Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 15:12:38 Player: satan5 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (409) 2045 Value Destroyed (21146) 21146 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (12255) 12255 TOTAL SCORE: 46906 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9150 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 298 Scanned by Researcher 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Matter Compressor (400) Long-range Sensor Array Improved Terrain Scanner KE Penetrator Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Transmission Jammer Thermal Barrier Advanced Force Field > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Fusion Bomb Launcher > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Improved Heavy Treads Biometal Heavy Treads Advanced Cooling System Advanced Matter Compressor Long-range Sensor Array Improved Terrain Scanner Layered Heavy Armor Plating Improved Focal Shield Improved Dynamic Insulation System Long-range Tractor Beam Vortex Rifle Vortex Rail Vortex Rail KE Penetrator KE Penetrator KE Penetrator Railgun Linear Accelerator Guided Micro-nuke Launcher [Rating: 209] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scan Processor Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 1 . 2 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 505 | 6 2 3 8 23 37 9 3 12 28 19 13 9 . 7 20 3 1 16 14 67 9 1 2 3 7 46 31 106 Power 24 | 1 . 1 . 1 . 1 . . 2 1 . . . . 1 . . . . 3 . . . . . 5 . 8 Engine 8 | 1 . 1 . 1 . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . 8 Propulsion 63 | 2 . . 2 7 8 . 1 2 4 4 2 1 . . 3 1 . 3 . 5 . . . . 3 3 . 12 Treads 47 | . . . . . 7 . 1 2 4 4 2 1 . . 3 1 . 3 . 5 . . . . 3 3 . 8 Leg 16 | 2 . . 2 7 1 . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 285 | 1 1 1 3 8 22 5 . 2 13 9 10 4 . 2 14 1 1 7 6 46 5 1 1 1 2 28 28 63 Device 236 | . 1 1 1 7 15 2 . 2 6 6 7 3 . 1 11 1 1 5 6 41 5 1 1 . 1 25 27 59 Storage 7 | 1 . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . Processor 18 | . . . . 1 5 . . . 2 1 . . . . 1 . . 1 . 1 . . . 1 1 2 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 23 | . . . . . 1 2 . . 5 2 3 1 . 1 2 . . 1 . 1 . . . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 1 1 3 7 7 3 2 8 9 5 1 4 . 5 2 1 . 6 8 13 4 . 1 2 2 10 3 23 Energy Gun 31 | 1 . 1 3 2 2 . . . 1 2 . . . . . . . 4 3 2 2 . . 1 1 2 . 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Ballistic Gun 57 | 1 . . . 4 3 2 1 4 6 3 1 2 . 4 1 . . . 2 6 . . . . . 2 3 12 Ballistic Cannon 16 | . . . . . . . . . . . . . . . . . . . 2 3 1 . 1 1 1 5 . 2 Launcher 21 | . . . . 1 1 1 1 2 1 . . 2 . 1 1 1 . . 1 1 1 . . . . 1 . 5 Special Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 2 . . 3 1 2 . . . . . . . 8 . 5 . . 1 . . 6 . 1 Parts Lost 87 | . . 1 2 5 4 2 1 . 11 1 3 1 . . 4 . . . 2 7 . . . . . 2 4 37 Power 9 | . . 1 . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . 4 Propulsion 29 | . . . . 4 2 1 1 . 3 1 1 1 . . 2 . . . . 3 . . . . . . . 10 Utility 25 | . . . . . 1 . . . 2 . 2 . . . 1 . . . . . . . . . . 2 1 16 Weapon 24 | . . . 2 1 1 . . . 4 . . . . . 1 . . . 2 3 . . . . . . 3 7 Highest Loss Streak 15 | . . 1 2 2 1 1 1 . 7 1 1 1 . . 2 . . . 1 3 . . . . . 1 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 92 96 90 83 85 96 91 92 99 99 100 96 98 99 94 93 98 99 100 100 100 100 95 86 85 78 Engine 5 | . 14 14 11 9 7 6 7 7 5 3 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 8 7 Treads 25 | . . . . . 21 23 24 34 30 29 32 32 33 33 28 29 29 29 29 30 31 31 31 31 23 15 13 11 Leg 2 | . 28 28 37 35 8 . . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 12 14 11 16 13 5 7 7 6 10 9 9 13 12 16 17 17 21 11 11 10 10 10 10 14 14 15 17 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 20 | . . . . 8 15 23 23 23 23 20 20 20 20 20 17 23 22 18 23 21 21 21 21 21 23 25 27 24 Energy Gun 2 | . 10 6 16 9 6 5 . . 1 6 6 6 6 6 5 5 5 4 6 1 1 . . . . . . . Ballistic Gun 8 | . 14 14 5 7 7 8 14 13 13 10 13 12 13 6 10 9 . . 2 9 . . . . . 2 7 13 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 3 4 11 10 14 14 13 11 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 13 15 34 46 71 115 99 100 115 133 115 117 108 114 122 111 115 125 124 140 141 141 141 140 141 176 176 184 Greatest Support 235 | 20 20 20 45 45 62 62 82 104 104 108 108 108 100 100 118 126 126 133 133 170 160 160 160 160 178 225 210 235 Greatest Overweight (x) 31 | . . . . 1 2 1 1 31 31 2 1 1 1 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . 1 3 . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 8 9 15 17 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 5 7 10 15 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 3 5 8 14 16 20 23 24 23 22 24 24 25 24 24 24 24 24 23 24 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 8 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 5 7 10 14 20 23 24 25 18 25 25 25 25 25 23 25 25 25 23 25 24 24 25 25 25 25 23 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 23% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 16508 | 272 52 47 123 368 414 215 141 155 760 160 453 259 . 429 324 82 225 405 387 2186 205 59 74 234 149 2926 1231 4173 Remotely 6449 | . . . . . . . . . 36 . . 163 . 279 82 . . 405 250 365 . . . . . 1747 741 2381 Salvage Created 22857 | 33 90 88 261 578 819 226 104 . 1337 432 457 234 . 244 513 79 30 92 289 2331 89 25 55 49 300 2294 1673 10135 Parts 989 | 4 4 5 19 20 47 7 6 . 56 29 15 3 . 10 24 7 2 3 11 90 10 4 . 4 14 91 90 414 Haulers Intercepted 13 | . . . 1 1 3 . . . . 2 . . . . . . . . . 2 . . . . 1 . . 3 Recyclers Shooed 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Parts Field Recycled 42 | . . . . 16 26 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 299 | . . . . 123 176 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . 5 7 4 48 . 12 2 . 6 . 9 2 . 11 . 10 1 . 3 . . . . Prevented 10 | . . . . . . . . . 1 . . . . . . 4 3 . . . 1 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 340 | . 2 2 5 7 6 6 4 . 26 2 9 6 . 7 6 5 2 2 10 27 6 4 . 1 3 37 21 134 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 194 | . 2 2 5 5 3 3 4 . 21 2 9 2 . 1 5 . . . 3 13 . . . . . 10 8 96 Cannons 54 | . . . . . . . . . . . . . . . . . . . 2 5 1 . . 1 3 27 13 2 AOE 90 | . . . . 2 3 3 . . 4 . . 4 . 6 . 5 2 2 5 9 5 4 . . . . . 36 Classes Destroyed 29 | 1 1 . 4 2 1 2 . . 5 . 1 1 . . 2 . . 1 . . . . . . . 4 1 3 Worker 20 | . . . 1 2 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . . 10 Builder 12 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 3 3 Tunneler 12 | 2 . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 6 Hauler 13 | . . . 1 1 3 . . . . 2 . . . . . . . . . 2 . . . . 1 . . 3 Recycler 18 | . . . 1 3 4 . . . . . . . . . 1 . . . . 3 . . . . . . 1 5 Mechanic 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Operator 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . . 1 4 . . . . 3 . . . . 1 . . . . 3 . . . . . . . 3 Swarmer 70 | . . . 5 2 3 2 4 . . . 3 . . . . 5 . . 4 6 5 4 . . . 3 3 21 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Grunt 105 | . 2 2 . 4 . . . . 9 . . 4 . 3 2 . . 1 3 12 . . . . 1 9 . 53 Brawler 17 | . . . . . . . . . 3 . 1 1 . 1 . . . . . 1 . . . . . . . 10 Duelist 18 | . . . . . . 2 . . 3 . 4 1 . . . . . . . 1 . . . . . 1 . 6 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . . . 1 1 1 . . 3 2 1 . . 1 . . . . 1 1 . . . . 2 3 3 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 4 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Hunter 25 | . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . 2 9 9 Programmer 43 | . . . . . 2 . . . 1 . . . . . 2 . 2 . 2 6 1 . . 1 . 3 6 17 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 5 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | 2 1 2 5 4 3 5 4 . 12 3 7 3 . 4 4 5 1 3 4 10 5 4 . 1 2 6 4 42 Combat Bots Only 35 | . 1 2 3 2 3 5 4 . 12 2 7 3 . 4 3 5 1 2 4 7 5 4 . 1 1 6 3 35 Max Kills in Single Turn 6 | 1 1 1 1 3 3 2 1 . 2 2 1 2 . 2 3 5 1 3 3 6 4 2 . 1 1 2 2 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 1 3 2 . . 1 . . 2 . 2 . 5 1 2 3 2 4 2 . . . . . 5 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1749 | . 19 10 47 48 37 48 39 . 107 9 51 38 . 4 24 . 6 2 36 116 9 3 . 3 4 88 124 877 Missed 389 | . 1 3 13 15 15 17 9 . 24 6 17 17 . 1 6 . 1 1 7 35 5 2 . 1 1 18 21 153 Damage Taken 21017 | . 249 93 305 541 531 486 443 . 1689 21 682 399 . 74 344 . 103 35 456 1833 77 12 . 48 81 1358 1327 9830 Core 2885 | . 90 26 39 39 128 105 60 . 255 . 49 39 . . 15 . . . 33 165 7 . . . 28 35 103 1669 Absorbed by Shields 9062 | . . . . . . . . . . . . . . . 43 . . . . 251 . . . . . 552 688 7528 Reduced by Siege Mode 1248 | . . . . . . . . . . . . . . . . . . . . . . . . . . 90 118 1040 Ignored by Resistances 3687 | . . . . . . 90 . . 52 . 25 . . . . . . . 139 195 . . . . . 232 340 2614 Regen/Repaired (Parts) 886 | . . . . . 187 . . . . 287 . . . . . . . 35 . 270 . . . . . . . 107 Core Remaining (%) 81 | 100 . 53 90 92 . . . . 21 . . . . 89 . . . . 95 . . . . 85 97 . 90 . Volleys Fired 841 | 4 17 10 29 39 56 19 17 . 60 18 30 13 . 12 26 6 19 4 26 73 8 4 7 3 11 88 43 199 Largest 4 | 2 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 3 1 1 3 3 3 1 3 3 3 4 4 4 Hottest 221 | 70 100 100 70 131 85 96 50 . 88 118 123 132 . 121 125 125 60 39 156 141 183 49 183 183 183 221 221 194 Shots Fired 2223 | 8 31 14 50 75 104 34 27 . 120 45 82 39 . 16 60 10 19 4 50 205 10 4 17 7 31 291 154 716 Gun 1728 | 8 28 12 50 73 103 31 27 . 116 45 82 29 . 6 59 9 9 . 30 154 3 . . 1 1 88 68 696 Cannon 409 | . . . . . . . . . . . . . . . . . . . 11 43 3 . 17 6 30 203 86 10 Launcher 81 | . . . . 2 1 3 . . 4 . . 10 . 10 1 1 10 4 9 8 4 4 . . . . . 10 Special 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1795 | 4 14 4 21 38 51 23 27 . 105 27 52 16 . 4 33 4 . . 16 182 3 . 17 6 30 288 154 676 Thermal 280 | 4 17 10 29 35 52 8 . . 11 18 30 13 . 2 26 5 9 . 11 . . . . . . . . . Explosive 81 | . . . . 2 1 3 . . 4 . . 10 . 10 1 1 10 4 9 8 4 4 . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 67 | . . . . . . . . . . . . . . . . . . . 14 15 3 . . 1 1 3 . 30 Robot Hit Streak 74 | 2 5 12 4 7 10 10 3 . 16 23 10 9 . 13 17 . . 3 23 24 7 . 22 27 32 41 11 74 Robot Miss Streak 6 | 2 4 1 3 2 4 2 4 . 6 2 6 1 . . 1 . . . . 3 . . . . 2 2 4 4 Penetration Max 2 | . . . . . . . . . 1 1 1 . . . 2 . . . . 1 . . . . 1 2 2 2 Secondary Targets 35 | . . . 1 . . . . . 3 . 4 . . . 1 . . . . . . . . . . . . 26 Max Gunslinging Chain 2 | . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 2 Shots Hit Robots 1409 | 4 17 12 30 49 63 21 10 . 91 32 45 28 . 4 37 . . 1 20 140 1 . 15 5 19 154 98 513 Core Hits 953 | 2 6 6 13 21 28 12 6 . 82 15 19 15 . 18 17 4 4 19 17 103 8 4 3 1 6 72 49 403 Critical Kills 110 | . . . . . . . . . 2 2 1 . . . 3 . . . 2 12 1 . . 1 4 28 15 39 Critical Parts Destroyed 147 | . . . . . . . . . . . 1 . . . 6 . . . 3 26 . . 4 3 3 33 25 43 Critical Strikes 305 | . . . 1 2 2 1 . . 2 2 5 1 . . 11 . . . 5 40 1 . 11 4 11 78 41 87 Burn 12 | . . . 1 2 2 1 . . . . 3 1 . . 2 . . . . . . . . . . . . . Destroy 281 | . . . . . . . . . 2 2 2 . . . 9 . . . 5 37 1 . 11 4 11 78 41 78 Detonate 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 9 Melee Attacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58392 | 59 211 166 421 1325 1956 710 174 . 2146 849 1291 1478 . 1005 1573 315 366 743 1226 5020 370 445 240 103 271 3976 2658 29295 Guns 35354 | 59 211 142 421 903 1680 405 174 . 1743 849 1291 604 . 122 916 . . . 554 2338 . . . . . 1792 1871 19279 Cannons 4505 | . . . . . . . . . . . . . . . . . . . 99 447 25 . 240 103 271 2184 770 366 Explosions 18484 | . . . . 422 276 305 . . 403 . . 874 . 883 657 315 366 743 573 2235 345 445 . . . . . 9642 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 Kinetic 32586 | 35 122 54 199 407 522 257 174 . 1552 436 556 266 . 48 336 . . . 109 2319 25 . 240 103 271 3976 2641 17938 Thermal 11682 | 24 89 112 222 496 1158 148 . . 191 413 735 338 . 74 1076 . . . 87 1075 . . . . . . . 5444 Explosive 11225 | . . . . 422 201 305 . . 403 . . 874 . 883 161 315 366 743 573 991 345 445 . . . . . 4198 Electromagnetic 244 | . . . . . 75 . . . . . . . . . . . . . . 169 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2630 | . . . . . . . . . . . . . . . . . . . 457 466 . . . . . . . 1707 Highest Corruption 28 | . . . . . . . . . 9 . . . . . . . . . 2 3 3 1 1 2 . 2 4 28 Average Corruption 3 | . . . . . . . . . 6 . . . . . . . . . 1 1 1 1 1 1 . 1 2 8 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 3 2 Corruption Blocked 116 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . 112 . . Effects 136 | . . . . . . . . . 31 . . . . . . . . . 9 10 5 7 . 6 . 2 7 59 Message Errors 29 | . . . . . . . . . 7 . . . . . . . . . 2 4 1 3 . 3 . 1 2 6 Matter Fused 36 | . . . . . . . . . 6 . . . . . . . . . 3 4 2 2 . 1 . 1 3 14 Heat Flow Errors 9 | . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . . . 3 Energy Discharges 17 | . . . . . . . . . 6 . . . . . . . . . 1 1 1 . . . . . 1 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 . 2 . . . 4 Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Misfires 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 3 Alerts 6 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Overload Shots 136 | . . . . . 35 8 . . 1 12 29 7 . 2 25 5 4 . 8 . . . . . . . . . Effects 12 | . . . . . 6 . . . . 1 2 . . . 3 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Heat Surge 5 | . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . Short Circuit 5 | . . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . Overflow Damage 1020 | . . . . 42 3 1 . . 11 . . . . . 133 29 9 3 64 330 . . . . . 25 . 370 Projectiles 34 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 25 . . Explosions 986 | . . . . 42 3 1 . . 11 . . . . . 133 29 9 3 64 321 . . . . . . . 370 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . . . . . . . . . . . . . 3 11 . . . 3 . 13 10 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . . . . . . . . . . . . . . 3 10 . . . 3 . 12 10 2 Secondary 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Self-Inflicted Damage 1177 | . . . . 69 38 54 . . . . . 46 . . 39 . . . 20 470 22 . . . . . . 419 Shots 26 | . . . . 2 1 1 . . . . . 2 . . 2 . . . 1 10 1 . . . . . . 6 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 27 279 40 . 105 261 93 . . 267 90 213 327 . 87 247 88 56 . 329 378 128 110 408 204 406 267 285 254 Average Temperature 82 | 14 114 16 . 30 72 29 . . 65 27 68 100 . 48 74 32 15 . 100 111 72 57 203 103 143 90 119 48 Received Heat Transfer 2545 | . 159 51 36 225 39 30 . . 348 6 90 171 . 18 31 . . 9 117 153 . . . . 18 136 99 809 Effects 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 1 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 1 . . Siege Activations 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 7 25 Total Turns 958 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 164 121 668 Longest Duration 157 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 29 27 157 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 20 | . 1 1 2 2 2 1 . . . 1 2 . . 1 6 . . . . 1 . . . . . . . . Heat Transferred 12495 | 74 259 309 703 1036 1768 300 . . 370 622 1287 572 . 100 1237 . . . 100 550 . . . . . . . 3208 Parts Sabotaged 9 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 3855 | 10 74 88 286 333 333 . . . . 476 . . . . 271 . . . . 872 . . . . 113 785 972 3855 Initial 494 | . 6 28 33 120 142 . . . . 453 . . . . . . . . . 44 . . . . 20 63 441 494 Average 442 | 1 51 54 198 175 119 . . . . 254 . . . . 120 . . . . 340 . . . . 69 168 732 1427 Maximum Alert Level 5 | . . . 1 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 3 3 5 Low Security (%) 49 | 100 100 100 31 54 79 . . . . 57 . . . . 69 . . . . 38 . . . . 100 70 . . Level 1 17 | . . . 68 45 20 . . . . 11 . . . . 30 . . . . 34 . . . . . 11 . . Level 2 15 | . . . . . . . . . . 31 . . . . . . . . . 13 . . . . . 16 24 39 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . 1 75 10 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 72 | . . 1 . 1 5 . . . 1 2 . . . . 5 . . . . 10 . . . . 2 3 7 35 Investigation 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Extermination 15 | . . . . . 3 . . . . 1 . . . . 1 . . . . 4 . . . . 1 . 2 3 Reinforcement 22 | . . . . 1 2 . . . . 1 . . . . 4 . . . . 5 . . . . 1 2 3 3 Assault 26 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 24 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 23 | . . . 1 3 . . . . 1 . . . . . 2 . . . . 2 . . . . . 10 . 4 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Distress Signals 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Times Spotted 458 | . 2 2 13 22 16 7 5 1 30 7 11 7 . 1 13 . 2 7 8 35 1 . . 1 2 46 21 198 Peak Tracking Total 23 | . 2 2 3 5 4 5 4 1 13 2 7 3 . 4 3 . 1 7 3 5 4 2 . 1 2 5 3 23 Tactical Retreats 29 | . . . . 4 . 1 1 . 3 . 1 1 . . 2 . . . 1 1 . . . . . 2 . 12 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 14 | . . . . 4 3 . . . . . . . . . . . . . . 4 . . . . . . 1 2 Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 36 | . . . . . . . . . 3 . . . . . . 1 1 28 . . 2 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 72 | . 1 1 . . 20 1 . 1 2 1 1 . . . 7 . . . . 27 . . . . . 1 5 4 Max in Single Turn 14 | . 1 1 . . 5 1 . 1 1 1 1 . . . 3 . . . . 14 . . . . . 1 1 1 Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 64 | . 1 . 3 1 11 . . . . 6 1 . 4 . 4 1 1 7 . 8 . . 7 . . 2 2 5 Terminals 19 | . 1 . 3 . 5 . . . . 1 . . . . 2 . 1 . . 4 . . . . . . . 2 Fabricators 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 Repair Stations 9 | . . . . . 3 . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 Recycling Units 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 1 Total Hacks 205 | . 2 . 10 6 27 . . . . 12 1 . 30 . 5 1 1 19 . 21 . . 46 . . 9 6 9 Successful 130 | . . . 5 4 7 . . . . 3 1 . 30 . 2 1 1 19 . 6 . . 46 . . 1 2 2 Failed 75 | . 2 . 5 2 20 . . . . 9 . . . . 3 . . . . 15 . . . . . 8 4 7 Catastrophic 18 | . 1 . 3 1 3 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 8 . 3 . . . 1 . . . . . 1 . . 1 . 3 . . . . . . . . Terminals 42 | . 2 . 10 . 10 . . . . 1 . . . . 3 . 1 . . 12 . . . . . . . 3 Fabricators 13 | . . . . . 3 . . . . 3 . . . . . . . . . 2 . . . . . . 4 1 Repair Stations 21 | . . . . . 8 . . . . 3 . . . . 1 . . . . 7 . . . . . . . 2 Recycling Units 9 | . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 9 2 3 Terminal Hacks 102 | . . . 1 . 1 . . . . . 1 . 30 . . 1 1 19 . 2 . . 46 . . . . . Record 64 | . . . . . . . . . . . . . 11 . . . 1 18 . . . . 34 . . . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . . . 5 . . . . 2 . . . . . . . . . 4 . . . . . . . 2 Scan Component 8 | . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . . . . 1 Repair 5 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Seal Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Unauthorized Hacks 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminals 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 38 | . 1 . 3 1 10 . . . . 5 . . . . 3 . . . . 8 . . . . . 2 1 4 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 2 . . . 13 . . . . 11 . . . . . . . . . 4 . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Time 167 | . . . . . 86 . . . . 19 . . . . . . . . . 26 . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . 26 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . 26 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 269 | . . . 269 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . . . . 2 . 1 1 . 1 2 . 1 . 2 1 . . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decoded 0b10 Intel 158 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 68 23 56 Traps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Emergency Access 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 5 Items 109 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 54 14 31 Machines 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 8 Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Guards 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 32106 | 68 230 206 386 766 2005 929 934 4814 1914 1104 1180 1144 218 1057 1110 587 562 1643 1049 1771 518 622 262 771 339 2536 884 2497 Spaces Moved 13749 | 46 112 143 235 383 918 387 373 1292 660 449 452 430 90 409 390 349 314 943 540 841 281 359 141 400 162 1329 286 1035 Core 403 | 18 . . . . . . . 110 3 . . . . . . . . . . . . . . . . . . 272 Treads 12412 | . . . . . 886 387 373 1182 657 449 452 430 90 409 390 349 314 943 540 841 281 359 141 400 162 1329 286 762 Legs 934 | 28 112 143 235 383 32 . . . . . . . . . . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 155 235 158 158 162 162 242 242 242 162 162 162 162 164 163 165 165 165 165 164 150 153 50 Average Speed 190 | 92 120 120 120 144 184 223 236 319 207 211 231 242 242 242 238 162 162 162 164 163 165 165 165 165 164 154 153 126 Slowest Speed 1600 | 120 120 120 120 190 305 235 238 1600 1600 323 242 242 242 242 242 162 162 164 164 165 165 165 165 165 165 164 153 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 15 33 28 29 28 57 56 88 72 17 55 61 75 61 13 55 59 95 67 28 47 54 61 57 4 34 33 29 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 7 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . 3 . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . 2 1 5 . . . 2 . 1 . 1 1 . 4 . 1 1 . 2 . . . . Spaces Dug 90 | . 1 . . . 2 4 . . . 2 5 . . . 10 5 4 . 27 1 10 . . 5 3 3 6 2 Terrain Destroyed 1055 | . 2 . . 20 10 22 . . 54 3 12 122 . 65 47 16 70 11 86 78 82 58 . 5 3 37 47 205 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 239 | . 2 . . . 7 4 . . 2 3 12 3 . 1 12 5 4 . 15 15 10 . . 5 3 37 47 52 AOE 810 | . . . . 20 3 18 . . 52 . . 119 . 64 35 11 66 11 71 62 72 58 . . . . . 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 18045 | 63 170 158 291 530 1142 424 409 1978 1102 571 524 501 91 464 537 366 357 1057 667 1089 323 385 156 505 214 1615 619 1737 Wait 2499 | . 36 . 3 63 88 4 15 650 338 56 13 46 2 25 80 . 20 66 75 75 26 20 4 98 24 97 257 318 Move 13719 | 45 111 142 234 382 917 386 372 1291 659 448 451 429 89 408 389 348 313 940 539 840 280 358 140 399 161 1328 285 1035 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 242 | 7 4 3 10 16 27 5 2 8 10 17 9 2 . 5 12 5 2 8 7 19 . 1 2 1 4 16 2 38 Fast Attach 82 | 2 . . 2 8 6 . . 6 3 7 2 . . 2 . 1 . 11 . 5 . . . . 1 19 . 7 Attach 148 | 4 1 1 3 7 15 1 1 . 13 5 6 1 . 3 7 1 1 . 6 14 1 . 1 . 2 5 4 45 Detach 10 | . . . . . 2 . . 1 . . . . . . . . . 1 . 1 . . . . . 2 . 3 Swap 278 | . 1 2 3 8 16 8 2 6 12 7 5 8 . 2 13 1 . 5 8 49 8 1 2 3 4 23 27 54 Drop 205 | 1 . . 7 7 15 1 . 12 7 13 8 2 . 7 10 4 2 21 6 13 . 1 . 1 7 37 . 23 Fire 841 | 4 17 10 29 39 56 19 17 . 60 18 30 13 . 12 26 6 19 4 26 73 8 4 7 3 11 88 43 199 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 475 | -10/Mines | Discovered new exit (range 16) 495 | -10/Mines | Met a Derelict testing a Signal Generator 499 | -10/Mines | Found Signal Generator 505 | -10/Mines | Entered Materials 505 | -9/Materials | Accompanied by 1 ally 505 | -9/Materials | Evolved 2 slots: Propulsion x2 673 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Utility x2 1331 | -8/Materials | Build established: Scavenger-Mutant 1633 | -8/Materials | Discovered new exit (range 16) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -7/Factory | Repaired Enh. Autogun 2808 | -7/Factory | Build established: Mutant 3511 | -7/Factory | Repaired Lgt. Treads 3635 | -7/Factory | Discovered new exit (range 15) 3660 | -7/Factory | Identified exit to Lower Caves 3662 | -7/Factory | Entered Lower Caves 3664 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3971 | -7/Lower Caves | Learned location of 1 exit from Factory 4024 | -7/Lower Caves | Build established: Scavenger-Mutant 4215 | -7/Lower Caves | Learned location of Extension (-5) 4248 | -7/Lower Caves | Discovered new exit (range 6) 4262 | -7/Lower Caves | Identified exit to Lower Caves 4434 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4591 | -7/Lower Caves | Entered another Lower Caves area 5415 | -7/Lower Caves | Spotted B-75 Beast 5434 | -7/Lower Caves | Discovered new exit (range 16) 5467 | -7/Lower Caves | Identified exit to Zion 5505 | -7/Lower Caves | Build established: Mutant 5525 | -7/Lower Caves | Entered Zion 5609 | -7/Zion | Found CR-A16's Pointy Stick 5662 | -7/Zion | Discovered new exit (range 15) 6061 | -7/Zion | Learned Factory recycling unit intel 6828 | -7/Zion | Found Prototype Launcher 6828 | -7/Zion | Identified Gui. Missile Launcher 6841 | -7/Zion | Found Prototype Launcher 6841 | -7/Zion | Identified Rocket Array 7138 | -7/Zion | Build established: Scavenger-Mutant 7262 | -7/Zion | Given the Hacking Drone Bay 7263 | -7/Zion | Found Prototype Device 7422 | -7/Zion | Identified Hacking Drone Bay 7611 | -7/Zion | Given A8's code to call for help 8174 | -7/Zion | Build established: Mutant 10337 | -7/Zion | Identified exit to Proximity Caves 10339 | -7/Zion | Entered Proximity Caves 10341 | -6/Proximity Caves | Spotter reported a threat 10342 | -6/Proximity Caves | Spotter reported a threat 10450 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10462 | -6/Proximity Caves | Found Prototype Special Weapon 10462 | -6/Proximity Caves | Identified Molecular Deconstructor 11171 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11182 | -6/Proximity Caves | Core integrity fell below 50% 11853 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11912 | -6/Proximity Caves | Lost 3 parts (1n2w) 11959 | -6/Proximity Caves | Destroyed 12 combat bots 11990 | -6/Proximity Caves | Lost 7 parts (2p1n2u2w) 12170 | -6/Proximity Caves | Discovered new exit (range 14) 12199 | -6/Proximity Caves | Identified exit to Factory 12226 | -6/Proximity Caves | Learned 4 Factory zone layouts 12253 | -6/Proximity Caves | Entered Factory 12253 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12254 | -6/Factory | Identified exit to Factory 12256 | -6/Factory | Loaded intel: 6 recycling unit locations 12535 | -6/Factory | Discovered exit to Factory (range 16) 12603 | -6/Factory | Search patrols dispatched 13030 | -6/Factory | Build established: Scavenger-Skirmisher 13266 | -6/Factory | Repaired Arm. Treads 13279 | -6/Factory | Discovered new exit (range 15) 13304 | -6/Factory | Identified exit to Lower Caves 13357 | -6/Factory | Entered Lower Caves 13441 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13518 | -6/Lower Caves | Destroyed 7 combat bots 14525 | -6/Lower Caves | Discovered new exit (range 5) 14533 | -6/Lower Caves | Identified exit to Lower Caves 14537 | -6/Lower Caves | Entered another Lower Caves area 14618 | -6/Lower Caves | Encountered a Warlord checkpoint 14646 | -6/Lower Caves | Learned location of 1 exit from Factory 14698 | -6/Lower Caves | Learned 8 Factory zone layouts 14851 | -6/Lower Caves | Spotted B-75 Beast 15570 | -6/Lower Caves | Discovered new exit (range 15) 15599 | -6/Lower Caves | Identified exit to Data Miner 15681 | -6/Lower Caves | Entered Data Miner 15681 | -6/Data Miner | Discovered new exit (range 6) 15727 | -6/Data Miner | Met Data Miner 15802 | -6/Data Miner | Learned location of Section 7 (-3) 15802 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15841 | -6/Data Miner | Received God Mode back door access code from Data Miner 15896 | -6/Data Miner | Identified exit to Proximity Caves 15899 | -6/Data Miner | Entered Proximity Caves 15901 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16612 | -5/Proximity Caves | Learned location of 1 exit from Factory 16894 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16956 | -5/Proximity Caves | Entered Factory 16956 | -5/Factory | Evolved 2 slots: Utility x2 16957 | -5/Factory | Identified exit to Upper Caves 16958 | -5/Factory | Identified exit to Factory 16958 | -5/Factory | Identified exit to Extension 17391 | -5/Factory | Build established: Scavenger-Tank 18063 | -5/Factory | Build established: Scavenger-Skirmisher 18066 | -5/Factory | Entered Upper Caves 18134 | -5/Upper Caves | Learned Factory garrison access intel 18594 | -5/Upper Caves | Discovered new exit (range 15) 18651 | -5/Upper Caves | Identified exit to Upper Caves 18653 | -5/Upper Caves | Entered another Upper Caves area 18688 | -5/Upper Caves | Discovered exit to Factory (range 12) 19044 | -5/Upper Caves | Learned 4 Factory zone layouts 19169 | -5/Upper Caves | Discovered new exit (range 13) 19213 | -5/Upper Caves | Identified exit to Warlord 19215 | -5/Upper Caves | Entered Warlord 19337 | -5/Warlord | Discovered new exit (range 8) 19900 | -5/Warlord | Visited the Vortex Lab 19911 | -5/Warlord | Found Prototype Energy Gun 19911 | -5/Warlord | Identified Vortex Rail 19913 | -5/Warlord | Warlord's base attacked by MAIN.C 19918 | -5/Warlord | Found Prototype Energy Cannon 19918 | -5/Warlord | Identified Vortex Cannon 19921 | -5/Warlord | Found Prototype Energy Gun 19921 | -5/Warlord | Identified Vortex Rifle 19928 | -5/Warlord | Found Vortex Rifle 19940 | -5/Warlord | Found Vortex Rail 20126 | -5/Warlord | Found Prototype Special Weapon 20126 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20263 | -5/Warlord | Warlord forces counterattacked 20392 | -5/Warlord | Learned Armory scanalyzer intel 20392 | -5/Warlord | Learned 4 Armory zone layouts 20392 | -5/Warlord | Learned 4 Testing zone layouts 20396 | -5/Warlord | Learned location of Armory (-3) 20396 | -5/Warlord | Learned Quarantine trap positions 20396 | -5/Warlord | Learned Armory emergency access door positions 20451 | -5/Warlord | Met Warlord 20473 | -5/Warlord | Opened Warlord's prototype stash 20482 | -5/Warlord | Found Prototype Processor 20482 | -5/Warlord | Identified Exp. Targeting Computer 20492 | -5/Warlord | Found Prototype Hackware 20498 | -5/Warlord | Found Prototype Device 20498 | -5/Warlord | Identified Thermal Barrier 20588 | -5/Warlord | Warlord base infiltrated, sounded retreat 20589 | -5/Warlord | Enhanced Grunt warped into view 20589 | -5/Warlord | Enhanced Grunt warped into view 20589 | -5/Warlord | Enhanced Grunt warped into view 20589 | -5/Warlord | Enhanced Demolisher warped into view 20589 | -5/Warlord | Enhanced Demolisher warped into view 20589 | -5/Warlord | Enhanced Demolisher warped into view 20813 | -5/Warlord | Spotted B-86 Titan 20856 | -5/Warlord | Identified exit to Proximity Caves 20858 | -5/Warlord | Entered Proximity Caves 20859 | -4/Proximity Caves | Lost 6 allies 20860 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21108 | -4/Proximity Caves | Spotted B-86 Titan 21901 | -4/Proximity Caves | Discovered exit to Factory (range 6) 21907 | -4/Proximity Caves | Entered Factory 21907 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21909 | -4/Factory | Loaded intel: 4 garrison access locations 22407 | -4/Factory | Identified Ghost Barrier 22847 | -4/Factory | Repaired Broken Arm. Treads 23229 | -4/Factory | Lost 3 parts (2n1w) 23486 | -4/Factory | Destroyed 7 combat bots 23652 | -4/Factory | Discovered new exit (range 9) 23665 | -4/Factory | Identified exit to Upper Caves 23678 | -4/Factory | Entered Upper Caves 24176 | -4/Upper Caves | Discovered new exit (range 12) 24193 | -4/Upper Caves | Identified exit to Upper Caves 24196 | -4/Upper Caves | Entered another Upper Caves area 24633 | -4/Upper Caves | Learned 12 Research zone layouts 24787 | -4/Upper Caves | Learned Research trap positions 24795 | -4/Upper Caves | Discovered new exit (range 14) 24817 | -4/Upper Caves | Identified exit to Zhirov 24818 | -4/Upper Caves | Entered Zhirov 24818 | -4/Zhirov | Discovered new exit (range 3) 24850 | -4/Zhirov | Met Zhirov 24886 | -4/Zhirov | Learned location of Quarantine (-3) 24886 | -4/Zhirov | Learned location of Testing (-2) 24886 | -4/Zhirov | Learned location of Command (-1) 24914 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24939 | -4/Zhirov | Found Alien Artifact 24940 | -4/Zhirov | Identified Integrated Reactor 24940 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25078 | -4/Zhirov | Identified exit to Proximity Caves 25080 | -4/Zhirov | Entered Proximity Caves 25832 | -3/Proximity Caves | Discovered new exit (range 13) 25850 | -3/Proximity Caves | Identified exit to Research 25851 | -3/Proximity Caves | Entered Research 25851 | -3/Research | Evolved 2 slots: Utility x2 25853 | -3/Research | Loaded intel: 103 trap records 25994 | -3/Research | Discovered new exit (range 13) 26189 | -3/Research | Identified exit to Research 26190 | -3/Research | Entered another Research area 26190 | -2/Research | Warlord forces began assault on 0b10 26190 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26300 | -2/Research | Research machine network offline 26342 | -2/Research | Found Prototype Launcher 26342 | -2/Research | Identified Gui. Micro-nuke Launcher 26610 | -2/Research | Spotted Striker 26618 | -2/Research | Spotted Executioner 26647 | -2/Research | Lost 3 allies 26660 | -2/Research | Found Prototype Processor 26660 | -2/Research | Identified Exp. Core Analyzer 26868 | -2/Research | Borebot progress halted 26880 | -2/Research | Borebot progress halted 27261 | -2/Research | Spotted Executioner 27263 | -2/Research | Spotted Striker 27267 | -2/Research | Destroyed Executioner 27277 | -2/Research | Borebot progress halted 27290 | -2/Research | Found Prototype Device 27290 | -2/Research | Identified Adv. Kinecellerator 27340 | -2/Research | Spotted Striker 27346 | -2/Research | Destroyed Striker 27388 | -2/Research | Lost 8 allies 27509 | -2/Research | Lost 3 allies 27578 | -2/Research | Spotted Striker 27581 | -2/Research | Destroyed Striker 27658 | -2/Research | Build established: Scavenger-Gunner 27922 | -2/Research | Spotted Executioner 27922 | -2/Research | Destroyed Executioner 27943 | -2/Research | Spotted Executioner 27946 | -2/Research | Spotted Striker 27963 | -2/Research | Destroyed Executioner 27969 | -2/Research | P-80 Master assimilated allied DJ-E28(M) 28006 | -2/Research | Lost 9 allies 28071 | -2/Research | Spotted Executioner 28073 | -2/Research | Destroyed Executioner 28073 | -2/Research | Spotted Executioner 28080 | -2/Research | Destroyed Executioner 28102 | -2/Research | Found Exp. Core Analyzer 28222 | -2/Research | Spotted Executioner 28238 | -2/Research | Spotted Striker 28258 | -2/Research | Destroyed Striker 28277 | -2/Research | Spotted Striker 28277 | -2/Research | Destroyed Striker 28405 | -2/Research | Spotted Striker 28407 | -2/Research | Spotted Striker 28416 | -2/Research | Destroyed Striker 28496 | -2/Research | Destroyed Striker 28519 | -2/Research | Spotted B-90 Cyclops 28551 | -2/Research | Destroyed B-90 Cyclops 28655 | -2/Research | Discovered new exit (range 15) 28677 | -2/Research | Identified exit to Testing 28690 | -2/Research | Spotted Striker 28692 | -2/Research | Spotted Striker 28697 | -2/Research | Destroyed Striker 28700 | -2/Research | Destroyed Striker 28726 | -2/Research | Entered Testing 28934 | -2/Testing | Garrison activated, responded to threat 28977 | -2/Testing | Lost 4 allies 29217 | -2/Testing | Discovered new exit (range 14) 29608 | -2/Testing | Identified exit to Access 29610 | -2/Testing | Entered Access 29610 | -1/Access | Evolved 2 slots: Utility x2 29844 | -1/Access | Found Fusion Bomb Launcher 30394 | -1/Access | First assault squad dispatched 30793 | -1/Access | Destroyed 8 combat bots 30838 | -1/Access | Destroyed 7 combat bots 31175 | -1/Access | Repaired Cld. Antimatter Reactor 31328 | -1/Access | High security lockdown imminent 31400 | -1/Access | Destroyed 8 combat bots 31408 | -1/Access | High security lockdown engaged 31524 | -1/Access | Destroyed 8 combat bots 31552 | -1/Access | Spotted Executioner 31552 | -1/Access | Spotted Striker 31552 | -1/Access | Spotted Striker 31561 | -1/Access | Destroyed Executioner 31590 | -1/Access | Destroyed Striker 31597 | -1/Access | Destroyed Striker 31616 | -1/Access | Spotted Investigator 31617 | -1/Access | Scanned by Researcher 31653 | -1/Access | Destroyed 16 combat bots 31658 | -1/Access | Destroyed Investigator 31715 | -1/Access | Destroyed Striker 31777 | -1/Access | System corruption reached 10% 31801 | -1/Access | Spotted Striker 31825 | -1/Access | Destroyed Striker 31860 | -1/Access | Lost 12 parts (2n8u2w) 31865 | -1/Access | Destroyed 35 combat bots 31900 | -1/Access | Garrison activated, responded to threat 31900 | -1/Access | Spotted Executioner 31900 | -1/Access | Spotted Executioner 31900 | -1/Access | Spotted Executioner 31903 | -1/Access | Spotted Investigator 31906 | -1/Access | Destroyed Investigator 31906 | -1/Access | Spotted Striker 31911 | -1/Access | Sterilization system engaged 31915 | -1/Access | Destroyed Striker 31938 | -1/Access | Destroyed 14 combat bots 31943 | -1/Access | Core integrity fell below 50% 31971 | -1/Access | Lost 15 parts (3p7n1u4w) 32029 | -1/Access | Spotted Striker 32033 | -1/Access | Core integrity fell below 20% 32107 | -1/Access | Energy Cycler disabled 32107 | -1/Access | Destroyed by Striker with Plasma Lance Last Messages --------------- 32029_ C-30 ARC bursts open, deploying its payload. 32029_ Striker unfolds itself. 32029_ P-80 Master unfolds itself. 32029_ H-88 Terminator unfolds itself. 32029_ M-36 Artificer unfolds itself. 32030_ Penetrated by Slug. 32032_ Knocked back. 32035_ Slammed into K-01 Serf. 32036_ LS5YYB#8LG85JD %CWECXQA5JQGY KCAMCTTWG4 32038_ Slammed into K-01 Serf. 32056_ System corrupted: Matter fused (-6). 32072_ System corrupted: Heat flow error (+255). 32080_ Critical hit (Impale). 32087_ System corrupted: Energy discharge (-29). 32093_ Critical hit (Impale). 32103_ System corrupted: Energy discharge (-24). 32107_ ALERT: Power surge detected, dispatching additional patrols. 32107_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ######???????????????? | | ?????????????????????#* ## ??????+######### | | ?????????????????????# @ ## ??????? # | | ?????????????????????#"" K #? ???????? | | ?????????????????????#"" #? ?????????? | | ?????????????#???????#"" #? ???????????# | | ?????????????? ??????#T #?# #??????????# | | ??????????????? ?????#"" #?# #??????????# | | ???????????????? ????#"" #?# #??????????# | | ????????????????# ???#""p #?# ##########?# | | ????????????????# ??# #?# # ### # | | ????????????????# ?# #?# # + # | | ????????????????# ###/####### # ####+## | | ????????????????# # " #?? ? | | ????????????????# + """ #?? ? | | ????????????????# # """ #? | | ????????????????# #####/#########+# " #? "" " | | ????????????????#?????# # # ""T" | | ??????????????????????# # # """ | | ??????????????????????# ########## | | ??????????????????????# #????????# | | ??????????????????????# #????????####?# | | ??????????????????????# #??????????????? | | ??????????????????????# """"" #??????????????# | | ??????????????????????# """"" #??????? | | ??????????????????????# """"" #??????????????# | | ??????????????????????# """"" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 87 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 EM Shielding 3 Corruption Block 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Plasma Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Light Armor Plating | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Exp. Targeting Computer | -2/Testing | Archive Tiamat Missile Launcher | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- It Was An Accident, I Swear Quantum Hacking Challenges ------------ None Game ------ Seed SlugGodPit Manual? 0 Play Time 04:29:09 Cumulative 144.1 hours Start 2024.04.14 @ 10:39:40 End 2024.04.16 @ 15:12:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 37 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 58 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2028f2bb-6c37-484b-8c17-ccba71f0185b