 | . . . . . . 7 6 5 5 5 . Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 80 | 14 32 32 22 22 19 19 23 13 14 38 80 Greatest Support 136 | 40 40 40 23 26 26 26 26 21 27 39 136 Greatest Overweight (x) 9 | 1 . 1 . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 10 Average Capacity 8 | 6 14 9 5 5 5 5 5 5 5 5 9 Most Carried 15 | 6 15 15 5 5 5 5 5 4 4 5 10 Average Carried 7 | 3 11 9 4 4 4 5 4 4 3 4 9 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 5 5 5 5 5 5 4 3 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 27% | Mutant 22% | Scavenger-Sprinter 5% | Sprinter 4% | Scavenger-Skirmisher 3% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Scavenger-Scout | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Matter Collected 2534 | 221 245 427 . 370 58 . 231 . . 191 791 Remotely . | . . . . . . . . . . . . Salvage Created 2826 | . 347 502 . 306 58 . 180 . . 207 1226 Parts 174 | . 28 41 . 24 2 . 15 . . 18 46 Haulers Intercepted 5 | . 2 . . 2 1 . . . . . . Recyclers Shooed 3 | . 2 1 . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . . 7 Retrieved Matter 89 | . . . . . . . . . . . 89 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Combat Hostiles Destroyed 58 | . 8 13 . 6 . . 4 . . 2 25 Melee 7 | . . . . . . . 4 . . 2 1 Guns 25 | . 8 11 . 2 . . . . . . 4 Cannons 22 | . . 2 . 4 . . . . . . 16 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 14 | . 5 4 . . . . 1 . . 2 2 Worker 4 | . 1 . . 1 . . . . . 2 . Builder 1 | . . . . . . . . . . 1 . Hauler 5 | . 2 . . 2 1 . . . . . . Recycler 2 | . . 1 . . . . 1 . . . . Operator 3 | . . 1 . 2 . . . . . . . Watcher 5 | . 2 2 . . . . . . . 1 . Swarmer 25 | . 6 7 . 3 . . . . . . 9 Cutter 4 | . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 13 | . 2 3 . . . . . . . . 8 Brawler 1 | . . 1 . . . . . . . . . Sentry 7 | . . 2 . 3 . . . . . . 2 Specialist 1 | . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . 2 4 Best Kill Streak 7 | . 3 6 . 3 1 . 4 . . 3 7 Combat Bots Only 7 | . 3 6 . 3 . . 4 . . 2 7 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Damage Taken 6827 | . 247 462 . 144 . 14 650 . 383 87 4840 Core 1608 | . 47 148 . 28 . . 180 . 45 . 1160 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 72 | . . . . . . . 72 . . . . Regen/Repaired (Parts) 80 | . . . . 19 61 . . . . . . Core Remaining (%) 87 | 100 81 63 . 94 . 100 78 . 95 . . Volleys Fired 197 | . 42 44 . 37 2 . . . . . 72 Largest 2 | . 2 2 . 2 2 . . . . . 2 Hottest 240 | . 100 100 . 113 113 . . . . . 240 Shots Fired 383 | . 81 87 . 72 4 . . . . . 139 Gun 228 | . 81 80 . 37 2 . . . . . 28 Cannon 153 | . . 7 . 35 2 . . . . . 109 Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic 74 | . . 17 . 55 2 . . . . . . Thermal 307 | . 81 70 . 17 2 . . . . . 137 Explosive 2 | . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | . 5 7 . 6 3 . . . . . 17 Robot Miss Streak 5 | . 5 3 . 5 . . . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 243 | . 42 52 . 47 3 . 9 . . 10 80 Core Hits 120 | . 19 25 . 28 1 . 4 . . 5 38 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . 2 3 . . . . . . . 2 3 Burn 5 | . 2 2 . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . . 2 Blast 1 | . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . 2 . Melee Attacks 36 | . . . . . . . 20 . 1 14 1 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . . . 20 . 1 7 . Piercing 8 | . . . . . . . . . . 7 1 Sneak Attacks 9 | . . . . . . . 2 . . 7 . Combat Hostiles 4 | . . . . . . . . . . 4 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7102 | . 539 717 . 840 69 . 459 . . 832 3646 Guns 2070 | . 539 627 . 420 13 . . . . . 471 Cannons 3444 | . . 90 . 420 56 . . . . . 2878 Explosions 297 | . . . . . . . . . . . 297 Melee 1291 | . . . . . . . 459 . . 832 . Ramming . | . . . . . . . . . . . . Kinetic 880 | . . 179 . 688 13 . . . . . . Thermal 4634 | . 539 538 . 152 56 . . . . . 3349 Explosive 297 | . . . . . . . . . . . 297 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 950 | . . . . . . . 459 . . 491 . Piercing 341 | . . . . . . . . . . 341 . Highest Corruption 6 | . 2 . . . 1 . 6 . . . 6 Average Corruption 3 | . 2 . . . 1 . 4 . . . 4 Corruption Purged 6 | . . . . . 1 . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . 7 . . . 1 . 2 . . . 7 Message Errors 4 | . 1 . . . 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 4 | . 2 . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . 1 . . . . . 1 . . . 1 Data Loss (major) 1 | . 1 . . . . . . . . . . Misfires 3 | . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 595 | . . . . 3 . . 108 . . 336 148 Projectiles 151 | . . . . 3 . . . . . . 148 Explosions . | . . . . . . . . . . . . Melee 444 | . . . . . . . 108 . . 336 . Knockbacks 2 | . . 1 . 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . 26 Shots 1 | . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 446 | . 315 446 . 357 112 . 90 . . 220 346 Average Temperature 91 | . 96 112 . 83 70 . 46 . . 81 85 Received Heat Transfer 1507 | . 18 108 . 57 . . 18 . . 9 1297 Effects 8 | . 3 2 . 3 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 5 | . 2 . . 3 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Melted 17 | . 4 5 . 1 . . . . . . 7 Heat Transferred 6909 | . 1739 1739 . 370 74 . . . . . 2987 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Peak Influence 725 | . 192 350 162 725 220 154 142 73 51 93 476 Initial 189 | . . 80 147 68 189 154 80 69 51 13 40 Average 161 | . 72 198 148 400 206 154 95 72 39 46 171 Maximum Alert Level 3 | . . 1 . 3 1 . . . . . 2 Low Security (%) 70 | 100 100 46 100 10 29 100 100 100 100 100 70 Level 1 20 | . . 53 . 35 70 . . . . . 21 Level 2 7 | . . . . 48 . . . . . . 8 Level 3 . | . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 2 1 5 1 2 2 . 1 2 5 Investigation 3 | . . . . . 1 . 1 . . 1 . Extermination 4 | . . . . . . . . . . 1 3 Reinforcement 12 | . 1 2 1 2 . 2 1 . 1 . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Distress Signals 7 | . 1 . . 2 . . 3 . . . 1 Communications Jammed 74 | . . . . . . . . . . . 74 Distress Signals 74 | . . . . . . . . . . . 74 Times Spotted 145 | . 18 22 1 25 . 5 14 . 5 11 44 Peak Tracking Total 14 | . 5 5 1 4 . 4 6 . 4 8 14 Tactical Retreats 11 | . 1 1 . . . . 6 . 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Traps Triggered 10 | . 1 . . . . 2 2 . 1 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Machines Disabled 7 | . . . . 3 . . . . . . 4 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Machines Accessed 30 | . 2 2 . 9 2 . 6 1 . 7 1 Terminals 23 | . 1 2 . 7 1 . 5 1 . 5 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 4 | . . . . 1 1 . 1 . . 1 . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 3 5 . 19 6 . 13 2 . 14 3 Successful 38 | . 2 3 . 11 6 . 6 1 . 8 1 Failed 27 | . 1 2 . 8 . . 7 1 . 6 2 Catastrophic 2 | . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 1 4 . 11 . . 2 . . 7 . Terminals 51 | . 1 5 . 16 1 . 12 2 . 11 3 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 10 | . . . . 2 5 . 1 . . 2 . Recycling Units 3 | . 2 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . . . . 8 1 . 5 1 . 4 1 Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 4 | . . . . 3 . . . . . . 1 Open DSF 4 | . . . . . 1 . 1 1 . 1 . Level Access Points 2 | . . . . . . . 1 . . 1 . Branch Access Points 3 | . . . . 1 . . 1 . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . 2 . . . . . 1 . Reprogram Traps 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . 2 5 . . . . . . Scan Component 3 | . . . . 1 2 . . . . . . Repair 3 | . . . . 1 2 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . 3 . . . . 1 . . 3 . Terminals 7 | . . 3 . . . . 1 . . 3 . Track 1 | . . 1 . . . . . . . . . Assimilate 2 | . . 1 . . . . . . . 1 . Botnet 4 | . . 1 . . . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 1 . 4 1 . 5 1 . 5 1 Full Trace Events 2 | . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . . . Time 70 | . . . . 32 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Total Allies 7 | . . 1 . 2 . . . . . 4 . Largest Group 4 | . . 1 1 3 . . . . . 4 . Highest-Rated Group 148 | . . 10 10 120 . . . . . 148 . Highest-Rated Ally 100 | . . 10 10 100 . . . . . 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . . 35 . . . . . 17 . Total Damage 1717 | . . . . 1308 . . . . . 409 . Kills 22 | . . . . 19 . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Turns Passed 4047 | 83 719 718 42 462 112 35 502 15 46 298 1015 Spaces Moved 4182 | 49 355 512 81 554 181 32 1190 67 98 583 480 Core 29 | 9 . . . . . . . . . . 20 Treads 432 | 40 355 37 . . . . . . . . . Legs 454 | . . . . . . . . . . . 454 Wheels . | . . . . . . . . . . . . Hover 305 | . . 305 . . . . . . . . . Flight 2962 | . . 170 81 554 181 32 1190 67 98 583 6 Fastest Speed 20 | 50 160 34 28 28 29 29 23 20 20 25 25 Average Speed 57 | 140 160 63 29 28 29 29 31 20 22 25 130 Slowest Speed 500 | 160 160 160 31 29 29 29 40 20 27 27 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . 3 1 4 . . 5 . . 13 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 32 | 4 55 34 9 79 7 41 23 3 83 22 32 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 26 | . . . . . . . 7 . . 3 16 Terrain Destroyed 71 | . . . . 6 . . 7 . . 3 55 Melee 10 | . . . . . . . 7 . . 3 . Projectile 44 | . . . . 6 . . . . . . 38 AOE 17 | . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Fac DSF Fac Arm Total 5358 | 60 430 823 97 783 234 57 1275 67 117 690 725 Wait 601 | . 9 197 9 174 38 . 21 . 8 83 62 Move 4125 | 48 354 506 78 546 180 31 1179 66 97 560 480 Hop 20 | . . 2 1 3 . . 5 . . 9 . Pick Up 62 | 6 15 16 . 5 3 . 7 . . 3 7 Fast Attach 101 | 6 2 9 1 3 4 . 21 . 4 9 42 Attach 32 | . . 12 2 2 1 . 5 1 1 1 7 Detach 28 | . 1 5 1 1 . . 2 . . 3 15 Swap 34 | . . 6 3 5 2 . 4 . . 1 13 Drop 88 | . 7 26 2 7 4 . 11 . . 5 26 Fire 197 | . 42 44 . 37 2 . . . . . 72 Melee 35 | . . . . . . . 20 . 1 13 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 26 . . 6 . . Rewire 3 | . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/DSF -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Lost 5 parts (3n2w) 1513 | -9/Materials | Discovered new exit (range 10) 1517 | -9/Materials | Identified exit to Materials 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Accompanied by 1 ally 1521 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -8/Materials | Discovered new exit (range 5) 1559 | -8/Materials | Identified exit to Storage 1563 | -8/Materials | Entered Storage 1563 | -8/Storage | Accompanied by 1 ally 1568 | -8/Storage | Met 01-MTF 1648 | -8/Storage | Repaired Weight Redist. System 1763 | -8/Storage | Garrison activated, responded to threat 1805 | -8/Storage | Identified exit to Recycling 1849 | -8/Storage | Discovered new exit (range 16) 1917 | -8/Storage | Identified exit to Factory 2010 | -8/Storage | Allies destroyed 01-MTF 2014 | -8/Storage | Found 01-MTF's Shockpuncher 2025 | -8/Storage | Entered Factory 2025 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2056 | -7/Factory | Repaired Adv. Weight Redist. System 2077 | -7/Factory | Repaired Imp. Propulsion Shielding 2136 | -7/Factory | Identified exit to DSF 2137 | -7/Factory | Entered DSF 2147 | -7/DSF | Assembled infested the area 2155 | -7/DSF | Build established: Scavenger-Sprinter 2168 | -7/DSF | Discovered new exit (range 14) 2172 | -7/DSF | Additional patrols routed to DSF 2172 | -7/DSF | Identified exit to Factory 2172 | -7/DSF | Entered Factory 2172 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -6/Factory | Spotted B-75 Beast 2254 | -6/Factory | Discovered new exit (range 3) 2255 | -6/Factory | Identified exit to Factory 2383 | -6/Factory | Crushed by falling debris 2414 | -6/Factory | Lost 3 parts (1n2u) 2458 | -6/Factory | Identified exit to Lower Caves 2673 | -6/Factory | Lost 5 parts (1p1n3u) 2674 | -6/Factory | Entered another Factory area 2674 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -5/Factory | Identified exit to DSF 2689 | -5/Factory | Entered DSF 2715 | -5/DSF | Discovered new exit (range 22) 2718 | -5/DSF | Additional patrols routed to DSF 2735 | -5/DSF | Entered Factory 2735 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2762 | -4/Factory | Lost 4 parts (2p2n) 2817 | -4/Factory | Allied Derelicts emerged from ambush trap array 2821 | -4/Factory | Identified exit to Research 2846 | -4/Factory | Spotted B-86 Titan 2869 | -4/Factory | Identified exit to Upper Caves 2869 | -4/Factory | Identified exit to Extension 2869 | -4/Factory | Identified exit to Armory 3033 | -4/Factory | Entered Armory 3052 | -4/Armory | Found Prototype Processor 3052 | -4/Armory | Identified Exp. Terrain Scan Processor 3249 | -4/Armory | Found Enh. Force Lance 3251 | -4/Armory | Found Enh. Force Lance 3499 | -4/Armory | Lost 5 parts (1p1n3u) 3788 | -4/Armory | Build established: Scavenger-Mutant 3890 | -4/Armory | Destroyed 7 combat bots 3909 | -4/Armory | Spotted B-86 Titan 4010 | -4/Armory | Found Fusion Bomb Launcher 4022 | -4/Armory | Found Fusion Bomb Launcher 4029 | -4/Armory | Found Fusion Bomb Launcher 4032 | -4/Armory | Released all parts (3) 4033 | -4/Armory | Core integrity fell below 50% 4046 | -4/Armory | Core integrity fell below 20% 4048 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- W-44 Eye distress signal jammed. Med. Storage Unit destroyed. W-44 Eye distress signal jammed. X-77 Beamer destroyed. Reinforced Shell breached. G-67 Veteran knocked back. W-44 Eye distress signal jammed. Released Exp. Optical Array. Released Adv. Transmission Jammer. Released Fusion Bomb Launcher. Dropped Adv. Matter Compressor. Critical hit (Burn: +50). ALERT: Rogue bot located, Programmers report to Armory Zone 5I. Acquired Enh. Force Lance. B-86 Titan activates siege mode. > NMZ0LK4V|MXA/L0YIY,5Y2A4X<:DWJ