Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 14:06:52 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1845) 1845 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7595 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 41/100 System Corruption 23% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Light Ion Engine Light Antimatter Reactor Flexi-carbon Leg Nuclear Pulse Thruster Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Energy Well Compact Matter Pod Machine Analyzer Advanced Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Coil Gun Chainsword > --- INVENTORY -------- Improved Medium Treads Gyrokinetic Inverter VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster Improved Transmission Jammer Gatling Laser [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 1 . . . Utility 4 | . . . 1 1 . . . 1 . . . 1 Weapon 2 | . . . . . 1 . . . 1 . . . Parts Attached 100 | 6 1 6 14 5 11 3 . 22 3 7 4 18 Power 15 | 1 . 1 2 . 4 1 . 3 1 . . 2 Engine 11 | 1 . 1 2 . 4 . . 2 . . . 1 Core 4 | . . . . . . 1 . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 . 2 8 1 3 . . 8 1 4 1 10 Treads 5 | . . . 4 . . . . . . 1 . . Leg 10 | . . 2 4 1 . . . . . . . 3 Wheel 7 | 2 . . . . 3 . . . . 1 . 1 Hover 7 | . . . . . . . . 2 . . 1 4 Flight 11 | . . . . . . . . 6 1 2 . 2 Utility 18 | 1 1 1 2 2 . . . 3 1 3 3 1 Device 6 | . . 1 2 1 . . . 1 . . . 1 Storage 4 | 1 . . . . . . . 1 1 1 . . Processor 3 | . . . . . . . . 1 . . 2 . Hackware 2 | . . . . . . . . . . 1 1 . Protection 3 | . 1 . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 . 2 2 2 4 2 . 8 . . . 5 Energy Gun 13 | 2 . 2 1 . 2 . . 5 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 4 | . . . 1 1 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 . . 1 . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . 4 System Corruption 23 | . . . . . . . . . . . . 23 Parts Lost 61 | . 1 1 3 1 2 . . 16 . 20 . 17 Power 6 | . . . . . . . . 3 . 1 . 2 Propulsion 23 | . 1 . 1 . 1 . . 4 . 10 . 6 Utility 17 | . . . 1 1 . . . 4 . 6 . 5 Weapon 15 | . . 1 1 . 1 . . 5 . 3 . 4 Highest Loss Streak 10 | . 1 1 2 1 1 . . 8 . 7 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 87 97 96 99 98 92 92 67 86 52 23 34 Engine 8 | . 14 14 11 9 15 12 7 5 . . . 1 Core 1 | . . . . . . 1 7 3 11 4 . 1 Treads 1 | . . . 10 . . . . . . 2 . . Leg 10 | . . 27 20 35 24 . . . . . . 2 Wheel 7 | . 24 . . . 4 23 23 11 . . . 2 Flight 3 | . . . . . . . . 7 35 14 . 1 Device 11 | . . 14 21 21 15 15 15 11 . . . 3 Storage 8 | . 14 14 11 9 7 7 7 8 15 6 . . Processor 1 | . . . . . . . . . 5 5 14 7 Protection 3 | . 6 . . 5 7 7 7 2 . 1 . . Energy Gun 10 | . 28 26 18 9 7 7 7 4 5 3 . . Ballistic Cannon 2 | . . . . 5 7 7 7 2 . . . . Impact Weapon 2 | . . . 3 3 7 7 7 3 . . . . Peak Build Rating 65 | 6 7 9 26 31 34 40 40 46 59 65 21 52 Average Rating 28 | 4 6 7 18 26 29 34 40 36 56 43 17 35 On Entrance 24 | . 6 6 9 26 26 33 40 40 46 59 5 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 42 | 14 15 16 27 29 36 41 41 42 35 39 . 21 Greatest Support 60 | 26 26 20 60 58 58 52 52 52 36 36 11 40 Greatest Overweight (x) 5 | . 1 1 1 . . . . 5 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 6 7 7 7 6 6 8 7 7 4 3 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 7 8 8 8 6 8 8 8 8 4 3 5 Class Distribution -------------------- 90% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 1432 | 197 68 55 115 253 . 143 . 201 . 205 40 155 Remotely . | . . . . . . . . . . . . . Salvage Created 1926 | . 136 161 415 181 59 118 . 283 . 148 . 425 Parts 88 | . 5 10 23 3 3 1 . 20 . 6 . 17 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 10 3 . . 18 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 44 | . 5 6 8 4 1 . . 11 . 3 . 6 Melee 2 | . . . . . . . . 1 . . . 1 Guns 32 | . 5 6 8 4 . . . 5 . 3 . 1 Cannons 3 | . . . . . 1 . . 1 . . . 1 AOE 6 | . . . . . . . . 4 . . . 2 Classes Destroyed 7 | . 2 . 2 . . 1 . 2 . . . . Watcher 2 | . . . 2 . . . . . . . . . Swarmer 15 | . 3 4 . . . . . 6 . 1 . 1 Grunt 18 | . 2 2 4 3 . . . 1 . 1 . 5 Duelist 1 | . . . . . . . . 1 . . . . Sentry 8 | . . . 4 1 1 . . 2 . . . . Programmer 2 | . . . . . . . . 1 . 1 . . Samaritan 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | . 2 3 5 3 1 . . 4 . 1 . 4 Combat Bots Only 4 | . 2 3 4 3 1 . . 4 . 1 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . 2 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 2 Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 839 | . 22 33 70 36 9 . . 223 . 231 4 211 Missed 302 | . 5 6 17 9 5 . . 86 . 91 1 82 Damage Taken 8674 | . 183 307 666 413 26 . . 2130 . 2479 47 2423 Core 2520 | . 44 89 45 39 5 . . 418 . 681 47 1152 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 53 | . 12 . . 21 4 . . 16 . . . . Core Remaining (%) 71 | 100 . 46 88 92 . . 99 50 . . 27 . Volleys Fired 140 | . 23 15 25 12 2 . . 37 . 18 . 8 Largest 2 | . 2 2 2 2 2 . . 2 . 2 . 1 Hottest 133 | . 100 115 115 98 98 . . 133 . 95 . 88 Shots Fired 232 | . 46 26 39 24 4 . . 51 . 34 . 8 Gun 198 | . 46 26 39 12 2 . . 38 . 34 . 1 Cannon 28 | . . . . 12 2 . . 8 . . . 6 Launcher 5 | . . . . . . . . 5 . . . . Special 1 | . . . . . . . . . . . . 1 Kinetic 44 | . . . . 12 2 . . 16 . 14 . . Thermal 176 | . 46 26 39 12 2 . . 30 . 20 . 1 Explosive 5 | . . . . . . . . 5 . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 17 | . 5 4 8 9 3 . . 17 . 10 . 4 Robot Miss Streak 9 | . 3 3 5 2 3 . . 7 . 9 . 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 156 | . 27 16 24 16 3 2 . 39 . 18 . 11 Core Hits 107 | . 8 9 14 6 3 1 . 35 . 5 . 26 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . 7 . 2 1 . . . . . . . 4 Burn 10 | . 7 . 2 . . . . . . . . 1 Blast 1 | . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 20 | . . . . 1 6 3 . 3 . 1 . 6 Impact 12 | . . . . 1 6 3 . 2 . . . . Slashing 8 | . . . . . . . . 1 . 1 . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4450 | . 359 209 343 272 52 148 . 1606 . 498 . 963 Guns 2206 | . 359 209 343 185 17 . . 572 . 498 . 23 Cannons 485 | . . . . 87 35 . . 201 . . . 162 Explosions 1243 | . . . . . . . . 781 . . . 462 Melee 510 | . . . . . . 148 . 52 . . . 310 Ramming 6 | . . . . . . . . . . . . 6 Kinetic 643 | . . . . 87 35 . . 333 . 188 . . Thermal 1886 | . 359 209 343 185 17 . . 440 . 310 . 23 Explosive 781 | . . . . . . . . 781 . . . . Electromagnetic 624 | . . . . . . . . . . . . 624 Impact 200 | . . . . . . 148 . 52 . . . . Slashing 310 | . . . . . . . . . . . . 310 Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 . . . . 3 . 3 3 23 Average Corruption 5 | . . . 2 . . . . 2 . 2 3 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . . . 3 . 8 . 11 Message Errors 8 | . . . . . . . . 1 . 3 . 4 Matter Fused 4 | . . . . . . . . . . 2 . 2 Heat Flow Errors 3 | . . . . . . . . 2 . 1 . . Energy Discharges 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . 13 . 49 . . . 1 Projectiles 13 | . . . . . . . . 13 . . . . Explosions 29 | . . . . . . . . 28 . . . 1 Melee 21 | . . . . . . 13 . 8 . . . . Knockbacks 5 | . . . . 2 . . . 3 . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . 2 . . . 2 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 231 | . . . . . . . . 182 . . . 49 Shots 6 | . . . . . . . . 4 . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 351 353 396 282 60 . . 288 18 273 . 292 Average Temperature 128 | . 168 152 146 110 34 . . 103 6 123 . 139 Received Heat Transfer 2190 | . 51 123 282 189 6 . . 555 . 582 . 402 Effects 6 | . 1 1 . . . . . . . 3 . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . 3 . 1 Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . . 7 Impact Corruptions 4 | . . . . . . 2 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . 3 4 . 1 . . . 4 . . . . Heat Transferred 5166 | . 1591 592 1036 407 37 . . 946 . 407 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 327 | . 115 204 327 229 134 . . 212 22 . . 303 Initial 103 | . . 44 1 53 103 . . . 7 . . 88 Average 102 | . 50 100 134 118 112 . . 55 14 . . 169 Maximum Alert Level 1 | . . 1 1 1 . . . 1 . . . 1 Low Security (%) 84 | 100 100 88 62 94 100 . . 97 100 . . 44 Level 1 15 | . . 11 37 5 . . . 2 . . . 55 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 1 . . . 4 . . . 1 Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . 1 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 2 | . . . 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 139 | . 7 7 23 14 1 3 . 22 2 39 3 18 Peak Tracking Total 10 | . 4 3 7 6 1 3 . 7 2 10 5 10 Tactical Retreats 29 | . . 1 3 2 . 1 . 4 . 13 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 3 | . 1 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 3 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 7 | . . . 1 . . . . 2 . . . 4 Max in Single Turn 4 | . . . 1 . . . . 1 . . . 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 8 | . 2 1 1 . . 1 . 1 . 2 . . Terminals 5 | . 2 . 1 . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 13 | . 3 1 2 . . 1 . 1 . 5 . . Successful 10 | . 1 1 1 . . 1 . 1 . 5 . . Failed 3 | . 2 . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 3 . . . . . . . . . . . Terminals 10 | . 3 . 2 . . . . 1 . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 1 . . 1 . 1 . 5 . . Record 4 | . . . . . . . . . . 4 . . Open Door 3 | . . 1 . . . 1 . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . . 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 2 | . . . 1 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . Highest-Rated Group 13 | . . . 8 13 . . . . . . . . Highest-Rated Ally 13 | . . . 8 13 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . 26 6 . . . . . . . . Total Damage 120 | . . . 88 32 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 2 . . 1 . . Drone Launches 32 | . . . 32 . . . . . . . . . Drone Recoveries 31 | . . . 26 5 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 4137 | 60 179 497 444 340 329 670 106 525 42 591 53 301 Spaces Moved 3884 | 49 112 367 259 240 245 685 114 589 127 733 73 291 Core 151 | 4 . . . . . . . 2 . 120 21 4 Treads 113 | . . . 61 . . . . . . 52 . . Legs 1062 | . . 359 198 240 211 . . . . . . 54 Wheels 1336 | 45 112 8 . . 34 685 114 255 . 70 . 13 Hover 269 | . . . . . . . . 34 . . 52 183 Flight 953 | . . . . . . . . 298 127 491 . 37 Fastest Speed 26 | 50 90 95 120 120 93 93 93 31 28 26 50 40 Average Speed 88 | 86 91 119 133 120 116 93 93 61 28 71 64 76 Slowest Speed 300 | 90 95 120 190 120 120 93 93 300 28 240 70 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 81 44 34 10 71 16 17 4 78 9 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 16 | . . 1 . . . 8 . . . 4 3 . Spaces Dug 11 | . . . . 1 6 1 . 2 . 1 . . Terrain Destroyed 25 | . . . . 1 6 1 . 16 . 1 . . Melee 11 | . . . . 1 6 1 . 2 . 1 . . Projectile 2 | . . . . . . . . 2 . . . . AOE 12 | . . . . . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 4307 | 66 142 399 319 266 276 714 113 688 132 766 78 348 Wait 65 | . 5 5 6 4 . 18 . 16 . . . 11 Move 3868 | 48 111 366 258 239 244 684 113 584 126 732 72 291 Hop 2 | . . . . . . . . 2 . . . . Pick Up 78 | 12 2 5 8 4 5 2 . 18 3 5 2 12 Fast Attach 19 | . . . 3 . 2 . . 3 . 2 1 8 Attach 58 | 6 1 3 5 3 5 . . 14 3 5 3 10 Detach 1 | . . . . . . . . . . 1 . . Swap 24 | . . 3 6 2 5 3 . 5 . . . . Drop 29 | . . 2 8 1 7 3 . 6 . 2 . . Fire 140 | . 23 15 25 12 2 . . 37 . 18 . 8 Melee 20 | . . . . 1 6 3 . 3 . 1 . 6 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 425 | -10/Mines | Core integrity fell below 50% 471 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 503 | -10/Mines | Learned 2 Materials zone layouts 510 | -10/Mines | Found the Drone Emporium 520 | -10/Mines | Found Prototype Device 586 | -10/Mines | Discovered new exit (range 12) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Identified exit to Mines 750 | -9/Materials | Identified Splice Drone Bay 1147 | -9/Materials | Discovered new exit (range 13) 1181 | -9/Materials | Entered another Materials area 1181 | -8/Materials | Accompanied by 6 allies 1181 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -8/Materials | Discovered new exit (range 8) 1521 | -8/Materials | Entered Factory 1521 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1803 | -7/Factory | Discovered new exit (range 3) 1850 | -7/Factory | Entered Lower Caves 1912 | -7/Lower Caves | Activated DRS Beacon 2333 | -7/Lower Caves | Found DCF Scrap (13 items) 2442 | -7/Lower Caves | Identified exit to Lower Caves 2520 | -7/Lower Caves | Entered another Lower Caves area 2523 | -7/Lower Caves | Discovered new exit (range 13) 2525 | -7/Lower Caves | Identified exit to Zion 2626 | -7/Lower Caves | Entered Factory 2626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2790 | -6/Factory | Garrison activated, responded to threat 2927 | -6/Factory | Lost 8 parts (2p2u4w) 3044 | -6/Factory | Lost 8 parts (1p4n2u1w) 3114 | -6/Factory | Discovered new exit (range 14) 3151 | -6/Factory | Entered another Factory area 3151 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3174 | -5/Factory | Discovered new exit (range 7) 3193 | -5/Factory | Entered Upper Caves 3203 | -5/Upper Caves | Learned 8 Factory zone layouts 3239 | -5/Upper Caves | Encountered a Warlord checkpoint 3245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3310 | -5/Upper Caves | Lost 4 parts (3n1u) 3388 | -5/Upper Caves | Lost 5 parts (3n1u1w) 3618 | -5/Upper Caves | Attracted the attention of an 0b10 base 3710 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 3719 | -5/Upper Caves | Spotted B-75 Beast 3720 | -5/Upper Caves | Core integrity fell below 50% 3757 | -5/Upper Caves | Lost 3 parts (2n1u) 3779 | -5/Upper Caves | Discovered new exit (range 9) 3784 | -5/Upper Caves | Entered another Upper Caves area 3796 | -5/Upper Caves | Discovered new exit (range 11) 3837 | -5/Upper Caves | Entered Factory 3837 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3838 | -4/Factory | Identified exit to Research 3989 | -4/Factory | System corruption reached 10% 4056 | -4/Factory | Lost 10 parts (2p1n3u4w) 4058 | -4/Factory | Core integrity fell below 50% 4106 | -4/Factory | Core integrity fell below 20% 4130 | -4/Factory | Lost 6 parts (4n2u) 4138 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04125_ Slug penetrates Wall. 04128_ Penetrated by Slug. 04128_ S-27 Virus destroyed. 04129_ K-01 Serf collects debris. 04131_ Repair Station disabled. 04131_ Backup Power I tumbles out of repair station. 04131_ Penetrated by Slug. 04131_ Nuclear Pulse Thruster destroyed. 04131_ Y-64 Sentinel Adv. Heat Sink severed. 04133_ Slug penetrates K-01 Serf. 04133_ K-01 Serf destroyed. 04133_ Backup Plating I tumbles out of repair station. 04133_ Backup Laser I tumbles out of repair station. 04134_ Acquired 22 matter. 04135_ K-01 Serf collects debris. 04136_ Y-64 Sentinel Imp. Treads severed. 04137_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??# "??????????????????????????????????????? | | ####+#??# ??????????????????????????????????????? | | #### #??# ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ????????????????????????????????????????????#/???? | | ????????????????????????????????????????????# ???? | | ???????????????????????????#????????????????# #??? | | ??????????????????????????? ???############## #### | | ??????????????????????????# #??# # | | ??????????????????????????# #??# # | | ????????????????????##????# #??# # | | ????????????????????# #####H#??# # | | ????????????????????# =# #??# # | | ????????????????????# """Y# #??# / | | ????????????????????# "R*@# #??# # | | ????????????????????# " !=# #### / | | ????????????????????# !!ksk= + ###### | | ????????????????????# k # # #????? | | ????????????????????####s## # #????? | | ???????????????????????#R + #????? | | ???????????????????????# ####################????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ??????????????????####??? | | ???????????????????????# ###################T #### | | ???????????????????????#A | | ???????????????????????# = | | ???????????????????????# | | ????????????????????????? | | ???????????????????????????? """" | | ???????????????????????????? """" ###/########## | | ???????????????????????????? """" # # | | ?????????????????????????? """" # # | | ???????????????????????# """" # """" """" # | | ???????????????????????+ """" #! """" """" # | | ???????????????????????# # """" """" # | | ???????????????????????# """" # """" """" # | | ???????????????????????# """" # # | | ?????????????????????????? """" # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 760 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterHardcellSpiker Manual? 0 Play Time 01:00:18 Cumulative 195.7 hours Start 2025.01.16 @ 12:50:04 End 2025.01.16 @ 14:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a64216f8-4684-40ab-91df-439d57229979