Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 16:11:50 Player: Petvaria Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (75) 375 Value Destroyed (2032) 2032 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (12000) 12000 TOTAL SCORE: 27187 Bonus ------- Follower Combat Kills 100 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1497/1600 Matter 263/300 Energy 188/190 System Corruption 0% Temperature Cool (5) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (9) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Microwarp Drive > --- WEAPON (2) ------- Gravity Flail > --- INVENTORY (10) --- Light Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Makeshift Light Armor Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Microwarp Drive > --- WEAPON ----------- Advanced Datajack Gravity Flail > --- INVENTORY -------- Light Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Makeshift Light Armor Plating Sigix Containment Pod [Rating: 166] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Experimental Myomer Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 Utility 10 | . . 1 1 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 6 . 26 22 4 . 8 . . 1 1 4 3 3 1 . . . 3 . . 8 . 7 . 5 2 1 5 . 6 6 2 5 1 4 Power 18 | 1 . 4 3 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 1 3 . . Engine 4 | 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 1 3 . . Propulsion 43 | 2 . 10 11 . . 1 . . . 1 2 . 1 . . . . 2 . . 3 . 3 . 1 . . 2 . 3 . . . . 1 Treads 19 | 2 . 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 4 . . 1 . . . . 2 . 1 . . . . 2 . . 2 . 3 . 1 . . 2 . 3 . . . . 1 Utility 56 | 1 . 6 8 4 . 4 . . 1 . 2 3 . . . . . 1 . . 4 . 4 . 4 1 . 1 . 2 3 1 2 1 3 Device 13 | . . . . 1 . . . . . . 1 . . . . . . . . . 3 . 1 . 1 . . . . 1 3 1 . . 1 Storage 4 | 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 15 | . . . 4 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 2 1 . 1 . 1 . . 1 . 1 Protection 20 | . . 5 2 2 . 3 . . 1 . . 3 . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 17 | 2 . 6 . . . 2 . . . . . . 1 1 . . . . . . 1 . . . . 1 1 . . . 2 . . . . Energy Gun 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 20 | . . 2 1 . . 1 . . . . 1 . 2 . . . . . . . 6 . 1 . . . . 2 . . 3 . . 1 . Parts Lost 24 | . . 2 3 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 9 . 5 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 14 | . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 6 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 8 | . . 1 2 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 8 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 4 8 10 5 5 4 5 5 5 5 4 5 5 5 5 5 5 6 9 9 9 9 8 8 8 9 9 9 9 8 9 9 8 6 6 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 Propulsion 3 | . 2 4 2 . . 1 2 2 2 2 1 1 1 1 1 1 1 2 4 4 4 4 4 4 3 4 4 4 4 4 5 5 5 5 4 Utility 2 | . . 1 4 2 3 2 2 2 2 2 1 3 3 3 3 3 3 3 3 3 3 3 2 2 1 2 2 3 3 2 2 2 1 1 1 Weapon 1 | . 1 2 2 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 4 7 . . 2 . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 10 | . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 Utility 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon 7 | . . 2 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 97 99 72 76 90 92 88 89 92 86 93 93 93 93 93 93 84 88 88 91 94 84 89 93 89 95 100 94 91 100 91 87 76 72 Engine 1 | . 14 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 7 7 7 7 7 7 7 7 6 6 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Treads 11 | . 28 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 23 23 28 30 30 30 29 26 33 33 33 33 33 33 29 29 29 28 29 27 31 31 31 31 31 31 29 33 30 30 30 24 Device 3 | . . . . 3 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 8 11 6 5 5 5 5 5 . 3 8 8 6 . 1 Storage 6 | . 14 18 9 . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 3 | . . . . 3 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Hackware 15 | . . . 12 15 15 22 23 19 15 15 20 20 20 20 20 20 20 19 23 23 23 23 23 21 25 21 26 26 26 23 23 21 21 17 18 Protection 9 | . . 12 14 9 7 7 7 7 12 15 13 13 13 13 13 13 13 8 5 5 5 5 5 10 10 10 10 10 10 9 9 8 6 4 4 Ballistic Gun 6 | . 28 20 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 7 7 5 . . . . . . . 1 6 6 6 5 5 5 5 5 5 5 5 2 . . . . 1 4 3 4 4 Slashing Weapon 1 | . . . . . . 1 7 7 7 7 6 6 6 4 . . . . . . . . . . . 2 5 5 5 4 2 . . . . Peak Build Rating 166 | 6 6 21 32 35 33 48 43 43 43 43 52 52 61 60 56 56 56 66 66 66 86 82 95 95 102 105 112 113 112 126 135 140 141 158 166 Average Rating 55 | 4 6 16 25 30 33 40 43 41 42 42 47 51 54 56 56 56 56 59 66 66 77 82 86 95 100 100 106 111 107 115 127 132 129 140 156 On Entrance 68 | . 6 6 20 32 33 33 43 43 40 43 43 52 52 56 56 56 56 56 66 66 66 82 82 95 95 99 105 112 112 107 126 131 132 116 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 13 35 40 20 11 20 18 18 20 20 20 20 26 26 26 26 26 28 28 28 30 30 32 32 32 32 33 35 33 35 38 39 49 39 45 Greatest Support 89 | 40 40 66 89 20 15 21 21 21 21 21 27 27 27 27 27 27 27 29 29 29 35 35 35 34 34 34 34 41 41 49 49 49 64 49 49 Greatest Overweight (x) 6 | . . . 4 3 . . . . . 1 6 . . . . . . . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 9 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 4 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 4 8 10 4 5 4 5 5 5 5 4 5 5 5 5 5 5 6 10 10 9 10 9 9 9 10 9 9 10 9 10 10 9 9 9 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 4 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 57% | Hacker-Sprinter 15% | Mutant 12% | Scavenger-Mutant 7% | Wizard-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 2975 | 217 71 693 874 52 . 74 49 1 10 20 30 40 . 40 . . . 27 28 . 90 . 65 . 36 76 10 126 6 50 140 . 29 114 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3772 | . 71 1264 1497 . . 24 . . . . 99 . . . . . . 141 . . . . 94 . 36 . . 336 . 20 161 . 29 . . Parts 154 | . 3 63 72 . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . 4 . 3 3 . . . . Haulers Intercepted 12 | . . 3 5 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 4 . . . . 5 . . . 1 . . 2 . . . . 8 4 8 . . . . . . Prevented 7 | . . . . . . . . . . 1 . . . . . . . . 5 1 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 42 | . 1 22 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 42 | . 1 22 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 12 | . . 3 5 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Recycler 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . Watcher 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 22 | . 1 8 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 5 4 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . Combat Bots Only 5 | . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 812 | . 3 118 104 51 . 37 . 6 . 19 16 . 18 1 24 . 8 15 . . 22 4 22 . 9 3 7 . 9 30 4 19 141 49 73 Missed 431 | . 1 34 25 37 . 28 . 2 . 11 6 . 14 1 9 . 8 11 . . 20 2 12 . 6 2 5 . 7 21 2 12 84 35 36 Hits 381 | . 2 84 79 14 . 9 . 4 . 8 10 . 4 . 15 . . 4 . . 2 2 10 . 3 1 2 . 2 9 2 7 57 14 37 Melee 15 | . . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 366 | . 2 73 75 14 . 9 . 4 . 8 10 . 4 . 15 . . 4 . . 2 2 10 . 3 1 2 . 2 9 2 7 57 14 37 Critical Strikes 18 | . . 6 5 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 2 1 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Damage Taken 6799 | . 21 1228 1245 312 . 219 . 31 . 123 112 . 32 . 252 . . 139 . . 39 52 291 . 192 18 34 . 44 107 33 119 1289 353 514 Core 1119 | . . 79 220 64 . 55 . . . 12 12 . 12 . 57 . . . . . 20 38 20 . 35 . 9 . . 42 . 19 205 117 103 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 343 | . . . . . . . . . . 7 . . . . 33 . . 16 . . 12 . 56 . 35 . . . . 14 . 19 151 . . Regen/Repaired (Parts) 445 | . . . . . . . . . . . . . . . . . . 67 . . 19 . 84 . 31 . . . . . . . 244 . . Core Remaining (%) 87 | 100 100 80 60 . . . . . . 81 . . . . . . 90 . . . . 94 . . . . . . 94 . 96 . . 76 93 Volleys Fired 200 | . 9 86 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hottest 100 | . 40 60 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Shots Fired 397 | . 18 172 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Gun 394 | . 18 172 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 360 | . 18 138 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 34 | . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 43 | . 12 43 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 330 | . 12 128 147 . . 6 . . . . 7 . . . . . . 2 . . . . 1 . 1 . . 10 . 1 13 1 1 . . Core Hits 123 | . 5 51 60 . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . 2 . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Critical Strikes 7 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 217 | . . 2 6 19 . 36 1 1 . . 14 . 10 . . . . 11 . 6 . 4 9 . 14 . 1 10 . 19 18 9 14 6 7 Impact 138 | . . 2 6 19 . 29 . . . . . . . . . . . 11 . 6 . 4 9 . 14 . . . . . 2 9 14 6 7 Slashing 77 | . . . . . . 7 1 1 . . 14 . 10 . . . . . . . . . . . . . 1 10 . 19 14 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 4 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6931 | . 144 1647 2193 . . 284 . . . . 334 . . . . . . 160 . . . . 151 . 60 . . 770 . 120 651 177 240 . . Guns 3984 | . 144 1647 2193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2848 | . . . . . . 284 . . . . 334 . . . . . . 160 . . . . 151 . 60 . . 770 . 120 651 177 141 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3731 | . 144 1394 2193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 253 | . . 253 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 973 | . . . . . . 284 . . . . . . . . . . . 160 . . . . 151 . 60 . . . . . . 177 141 . . Slashing 1875 | . . . . . . . . . . . 334 . . . . . . . . . . . . . . . . 770 . 120 651 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Highest Corruption 13 | . . . 4 . . . . . . . . . . . . . . 2 2 2 2 . . . 13 13 13 13 13 . . . 7 7 . Average Corruption 6 | . . . 4 . . . . . . . . . . . . . . 2 2 2 2 . . . 8 13 13 13 13 . . . 5 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . 19 . . . . . . . . . . . . . . 1 1 2 . . . . 9 9 10 3 3 . . . 1 5 . Message Errors 15 | . . . 6 . . . . . . . . . . . . . . . 1 . . . . . 2 2 1 1 . . . . 1 1 . Matter Fused 20 | . . . 6 . . . . . . . . . . . . . . 1 . . . . . . 2 3 4 1 1 . . . . 2 . Heat Flow Errors 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 2 2 . . . . . . 1 . Energy Discharges 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 6 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 879 | . . . . . . 77 . . . . 42 . . . . . . 120 . . . . 151 . 50 . . 90 . 85 94 . 170 . . Projectiles 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 850 | . . . . . . 77 . . . . 42 . . . . . . 120 . . . . 151 . 50 . . 90 . 85 94 . 141 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 6 153 115 . . 8 . . . 8 37 88 22 . . . . . . 252 . . . . 137 240 169 10 4 54 88 202 287 306 10 Average Temperature 42 | . 6 32 15 . . 4 . . . 3 12 40 13 . . . . . . 144 . . . . 72 107 83 8 3 18 27 46 136 58 10 Received Heat Transfer 1239 | . 12 318 576 24 . 24 . . . 9 45 . 12 . 9 . . 9 . . 18 9 36 . . 9 . . . 12 9 9 45 54 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 3 . . Impact Corruptions 13 | . . . . . . 5 . . . . . . . . . . . 3 . . . . 1 . 3 . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 575 | . . 575 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Low Security (%) 97 | 100 100 100 100 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 100 100 100 . . . . 87 100 100 88 14 100 Level 1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 11 85 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | . 30 162 145 71 1 45 . . . . 83 24 22 . . . . 72 . . . . 41 25 26 . . . . 215 35 90 357 360 185 Initial 204 | . . . 46 59 1 . . . . . 66 24 . . . . . . . . . . . 10 17 . . . . 204 31 11 45 200 1 Average 43 | . 3 75 42 23 . 11 . . . . 26 10 4 . . . . 12 . . . . 19 12 8 . . . . 94 9 16 65 217 113 Influence Increases 4965 | . 48 677 615 83 . 244 . 15 . 266 186 . 68 30 201 . . 199 . . 15 20 86 15 119 75 45 5 120 511 107 111 585 258 261 Destroy 0b10 Robot/C 1000 | . 20 440 380 . . . . . . 80 . . 20 . 20 . . . . . . 20 . . . . . . 20 . . . . . . Destroy 0b10 Robot/NC 155 | . 10 50 50 . . . . . . . 5 . . . . . . 10 . . . . 5 . 5 . . 5 . . 15 . . . . Destroy Leader 252 | . 12 110 102 . . . . . . 10 2 . . . . . . 2 . . . . 2 . . . . . 10 . 2 . . . . Allied During Kill 13 | . . . . . . . . . . 11 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Successful Hack 374 | . 6 13 26 53 . 58 . . . . 7 . 8 . . . . 64 . . . . 20 . 32 . . . . 42 . . 12 18 15 Disable Machine 180 | . . . 15 15 . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . 45 . 30 15 30 Destroy Structure 231 | . . 4 12 15 . 21 . . . . 7 . 9 . . . . 18 . . . . 14 . 22 . . . . 34 . 21 33 15 6 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 480 | . . . 15 . . 75 . . . . 15 . 15 . . . . . . . . . 15 15 45 . . . . 60 30 15 90 60 30 Lose Combat Pursuer 2130 | . . 60 15 . . 90 . 15 . 165 150 . . 30 180 . . 105 . . 15 . 15 . 15 75 45 . 90 225 15 75 420 150 180 Influence Decreases 4819 | . 48 566 595 211 3 210 34 10 5 160 221 71 65 33 60 141 . 137 62 . 10 25 55 21 144 70 25 30 40 535 143 51 308 612 118 Entered New Map 727 | . . . 65 72 2 . 14 . 5 . 40 47 . 2 . 141 . . 24 . . 5 . 21 8 . 2 25 . 26 25 9 35 157 2 Time Decay 2460 | . 48 396 450 129 1 162 20 10 . 120 91 24 53 30 40 . . 98 38 . 10 . 45 . 113 70 23 5 20 90 77 41 116 70 70 Lost Part 208 | . . 20 30 10 . . . . . . . . . . . . . . . . . . 10 . 2 . . . . . . . 90 . 46 Lost Ally 258 | . . . . . . . . . . 40 . . 4 1 20 . . . . . . 20 . . 10 . . . 20 80 . 1 32 30 . Purge Threat 1166 | . . 150 50 . . 48 . . . . 90 . 8 . . . . 39 . . . . . . 11 . . . . 339 41 . 35 355 . Squads Dispatched 32 | . 1 1 1 2 . 2 . . . . . . 1 . 1 . . 1 . . . . . . 3 . . . . 4 1 2 5 4 3 Investigation 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . Extermination 10 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 . 2 . 1 Reinforcement 15 | . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 2 3 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 22 | . . 1 3 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . 5 4 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 5 33 31 9 5 12 . 1 . 17 11 . 2 3 15 . 5 16 . . 17 3 3 3 15 3 5 . 12 29 7 14 44 29 12 Peak Tracking Total 20 | . 3 5 5 8 5 4 . 1 . 6 4 . 5 3 12 . 4 6 . . 20 3 3 3 6 3 5 . 6 8 4 9 19 18 16 Tactical Retreats 52 | . . 3 1 . . 4 . 1 . 3 4 . . 1 4 . . 3 . . 1 . 1 . 1 4 2 . 2 5 1 2 5 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 20 | . . 1 . 3 . 3 . . . . 1 . . . . . . 4 . . . . 2 . 3 . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 13 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 3 . 2 1 2 Max in Single Turn 2 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 2 1 1 Garrison Access 13 | . . . 1 2 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 110 | . 2 3 7 12 . 13 . . . . 4 . 2 . . 3 . 12 . 1 3 . 3 . 9 1 . 4 . 12 6 3 3 4 3 Terminals 64 | . 2 3 6 5 . 8 . . . . 2 . 2 . . . . 8 . . . . 2 . 3 . . . . 10 5 2 1 3 2 Fabricators 13 | . . . . 4 . 3 . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 2 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 1 1 . 1 Total Hacks 325 | . 4 12 25 32 . 36 . . . . 10 . 10 . . 22 . 23 . 1 8 . 8 . 31 1 . 15 . 35 15 10 9 12 6 Successful 178 | . 1 3 9 18 . 20 . . . . 7 . 7 . . 22 . 13 . 1 8 . 5 . 15 1 . 15 . 15 3 3 5 5 2 Failed 147 | . 3 9 16 14 . 16 . . . . 3 . 3 . . . . 10 . . . . 3 . 16 . . . . 20 12 7 4 7 4 Catastrophic 14 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 4 8 13 21 . 25 . . . . 4 . 10 . . . . 14 . . 1 . 1 . 14 . . . . 28 12 6 3 9 4 Terminals 202 | . 4 12 23 19 . 25 . . . . 7 . 10 . . . . 17 . . . . 6 . 9 . . . . 33 13 8 3 9 4 Fabricators 31 | . . . . 8 . 7 . . . . . . . . . . . 1 . . . . . . 13 . . . . . 2 . . . . Repair Stations 19 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 8 . . . . . . . 2 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . 2 3 . 4 . . . . 1 . . . . . . 3 . . . . . . 1 . . . . 2 . 2 4 . 2 Terminal Hacks 110 | . . 2 4 6 . 11 . . . . 3 . 6 . . 22 . 5 . 1 8 . 3 . 3 1 . 15 . 9 3 3 1 4 . Record 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 8 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . Terminal Index 6 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 19 | . . 1 1 . . 2 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 3 2 1 1 3 . Locate Traps 6 | . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 10 | . . 1 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . . Registered Prototypes 4 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Network Status 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . . . . 2 . . Scan Component 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Repair 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . 1 2 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . 1 Seal Access 13 | . . . 1 2 . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . 1 . 1 Unauthorized Hacks 37 | . 1 1 4 6 . 6 . . . . 2 . 1 . . . . 4 . . . . . . 5 . . . . 4 . . 1 1 1 Terminals 27 | . 1 1 4 4 . 3 . . . . 2 . 1 . . . . 3 . . . . . . 1 . . . . 4 . . 1 1 1 Assimilate 9 | . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 1 . Botnet 13 | . . . 2 2 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 Operators 5 | . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Fabnet 10 | . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 1 3 6 10 . 8 . . . . 3 . 1 . . . . 7 . . . . 2 . 6 . . . . 7 6 3 2 4 3 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 218 | . . . . 49 . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . . . . . . . . . 12 . . . . . . . . . . . 3 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . Time 108 | . . . . . . . . . . . . . . . . . . 12 . . . . 38 . 44 . . . . . . . 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . . 3 2 . 3 1 2 . . . . . . 1 . . . . . . 1 4 1 4 2 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat 24 | . . . . . . . . . . 3 2 . 3 1 2 . . . . . . 1 . . . . . . 1 4 . 4 2 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 15 15 15 15 15 15 15 5 5 5 5 5 3 3 3 3 3 3 3 13 13 13 4 4 4 . Autooverrided 24 | . . . . . . . . . . 3 2 . 3 1 2 . . . . . . 1 . . . . . . 1 4 . 4 2 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 34 | . . . . . . 1 . . 2 3 2 . 3 1 2 . . . . . . 1 . . 4 . . . 1 5 . 4 3 2 . Largest Group 3 | . . . . . . 1 . . 2 2 1 . 2 1 1 . . . . . . 1 . . 3 . . . 1 2 . 1 1 1 . Highest-Rated Group 90 | . . . . . . 26 . . 79 79 32 . 24 47 12 . . . . . . 12 . . 90 . . . 30 69 . 82 58 30 . Highest-Rated Ally 82 | . . . . . . 26 . . 51 51 32 . 12 47 12 . . . . . . 12 . . 30 . . . 30 56 . 82 58 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . 11 5 . 4 3 7 . . . . . . 5 . . . . . . 3 4 . 10 3 2 . Total Damage 1148 | . . . . . . . . . . 282 182 . 30 78 60 . . . . . . 32 . . . . . . 43 55 . 251 91 44 . Kills 9 | . . . . . . . . . . 5 . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 5612 | . . . . 162 90 561 125 239 352 254 251 77 205 153 92 20 135 272 115 373 241 191 126 15 306 249 251 74 1 . 238 153 212 . 79 Sensors 5612 | . . . . 162 90 561 125 239 352 254 251 77 205 153 92 20 135 272 115 373 241 191 126 15 306 249 251 74 1 . 238 153 212 . 79 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 1 2 2 . . . . 1 . . . . . . 2 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 9945 | 109 385 1307 1739 330 90 561 125 239 352 254 251 77 205 153 92 20 135 272 115 373 241 191 126 15 306 249 251 74 53 230 256 153 294 156 166 Spaces Moved 21098 | 58 209 564 818 774 188 1527 452 876 901 542 696 285 574 604 366 77 458 783 404 581 660 538 352 62 1130 983 761 180 262 860 880 473 1027 607 586 Core 8 | 6 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1587 | 52 209 564 762 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19481 | . . . 56 773 188 1527 452 876 901 542 695 285 574 604 366 77 458 783 404 581 660 538 352 62 1130 983 761 180 262 860 880 473 1027 585 586 Fastest Speed 5 | 50 160 160 26 26 29 27 27 27 27 27 25 25 25 25 25 25 25 25 26 26 26 26 23 23 23 23 23 20 20 18 19 19 5 19 19 Average Speed 34 | 148 160 160 151 29 29 27 27 27 27 27 27 25 25 25 25 25 25 25 26 26 26 26 24 23 23 23 23 21 20 19 20 19 18 21 22 Slowest Speed 350 | 160 160 160 315 200 29 29 27 27 27 99 350 25 27 25 25 25 25 26 26 26 100 26 26 23 23 23 23 23 20 23 21 21 19 22 27 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 161 | . . . . 14 . 19 1 . . 1 9 . 6 . 3 . 1 6 2 . 1 . . . 15 7 1 . . 11 22 11 25 5 1 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 53 | 4 47 53 60 25 83 41 63 91 85 52 21 95 15 73 52 68 56 31 46 65 91 65 10 71 29 93 69 59 51 30 74 19 88 33 17 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 8 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 25 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 1 3 4 2 . . . 2 1 . 1 . 1 1 . 2 . . . 2 1 . 2 . . . . . . Spaces Dug 139 | . . 2 5 15 . 22 . 1 . . 7 . 9 . . . . 9 . 6 . 4 7 . 11 . 1 . . 17 . 7 9 5 2 Terrain Destroyed 141 | . . 2 5 15 . 22 . 1 . . 7 . 9 . . . . 9 . 6 . 4 7 . 11 . 1 . . 17 . 7 11 5 2 Melee 139 | . . 2 5 15 . 22 . 1 . . 7 . 9 . . . . 9 . 6 . 4 7 . 11 . 1 . . 17 . 7 9 5 2 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 22858 | 81 244 801 1109 833 222 1590 451 876 1008 647 731 290 613 605 362 76 476 838 411 796 725 584 383 61 1147 997 834 206 261 887 919 510 1076 600 608 Wait 1138 | 8 27 74 106 46 35 25 . . 107 103 22 . 30 . . . 20 18 10 210 48 41 2 . 5 19 72 . . . 28 26 34 10 12 Move 20736 | 57 208 563 817 749 187 1489 449 875 900 539 680 284 561 603 359 76 455 770 399 580 657 537 352 61 1099 969 758 179 261 839 835 452 978 576 583 Hop 148 | . . . . 11 . 18 1 . . 1 7 . 6 . 3 . 1 6 2 . 1 . . . 15 6 1 . . 9 22 9 23 5 1 Pick Up 86 | 10 . 20 18 . . 5 . . . . 2 . . . . . . 6 . . 1 1 8 . 5 . 1 2 . 4 . 2 1 . . Fast Attach 71 | . . 9 6 4 . 3 . . 1 2 1 1 2 1 . . . 2 . . 7 . 1 . 1 2 . 3 . 6 6 5 5 1 2 Attach 43 | 6 . 3 11 . . 2 . . . . 2 . . . . . . 1 . . . . 7 . 2 . 1 . . 1 . . 4 1 2 Detach 8 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 . Swap 60 | . . 18 13 . . 3 . . . . 1 2 1 . . . . 2 . . 2 . 1 . 2 . . 5 . 4 2 . 3 . 1 Drop 125 | . . 26 29 3 . 9 . . . 2 2 3 3 1 . . . 4 . . 7 1 3 . 4 1 . 7 . 5 7 7 1 . . Fire 200 | . 9 86 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee 217 | . . 2 6 19 . 36 1 1 . . 14 . 10 . . . . 11 . 6 . 4 9 . 14 . 1 10 . 19 18 9 14 6 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 11) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 952 | -9/Materials | Discovered new exit (range 7) 1197 | -9/Materials | Discovered new exit (range 7) 1667 | -9/Materials | Discovered new exit (range 9) 1802 | -9/Materials | Entered another Materials area 1802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -8/Materials | Build established: Hacker-Mutant 2821 | -8/Materials | Build established: Scavenger-Mutant 2890 | -8/Materials | Discovered new exit (range 9) 3338 | -8/Materials | Discovered new exit (range 15) 3541 | -8/Materials | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Utility x2 3600 | -7/Factory | Identified exit to Lower Caves 3718 | -7/Factory | Discovered new exit (range 15) 3789 | -7/Factory | Build established: Hacker-Sprinter 3871 | -7/Factory | Sucked down chute 3871 | -7/Factory | Entered Waste 3880 | -7/Waste | Spotted C-40 Crusher 3883 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3942 | -7/Waste | Spotted C-40 Crusher 3942 | -7/Waste | Spotted C-40 Crusher 3943 | -7/Waste | Spotted C-40 Crusher 3957 | -7/Waste | Discovered new exit (range 13) 3960 | -7/Waste | Identified exit to Factory 3961 | -7/Waste | Entered Factory 4522 | -7/Factory | Entered Lower Caves 4638 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4645 | -7/Lower Caves | Discovered new exit (range 8) 4647 | -7/Lower Caves | Identified exit to Lower Caves 4647 | -7/Lower Caves | Entered another Lower Caves area 4651 | -7/Lower Caves | Encountered a Warlord checkpoint 4713 | -7/Lower Caves | Spotted B-75 Beast 4714 | -7/Lower Caves | Learned Factory terminal intel 4880 | -7/Lower Caves | Discovered new exit (range 14) 4886 | -7/Lower Caves | Identified exit to Zion 4886 | -7/Lower Caves | Entered Zion 4903 | -7/Zion | Discovered new exit (range 9) 4905 | -7/Zion | Identified exit to Proximity Caves 4933 | -7/Zion | Gained Derelict followers 4963 | -7/Zion | Learned Factory trap positions 5011 | -7/Zion | Learned location of Warlord (-5) 5075 | -7/Zion | Met Imprinter 5238 | -7/Zion | Entered Proximity Caves 5238 | -6/Proximity Caves | Accompanied by 2 allies 5423 | -6/Proximity Caves | Learned Factory trap positions 5444 | -6/Proximity Caves | Spotted B-75 Beast 5488 | -6/Proximity Caves | Learned 4 Factory zone layouts 5490 | -6/Proximity Caves | Discovered new exit (range 9) 5492 | -6/Proximity Caves | Identified exit to Factory 5492 | -6/Proximity Caves | Entered Factory 5492 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5493 | -6/Factory | Identified exit to Lower Caves 5493 | -6/Factory | Identified exit to Factory 5494 | -6/Factory | Loaded intel: 85 trap records 5495 | -6/Factory | Loaded intel: 28 terminal locations 5563 | -6/Factory | Identified exit to Extension 5598 | -6/Factory | Local machine network offline 5743 | -6/Factory | Sucked down chute 5743 | -6/Factory | Entered Waste 5743 | -6/Waste | The area was eerily silent 5812 | -6/Waste | Discovered new exit (range 11) 5819 | -6/Waste | Identified exit to Factory 5820 | -6/Waste | Entered Factory 5821 | -6/Factory | Loaded intel: 103 trap records 5996 | -6/Factory | Local machine network offline 6025 | -6/Factory | Entered Lower Caves 6138 | -6/Lower Caves | Discovered new exit (range 9) 6139 | -6/Lower Caves | Identified exit to Lower Caves 6178 | -6/Lower Caves | Entered another Lower Caves area 6188 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6237 | -6/Lower Caves | Encountered a Warlord checkpoint 6262 | -6/Lower Caves | Learned 12 Factory zone layouts 6263 | -6/Lower Caves | Discovered new exit (range 7) 6264 | -6/Lower Caves | Identified exit to Data Miner 6270 | -6/Lower Caves | Entered Data Miner 6270 | -6/Data Miner | Discovered new exit (range 6) 6275 | -6/Data Miner | Met Data Miner 6282 | -6/Data Miner | Learned location of Section 7 (-2) 6282 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6284 | -6/Data Miner | Received God Mode back door access code from Data Miner 6289 | -6/Data Miner | Identified exit to Proximity Caves 6290 | -6/Data Miner | Entered Proximity Caves 6424 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6425 | -5/Proximity Caves | Entered Factory 6425 | -5/Factory | Evolved 2 slots: Utility x2 6426 | -5/Factory | Identified exit to Factory 6453 | -5/Factory | Identified exit to Upper Caves 6471 | -5/Factory | Allied Derelicts emerged from ambush trap array 6513 | -5/Factory | Repaired Imp. Propulsion Shielding 6697 | -5/Factory | Entered Upper Caves 6799 | -5/Upper Caves | Discovered new exit (range 13) 6802 | -5/Upper Caves | Identified exit to Upper Caves 6812 | -5/Upper Caves | Entered another Upper Caves area 7081 | -5/Upper Caves | Discovered exit to Factory (range 10) 7130 | -5/Upper Caves | Discovered new exit (range 9) 7131 | -5/Upper Caves | Identified exit to Warlord 7185 | -5/Upper Caves | Entered Warlord 7194 | -5/Warlord | System corruption cleaned by Quarantine Array 7234 | -5/Warlord | Visited the Vortex Lab 7238 | -5/Warlord | Found Prototype Energy Cannon 7238 | -5/Warlord | Identified Vortex Driver 7247 | -5/Warlord | Opened Warlord's prototype stash 7256 | -5/Warlord | Warlord's base attacked by MAIN.C 7258 | -5/Warlord | Found Prototype Processor 7258 | -5/Warlord | Identified Exp. Targeting Computer 7261 | -5/Warlord | Found Prototype Device 7261 | -5/Warlord | Identified Exp. Focal Shield 7330 | -5/Warlord | Met Warlord 7361 | -5/Warlord | Opened side exit 7423 | -5/Warlord | Discovered new exit (range 8) 7425 | -5/Warlord | Identified exit to Proximity Caves 7426 | -5/Warlord | Entered Proximity Caves 7508 | -4/Proximity Caves | Spotted B-86 Titan 7610 | -4/Proximity Caves | Learned Research emergency access door positions 7612 | -4/Proximity Caves | Learned Research interactive machine intel 7614 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7617 | -4/Proximity Caves | Entered Factory 7617 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7665 | -4/Factory | Identified exit to Upper Caves 7680 | -4/Factory | Spotted B-86 Titan 7741 | -4/Factory | Repaired Imp. Propulsion Shielding 7743 | -4/Factory | Sucked down chute 7743 | -4/Factory | Entered Waste 7746 | -4/Waste | Spotted C-40 Crusher 7746 | -4/Waste | Spotted C-40 Crusher 7752 | -4/Waste | Spotted C-40 Crusher 7754 | -4/Waste | Discovered new exit (range 16) 7755 | -4/Waste | Spotted C-40 Crusher 7755 | -4/Waste | Spotted C-40 Crusher 7757 | -4/Waste | Identified exit to Factory 7758 | -4/Waste | EMP discharged 7758 | -4/Waste | Entered Factory 7831 | -4/Factory | Allied Derelicts emerged from ambush trap array 7934 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 7944 | -4/Factory | Fabricated Hacking Suite? 8011 | -4/Factory | Fabricated B-60 Warrior? 8017 | -4/Factory | Discovered exit to Upper Caves (range 6) 8056 | -4/Factory | System corruption reached 10% 8064 | -4/Factory | Entered Upper Caves 8079 | -4/Upper Caves | Learned location of Testing (-3) 8156 | -4/Upper Caves | Encountered a Warlord checkpoint 8158 | -4/Upper Caves | Learned 8 Research zone layouts 8293 | -4/Upper Caves | Discovered new exit (range 16) 8297 | -4/Upper Caves | Identified exit to Upper Caves 8313 | -4/Upper Caves | Entered another Upper Caves area 8330 | -4/Upper Caves | Learned Research stockpile data 8476 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8535 | -4/Upper Caves | Discovered new exit (range 9) 8537 | -4/Upper Caves | Identified exit to Zhirov 8555 | -4/Upper Caves | Build established: Wizard-Sprinter 8564 | -4/Upper Caves | Entered Zhirov 8564 | -4/Zhirov | Discovered new exit (range 3) 8569 | -4/Zhirov | Met Zhirov 8573 | -4/Zhirov | Learned location of Quarantine (-2) 8573 | -4/Zhirov | Learned location of Command (-1) 8576 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8581 | -4/Zhirov | Found Alien Artifact 8581 | -4/Zhirov | Identified Integrated Reactor 8581 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8638 | -4/Zhirov | Identified exit to Proximity Caves 8638 | -4/Zhirov | Entered Proximity Caves 8645 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8679 | -3/Proximity Caves | Spotter reported a threat 8688 | -3/Proximity Caves | Discovered new exit (range 13) 8691 | -3/Proximity Caves | Identified exit to Research 8691 | -3/Proximity Caves | Entered Research 8691 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8695 | -3/Research | Loaded intel: 44 interactive machine locations 8766 | -3/Research | Identified exit to Armory 8766 | -3/Research | Identified exit to Testing 8839 | -3/Research | Spotted B-86 Titan 8915 | -3/Research | Spotted B-86 Titan 8921 | -3/Research | Entered Testing 8959 | -3/Testing | Discovered new exit (range 9) 8960 | -3/Testing | Identified exit to Research 9073 | -3/Testing | Found Prototype Device 9073 | -3/Testing | Identified AEGIS Remote Shield 9107 | -3/Testing | Found Prototype Energy Gun 9107 | -3/Testing | Identified Tachyon Dispersion Ray 9177 | -3/Testing | Entered Research 9177 | -2/Research | Warlord forces began assault on 0b10 9177 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9243 | -2/Research | Build established: Hacker-Sprinter 9261 | -2/Research | Identified exit to Quarantine 9262 | -2/Research | Spotted B-90 Cyclops 9287 | -2/Research | Research machine network offline 9330 | -2/Research | Entered Quarantine 9350 | -2/Quarantine | Repaired Mak. Light Armor Plating 9503 | -2/Quarantine | Local machine network offline 9507 | -2/Quarantine | Spotted Alpha 7 9508 | -2/Quarantine | Discovered new exit (range 13) 9563 | -2/Quarantine | Met incapacitated Sigix Warrior 9563 | -2/Quarantine | Lockdown squad dispatched 9568 | -2/Quarantine | Found Sigix Containment Pod 9610 | -2/Quarantine | Lost 8 parts (2p5u1w) 9610 | -2/Quarantine | Spotted Fortress 9623 | -2/Quarantine | Discovered new exit (range 5) 9623 | -2/Quarantine | Discovered new exit (range 6) 9624 | -2/Quarantine | Identified exit to Section 7 9624 | -2/Quarantine | Entered Section 7 9634 | -2/Section 7 | Identified exit to Access 9663 | -2/Section 7 | Spotted S7 Guard 9689 | -2/Section 7 | Found Alien Artifact 9689 | -2/Section 7 | Identified Microwarp Drive 9700 | -2/Section 7 | Spotted B-90 Cyclops 9724 | -2/Section 7 | Spotted Alpha 7 9780 | -2/Section 7 | Entered Access 9780 | -1/Access | Evolved 2 slots: Propulsion x2 9902 | -1/Access | Garrison activated, responded to threat 9926 | -1/Access | Spotted B-99 Colossus 9926 | -1/Access | Spotted B-99 Colossus 9945 | -1/Access | Discovered new exit (range 4) 9945 | -1/Access | Identified exit to Surface 9946 | *** | Destroyed 0b10! Last Messages --------------- Penetrated by Slug. Sealed Heavy Doors breached. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Adv. Datajack destroyed. Slug penetrates Sealed Heavy Doors. Electron Diverter destroyed. Cld. Field Propulsion Drive destroyed. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Cld. Nuclear Pulse Thruster destroyed. Acquired 7 matter. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Main Access Shell breached. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????? """ "" # """""" #???????# | | ????????????? # """""" #???????# | | ???????????? # """""" #???????# | | ????????????? # """""" #???????# | | ?????????????? 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"????????????????????# | | ???????????????????#""""" """"#????????????????# | | ???????????????????# #????????????????# | | ???????????????????# """""" #???????????????#### | | ???????????????????# " "? #???????????????# | | ???????????????????# " "" "??#???????????????# | | ???????????????????# " "@ "??????????????????# # | | ???????????????????# " "??????????????????# ?? | | ???????????????????# """"" #???????????????#??? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????u???????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????k?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 53 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -4/Factory B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Imp. Propulsion Shielding | 33% | -5/Factory Imp. Propulsion Shielding | 16% | -4/Factory Cld. Nuclear Pulse Thruster | 55% | -4/Factory Mak. Light Armor Plating | 18% | -2/Quarantine Alien Tech Used ----------------- Integrated Reactor Microwarp Drive Achievements -------------- Great Explorer Payload Armed Challenges ------------ None Game ------ Seed BottomlessBarrageMeganuke Manual? 0 Play Time 03:22:02 Cumulative 138.2 hours Start 2025.08.25 @ 01:43:59 End 2025.08.25 @ 16:11:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type 3 Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 81 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18670392-5e79-4952-b0d1-6bca43d81452