Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 23:00:06 Player: ILikeVoltron Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (4817) 4817 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (551) 551 TOTAL SCORE: 12718 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 156 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Jamming Amplifier > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Power Amplifier Advanced Heat Sink Improved Medium Armor Plating Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Thermal Generator Advanced Coolant Injector Small Storage Unit Energy Well Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Jamming Amplifier Layered Medium Armor Plating Improved Point Defense System > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Hardcell Cannon Power Sword > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Matter Filter Precision Matter Filter Experimental Utility Shielding Improved Medium Armor Plating Improved Point Defense System Advanced Component Analysis Suite [Rating: 124] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Small Storage Unit Device Improved Point Defense System Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Hardcell Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . Utility 8 | . . 2 . 1 1 1 1 . . . . 2 Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 191 | 1 8 16 26 31 38 2 13 2 5 3 8 38 Power 22 | . . 2 1 4 8 . . . 1 . 2 4 Engine 9 | . . 2 . 3 4 . . . . . . . Core 6 | . . . 1 1 3 . . . 1 . . . Reactor 7 | . . . . . 1 . . . . . 2 4 Propulsion 53 | . 2 3 7 12 8 . 4 1 1 3 1 11 Treads 12 | . . . 4 3 . . . 1 1 . . 3 Leg 20 | . 2 3 3 2 4 . . . . . 1 5 Wheel 5 | . . . . 3 2 . . . . . . . Hover 13 | . . . . 4 . . 4 . . 3 . 2 Flight 3 | . . . . . 2 . . . . . . 1 Utility 65 | 1 2 8 8 7 12 1 7 . 2 . 2 15 Device 37 | 1 2 3 6 2 8 . 6 . . . 1 8 Storage 10 | . . 2 . 2 1 . 1 . 1 . . 3 Processor 13 | . . 2 1 3 3 1 . . 1 . . 2 Hackware . | . . . . . . . . . . . . . Protection 5 | . . 1 1 . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 51 | . 4 3 10 8 10 1 2 1 1 . 3 8 Energy Gun 13 | . 1 2 3 2 . . 1 . . . 1 3 Energy Cannon 11 | . 1 . 3 2 4 . . . . . . 1 Ballistic Gun 13 | . 2 . 1 3 3 1 . 1 . . . 2 Ballistic Cannon 6 | . . 1 1 1 1 . 1 . 1 . . . Launcher 3 | . . . 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . 1 . . 3 . 2 Parts Lost 87 | . . 3 3 13 11 . . 1 6 . 3 47 Power 17 | . . . . 3 5 . . . 2 . 1 6 Propulsion 20 | . . 1 . 4 3 . . . . . . 12 Utility 25 | . . 1 . 1 1 . . . 1 . 2 19 Weapon 25 | . . 1 3 5 2 . . 1 3 . . 10 Highest Loss Streak 21 | . . 1 1 5 4 . . 1 4 . 2 21 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 8 | 6 8 8 13 7 6 6 7 7 7 7 7 5 Power . | 1 1 1 1 . . . . 1 . . . . Propulsion 1 | 4 2 1 1 1 . . . . . . . . Utility 4 | . 3 4 9 4 3 4 3 4 4 5 7 4 Weapon 1 | 1 1 1 2 1 2 2 3 2 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | 6 4 6 5 2 3 . 3 1 . . . 2 Power 4 | 1 . 3 . . . . . . . . . . Propulsion 8 | 2 4 . . . 1 . . 1 . . . . Utility 13 | 1 . 2 4 1 1 . 2 . . . . 2 Weapon 7 | 2 . 1 1 1 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 99 65 90 89 91 100 90 79 94 74 Engine 5 | . 14 11 5 3 4 5 5 5 4 . . . Core 2 | . . . 3 3 4 . . . 3 5 5 . Reactor 1 | . . . . . 1 5 5 5 . . 3 3 Treads 4 | . . . 18 7 . . . 1 5 7 . 2 Leg 8 | . 28 21 8 1 10 5 5 3 . . 3 4 Wheel 2 | . . . . 2 7 11 7 . . . . . Hover 5 | . . . . 2 . . 4 21 20 18 22 10 Device 14 | . 14 15 7 4 17 10 19 21 21 21 20 14 Storage 7 | . 14 11 9 7 4 5 5 5 5 10 9 7 Processor 13 | . . 15 18 11 16 23 16 15 13 10 10 13 Energy Gun 5 | . 15 11 13 2 . . . 5 4 . 3 2 Energy Cannon 5 | . 8 8 3 6 12 11 9 1 . . . . Ballistic Gun 3 | . 3 . 1 6 3 2 5 7 4 1 5 2 Ballistic Cannon 2 | . . 1 6 . 1 5 5 5 5 5 5 1 Peak Build Rating 124 | 8 9 16 37 58 64 63 104 106 105 92 107 124 Average Rating 52 | 6 8 13 26 29 56 60 83 104 95 85 100 89 On Entrance 55 | 6 8 9 15 37 36 52 63 104 105 83 92 107 Avg Prop Armor Cover (%) 7 | . . . 4 4 7 6 5 7 10 1 4 7 Naked Turns 39 | . . . . 39 . . . . . . . . Heaviest Build 77 | 14 16 38 45 53 59 61 66 64 64 34 59 77 Greatest Support 68 | 20 20 20 60 68 40 32 53 44 54 55 55 56 Greatest Overweight (x) 17 | . . 1 1 7 2 1 5 1 2 . 1 17 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 9 15 8 7 8 7 8 8 8 8 5 Most Carried 15 | 8 8 13 15 15 8 7 8 8 8 8 8 8 Average Carried 8 | 6 7 8 14 8 6 6 7 7 7 7 7 5 Final Capacity 15 | 8 8 15 15 5 8 8 8 8 8 8 8 5 Final Carried 15 | 8 8 13 15 5 7 6 8 8 7 8 7 5 Class Distribution -------------------- 22% | Gunner 19% | Mutant 14% | Scavenger-Mutant 11% | Infiltrator-Gunner 8% | Tank 7% | Scavenger-Gunner 5% | Skirmisher 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Upper Caves Infiltrator-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 3641 | 210 96 231 513 498 756 . . 355 184 . 385 413 Remotely 28 | . . . 28 . . . . . . . . . Salvage Created 5405 | 151 260 608 1265 581 1177 . . 209 71 . 165 918 Parts 296 | 12 15 38 86 27 48 . . 13 6 . 7 44 Haulers Intercepted 5 | . . 1 4 . . . . . . . . . Recyclers Shooed 5 | . . . 2 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 11 8 . 7 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 98 | . 8 13 22 11 18 . . 7 4 . 3 12 Melee 7 | . . . . . . . . . . . . 7 Guns 44 | . 7 6 12 6 5 . . 3 2 . 1 2 Cannons 36 | . 1 7 9 5 9 . . . . . 2 3 AOE 9 | . . . 1 . 3 . . 4 1 . . . Classes Destroyed 16 | 2 3 4 4 1 2 . . . . . . . Worker 8 | . . 1 3 2 2 . . . . . . . Builder 4 | . . . 1 . 3 . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . Hauler 5 | . . 1 4 . . . . . . . . . Recycler 6 | 1 . . 1 . 4 . . . . . . . Watcher 5 | . 1 2 . 1 1 . . . . . . . Swarmer 26 | . 3 4 3 . 8 . . 4 4 . . . Grunt 40 | . 5 2 13 8 5 . . . . . 2 5 Brawler 3 | . . 1 . 1 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 18 | . . 6 3 . 2 . . 1 . . 1 5 Specialist 1 | . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 6 | . . . . 2 . . . 2 . . . 2 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 3 5 5 4 9 . . 4 3 . 2 3 Combat Bots Only 4 | . 2 4 4 4 4 . . 4 3 . 2 3 Max Kills in Single Turn 4 | 2 1 1 4 2 4 . . 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . 1 . . 2 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1102 | . 36 74 119 230 205 . . 20 56 . 36 326 Missed 300 | . 5 24 41 78 51 . . 7 9 . 8 77 Hits 802 | . 31 50 78 152 154 . . 13 47 . 28 249 Melee 11 | . . . . 2 1 . . . . . 2 6 Projectile 791 | . 31 50 78 150 153 . . 13 47 . 26 243 Critical Strikes 45 | . . 2 4 9 3 . . 2 6 . 1 18 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . 1 . . . . 2 . . 1 Damage Taken 15423 | . 379 605 1309 2735 2251 . . 265 1367 . 685 5827 Core 3297 | . 50 122 186 651 188 . . . 629 . 156 1315 Absorbed by Shields 274 | . . . . . 274 . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . 163 Ignored by Resistances 176 | . . . . . 176 . . . . . . . Regen/Repaired (Parts) 109 | . . . . . 109 . . . . . . . Core Remaining (%) 65 | 100 80 69 66 7 77 100 . . . . 27 . Volleys Fired 305 | 5 28 39 66 52 57 . . 7 16 . 11 24 Largest 4 | 2 2 2 3 3 3 . . 4 3 . 3 3 Hottest 242 | 90 110 116 164 204 210 . . 242 173 . 148 179 Shots Fired 700 | 10 56 72 161 134 134 . . 22 38 . 29 44 Gun 391 | 10 50 41 92 71 38 . . 11 25 . 18 35 Cannon 295 | . 6 31 67 63 87 . . 9 12 . 11 9 Launcher 14 | . . . 2 . 9 . . 2 1 . . . Special . | . . . . . . . . . . . . . Kinetic 263 | . 16 4 53 53 51 . . 11 25 . 22 28 Thermal 367 | 10 40 68 84 63 62 . . 5 12 . 7 16 Explosive 14 | . . . 2 . 9 . . 2 1 . . . Electromagnetic 56 | . . . 22 18 12 . . 4 . . . . Robot Hit Streak 16 | 5 13 15 16 12 8 . . 7 6 . 6 10 Robot Miss Streak 8 | 1 4 1 3 8 3 . . 2 6 . 2 2 Penetration Max 1 | . . . 1 . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 462 | 7 38 54 106 82 71 . . 13 18 . 15 58 Core Hits 264 | 5 16 24 64 55 44 . . 13 6 . 7 30 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 2 . . . Critical Strikes 18 | 1 . 6 3 . 1 . . 1 3 . . 3 Burn 8 | 1 . 5 2 . . . . . . . . . Destroy 5 | . . . . . 1 . . 1 3 . . . Blast 2 | . . 1 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 41 | . . . 2 4 . . . . . . . 35 Impact 6 | . . . 2 4 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . 35 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 12816 | 93 443 841 2285 1358 3725 . . 706 570 . 441 2354 Guns 4562 | 93 337 470 1020 735 433 . . 232 338 . 165 739 Cannons 4318 | . 106 371 1068 617 1407 . . 75 160 . 276 238 Explosions 2553 | . . . 197 . 1885 . . 399 72 . . . Melee 1377 | . . . . . . . . . . . . 1377 Ramming 6 | . . . . 6 . . . . . . . . Kinetic 3597 | . 85 41 841 594 548 . . 146 309 . 406 627 Thermal 5667 | 93 358 800 1091 611 2014 . . 126 189 . 35 350 Explosive 1620 | . . . 197 . 952 . . 399 72 . . . Electromagnetic 549 | . . . 156 147 211 . . 35 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1377 | . . . . . . . . . . . . 1377 Highest Corruption 14 | . . . . 4 . . . 1 1 1 1 14 Average Corruption 2 | . . . . 3 . . . 1 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . 17 . . . 1 5 1 6 13 Message Errors 9 | . . . . 4 . . . 1 . 1 . 3 Matter Fused 9 | . . . . 4 . . . . . . 2 3 Heat Flow Errors 7 | . . . . 4 . . . . 2 . 1 . Energy Discharges 8 | . . . . 3 . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . 1 . . . . . . 1 2 Data Loss (major) 3 | . . . . 1 . . . . . . 1 1 Alerts 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 290 | . . . 21 58 189 . . . . . 12 10 Projectiles 38 | . . . 12 . 14 . . . . . 12 . Explosions 242 | . . . 9 58 175 . . . . . . . Melee 10 | . . . . . . . . . . . . 10 Knockbacks 12 | . . . 6 1 1 . . . . . 2 2 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . 6 1 1 . . . . . 1 2 Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 563 | . . . 52 263 248 . . . . . . . Shots 9 | . . . 2 3 4 . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 726 | 80 192 197 398 274 366 . 54 198 726 . 197 198 Average Temperature 102 | 32 83 59 105 90 88 . 31 131 129 . 76 85 Received Heat Transfer 3616 | . 171 183 621 483 389 . . 9 611 . 96 1053 Effects 29 | . . . 4 . . . . . 25 . . . Shutdowns 6 | . . . . . . . . . 6 . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . Interference 4 | . . . 3 . . . . . 1 . . . Matter Decay 3 | . . . . . . . . . 3 . . . Short Circuit 4 | . . . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . . 6 . . . Damage (core) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 23 | . 3 11 1 5 2 . . . . . . 1 Heat Transferred 10131 | 322 892 2294 2516 1036 2081 . . 148 259 . 74 509 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . 1 2 1 2 1 . . . . . . Low Security (%) 72 | 100 100 93 31 82 45 . 100 . . . . 100 Level 1 19 | . . 6 53 17 23 100 . . . . . . Level 2 8 | . . . 14 . 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 617 | 10 100 242 429 253 617 280 107 . . . . 57 Initial 280 | . . . 96 184 107 280 107 . . . . . Average 139 | 3 53 46 235 123 291 252 27 . . . . 12 Influence Increases 3905 | 20 235 474 731 656 1062 . . 160 105 . 121 341 Destroy 0b10 Robot/C 2000 | . 160 260 440 220 360 . . 140 80 . 100 240 Destroy 0b10 Robot/NC 160 | 20 5 20 50 15 50 . . . . . . . Destroy Leader 430 | . 32 96 98 32 82 . . 20 10 . 10 50 Allied During Kill 11 | . . . . . . . . . . . 11 . Successful Hack 87 | . 8 7 . 24 48 . . . . . . . Disable Machine 330 | . . . . 45 285 . . . . . . . Destroy Structure 227 | . . 1 23 35 162 . . . . . . 6 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 645 | . 30 90 120 285 75 . . . 15 . . 30 Influence Decreases 3905 | 20 235 244 556 842 708 353 220 94 171 . 121 341 Entered New Map 886 | . . . 134 221 112 293 113 . 13 . . . Time Decay 2473 | 20 235 228 392 491 486 60 107 84 138 . 80 152 Lost Part 506 | . . 16 30 130 110 . . 10 20 . 1 189 Lost Ally 40 | . . . . . . . . . . . 40 . Squads Dispatched 18 | . 1 1 4 4 4 . 1 . . . . 3 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . 2 2 . . . . . . 1 Reinforcement 11 | . 1 1 4 2 2 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 7 | . 1 3 1 1 1 . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 171 | . 13 21 33 36 28 2 1 7 5 . 5 20 Peak Tracking Total 9 | . 5 9 5 8 4 3 1 2 2 . 3 6 Tactical Retreats 28 | . 2 3 7 11 3 . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 23 | . . . . 3 19 . . . 1 . . . Max in Single Turn 5 | . . . . 3 5 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 35 | . 3 6 2 5 8 1 1 1 . 8 . . Terminals 21 | . 2 5 2 5 5 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 99 | . 6 13 4 8 15 2 3 1 . 47 . . Successful 71 | . 3 7 2 3 8 . . 1 . 47 . . Failed 27 | . 3 6 2 5 6 2 3 . . . . . Catastrophic 9 | . 1 1 1 2 2 1 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 9 | . 3 1 1 1 . . 3 . . . . . Terminals 42 | . 5 11 4 8 9 2 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 6 | . . 2 . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 65 | . 2 5 2 3 5 . . 1 . 47 . . Record 35 | . . . . . . . . . . 35 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . 1 . . . . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . Locate Traps 3 | . . 1 1 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . 2 . . 1 . . . . . . . Retrieve Study 3 | . . 2 . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 3 2 5 7 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . 1 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 22 | . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 3 3 . Highest-Rated Group 144 | . . . . . . . . . 144 144 144 . Highest-Rated Ally 48 | . . . . . . . . . 48 48 48 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 5 . 25 . Total Damage 948 | . . . . . . . . . 199 . 749 . Kills 3 | . . . . . . . . . 1 . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5655 | 6 376 496 207 501 1274 128 454 528 458 192 428 607 Optics 4196 | . . . . 377 1274 128 454 528 407 . 421 607 A.S.S. 124 | . . . . 124 . . . . . . . . Terrain 653 | . 166 153 . . 334 . . . . . . . Seismic 530 | 6 210 314 . . . . . . . . . . T.N.C. 207 | . . . 207 . . . . . . . . . Machine Analysis 2919 | . . . . . 626 128 454 528 407 . 421 355 Cloaking 1328 | . . . . . . . 8 528 407 63 120 202 Jamming 1712 | . . . . . . . 322 528 100 192 398 172 ECM 124 | . . 124 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 8072 | 61 567 995 925 1382 1274 128 454 528 487 236 428 607 Spaces Moved 4685 | 23 256 409 364 905 772 108 336 441 252 167 375 277 Core 361 | . . . . 359 . . . . . . . 2 Treads 560 | . . . 254 190 . . . . 17 92 . 7 Legs 1007 | 23 256 409 110 38 110 . . . . . . 61 Wheels 1262 | . . . . 240 662 108 252 . . . . . Hover 1495 | . . . . 78 . . 84 441 235 75 375 207 Flight . | . . . . . . . . . . . . . Fastest Speed 42 | 120 120 120 170 50 100 115 108 108 118 42 42 48 Average Speed 127 | 120 120 185 176 114 122 115 122 111 138 112 83 131 Slowest Speed 900 | 120 120 190 250 520 200 115 290 118 170 170 103 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 3 51 38 31 23 27 4 10 65 42 62 66 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 . 3 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 1 . 1 . Spaces Dug 13 | . . . 2 6 5 . . . . . . . Terrain Destroyed 327 | . . . 18 44 201 . . 32 21 . 4 7 Melee 6 | . . . 2 4 . . . . . . . . Projectile 50 | . . . 1 4 21 . . 4 9 . 4 7 AOE 271 | . . . 15 36 180 . . 28 12 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 6108 | 46 465 577 516 1125 995 111 377 461 360 213 464 398 Wait 669 | 16 158 84 20 111 90 . 10 8 56 31 67 18 Move 4673 | 22 255 408 363 904 771 107 335 440 251 166 374 277 Hop . | . . . . . . . . . . . . . Pick Up 78 | 2 6 13 15 6 13 1 10 2 3 3 . 4 Fast Attach 93 | 1 . 2 2 22 19 . 5 . . 5 7 30 Attach 28 | . . 3 4 7 3 2 . 1 2 1 1 4 Detach 3 | . . . 1 . 1 . . . . 1 . . Swap 101 | . 9 16 23 8 21 1 9 2 3 2 2 5 Drop 92 | . 9 12 20 10 20 . 8 1 2 4 2 4 Fire 305 | 5 28 39 66 52 57 . . 7 16 . 11 24 Melee 38 | . . . 2 4 . . . . . . . 32 Ram 1 | . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . 27 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 8) 363 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Build established: Mutant 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x2 959 | -9/Materials | Identified exit to Mines 1584 | -9/Materials | Discovered new exit (range 13) 1609 | -9/Materials | Build established: Scavenger-Mutant 1624 | -9/Materials | Entered another Materials area 1624 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2416 | -8/Materials | Found Prototype Device 2532 | -8/Materials | Discovered new exit (range 8) 2549 | -8/Materials | Entered Factory 2549 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2899 | -7/Factory | Identified Active Sensor Suite 3019 | -7/Factory | Lost 5 parts (1p2n1u1w) 3023 | -7/Factory | Released all parts (7) 3323 | -7/Factory | Build established: Mutant 3342 | -7/Factory | Core integrity fell below 50% 3643 | -7/Factory | Core integrity fell below 20% 3691 | -7/Factory | Build established: Scavenger-Gunner 3833 | -7/Factory | Discovered new exit (range 17) 3931 | -7/Factory | Entered another Factory area 3931 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -6/Factory | Lost 3 parts (3w) 4404 | -6/Factory | Build established: Tank 4471 | -6/Factory | Repaired Arm. Huge Wheel+ 4697 | -6/Factory | Central database locked down 4793 | -6/Factory | Spotted B-75 Beast 4833 | -6/Factory | Destroyed B-75 Beast 4858 | -6/Factory | Lost 4 parts (1p1n1u1w) 5003 | -6/Factory | Lost 3 parts (1p1n1w) 5195 | -6/Factory | Discovered new exit (range 8) 5205 | -6/Factory | Entered another Factory area 5205 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5327 | -5/Factory | Discovered new exit (range 5) 5333 | -5/Factory | Entered another Factory area 5333 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5758 | -4/Factory | Discovered new exit (range 4) 5768 | -4/Factory | Build established: Gunner 5787 | -4/Factory | Entered Upper Caves 5928 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6033 | -4/Upper Caves | Learned location of Quarantine (-3) 6071 | -4/Upper Caves | Build established: Infiltrator-Gunner 6269 | -4/Upper Caves | Discovered new exit (range 8) 6315 | -4/Upper Caves | Entered another Upper Caves area 6542 | -4/Upper Caves | Encountered a Warlord checkpoint 6556 | -4/Upper Caves | Learned Research stockpile data 6691 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6726 | -4/Upper Caves | Core integrity fell below 50% 6762 | -4/Upper Caves | Lost 4 parts (1p1u2w) 6789 | -4/Upper Caves | Discovered new exit (range 9) 6802 | -4/Upper Caves | Entered Zhirov 6802 | -4/Zhirov | Accompanied by 3 allies 6802 | -4/Zhirov | Discovered new exit (range 3) 6833 | -4/Zhirov | Met Zhirov 6864 | -4/Zhirov | Learned location of Testing (-2) 6864 | -4/Zhirov | Learned location of Command (-1) 6898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6930 | -4/Zhirov | Found Alien Artifact 6930 | -4/Zhirov | Identified Integrated Reactor 6930 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6990 | -4/Zhirov | Found Alien Artifact 6990 | -4/Zhirov | Identified Transdimensional Reconstructor 6990 | -4/Zhirov | Warped through subspace 7018 | -4/Zhirov | Build established: Infiltrator-Mutant 7038 | -4/Zhirov | Entered Proximity Caves 7038 | -3/Proximity Caves | Accompanied by 3 allies 7249 | -3/Proximity Caves | Spotted B-86 Titan 7389 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7454 | -3/Proximity Caves | Discovered new exit (range 13) 7466 | -3/Proximity Caves | Entered Research 7466 | -3/Research | Evolved 2 slots: Utility x2 7686 | -3/Research | Lost 16 parts (3p2n6u5w) 7816 | -3/Research | Core integrity fell below 50% 7852 | -3/Research | Lost 10 parts (2n5u3w) 7944 | -3/Research | Garrison activated, responded to threat 8043 | -3/Research | System corruption reached 10% 8053 | -3/Research | Core integrity fell below 20% 8073 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08036_ Flexi-carbon Leg destroyed. 08036_ Lgt. Antimatter Reactor destroyed. 08039_ GA C38AATB6IQJNN26L&TLLFSR5J=#ORQJX|CW 08039_ Acquired Particle Reactor. 08039_ Flexi-carbon Leg destroyed. 08042_ Imp. Point Defense System destroyed. 08043_ Slug penetrates Wall. 08045_ Door malfunctions. 08055_ Railgun destroyed. 08055_ Particle Reactor destroyed. 08060_ Quantum Rifle destroyed. 08061_ U-05 Engineer repairs door. 08061_ Impulse Thruster destroyed. 08061_ Mic. Antimatter Reactor destroyed. 08063_ P-80 Master resets P-80 Master, system corruption cleaned. 08064_ System corrupted: Substantial component data lost. 08064_ Imp. Cloaking Device destroyed. 08069_ Sml. Battery destroyed. 08070_ Energy Well destroyed. 08071_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #+##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #############?????????????????""????T?????????? | | # #???????????????S""??????????????? | | # #???????????????""???????????????? | | # """ """ #????????????????????????????????? | | # """ """ #????????????????????????????????? | | # """ """ #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # "" "" #????????????????????? ??????????? | | # ""S"" !#???????????????????? ??????????? | | #### """" #???????????????????? ???????????[ | | ???############????????????????????? ????????????? | | ?????? ???????????######??????????? #????????????? | | ? ???? ??????????# #??????????? #????????????? | | ? ??? ??????""??# #########?? +????????????? | | ? 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""" """???????# =%#= #????????????? | | ?? ? ??????????# =%+%! #????????????? | | ?? ? ??????????# %# @ g #????????????? | | ??####+####???????# # u ##+###????????????? | | ??# #???????# # p #?????????????????? | | ??# ################ p ###?????????????????? | | ### #????#u #???????????????????? | | #????# #???????????????????? | | ??# #????# #???????????????????? | | ??# ##+#### #???## ##??????????????????? | | ??# # ## ##### #??????????????????? | | ??### ### ## #??????????????????? | | ????# #?# ## #??????????????????? | | ????# #?# ## #??????????????????? | | ##?## #?# ### ##+## #??????????????????? | | # ###% ### #?# # #######??????????????????? | | #### % % ## #?# + #????????????????????????? | | ! ## #?# ## #????????????????????????? | | =% ## #?# ## #????????????????????????? | | ! #######?# ## #????????????????????????? | | #+##/ #########+## #????????????????????????? | | ######## !! %# #????????????????????????? | | #??????# !! !#####????????????????????????? | | #??????# ! #????????????????????????????? | | #??????# = =|!%#????????????????????????????? | | ###???????###########????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 52 Energy Capacity 840 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Utility Shielding 90 Point Defense Rating 320 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 3 Matter Filtering 50 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 56% | -6/Factory Studied --------- Beam Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- No Room For Error Respectable Loadout Some Acronyms Are Better Than Others Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ChainTiamatPenetrator Manual? 0 Play Time 02:05:03 Cumulative 158.3 hours Start 2026.01.07 @ 17:55:41 End 2026.01.07 @ 23:00:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 264 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03885bbd-f561-4017-a586-f949759f5adf